polish9 #39
Binary file not shown.
@@ -1,57 +1,109 @@
|
||||
extends CanvasLayer
|
||||
|
||||
@export var config: SceneConfig
|
||||
|
||||
@export_group("Transition Timings")
|
||||
@export var fade_in_duration: float = 0.5
|
||||
@export var black_screen_duration: float = 1.0
|
||||
@export var fade_out_duration: float = 0.5
|
||||
@export var logo_fade_in_duration: float = 0.3
|
||||
@export var logo_fade_out_duration: float = 0.3
|
||||
|
||||
@export_group("Cozy Animation")
|
||||
@export var sway_speed: float = 2.5 # Velocità dell'oscillazione (più alto = più veloce)
|
||||
@export var max_sway_angle: float = 6.0 # Gradi massimi di inclinazione a destra/sinistra
|
||||
@export var pulse_speed: float = 2.0 # Velocità del "respiro"
|
||||
@export var pulse_amount: float = 0.015 # Quanto si ingrandisce/rimpicciolisce il logo
|
||||
|
||||
@export_group("Shader Parameters")
|
||||
@export var base_color: Color = Color.BLACK
|
||||
@export var shape_tiling: float = 16.0
|
||||
@export var shape_rotation: float = 0.0
|
||||
@export var shape_scroll: Vector2 = Vector2.ZERO
|
||||
@export var shape_feathering: float = 0.05
|
||||
@export var shape_treshold: float = 1.0
|
||||
@export var width: float = 0.5
|
||||
|
||||
@onready var color_rect = $ColorRect
|
||||
@onready var loading_screen = $LoadingScreen
|
||||
@export var transition_duration: float = 3
|
||||
@onready var logo = $LoadingScreen/Logo
|
||||
|
||||
const SHADER_PATH := "res://core/transition.gdshader"
|
||||
var transaction_material: ShaderMaterial
|
||||
|
||||
var time_passed: float = 0.0
|
||||
var initial_scale: Vector2 = Vector2.ONE
|
||||
var scale_captured: bool = false
|
||||
|
||||
func _ready() -> void:
|
||||
_build_material()
|
||||
_update_resolution()
|
||||
get_viewport().size_changed.connect(_update_resolution)
|
||||
_set_factor(0.0)
|
||||
|
||||
color_rect.z_index = 0
|
||||
loading_screen.z_index = 1
|
||||
|
||||
color_rect.visible = false
|
||||
loading_screen.visible = false
|
||||
loading_screen.modulate.a = 0.0
|
||||
|
||||
func _process(delta: float) -> void:
|
||||
if loading_screen.visible and logo and logo.visible:
|
||||
# Cattura la scala originale (0.22) impostata nell'editor alla prima attivazione
|
||||
if not scale_captured:
|
||||
initial_scale = logo.scale
|
||||
scale_captured = true
|
||||
|
||||
time_passed += delta
|
||||
|
||||
# 1. EFFETTO DONDOLIO (Usa il seno per oscillare morbidamente)
|
||||
var target_rotation = sin(time_passed * sway_speed) * deg_to_rad(max_sway_angle)
|
||||
logo.rotation = target_rotation
|
||||
|
||||
# 2. EFFETTO RESPIRO (Modifica leggermente lo scale partendo da quello base)
|
||||
var pulse = sin(time_passed * pulse_speed) * pulse_amount
|
||||
logo.scale = initial_scale + Vector2(pulse, pulse)
|
||||
else:
|
||||
# Reset del timer quando la schermata si chiude per ripartire da zero la prossima volta
|
||||
time_passed = 0.0
|
||||
|
||||
func _build_material() -> void:
|
||||
transaction_material = ShaderMaterial.new()
|
||||
transaction_material.shader = load(SHADER_PATH)
|
||||
|
||||
#directional gradient: bottom-left-> black; top-right -> white
|
||||
var g := Gradient.new()
|
||||
g.set_color(0, Color.BLACK)
|
||||
g.set_color(1, Color.WHITE)
|
||||
var grad_tex := GradientTexture2D.new()
|
||||
grad_tex.gradient = g
|
||||
grad_tex.fill = GradientTexture2D.FILL_LINEAR
|
||||
grad_tex.fill_from = Vector2(0.0, 1.0) # bottom-left
|
||||
grad_tex.fill_to = Vector2(1.0, 0.0) # top-right
|
||||
grad_tex.fill_from = Vector2(0.0, 1.0)
|
||||
