5 Commits

Author SHA1 Message Date
0c237430ea ai refactoring 2026-05-22 00:06:23 +02:00
b22f219a5e Merge branch 'main' into ai 2026-05-21 23:27:58 +02:00
Matteo Sonaglioni
e061eb7275 prop 2026-05-21 22:58:38 +02:00
64a9efcbc3 Merge pull request 'generate entities on biome' (#21) from spawn_entity into main
Reviewed-on: #21
2026-05-19 07:48:40 +00:00
ee8d6458ed generate entities on biome 2026-05-19 09:47:42 +02:00
156 changed files with 4885 additions and 351 deletions

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@@ -2,6 +2,7 @@ extends CharacterBody3D
class_name AIBase class_name AIBase
@export_group("Settings")
@export var speed: float = 4.0 @export var speed: float = 4.0
var _enable_state_machine: bool = true var _enable_state_machine: bool = true
@export var enable_state_machine: bool: @export var enable_state_machine: bool:
@@ -10,9 +11,15 @@ var _enable_state_machine: bool = true
toggle_enable_state_machine() toggle_enable_state_machine()
get: get:
return _enable_state_machine return _enable_state_machine
@export var anim_player: AnimationPlayer @export var anim_player: AnimationPlayer
@export_group("Entities")
enum EntityType { HUMANOID, ANIMAL }
@export var entity_type: EntityType = EntityType.HUMANOID
@export var entity_name: String = ""
@export var allowed_biomes: Array[String] = []
@export_range(0.0, 100.0, 0.1) var spawn_uniqueness: float = 1.0
@onready var patrol_radius_shape: CollisionShape3D = $%PatrolRadiusShape @onready var patrol_radius_shape: CollisionShape3D = $%PatrolRadiusShape
@onready var nav_agent: NavigationAgent3D = $%NavigationAgent3D @onready var nav_agent: NavigationAgent3D = $%NavigationAgent3D
@onready var state_machine: StateMachine = $%StateMachine @onready var state_machine: StateMachine = $%StateMachine
@@ -54,15 +61,3 @@ func navigate_to_random_point() -> void:
var target_point_in_space = global_position + Vector3(randf_range(-1, 1), 0, randf_range(-1, 1)).normalized() * randf_range(0, patrol_radius) var target_point_in_space = global_position + Vector3(randf_range(-1, 1), 0, randf_range(-1, 1)).normalized() * randf_range(0, patrol_radius)
var closest_valid_point = NavigationServer3D.map_get_closest_point(nav_map_rid, target_point_in_space) var closest_valid_point = NavigationServer3D.map_get_closest_point(nav_map_rid, target_point_in_space)
nav_agent.target_position = closest_valid_point nav_agent.target_position = closest_valid_point
func run_walking_animation() -> void:
if anim_player and anim_player.has_animation("custom/walking"):
var anim = anim_player.get_animation("custom/walking")
anim.loop_mode = Animation.LOOP_LINEAR
anim_player.play("custom/walking")
func run_idle_animation() -> void:
if anim_player and anim_player.has_animation("custom/idle"):
var anim = anim_player.get_animation("custom/idle")
anim.loop_mode = Animation.LOOP_LINEAR
anim_player.play("custom/idle")

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@@ -2,8 +2,6 @@
[ext_resource type="Script" uid="uid://b30p1yqojbbbk" path="res://core/ai/agents/base/ai_base.gd" id="1_4d1nn"] [ext_resource type="Script" uid="uid://b30p1yqojbbbk" path="res://core/ai/agents/base/ai_base.gd" id="1_4d1nn"]
[ext_resource type="Script" uid="uid://ps3vlu2qvmop" path="res://core/ai/framework/state_machine.gd" id="2_q1hg3"] [ext_resource type="Script" uid="uid://ps3vlu2qvmop" path="res://core/ai/framework/state_machine.gd" id="2_q1hg3"]
[ext_resource type="Script" uid="uid://nga8qx56iwgu" path="res://core/ai/agents/base/idle_state.gd" id="3_26faq"]
[ext_resource type="Script" uid="uid://bngfthvt04ivv" path="res://core/ai/agents/base/patrol_state.gd" id="4_lim44"]
[sub_resource type="CapsuleMesh" id="CapsuleMesh_mh3lg"] [sub_resource type="CapsuleMesh" id="CapsuleMesh_mh3lg"]
@@ -14,6 +12,7 @@ radius = 20.0
[node name="AiBase" type="CharacterBody3D" unique_id=1228675528] [node name="AiBase" type="CharacterBody3D" unique_id=1228675528]
script = ExtResource("1_4d1nn") script = ExtResource("1_4d1nn")
entity_name = "Humanoid"
[node name="MeshInstance3D" type="MeshInstance3D" parent="." unique_id=214482161] [node name="MeshInstance3D" type="MeshInstance3D" parent="." unique_id=214482161]
mesh = SubResource("CapsuleMesh_mh3lg") mesh = SubResource("CapsuleMesh_mh3lg")
@@ -24,18 +23,9 @@ shape = SubResource("CapsuleShape3D_mh3lg")
[node name="NavigationAgent3D" type="NavigationAgent3D" parent="." unique_id=1370024449] [node name="NavigationAgent3D" type="NavigationAgent3D" parent="." unique_id=1370024449]
unique_name_in_owner = true unique_name_in_owner = true
[node name="StateMachine" type="Node" parent="." unique_id=1286404264 node_paths=PackedStringArray("initial_state")] [node name="StateMachine" type="Node" parent="." unique_id=1286404264]
unique_name_in_owner = true unique_name_in_owner = true
script = ExtResource("2_q1hg3") script = ExtResource("2_q1hg3")
initial_state = NodePath("IdleState")
[node name="IdleState" type="Node" parent="StateMachine" unique_id=763668255]
script = ExtResource("3_26faq")
state_id = &"idle"
[node name="PatrolState" type="Node" parent="StateMachine" unique_id=2054606629]
script = ExtResource("4_lim44")
state_id = &"patrol"
[node name="PatrolRadiusShape" type="CollisionShape3D" parent="." unique_id=1379515938] [node name="PatrolRadiusShape" type="CollisionShape3D" parent="." unique_id=1379515938]
unique_name_in_owner = true unique_name_in_owner = true

