ai #23

Merged
m.cirafisi merged 14 commits from ai into main 2026-05-30 14:56:30 +00:00
10 changed files with 67 additions and 68 deletions
Showing only changes of commit 0c237430ea - Show all commits

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@@ -2,7 +2,7 @@ extends CharacterBody3D
class_name AIBase
@export_group("Movement")
@export_group("Settings")
@export var speed: float = 4.0
var _enable_state_machine: bool = true
@export var enable_state_machine: bool:
@@ -11,13 +11,8 @@ var _enable_state_machine: bool = true
toggle_enable_state_machine()
get:
return _enable_state_machine
@export var anim_player: AnimationPlayer
@onready var patrol_radius_shape: CollisionShape3D = $%PatrolRadiusShape
@onready var nav_agent: NavigationAgent3D = $%NavigationAgent3D
@onready var state_machine: StateMachine = $%StateMachine
@export_group("Entities")
enum EntityType { HUMANOID, ANIMAL }
@export var entity_type: EntityType = EntityType.HUMANOID
@@ -25,6 +20,9 @@ enum EntityType { HUMANOID, ANIMAL }
@export var allowed_biomes: Array[String] = []
@export_range(0.0, 100.0, 0.1) var spawn_uniqueness: float = 1.0
@onready var patrol_radius_shape: CollisionShape3D = $%PatrolRadiusShape
@onready var nav_agent: NavigationAgent3D = $%NavigationAgent3D
@onready var state_machine: StateMachine = $%StateMachine
func _ready() -> void:
randomize()
@@ -63,15 +61,3 @@ func navigate_to_random_point() -> void:
var target_point_in_space = global_position + Vector3(randf_range(-1, 1), 0, randf_range(-1, 1)).normalized() * randf_range(0, patrol_radius)
var closest_valid_point = NavigationServer3D.map_get_closest_point(nav_map_rid, target_point_in_space)
nav_agent.target_position = closest_valid_point
func run_walking_animation() -> void:
if anim_player and anim_player.has_animation("custom/walking"):
var anim = anim_player.get_animation("custom/walking")
anim.loop_mode = Animation.LOOP_LINEAR
anim_player.play("custom/walking")
func run_idle_animation() -> void:
if anim_player and anim_player.has_animation("custom/idle"):
var anim = anim_player.get_animation("custom/idle")
anim.loop_mode = Animation.LOOP_LINEAR
anim_player.play("custom/idle")

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@@ -2,8 +2,6 @@
[ext_resource type="Script" uid="uid://b30p1yqojbbbk" path="res://core/ai/agents/base/ai_base.gd" id="1_4d1nn"]
[ext_resource type="Script" uid="uid://ps3vlu2qvmop" path="res://core/ai/framework/state_machine.gd" id="2_q1hg3"]
[ext_resource type="Script" uid="uid://nga8qx56iwgu" path="res://core/ai/agents/base/idle_state.gd" id="3_26faq"]
[ext_resource type="Script" uid="uid://bngfthvt04ivv" path="res://core/ai/agents/base/patrol_state.gd" id="4_lim44"]
[sub_resource type="CapsuleMesh" id="CapsuleMesh_mh3lg"]
@@ -25,18 +23,9 @@ shape = SubResource("CapsuleShape3D_mh3lg")
[node name="NavigationAgent3D" type="NavigationAgent3D" parent="." unique_id=1370024449]
unique_name_in_owner = true
[node name="StateMachine" type="Node" parent="." unique_id=1286404264 node_paths=PackedStringArray("initial_state")]
[node name="StateMachine" type="Node" parent="." unique_id=1286404264]
unique_name_in_owner = true
script = ExtResource("2_q1hg3")
initial_state = NodePath("IdleState")
[node name="IdleState" type="Node" parent="StateMachine" unique_id=763668255]
script = ExtResource("3_26faq")
state_id = &"idle"
[node name="PatrolState" type="Node" parent="StateMachine" unique_id=2054606629]
script = ExtResource("4_lim44")
state_id = &"patrol"
[node name="PatrolRadiusShape" type="CollisionShape3D" parent="." unique_id=1379515938]
unique_name_in_owner = true