grad_tex.fill_to = Vector2(1.0, 0.0)
|
||||
grad_tex.width = 256
|
||||
grad_tex.height = 256
|
||||
|
||||
#shape: sphere (white at the center, black around)
|
||||
var sg := Gradient.new()
|
||||
sg.set_color(0, Color.WHITE)
|
||||
sg.set_color(1, Color.BLACK)
|
||||
var shape_tex := GradientTexture2D.new()
|
||||
shape_tex.gradient = sg
|
||||
shape_tex.fill = GradientTexture2D.FILL_RADIAL
|
||||
shape_tex.fill_from = Vector2(0.5, 0.5) # center
|
||||
shape_tex.fill_to = Vector2(0.5, 0.0) # ray
|
||||
shape_tex.fill_from = Vector2(0.5, 0.5)
|
||||
shape_tex.fill_to = Vector2(0.5, 0.0)
|
||||
shape_tex.width = 64
|
||||
shape_tex.height = 64
|
||||
|
||||
transaction_material.set_shader_parameter("base_color", Color.BLACK)
|
||||
transaction_material.set_shader_parameter("base_color", base_color)
|
||||
transaction_material.set_shader_parameter("gradient_texture", grad_tex)
|
||||
transaction_material.set_shader_parameter("gradient_fixed", false)
|
||||
transaction_material.set_shader_parameter("shape_texture", shape_tex)
|
||||
transaction_material.set_shader_parameter("shape_tiling", 16.0)
|
||||
transaction_material.set_shader_parameter("shape_rotation", 0.0)
|
||||
transaction_material.set_shader_parameter("shape_scroll", Vector2.ZERO)
|
||||
transaction_material.set_shader_parameter("shape_feathering", 0.05)
|
||||
transaction_material.set_shader_parameter("shape_treshold", 1.0) # >=1 -> full at the end of the transation
|
||||
transaction_material.set_shader_parameter("width", 0.5)
|
||||
transaction_material.set_shader_parameter("shape_tiling", shape_tiling)
|
||||
transaction_material.set_shader_parameter("shape_rotation", shape_rotation)
|
||||
transaction_material.set_shader_parameter("shape_scroll", shape_scroll)
|
||||
transaction_material.set_shader_parameter("shape_feathering", shape_feathering)
|
||||
transaction_material.set_shader_parameter("shape_treshold", shape_treshold)
|
||||
transaction_material.set_shader_parameter("width", width)
|
||||
|
||||
color_rect.material = transaction_material
|
||||
|
||||
@@ -76,7 +128,17 @@ func reveal(duration := 0.5) -> void:
|
||||
await t.finished
|
||||
color_rect.visible = false
|
||||
|
||||
func change_scene_with_standard_fade(scene_enum: SceneConfig.SceneName, duration: float = transition_duration, show_loading_label: bool = false) -> void:
|
||||
func _setup_logo_safety() -> void:
|
||||
if logo and logo.texture:
|
||||
logo.visible = true
|
||||
var texture_center = logo.texture.get_size() / 2
|
||||
|
||||
if logo.pivot_offset != texture_center:
|
||||
var old_pivot = logo.pivot_offset
|
||||
logo.pivot_offset = texture_center
|
||||
logo.position -= (texture_center - old_pivot) * (Vector2.ONE - logo.scale)
|
||||
|
||||
func change_scene_with_standard_fade(scene_enum: SceneConfig.SceneName, show_loading_label: bool = true) -> void:
|
||||
if not config or not config.scenes.has(scene_enum):
|
||||
return
|
||||
|
||||
@@ -85,18 +147,31 @@ func change_scene_with_standard_fade(scene_enum: SceneConfig.SceneName, duration
|
||||
var target_scene: PackedScene = config.scenes[scene_enum]
|
||||
|
||||
color_rect.mouse_filter = Control.MOUSE_FILTER_STOP
|
||||
if show_loading_label:
|
||||
loading_screen.visible = true
|
||||
|
||||
await cover(duration)
|
||||
await cover(fade_in_duration)
|
||||
get_tree().change_scene_to_packed(target_scene)
|
||||
await reveal(duration)
|
||||
|
||||
|
||||
if show_loading_label:
|
||||
_setup_logo_safety()
|
||||
loading_screen.modulate.a = 0.0
|
||||
loading_screen.visible = true
|
||||