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@@ -1,14 +1,11 @@
extends State extends State
const PATROL_STATE_ID: StringName = &"patrol"
@onready var agent: AIBase = owner
@export var wait_time: float = 3.0 @export var wait_time: float = 3.0
var runtime_timer: Timer var runtime_timer: Timer
func enter() -> void: func enter() -> void:
agent.run_idle_animation() run_animation()
runtime_timer = Timer.new() runtime_timer = Timer.new()
runtime_timer.name = "IdleTimer" runtime_timer.name = "IdleTimer"
add_child(runtime_timer) add_child(runtime_timer)
@@ -25,4 +22,4 @@ func exit() -> void:
runtime_timer = null runtime_timer = null
func _on_timer_timeout() -> void: func _on_timer_timeout() -> void:
transitioned.emit(self, PATROL_STATE_ID) transitioned.emit(self, next_state_id)

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@@ -1,13 +1,9 @@
extends State extends State
const IDLE_STATE_ID: StringName = &"idle"
@onready var agent: AIBase = owner
func enter() -> void: func enter() -> void:
run_animation()
agent.navigate_to_random_point() agent.navigate_to_random_point()
agent.run_walking_animation()
func physics_update(_delta) -> void: func physics_update(_delta) -> void:
if agent.nav_agent.is_navigation_finished(): if agent.nav_agent.is_navigation_finished():
transitioned.emit(self, IDLE_STATE_ID) transitioned.emit(self, next_state_id)

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@@ -0,0 +1,10 @@
[gd_scene format=3 uid="uid://bdqeshcwwnyc4"]
[ext_resource type="PackedScene" uid="uid://mvh2v6v72stt" path="res://core/ai/agents/human/ai_human.tscn" id="1_awhwq"]
[node name="AiCitizen" unique_id=1228675528 instance=ExtResource("1_awhwq")]
[node name="StateMachine" parent="." index="3" unique_id=1286404264 node_paths=PackedStringArray("initial_state")]
initial_state = NodePath("")
[editable path="HumanMannequin"]

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@@ -0,0 +1,7 @@
[gd_scene format=3 uid="uid://bbseno7clbepx"]
[ext_resource type="PackedScene" uid="uid://bdqeshcwwnyc4" path="res://core/ai/agents/human/ai_citizen.tscn" id="1_cduuu"]
[node name="AiCitizenSitter" unique_id=1228675528 instance=ExtResource("1_cduuu")]
[editable path="HumanMannequin"]

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@@ -0,0 +1,24 @@
[gd_scene format=3 uid="uid://bnnuke5e7e1yr"]
[ext_resource type="PackedScene" uid="uid://bdqeshcwwnyc4" path="res://core/ai/agents/human/ai_citizen.tscn" id="1_dms8s"]
[ext_resource type="Script" uid="uid://nga8qx56iwgu" path="res://core/ai/agents/base/idle_state.gd" id="2_tiuwx"]
[ext_resource type="Script" uid="uid://bngfthvt04ivv" path="res://core/ai/agents/base/patrol_state.gd" id="3_8d0tj"]
[node name="AiCitizenWalker" unique_id=1228675528 instance=ExtResource("1_dms8s")]
[node name="StateMachine" parent="." index="3" unique_id=1286404264 node_paths=PackedStringArray("initial_state")]
initial_state = NodePath("IdleState")
[node name="IdleState" type="Node" parent="StateMachine" index="0" unique_id=42226979]
script = ExtResource("2_tiuwx")
state_id = &"idle"
next_state_id = &"patrol"
animation_name = "custom/idle"
[node name="PatrolState" type="Node" parent="StateMachine" index="1" unique_id=1357892786]
script = ExtResource("3_8d0tj")
state_id = &"patrol"
next_state_id = &"idle"
animation_name = "custom/walking"
[editable path="HumanMannequin"]

