[gd_scene format=3 uid="uid://cp8tf1uitoj57"] [ext_resource type="PackedScene" uid="uid://clx701xdwelgx" path="res://core/ai/agents/base/ai_base.tscn" id="1_01jto"] [ext_resource type="Script" uid="uid://d3hy70ec8vqo5" path="res://core/ai/framework/run_animation_state.gd" id="2_euyvm"] [ext_resource type="PackedScene" uid="uid://dg6eq5bjdv77x" path="res://core/ai/agents/wagyu/Wagyu_rig.fbx" id="2_kinfw"] [ext_resource type="Script" uid="uid://bngfthvt04ivv" path="res://core/ai/framework/patrol_state.gd" id="3_stslt"] [node name="AiWagyu" unique_id=1228675528 node_paths=PackedStringArray("anim_player") instance=ExtResource("1_01jto")] anim_player = NodePath("Wagyu_rig/AnimationPlayer") entity_type = 8 entity_name = "Wagyu" [node name="StateMachine" parent="." index="1" unique_id=1286404264 node_paths=PackedStringArray("initial_state")] initial_state = NodePath("IdleState") [node name="IdleState" type="Node" parent="StateMachine" index="0" unique_id=1768876006] script = ExtResource("2_euyvm") state_id = &"idle" next_state_id = &"patrol" animation_name = "wagyu_Idle" [node name="PatrolState" type="Node" parent="StateMachine" index="1" unique_id=1424605081] script = ExtResource("3_stslt") state_id = &"patrol" next_state_id = &"idle" animation_name = "wagyu_walk" exit_on_action_finished = true [node name="Wagyu_rig" parent="." index="3" unique_id=434062845 instance=ExtResource("2_kinfw")] [node name="Skeleton3D" parent="Wagyu_rig/Rig_wagyu" parent_id_path=PackedInt32Array(434062845, 984050088) index="0" unique_id=1381831503] bones/1/position = Vector3(3.0605813e-06, 0.93198204, 1.5827273) bones/1/rotation = Quaternion(0.12769, -0.69548225, -0.12769146, 0.6954816) bones/2/rotation = Quaternion(-7.474808e-08, -1.0355375e-07, -0.5904155, 0.80709946) bones/3/rotation = Quaternion(4.6805877e-08, -1.1830556e-07, 0.017411785, 0.9998484) bones/4/rotation = Quaternion(1.771281e-08, 1.0884481e-07, 0.19398119, 0.9810053) bones/7/rotation = Quaternion(3.415823e-08, -6.211047e-10, -0.29438308, 0.9556875) bones/9/rotation = Quaternion(0.00046733156, -0.00044638076, -0.7121791, 0.7019975) bones/10/rotation = Quaternion(1.1991547e-07, 8.809733e-08, 0.037125666, 0.9993106) bones/11/rotation = Quaternion(-0.012037467, -0.007821967, 0.46056256, 0.88751113) bones/13/rotation = Quaternion(0.00049730047, -0.0008825069, -0.71208733, 0.7020902) bones/14/rotation = Quaternion(1.5469529e-07, -1.483681e-08, 0.037125666, 0.9993106) bones/15/rotation = Quaternion(0.016517892, 0.014014246, 0.46007577, 0.8876154) bones/17/rotation = Quaternion(9.343425e-08, 2.4610299e-07, 0.9818929, 0.18943687) bones/18/rotation = Quaternion(2.348474e-07, -1.7702094e-07, 0.3209432, 0.9470985) bones/19/rotation = Quaternion(2.0569273e-09, 2.3186735e-07, 0.008903695, 0.99996036) bones/21/rotation = Quaternion(3.5893487e-07, 1.1177136e-06, 0.9652683, -0.2612609) bones/22/rotation = Quaternion(-6.1835095e-07, -2.3081903e-07, -0.36804387, 0.92980844) bones/23/rotation = Quaternion(0.0002490793, 5.1833915e-05, 0.45848417, 0.88870263) bones/26/rotation = Quaternion(3.2779312e-07, 1.2327837e-06, 0.9652686, -0.2612597) bones/27/rotation = Quaternion(-6.191086e-07, -2.305114e-07, -0.36804327, 0.9298087) bones/28/rotation = Quaternion(-0.0001528551, -7.8230434e-05, 0.45790893, 0.8889991) [editable path="Wagyu_rig"]