var tween_in = create_tween()
|
||||
tween_in.tween_property(loading_screen, "modulate:a", 1.0, logo_fade_in_duration)
|
||||
await tween_in.finished
|
||||
|
||||
if black_screen_duration > 0.0:
|
||||
await get_tree().create_timer(black_screen_duration).timeout
|
||||
|
||||
if show_loading_label:
|
||||
var tween_out = create_tween()
|
||||
tween_out.tween_property(loading_screen, "modulate:a", 0.0, logo_fade_out_duration)
|
||||
await tween_out.finished
|
||||
loading_screen.visible = false
|
||||
|
||||
await reveal(fade_out_duration)
|
||||
color_rect.mouse_filter = Control.MOUSE_FILTER_IGNORE
|
||||
|
||||
func change_scene(scene_enum: SceneConfig.SceneName, duration: float = transition_duration, show_loading_label: bool = false) -> void:
|
||||
func change_scene(scene_enum: SceneConfig.SceneName, show_loading_label: bool = true) -> void:
|
||||
if not config or not config.scenes.has(scene_enum):
|
||||
return
|
||||
|
||||
@@ -105,17 +180,29 @@ func change_scene(scene_enum: SceneConfig.SceneName, duration: float = transitio
|
||||
var target_scene: PackedScene = config.scenes[scene_enum]
|
||||
|
||||
color_rect.mouse_filter = Control.MOUSE_FILTER_STOP
|
||||
if show_loading_label:
|
||||
loading_screen.visible = true
|
||||
|
||||
await cover(duration)
|
||||
await cover(fade_in_duration)
|
||||
get_tree().change_scene_to_packed(target_scene)
|
||||
await reveal(duration)
|
||||
|
||||
|
||||
if show_loading_label:
|
||||
_setup_logo_safety()
|
||||
loading_screen.modulate.a = 0.0
|
||||
loading_screen.visible = true
|
||||
var tween_in = create_tween()
|
||||
tween_in.tween_property(loading_screen, "modulate:a", 1.0, logo_fade_in_duration)
|
||||
await tween_in.finished
|
||||
|
||||
if black_screen_duration > 0.0:
|
||||
await get_tree().create_timer(black_screen_duration).timeout
|
||||
|
||||
if show_loading_label:
|
||||
var tween_out = create_tween()
|
||||
tween_out.tween_property(loading_screen, "modulate:a", 0.0, logo_fade_out_duration)
|
||||
await tween_out.finished
|
||||
loading_screen.visible = false
|
||||
|
||||
await reveal(fade_out_duration)
|
||||
color_rect.mouse_filter = Control.MOUSE_FILTER_IGNORE
|
||||
|
||||
func quit_game() -> void:
|
||||
get_tree().quit()
|
||||
|
||||
|
||||
@@ -3,12 +3,16 @@
|
||||
[ext_resource type="Script" uid="uid://bf1f2kp8ghtei" path="res://core/scene_manager/scene_manager.gd" id="1_7resu"]
|
||||
[ext_resource type="Resource" uid="uid://dr612tmciq8pg" path="res://core/scene_manager/scene_config.tres" id="2_vtdwt"]
|
||||
[ext_resource type="Theme" uid="uid://bg8megpn77mod" path="res://core/font/main_theme.tres" id="3_j173j"]
|
||||
[ext_resource type="Texture2D" uid="uid://dlrq07g7w5gg8" path="res://core/splash_screen/tgcc_logo.png" id="4_k2alh"]
|
||||
|
||||
[node name="SceneManager" type="CanvasLayer" unique_id=399843239]
|
||||
process_mode = 3
|
||||
layer = 100
|
||||
script = ExtResource("1_7resu")
|
||||
config = ExtResource("2_vtdwt")
|
||||
fade_in_duration = 1.0
|
||||
black_screen_duration = 3.0
|
||||
fade_out_duration = 1.0
|
||||
|
||||
[node name="ColorRect" type="ColorRect" parent="." unique_id=1075660170]
|
||||
anchors_preset = 15
|
||||
@@ -20,7 +24,6 @@ mouse_filter = 2
|
||||
color = Color(0, 0, 0, 0)
|
||||
|
||||
[node name="LoadingScreen" type="Control" parent="." unique_id=1075176512]
|
||||
visible = false
|
||||
layout_mode = 3
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
@@ -46,3 +49,19 @@ theme = ExtResource("3_j173j")
|
||||
theme_override_font_sizes/font_size = 32
|
||||
text = "Loading..."