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@@ -0,0 +1,7 @@
[gd_scene format=3 uid="uid://ceqxsqfiotm5j"]
[ext_resource type="PackedScene" uid="uid://mvh2v6v72stt" path="res://core/ai/agents/human/ai_human.tscn" id="1_l2y7m"]
[node name="AiFarmer" unique_id=1228675528 instance=ExtResource("1_l2y7m")]
[editable path="HumanMannequin"]

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@@ -3,6 +3,10 @@ extends Node
class_name State class_name State
@export var state_id: StringName = &"" @export var state_id: StringName = &""
@export var next_state_id: StringName
@export var animation_name: String
@onready var agent: AIBase = owner
@warning_ignore("unused_signal") @warning_ignore("unused_signal")
signal transitioned(state: State, new_state_id: StringName) signal transitioned(state: State, new_state_id: StringName)
@@ -18,3 +22,9 @@ func update(_delta) -> void:
func physics_update(_delta) -> void: func physics_update(_delta) -> void:
pass pass
func run_animation() -> void:
if agent.anim_player and agent.anim_player.has_animation(animation_name):
var anim = agent.anim_player.get_animation(animation_name)
anim.loop_mode = Animation.LOOP_LINEAR
agent.anim_player.play(animation_name)

View File

@@ -1,8 +1,14 @@
extends Node3D extends Node3D
#constants about biome, pieces and entity spawn
const CHUNK_TYPE_BIOME: int = 0 const CHUNK_TYPE_BIOME: int = 0
const CHUNK_TYPE_STRAIGHT_TRACK: int = 1 const CHUNK_TYPE_STRAIGHT_TRACK: int = 1
const CHUNK_TYPE_CURVED_TRACK: int = 2 const CHUNK_TYPE_CURVED_TRACK: int = 2
const ENTITY_TYPE_HUMANOID: int = 0
const ENTITY_TYPE_ANIMAL: int = 1
const ENTITY_SPAWN_ANY: int = 0
const ENTITY_SPAWN_HUMANOID_ONLY: int = 1
const ENTITY_SPAWN_ANIMAL_ONLY: int = 2
const CHUNK_GENERATION_FRAME_BUDGET_USEC: int = 2000 #2 ms/frame to generate chunks const CHUNK_GENERATION_FRAME_BUDGET_USEC: int = 2000 #2 ms/frame to generate chunks
const CHUNK_CLEANUP_FRAME_BUDGET_USEC: int = 1000 #1 ms/frame per cleanup const CHUNK_CLEANUP_FRAME_BUDGET_USEC: int = 1000 #1 ms/frame per cleanup
@@ -18,7 +24,6 @@ const LAMPPOST_WIRE_FRAME_BUDGET_USEC: int = 1000 #1 ms/frame per i fili dei lam
#abbassare cleanup a 500 #abbassare cleanup a 500
const MAX_CHUNK_UNIQUENESS: int = 5 const MAX_CHUNK_UNIQUENESS: int = 5
const RAILWAY_SCENE_DIRECTORY: String = "res://tgcc/chunk/railway/scene"
const RIVER_SIDE_ORDER: Array[String] = ["north", "est", "south", "west"] const RIVER_SIDE_ORDER: Array[String] = ["north", "est", "south", "west"]
const RIVER_DIRECTIONS: Dictionary = { const RIVER_DIRECTIONS: Dictionary = {
"north": Vector2(0.0, -1.0), "north": Vector2(0.0, -1.0),
@@ -35,10 +40,16 @@ const RIVER_NEIGHBOUR_OFFSETS: Dictionary = {
@export_group("Rails") @export_group("Rails")
@export var rail_path: Path3D #rail path @export var rail_path: Path3D #rail path
@export var railway_pool: Resource
@export_group("Biomes") @export_group("Biomes")
@export var biome_list: Array[Biome] #list of scenes for the biome @export var biome_list: Array[Biome] #list of scenes for the biome
@export_group("Entities")
@export var entity_pool: Resource
@export_range(0.0, 1.0, 0.01) var entity_spawn_probability: float = 0.6
@export_range(0, 20, 1) var max_entities_per_chunk: int = 3
@export_group("Grid and Area") @export_group("Grid and Area")
@export var chunk_size: float = 20.0 #size of a cell; default 20 (global position is defined dividing x and z for this value) @export var chunk_size: float = 20.0 #size of a cell; default 20 (global position is defined dividing x and z for this value)
@export var eye_line: int = 3 #cells to be considerated around the train (e.g. 3 => a square of cells from -3 to 3 around train cell) @export var eye_line: int = 3 #cells to be considerated around the train (e.g. 3 => a square of cells from -3 to 3 around train cell)
@@ -56,6 +67,7 @@ var altitude_generator: FastNoiseLite
var wire_connections: Dictionary = {} var wire_connections: Dictionary = {}
var chunk_candidate_cache: Dictionary = {} #node cache (metadata) var chunk_candidate_cache: Dictionary = {} #node cache (metadata)
var prop_candidate_cache: Dictionary = {} var prop_candidate_cache: Dictionary = {}
var entity_candidate_cache: Dictionary = {}
