Compare commits
2 Commits
d0d052f65b
...
885bac9a4a
| Author | SHA1 | Date | |
|---|---|---|---|
| 885bac9a4a | |||
| 496a271946 |
@@ -3,8 +3,9 @@ extends CanvasLayer
|
|||||||
@export var config: SceneConfig
|
@export var config: SceneConfig
|
||||||
@onready var color_rect = $ColorRect
|
@onready var color_rect = $ColorRect
|
||||||
@onready var loading_screen = $LoadingScreen
|
@onready var loading_screen = $LoadingScreen
|
||||||
@export var transition_duration: float = 1
|
@export var transition_duration: float = 3
|
||||||
const SHADER_PATH := "res://core/transition.gdshader"
|
const SHADER_PATH := "res://core/transition.gdshader"
|
||||||
|
var transaction_material: ShaderMaterial
|
||||||
|
|
||||||
func _ready() -> void:
|
func _ready() -> void:
|
||||||
_build_material()
|
_build_material()
|
||||||
@@ -14,10 +15,10 @@ func _ready() -> void:
|
|||||||
color_rect.visible = false
|
color_rect.visible = false
|
||||||
|
|
||||||
func _build_material() -> void:
|
func _build_material() -> void:
|
||||||
var mat := ShaderMaterial.new()
|
transaction_material = ShaderMaterial.new()
|
||||||
mat.shader = load(SHADER_PATH)
|
transaction_material.shader = load(SHADER_PATH)
|
||||||
|
|
||||||
#directional gradient: botto-left-> black; top-right -> white
|
#directional gradient: bottom-left-> black; top-right -> white
|
||||||
var g := Gradient.new()
|
var g := Gradient.new()
|
||||||
g.set_color(0, Color.BLACK)
|
g.set_color(0, Color.BLACK)
|
||||||
g.set_color(1, Color.WHITE)
|
g.set_color(1, Color.WHITE)
|
||||||
@@ -41,24 +42,26 @@ func _build_material() -> void:
|
|||||||
shape_tex.width = 64
|
shape_tex.width = 64
|
||||||
shape_tex.height = 64
|
shape_tex.height = 64
|
||||||
|
|
||||||
mat.set_shader_parameter("base_color", Color.BLACK)
|
transaction_material.set_shader_parameter("base_color", Color.BLACK)
|
||||||
mat.set_shader_parameter("gradient_texture", grad_tex)
|
transaction_material.set_shader_parameter("gradient_texture", grad_tex)
|
||||||
mat.set_shader_parameter("gradient_fixed", false)
|
transaction_material.set_shader_parameter("gradient_fixed", false)
|
||||||
mat.set_shader_parameter("shape_texture", shape_tex)
|
transaction_material.set_shader_parameter("shape_texture", shape_tex)
|
||||||
mat.set_shader_parameter("shape_tiling", 16.0)
|
transaction_material.set_shader_parameter("shape_tiling", 16.0)
|
||||||
mat.set_shader_parameter("shape_rotation", 0.0)
|
transaction_material.set_shader_parameter("shape_rotation", 0.0)
|
||||||
mat.set_shader_parameter("shape_scroll", Vector2.ZERO)
|
transaction_material.set_shader_parameter("shape_scroll", Vector2.ZERO)
|
||||||
mat.set_shader_parameter("shape_feathering", 0.05)
|
transaction_material.set_shader_parameter("shape_feathering", 0.05)
|
||||||
mat.set_shader_parameter("shape_treshold", 1.0) # >=1 -> full at the end of the transation
|
transaction_material.set_shader_parameter("shape_treshold", 1.0) # >=1 -> full at the end of the transation
|
||||||
mat.set_shader_parameter("width", 0.5)
|
transaction_material.set_shader_parameter("width", 0.5)
|
||||||
|
|
||||||
color_rect.material = mat
|
color_rect.material = transaction_material
|
||||||
|
|
||||||
func _update_resolution() -> void:
|
func _update_resolution() -> void:
|
||||||
var s := get_viewport().get_visible_rect().size
|
var s := get_viewport().get_visible_rect().size
|
||||||
|
if color_rect.material:
|
||||||
color_rect.material.set_shader_parameter("node_resolution", s)
|
color_rect.material.set_shader_parameter("node_resolution", s)
|
||||||
|
|
||||||
func _set_factor(v: float) -> void:
|
func _set_factor(v: float) -> void:
|
||||||
|
if color_rect.material:
|
||||||
color_rect.material.set_shader_parameter("factor", v)
|
color_rect.material.set_shader_parameter("factor", v)
|
||||||
|
|
||||||
func cover(duration := 0.5) -> void:
|
func cover(duration := 0.5) -> void:
|
||||||
@@ -73,19 +76,43 @@ func reveal(duration := 0.5) -> void:
|
|||||||
await t.finished
|
await t.finished
|
||||||
color_rect.visible = false
|
color_rect.visible = false
|
||||||
|
|
||||||
func change_scene(scene_enum: SceneConfig.SceneName) -> void:
|
func change_scene_with_standard_fade(scene_enum: SceneConfig.SceneName, duration: float = transition_duration, show_loading_label: bool = false) -> void:
|
||||||
if not config or not config.scenes.has(scene_enum):