|
||||
uppercase = true
|
||||
|
||||
[node name="Logo" type="TextureRect" parent="LoadingScreen" unique_id=425934742]
|
||||
layout_mode = 1
|
||||
anchors_preset = 3
|
||||
anchor_left = 1.0
|
||||
anchor_top = 1.0
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
offset_left = -233.0
|
||||
offset_top = -236.0
|
||||
offset_right = 791.0
|
||||
offset_bottom = 788.0
|
||||
grow_horizontal = 0
|
||||
grow_vertical = 0
|
||||
scale = Vector2(0.22, 0.22)
|
||||
texture = ExtResource("4_k2alh")
|
||||
|
||||
@@ -1,17 +1,29 @@
|
||||
extends Control
|
||||
|
||||
@export var main_menu_scene: PackedScene
|
||||
@export var display_time: float = 2.0
|
||||
@export var fade_in_time: float = 0.5
|
||||
@export var initial_delay: float = 0.5
|
||||
@export var logo_fade_in_time: float = 1.0
|
||||
@export var logo_display_time: float = 2.0
|
||||
@export var logo_fade_out_time: float = 1.0
|
||||
@export var black_screen_delay: float = 0.5
|
||||
|
||||
@onready var logo: Sprite2D = $ColorRect/JMPLogo
|
||||
|
||||
func _ready() -> void:
|
||||
logo.modulate.a = 0.0
|
||||
await get_tree().create_timer(fade_in_time).timeout
|
||||
await get_tree().create_timer(initial_delay).timeout
|
||||
|
||||
var tween := create_tween()
|
||||
tween.tween_property(logo, "modulate:a", 1.0, fade_in_time).set_trans(Tween.TRANS_SINE).set_ease(Tween.EASE_OUT)
|
||||
var tween_in := create_tween()
|
||||
tween_in.tween_property(logo, "modulate:a", 1.0, logo_fade_in_time).set_trans(Tween.TRANS_SINE).set_ease(Tween.EASE_OUT)
|
||||
await tween_in.finished
|
||||
|
||||
await get_tree().create_timer(display_time).timeout
|
||||
#tween = create_tween()
|
||||
#tween.tween_property(logo, "modulate:a", 0.0, fade_in_time).set_trans(Tween.TRANS_SINE).set_ease(Tween.EASE_OUT)
|
||||
SceneManager.change_scene_with_standard_fade(SceneConfig.SceneName.MAIN_MENU, 0.5)
|
||||
await get_tree().create_timer(logo_display_time).timeout
|
||||
|
||||
var tween_out := create_tween()
|
||||
tween_out.tween_property(logo, "modulate:a", 0.0, logo_fade_out_time).set_trans(Tween.TRANS_SINE).set_ease(Tween.EASE_IN)
|
||||
await tween_out.finished
|
||||
|
||||
# Aspetta lo schermo nero prima di caricare il menu principale
|
||||
await get_tree().create_timer(black_screen_delay).timeout
|
||||
|
||||
get_tree().change_scene_to_packed(main_menu_scene)
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
|
||||
[ext_resource type="Script" uid="uid://ckj2pcoxi5j3" path="res://core/splash_screen/splash_screen.gd" id="1_elsnp"]
|
||||
[ext_resource type="Texture2D" uid="uid://dp3qxncy8u184" path="res://core/splash_screen/jmp_logo.png" id="1_jkpgl"]
|
||||
[ext_resource type="PackedScene" uid="uid://btcpge7cj2041" path="res://core/main_menu/main_menu.tscn" id="2_qmlqp"]
|
||||
|
||||
[node name="Control" type="Control" unique_id=163470013]
|
||||
layout_mode = 3
|
||||
@@ -11,6 +12,8 @@ anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
script = ExtResource("1_elsnp")
|
||||
main_menu_scene = ExtResource("2_qmlqp")
|
||||
logo_display_time = 1.25
|
||||
|
||||
[node name="ColorRect" type="ColorRect" parent="." unique_id=1599828641]
|
||||
layout_mode = 1
|
||||
|
||||
BIN
core/splash_screen/tgcc_logo.png
Normal file
BIN
core/splash_screen/tgcc_logo.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 240 KiB |
40
core/splash_screen/tgcc_logo.png.import
Normal file
40
core/splash_screen/tgcc_logo.png.import
Normal file
@@ -0,0 +1,40 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://dlrq07g7w5gg8"
|
||||
path="res://.godot/imported/tgcc_logo.png-31dd91a5ccff8eb02e16f9fd08dfa111.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://core/splash_screen/tgcc_logo.png"
|
||||
dest_files=["res://.godot/imported/tgcc_logo.png-31dd91a5ccff8eb02e16f9fd08dfa111.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
Reference in New Issue
Block a user