var pending_generation_cells: Array[Vector2i] = [] var pending_generation_cells: Array[Vector2i] = []
var pending_cleanup_cells: Array[Vector2i] = [] var pending_cleanup_cells: Array[Vector2i] = []
var pending_wire_cells: Array[Vector2i] = [] var pending_wire_cells: Array[Vector2i] = []
@@ -86,6 +98,7 @@ func _ready() -> void:
#fill cache with available chunk #fill cache with available chunk
_warm_chunk_candidate_cache() _warm_chunk_candidate_cache()
_warm_entity_candidate_cache()
_warm_rail_chunk_catalogue() _warm_rail_chunk_catalogue()
#set unique pieces #set unique pieces
_update_set_pieces() _update_set_pieces()
@@ -120,6 +133,7 @@ func _update_set_pieces() -> void:
func _destroy_and_regenrate_world() -> void: func _destroy_and_regenrate_world() -> void:
_warm_chunk_candidate_cache() _warm_chunk_candidate_cache()
_warm_entity_candidate_cache()
_clear_pending_world_work() _clear_pending_world_work()
#Turn off old temples #Turn off old temples
@@ -179,6 +193,24 @@ func collect_all_propinfo(root: Node, list: Array[Node]) -> void:
for child in root.get_children(): for child in root.get_children():
collect_all_propinfo(child, list) collect_all_propinfo(child, list)
func collect_all_entityinfo(root: Node, list: Array[Node]) -> void:
if root == null: return
if "entity_type" in root:
list.append(root)
for child in root.get_children():
collect_all_entityinfo(child, list)
func collect_all_entity_spawn_points(root: Node, list: Array[Node]) -> void:
if root == null: return
if "allowed_type" in root or root.is_in_group("entity_spawn_point"):
list.append(root)
for child in root.get_children():
collect_all_entity_spawn_points(child, list)
func _warm_chunk_candidate_cache() -> void: func _warm_chunk_candidate_cache() -> void:
var unique_scenes: Dictionary = {} var unique_scenes: Dictionary = {}
@@ -199,27 +231,30 @@ func _warm_chunk_candidate_cache() -> void:
for scene in unique_scenes.values(): for scene in unique_scenes.values():
_get_chunk_scene_metadata(scene) _get_chunk_scene_metadata(scene)
func _warm_rail_chunk_catalogue() -> void: func _warm_entity_candidate_cache() -> void:
rail_chunk_catalogue.clear() entity_candidate_cache.clear()
if entity_pool == null or not "available_entities" in entity_pool:
var directory := DirAccess.open(RAILWAY_SCENE_DIRECTORY)
if directory == null:
return return
directory.list_dir_begin() for scene in entity_pool.available_entities:
var file_name := directory.get_next() if scene == null:
while file_name != "": continue
if not directory.current_is_dir() and file_name.ends_with(".tscn"): _get_entity_scene_metadata(scene)
var scene_path := "%s/%s" % [RAILWAY_SCENE_DIRECTORY, file_name]
var scene := load(scene_path) as PackedScene func _warm_rail_chunk_catalogue() -> void:
if scene != null: rail_chunk_catalogue.clear()
if railway_pool == null or not "available_railways" in railway_pool:
return
for scene in railway_pool.available_railways:
if scene == null:
continue
var chunk_type = _get_chunk_type_from_scene(scene) var chunk_type = _get_chunk_type_from_scene(scene)
if chunk_type == CHUNK_TYPE_STRAIGHT_TRACK or chunk_type == CHUNK_TYPE_CURVED_TRACK: if chunk_type == CHUNK_TYPE_STRAIGHT_TRACK or chunk_type == CHUNK_TYPE_CURVED_TRACK:
if not rail_chunk_catalogue.has(chunk_type): if not rail_chunk_catalogue.has(chunk_type):
rail_chunk_catalogue[chunk_type] = [] rail_chunk_catalogue[chunk_type] = []
rail_chunk_catalogue[chunk_type].append(scene) rail_chunk_catalogue[chunk_type].append(scene)
file_name = directory.get_next()
directory.list_dir_end()
func _get_chunk_scene_cache_key(scene: PackedScene) -> String: func _get_chunk_scene_cache_key(scene: PackedScene) -> String:
if scene == null: if scene == null:
@@ -306,7 +341,7 @@ func _collect_replaceable_rail_chunks(root: Node, result: Array[Node3D]) -> void
if root is Node3D: if root is Node3D:
var node_3d := root as Node3D var node_3d := root as Node3D
if node_3d.scene_file_path.begins_with(RAILWAY_SCENE_DIRECTORY): if _is_railway_scene_registered(node_3d.scene_file_path):
var info_list: Array[Node] = [] var info_list: Array[Node] = []
collect_all_chunkinfo(node_3d, info_list) collect_all_chunkinfo(node_3d, info_list)
var info_node = info_list[0] if info_list.size() > 0 else null var info_node = info_list[0] if info_list.size() > 0 else null