|
if not config or not config.scenes.has(scene_enum):
|
||||||
return
|
return
|
||||||
|
|
||||||
|
color_rect.material = null
|
||||||
|
color_rect.color = Color(0,0,0)
|
||||||
var target_scene: PackedScene = config.scenes[scene_enum]
|
var target_scene: PackedScene = config.scenes[scene_enum]
|
||||||
|
|
||||||
color_rect.mouse_filter = Control.MOUSE_FILTER_STOP
|
color_rect.mouse_filter = Control.MOUSE_FILTER_STOP
|
||||||
|
if show_loading_label:
|
||||||
loading_screen.visible = true
|
loading_screen.visible = true
|
||||||
|
|
||||||
await cover(transition_duration)
|
await cover(duration)
|
||||||
get_tree().change_scene_to_packed(target_scene)
|
get_tree().change_scene_to_packed(target_scene)
|
||||||
await reveal(transition_duration)
|
await reveal(duration)
|
||||||
|
|
||||||
|
if show_loading_label:
|
||||||
|
loading_screen.visible = false
|
||||||
|
color_rect.mouse_filter = Control.MOUSE_FILTER_IGNORE
|
||||||
|
|
||||||
|
func change_scene(scene_enum: SceneConfig.SceneName, duration: float = transition_duration, show_loading_label: bool = false) -> void:
|
||||||
|
if not config or not config.scenes.has(scene_enum):
|
||||||
|
return
|
||||||
|
|
||||||
|
color_rect.material = transaction_material
|
||||||
|
color_rect.color = Color(0,0,0,0)
|
||||||
|
var target_scene: PackedScene = config.scenes[scene_enum]
|
||||||
|
|
||||||
|
color_rect.mouse_filter = Control.MOUSE_FILTER_STOP
|
||||||
|
if show_loading_label:
|
||||||
|
loading_screen.visible = true
|
||||||
|
|
||||||
|
await cover(duration)
|
||||||
|
get_tree().change_scene_to_packed(target_scene)
|
||||||
|
await reveal(duration)
|
||||||
|
|
||||||
|
if show_loading_label:
|
||||||
loading_screen.visible = false
|
loading_screen.visible = false
|
||||||
color_rect.mouse_filter = Control.MOUSE_FILTER_IGNORE
|
color_rect.mouse_filter = Control.MOUSE_FILTER_IGNORE
|
||||||
|
|
||||||
|
|||||||
@@ -20,6 +20,7 @@ mouse_filter = 2
|
|||||||
color = Color(0, 0, 0, 0)
|
color = Color(0, 0, 0, 0)
|
||||||
|
|
||||||
[node name="LoadingScreen" type="Control" parent="." unique_id=1075176512]
|
[node name="LoadingScreen" type="Control" parent="." unique_id=1075176512]
|
||||||
|
visible = false
|
||||||
layout_mode = 3
|
layout_mode = 3
|
||||||
anchors_preset = 15
|
anchors_preset = 15
|
||||||
anchor_right = 1.0
|
anchor_right = 1.0
|
||||||
|
|||||||
@@ -1,8 +1,15 @@
|
|||||||
extends Control
|
extends Control
|
||||||
|
|
||||||
@export var main_menu_scene: PackedScene
|
@export var main_menu_scene: PackedScene
|
||||||
@export var display_time: float = 3.0
|
@export var display_time: float = 2.0
|
||||||
|
@export var fade_in_time: float = 1.0
|
||||||
|
@onready var logo: Sprite2D = $ColorRect/JMPLogo
|
||||||
|
|
||||||
func _ready() -> void:
|
func _ready() -> void:
|
||||||
|
logo.modulate.a = 0.0
|
||||||
|
await get_tree().create_timer(fade_in_time).timeout
|
||||||
|
|
||||||
|
var tween := create_tween()
|
||||||
|
tween.tween_property(logo, "modulate:a", 1.0, fade_in_time).set_trans(Tween.TRANS_SINE).set_ease(Tween.EASE_OUT)
|
||||||
|
|
||||||
await get_tree().create_timer(display_time).timeout
|
await get_tree().create_timer(display_time).timeout
|
||||||
SceneManager.change_scene(SceneConfig.SceneName.MAIN_MENU)
|
SceneManager.change_scene_with_standard_fade(SceneConfig.SceneName.MAIN_MENU, 0.5)
|
||||||
|
|||||||
@@ -12,7 +12,16 @@ grow_horizontal = 2
|
|||||||
grow_vertical = 2
|
grow_vertical = 2
|
||||||
script = ExtResource("1_elsnp")
|
script = ExtResource("1_elsnp")
|
||||||
|
|
||||||
[node name="JMPLogo" type="Sprite2D" parent="." unique_id=1244888940]
|
[node name="ColorRect" type="ColorRect" parent="." unique_id=1599828641]
|
||||||
|
layout_mode = 1
|
||||||
|
anchors_preset = 15
|
||||||
|
anchor_right = 1.0
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
grow_horizontal = 2
|
||||||
|
grow_vertical = 2
|
||||||
|
color = Color(0, 0, 0, 1)
|
||||||
|
|
||||||
|
[node name="JMPLogo" type="Sprite2D" parent="ColorRect" unique_id=1244888940]
|
||||||
position = Vector2(980.99994, 556)
|
position = Vector2(980.99994, 556)
|
||||||
scale = Vector2(0.37799045, 0.37799042)
|
scale = Vector2(0.37799045, 0.37799042)
|
||||||
texture = ExtResource("1_jkpgl")
|
texture = ExtResource("1_jkpgl")
|
||||||
|
|||||||
Reference in New Issue
Block a user