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@@ -1,14 +1,11 @@
extends State
const PATROL_STATE_ID: StringName = &"patrol"
@onready var agent: AIBase = owner
@export var wait_time: float = 3.0
var runtime_timer: Timer
func enter() -> void:
agent.run_idle_animation()
run_animation()
runtime_timer = Timer.new()
runtime_timer.name = "IdleTimer"
add_child(runtime_timer)
@@ -25,4 +22,4 @@ func exit() -> void:
runtime_timer = null
func _on_timer_timeout() -> void:
transitioned.emit(self, PATROL_STATE_ID)
transitioned.emit(self, next_state_id)

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@@ -1,13 +1,9 @@
extends State
const IDLE_STATE_ID: StringName = &"idle"
@onready var agent: AIBase = owner
func enter() -> void:
run_animation()
agent.navigate_to_random_point()
agent.run_walking_animation()
func physics_update(_delta) -> void:
if agent.nav_agent.is_navigation_finished():
transitioned.emit(self, IDLE_STATE_ID)
transitioned.emit(self, next_state_id)

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@@ -1,7 +1,10 @@
[gd_scene format=3 uid="uid://bdqeshcwwnyc4"]
[ext_resource type="PackedScene" uid="uid://mvh2v6v72stt" path="res://core/ai/agents/human/ai_human.tscn" id="1_yh31u"]
[ext_resource type="PackedScene" uid="uid://mvh2v6v72stt" path="res://core/ai/agents/human/ai_human.tscn" id="1_awhwq"]
[node name="AiCitizen" unique_id=1228675528 instance=ExtResource("1_yh31u")]
[node name="AiCitizen" unique_id=1228675528 instance=ExtResource("1_awhwq")]
[node name="StateMachine" parent="." index="3" unique_id=1286404264 node_paths=PackedStringArray("initial_state")]
initial_state = NodePath("")
[editable path="HumanMannequin"]

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@@ -0,0 +1,7 @@
[gd_scene format=3 uid="uid://bbseno7clbepx"]
[ext_resource type="PackedScene" uid="uid://bdqeshcwwnyc4" path="res://core/ai/agents/human/ai_citizen.tscn" id="1_cduuu"]
[node name="AiCitizenSitter" unique_id=1228675528 instance=ExtResource("1_cduuu")]
[editable path="HumanMannequin"]

View File

@@ -0,0 +1,24 @@
[gd_scene format=3 uid="uid://bnnuke5e7e1yr"]
[ext_resource type="PackedScene" uid="uid://bdqeshcwwnyc4" path="res://core/ai/agents/human/ai_citizen.tscn" id="1_dms8s"]
[ext_resource type="Script" uid="uid://nga8qx56iwgu" path="res://core/ai/agents/base/idle_state.gd" id="2_tiuwx"]
[ext_resource type="Script" uid="uid://bngfthvt04ivv" path="res://core/ai/agents/base/patrol_state.gd" id="3_8d0tj"]
[node name="AiCitizenWalker" unique_id=1228675528 instance=ExtResource("1_dms8s")]
[node name="StateMachine" parent="." index="3" unique_id=1286404264 node_paths=PackedStringArray("initial_state")]
initial_state = NodePath("IdleState")
[node name="IdleState" type="Node" parent="StateMachine" index="0" unique_id=42226979]
script = ExtResource("2_tiuwx")
state_id = &"idle"
next_state_id = &"patrol"
animation_name = "custom/idle"
[node name="PatrolState" type="Node" parent="StateMachine" index="1" unique_id=1357892786]
script = ExtResource("3_8d0tj")
state_id = &"patrol"
next_state_id = &"idle"
animation_name = "custom/walking"
[editable path="HumanMannequin"]

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@@ -0,0 +1,7 @@
[gd_scene format=3 uid="uid://ceqxsqfiotm5j"]
[ext_resource type="PackedScene" uid="uid://mvh2v6v72stt" path="res://core/ai/agents/human/ai_human.tscn" id="1_l2y7m"]
[node name="AiFarmer" unique_id=1228675528 instance=ExtResource("1_l2y7m")]
[editable path="HumanMannequin"]