@@ -319,6 +354,17 @@ func _collect_replaceable_rail_chunks(root: Node, result: Array[Node3D]) -> void
for child in root.get_children(): for child in root.get_children():
_collect_replaceable_rail_chunks(child, result) _collect_replaceable_rail_chunks(child, result)
func _is_railway_scene_registered(scene_path: String) -> bool:
if scene_path == "":
return false
for candidates in rail_chunk_catalogue.values():
for candidate in candidates:
var scene := candidate as PackedScene
if scene != null and scene.resource_path == scene_path:
return true
return false
func _pick_replacement_rail_scene(chunk_type: int, current_scene_path: String) -> PackedScene: func _pick_replacement_rail_scene(chunk_type: int, current_scene_path: String) -> PackedScene:
var candidates: Array = rail_chunk_catalogue.get(chunk_type, []) var candidates: Array = rail_chunk_catalogue.get(chunk_type, [])
if candidates.is_empty(): if candidates.is_empty():
@@ -365,7 +411,7 @@ func _replace_rail_chunk_instance(chunk_root: Node3D) -> bool:
chunk_root.queue_free() chunk_root.queue_free()
return true return true
#rebuild the scene catalogue from res://tgcc/chunk/railway/scene, #rebuild the scene catalogue from railway_pool,
#than serach on the current scene which chunks can be changed and for each one chose a new scene (the same kind) #than serach on the current scene which chunks can be changed and for each one chose a new scene (the same kind)
func _refresh_rail_chunks() -> void: func _refresh_rail_chunks() -> void:
print("update rail chunks") print("update rail chunks")
@@ -521,6 +567,13 @@ func _choose_catalogue_by_cell(grid_pos: Vector2i) -> Array[PackedScene]:
var indice = clamp(int(normalized_value * biome_list.size()), 0, biome_list.size() - 1) var indice = clamp(int(normalized_value * biome_list.size()), 0, biome_list.size() - 1)
return biome_list[indice].available_chunks return biome_list[indice].available_chunks
func _choose_biome_name_by_cell(grid_pos: Vector2i) -> String:
if manual_biome != null:
return manual_biome.name
var value = noise_generator.get_noise_2d(grid_pos.x, grid_pos.y)
return _get_procedural_biome_name(value)
func _get_procedural_biome_name(value: float) -> String: func _get_procedural_biome_name(value: float) -> String:
if manual_biome != null: if manual_biome != null:
return manual_biome.name return manual_biome.name
@@ -592,6 +645,41 @@ func _get_prop_scene_cache_key(scene: PackedScene) -> String:
return scene.resource_path return scene.resource_path
return "prop_scene_%s" % scene.get_instance_id() return "prop_scene_%s" % scene.get_instance_id()
func _get_entity_scene_cache_key(scene: PackedScene) -> String:
if scene == null:
return ""
if scene.resource_path != "":
return scene.resource_path
return "entity_scene_%s" % scene.get_instance_id()
func _get_entity_scene_metadata(scene: PackedScene) -> Dictionary:
if scene == null:
return {}
var key = _get_entity_scene_cache_key(scene)
if entity_candidate_cache.has(key):
return entity_candidate_cache[key]
var preview_entity = scene.instantiate()
var entity_info_list: Array[Node] = []
collect_all_entityinfo(preview_entity, entity_info_list)
var info_node = entity_info_list[0] if entity_info_list.size() > 0 else null
if info_node == null:
preview_entity.queue_free()
entity_candidate_cache[key] = {}
return {}
var metadata = {
"type": info_node.entity_type,
"name": info_node.entity_name if "entity_name" in info_node else "",
"allowed_biomes": info_node.allowed_biomes.duplicate() if "allowed_biomes" in info_node else [],
"weight": maxf(info_node.spawn_uniqueness if "spawn_uniqueness" in info_node else 1.0, 0.0001)
}
preview_entity.queue_free()
entity_candidate_cache[key] = metadata
return metadata
func _get_prop_scene_uniqueness(scene: PackedScene) -> int: func _get_prop_scene_uniqueness(scene: PackedScene) -> int:
if scene == null: if scene == null:
return -1 return -1
@@ -664,6 +752,90 @@ func _spawn_prop_for_marker(marker: Node) -> void:
marker.add_child(prop_node) marker.add_child(prop_node)
prop_node.transform = Transform3D.IDENTITY prop_node.transform = Transform3D.IDENTITY
func _spawn_entities_for_chunk(root: Node, biome_name: String) -> void:
