extends "res://core/game_menu/page_interactive.gd" @onready var coming_soon_texture = $%ComingSoonTexture func on_page_opened() -> void: var anim = coming_soon_texture.texture anim.current_frame = 0 anim.pause = false func on_page_closed() -> void: var anim = coming_soon_texture.texture as AnimatedTexture anim.pause = true anim.current_frame = 0