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@@ -3,6 +3,10 @@ extends Node
class_name State
@export var state_id: StringName = &""
@export var next_state_id: StringName
@export var animation_name: String
@onready var agent: AIBase = owner
@warning_ignore("unused_signal")
signal transitioned(state: State, new_state_id: StringName)
@@ -18,3 +22,9 @@ func update(_delta) -> void:
func physics_update(_delta) -> void:
pass
func run_animation() -> void:
if agent.anim_player and agent.anim_player.has_animation(animation_name):
var anim = agent.anim_player.get_animation(animation_name)
anim.loop_mode = Animation.LOOP_LINEAR
agent.anim_player.play(animation_name)

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@@ -1,11 +1,6 @@
[gd_scene format=3 uid="uid://dqvrhiqgkd3w1"]
[ext_resource type="PackedScene" uid="uid://dd8wn62anbts8" path="res://core/ai/agents/cow/ai_cow.tscn" id="2_fdj8t"]
[ext_resource type="PackedScene" uid="uid://mvh2v6v72stt" path="res://core/ai/agents/human/ai_human.tscn" id="2_n3ssi"]
[ext_resource type="PackedScene" uid="uid://cayakdk7gmlyg" path="res://core/ai/agents/horse/ai_horse.tscn" id="3_fdj8t"]
[ext_resource type="PackedScene" uid="uid://c2hg6hu2y5srb" path="res://core/ai/agents/pig/ai_pig.tscn" id="4_fj3qp"]
[ext_resource type="PackedScene" uid="uid://2md4l83fy8kr" path="res://core/ai/agents/pug/ai_pug.tscn" id="5_a3kkd"]
[ext_resource type="PackedScene" uid="uid://bs1bdtm7jdtgb" path="res://core/ai/agents/sheep/ai_sheep.tscn" id="6_uj4wt"]
[ext_resource type="PackedScene" uid="uid://bnnuke5e7e1yr" path="res://core/ai/agents/human/ai_citizen_walker.tscn" id="1_a2xtd"]
[sub_resource type="NavigationMesh" id="NavigationMesh_optuv"]
vertices = PackedVector3Array(10.984741, 0.25012434, -1.0140381, 11.234741, 0.25012434, 0.23596191, 19.484741, 0.25012434, 0.23596191, 19.484741, 0.25012434, -19.514038, 9.234741, 0.25012434, -1.0140381, -19.515259, 0.25012434, -19.514038, -19.515259, 0.25012434, -0.014038086, 8.984741, 0.25012434, -0.014038086, 10.984741, 0.25012434, 1.2359619, 19.484741, 0.25012434, 19.235962, 9.234741, 0.25012434, 1.2359619, -19.515259, 0.25012434, 19.235962)
@@ -90,23 +85,8 @@ Parameters:
- Area Radius: Radius of the SphereShape3D used by PatrolRadiusShape."
autowrap_mode = 2
[node name="AiBase" parent="." unique_id=1166354984 instance=ExtResource("2_n3ssi")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -7.30116, 0.94226456, 6.322365)
[node name="AiCitizenWalker" parent="." unique_id=1228675528 instance=ExtResource("1_a2xtd")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -7, 1, -6)
[node name="Camera3D" type="Camera3D" parent="." unique_id=1148396057]
transform = Transform3D(-2.0613477e-08, 0.8818225, -0.47158146, 3.854569e-08, 0.47158146, 0.8818225, 1, -3.5527137e-15, -4.371139e-08, -17.32454, 16.344711, 0)
[node name="AiCow" parent="." unique_id=1228675528 instance=ExtResource("2_fdj8t")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6.127514, 0.94226265, -6.1312685)
[node name="AiHorse" parent="." unique_id=2103173512 instance=ExtResource("3_fdj8t")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.0360618, 0.94226265, 2.8466864)
[node name="AiPig" parent="." unique_id=1737929442 instance=ExtResource("4_fj3qp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -7, 1, -2)
[node name="AiPug" parent="." unique_id=1080338869 instance=ExtResource("5_a3kkd")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.2930422, 0.9422636, 6.726594)
[node name="AiSheep" parent="." unique_id=1308433233 instance=ExtResource("6_uj4wt")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -10.684046, 0.7251625, -7.7062917)
[node name="Camera3D" type="Camera3D" parent="." unique_id=1753000680]
transform = Transform3D(1, 0, 0, 0, 0.42261824, 0.9063078, 0, -0.9063078, 0.42261824, 0, 18.361065, 15.377485)