if entity_pool == null or not "available_entities" in entity_pool:
return
if entity_pool.available_entities.is_empty():
return
if entity_spawn_probability <= 0.0 or max_entities_per_chunk <= 0:
return
if entity_candidate_cache.is_empty():
_warm_entity_candidate_cache()
var spawn_points: Array[Node] = []
collect_all_entity_spawn_points(root, spawn_points)
if spawn_points.is_empty():
return
spawn_points.shuffle()
var spawned_count: int = 0
for spawn_point in spawn_points:
if spawned_count >= max_entities_per_chunk:
break
var point_node = spawn_point as Node3D
if point_node == null:
continue
var spawn_chance = entity_spawn_probability
if "spawn_chance" in spawn_point:
spawn_chance *= spawn_point.spawn_chance
if randf() > spawn_chance:
continue
var entity_scene = _pick_compatible_entity(biome_name, _get_spawn_point_type_filter(spawn_point))
if entity_scene == null:
continue
var entity_instance = entity_scene.instantiate()
var entity_node = entity_instance as Node3D
if entity_node == null:
entity_instance.queue_free()
continue
root.add_child(entity_node)
entity_node.global_transform = point_node.global_transform
if "random_y_rotation" in spawn_point and spawn_point.random_y_rotation:
entity_node.rotate_y(randf() * TAU)
spawned_count += 1
func _get_spawn_point_type_filter(spawn_point: Node) -> int:
if "allowed_type" in spawn_point:
match spawn_point.allowed_type:
ENTITY_SPAWN_HUMANOID_ONLY:
return ENTITY_TYPE_HUMANOID
ENTITY_SPAWN_ANIMAL_ONLY:
return ENTITY_TYPE_ANIMAL
return -1
func _pick_compatible_entity(biome_name: String, type_filter: int) -> PackedScene:
if entity_pool == null or not "available_entities" in entity_pool:
return null
var candidates = []
for entity_scene in entity_pool.available_entities:
if entity_scene == null:
continue
var metadata = _get_entity_scene_metadata(entity_scene)
if metadata.is_empty():
continue
if type_filter != -1 and int(metadata["type"]) != type_filter:
continue
var allowed_biomes: Array = metadata.get("allowed_biomes", [])
if not allowed_biomes.is_empty() and not allowed_biomes.has(biome_name):
continue
candidates.append({
"scene": entity_scene,
"weight": float(metadata.get("weight", 1.0))
})
if candidates.is_empty():
return null
return _pick_weighted_candidate(candidates).scene
#Using a vertical raycast from the top to the bottom at the center of the cell #Using a vertical raycast from the top to the bottom at the center of the cell
#If there is a collision search for a new chunk node #If there is a collision search for a new chunk node
func _register_cell_with_ray(grid_pos: Vector2i) -> bool: func _register_cell_with_ray(grid_pos: Vector2i) -> bool:
@@ -772,6 +944,7 @@ func _add_compatible_biome(grid_pos: Vector2i) -> void:
var height_target = clamp(roundi((height_noise + 1.0) / 2.0), 0, 1) var height_target = clamp(roundi((height_noise + 1.0) / 2.0), 0, 1)
var zone_catalogue = _choose_catalogue_by_cell(grid_pos) var zone_catalogue = _choose_catalogue_by_cell(grid_pos)
var biome_name = _choose_biome_name_by_cell(grid_pos)
var valid_candidates = [] var valid_candidates = []
for scene in zone_catalogue: for scene in zone_catalogue:
@@ -840,6 +1013,7 @@ func _add_compatible_biome(grid_pos: Vector2i) -> void:
new_chunk.rotation.y = choise.rotation * (-PI / 2.0) new_chunk.rotation.y = choise.rotation * (-PI / 2.0)
add_child(new_chunk) add_child(new_chunk)
_spawn_props_for_chunk(new_chunk) _spawn_props_for_chunk(new_chunk)
_spawn_entities_for_chunk(new_chunk, biome_name)
var info_new = _get_cached_chunk_info(new_chunk, choise.scene) var info_new = _get_cached_chunk_info(new_chunk, choise.scene)
@@ -871,6 +1045,7 @@ func _add_compatible_biome(grid_pos: Vector2i) -> void:
backup.position = Vector3(grid_pos.x * chunk_size, 0, grid_pos.y * chunk_size) backup.position = Vector3(grid_pos.x * chunk_size, 0, grid_pos.y * chunk_size)
add_child(backup) add_child(backup)
_spawn_props_for_chunk(backup) _spawn_props_for_chunk(backup)
_spawn_entities_for_chunk(backup, biome_name)
var info_backup = _get_cached_chunk_info(backup, backup_scene) var info_backup = _get_cached_chunk_info(backup, backup_scene)
var backup_uniqueness = _get_chunk_uniqueness_from_info(info_backup) var backup_uniqueness = _get_chunk_uniqueness_from_info(info_backup)

View File

@@ -2,7 +2,9 @@
[ext_resource type="Script" uid="uid://ct2k25kslaxe5" path="res://core/biome_generator/biome_generator.gd" id="1_c7ilo"] [ext_resource type="Script" uid="uid://ct2k25kslaxe5" path="res://core/biome_generator/biome_generator.gd" id="1_c7ilo"]
[ext_resource type="Material" uid="uid://b8p1sjxisi522" path="res://core/biome_generator/wires.tres" id="2_w42pm"] [ext_resource type="Material" uid="uid://b8p1sjxisi522" path="res://core/biome_generator/wires.tres" id="2_w42pm"]
[ext_resource type="Resource" path="res://core/biome_generator/railway_pool.tres" id="3_railway_pool"]
[node name="biome_generator" type="Node3D" unique_id=1861369341] [node name="biome_generator" type="Node3D" unique_id=1861369341]
script = ExtResource("1_c7ilo") script = ExtResource("1_c7ilo")
railway_pool = ExtResource("3_railway_pool")
lamppost_wire_material = ExtResource("2_w42pm") lamppost_wire_material = ExtResource("2_w42pm")

View File

@@ -0,0 +1,9 @@
[gd_resource type="Resource" script_class="EntityPool" format=3 uid="uid://cmd6s6thq4f7r"]
[ext_resource type="PackedScene" uid="uid://clx701xdwelgx" path="res://core/ai/agents/base/ai_base.tscn" id="1_0kfj8"]
[ext_resource type="Script" uid="uid://53ryr0fsqiq7" path="res://core/biome_generator/entity_pool.gd" id="1_vccp2"]
[resource]
script = ExtResource("1_vccp2")
name = "Entity Pool"
available_entities = Array[PackedScene]([ExtResource("1_0kfj8")])

View File

@@ -0,0 +1,5 @@
extends Resource
class_name EntityPool
@export var name: String = "New Entity Pool"
@export var available_entities: Array[PackedScene] = []

View File

@@ -0,0 +1 @@
uid://53ryr0fsqiq7

View File

@@ -0,0 +1,8 @@
extends Marker3D
class_name EntitySpawnPoint
enum AllowedType { ANY, HUMANOID_ONLY, ANIMAL_ONLY }
@export var allowed_type: AllowedType = AllowedType.ANY
@export_range(0.0, 1.0, 0.01) var spawn_chance: float = 1.0
@export var random_y_rotation: bool = true

View File

@@ -0,0 +1 @@
uid://c5ercbqy7srx3

View File

@@ -0,0 +1,5 @@
extends Resource
class_name RailwayPool
@export var name: String = "New Railway Pool"
@export var available_railways: Array[PackedScene] = []

View File

@@ -0,0 +1 @@
uid://c374rv220mvh1

View File

@@ -0,0 +1,16 @@
[gd_resource type="Resource" script_class="RailwayPool" format=3 uid="uid://nrm040srfjwo"]
[ext_resource type="PackedScene" uid="uid://cl2ast2tk7ifw" path="res://tgcc/chunk/railway/scene/chunk_railway_curve.tscn" id="1_86h1y"]
[ext_resource type="PackedScene" uid="uid://85l80b6jcdhr" path="res://tgcc/chunk/railway/scene/chunk_railway_curve_2.tscn" id="2_r0882"]
[ext_resource type="PackedScene" uid="uid://cewdxvcpqb53f" path="res://tgcc/chunk/railway/scene/chunk_railway_station_doubleside.tscn" id="3_3auto"]
[ext_resource type="PackedScene" uid="uid://d3pcshw2bioic" path="res://tgcc/chunk/railway/scene/chunk_railway_station_oneside.tscn" id="4_i1umq"]
[ext_resource type="PackedScene" uid="uid://bqxpqhla2kogq" path="res://tgcc/chunk/railway/scene/chunk_railway_straight.tscn" id="5_x44at"]
[ext_resource type="PackedScene" uid="uid://c3ub6rj0tlt6q" path="res://tgcc/chunk/railway/scene/chunk_railway_straight_2.tscn" id="6_vrrkw"]
[ext_resource type="PackedScene" uid="uid://cqevecsd1cm1v" path="res://tgcc/chunk/railway/scene/chunk_railway_straight_3.tscn" id="7_l17bw"]
[ext_resource type="PackedScene" uid="uid://f53hfrjaxkwa" path="res://tgcc/chunk/railway/scene/chunk_railway_straight_bridge.tscn" id="8_qcl5o"]
[ext_resource type="Script" uid="uid://c374rv220mvh1" path="res://core/biome_generator/railway_pool.gd" id="9_8tdc7"]
[resource]
script = ExtResource("9_8tdc7")
name = "Railway Pool"
available_railways = Array[PackedScene]([ExtResource("1_86h1y"), ExtResource("2_r0882"), ExtResource("3_3auto"), ExtResource("4_i1umq"), ExtResource("5_x44at"), ExtResource("6_vrrkw"), ExtResource("7_l17bw"), ExtResource("8_qcl5o")])

View File

@@ -1,11 +1,6 @@
[gd_scene format=3 uid="uid://dqvrhiqgkd3w1"] [gd_scene format=3 uid="uid://dqvrhiqgkd3w1"]
[ext_resource type="PackedScene" uid="uid://dd8wn62anbts8" path="res://core/ai/agents/cow/ai_cow.tscn" id="2_fdj8t"] [ext_resource type="PackedScene" uid="uid://bnnuke5e7e1yr" path="res://core/ai/agents/human/ai_citizen_walker.tscn" id="1_a2xtd"]
[ext_resource type="PackedScene" uid="uid://mvh2v6v72stt" path="res://core/ai/agents/human/ai_human.tscn" id="2_n3ssi"]
[ext_resource type="PackedScene" uid="uid://cayakdk7gmlyg" path="res://core/ai/agents/horse/ai_horse.tscn" id="3_fdj8t"]
[ext_resource type="PackedScene" uid="uid://c2hg6hu2y5srb" path="res://core/ai/agents/pig/ai_pig.tscn" id="4_fj3qp"]
[ext_resource type="PackedScene" uid="uid://2md4l83fy8kr" path="res://core/ai/agents/pug/ai_pug.tscn" id="5_a3kkd"]
[ext_resource type="PackedScene" uid="uid://bs1bdtm7jdtgb" path="res://core/ai/agents/sheep/ai_sheep.tscn" id="6_uj4wt"]
[sub_resource type="NavigationMesh" id="NavigationMesh_optuv"] [sub_resource type="NavigationMesh" id="NavigationMesh_optuv"]
vertices = PackedVector3Array(10.984741, 0.25012434, -1.0140381, 11.234741, 0.25012434, 0.23596191, 19.484741, 0.25012434, 0.23596191, 19.484741, 0.25012434, -19.514038, 9.234741, 0.25012434, -1.0140381, -19.515259, 0.25012434, -19.514038, -19.515259, 0.25012434, -0.014038086, 8.984741, 0.25012434, -0.014038086, 10.984741, 0.25012434, 1.2359619, 19.484741, 0.25012434, 19.235962, 9.234741, 0.25012434, 1.2359619, -19.515259, 0.25012434, 19.235962) vertices = PackedVector3Array(10.984741, 0.25012434, -1.0140381, 11.234741, 0.25012434, 0.23596191, 19.484741, 0.25012434, 0.23596191, 19.484741, 0.25012434, -19.514038, 9.234741, 0.25012434, -1.0140381, -19.515259, 0.25012434, -19.514038, -19.515259, 0.25012434, -0.014038086, 8.984741, 0.25012434, -0.014038086, 10.984741, 0.25012434, 1.2359619, 19.484741, 0.25012434, 19.235962, 9.234741, 0.25012434, 1.2359619, -19.515259, 0.25012434, 19.235962)
@@ -90,23 +85,8 @@ Parameters:
- Area Radius: Radius of the SphereShape3D used by PatrolRadiusShape." - Area Radius: Radius of the SphereShape3D used by PatrolRadiusShape."
autowrap_mode = 2 autowrap_mode = 2
[node name="AiBase" parent="." unique_id=1166354984 instance=ExtResource("2_n3ssi")] [node name="AiCitizenWalker" parent="." unique_id=1228675528 instance=ExtResource("1_a2xtd")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -7.30116, 0.94226456, 6.322365) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -7, 1, -6)
[node name="Camera3D" type="Camera3D" parent="." unique_id=1148396057] [node name="Camera3D" type="Camera3D" parent="." unique_id=1753000680]
transform = Transform3D(-2.0613477e-08, 0.8818225, -0.47158146, 3.854569e-08, 0.47158146, 0.8818225, 1, -3.5527137e-15, -4.371139e-08, -17.32454, 16.344711, 0) transform = Transform3D(1, 0, 0, 0, 0.42261824, 0.9063078, 0, -0.9063078, 0.42261824, 0, 18.361065, 15.377485)
[node name="AiCow" parent="." unique_id=1228675528 instance=ExtResource("2_fdj8t")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6.127514, 0.94226265, -6.1312685)
[node name="AiHorse" parent="." unique_id=2103173512 instance=ExtResource("3_fdj8t")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.0360618, 0.94226265, 2.8466864)
[node name="AiPig" parent="." unique_id=1737929442 instance=ExtResource("4_fj3qp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -7, 1, -2)
[node name="AiPug" parent="." unique_id=1080338869 instance=ExtResource("5_a3kkd")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.2930422, 0.9422636, 6.726594)
[node name="AiSheep" parent="." unique_id=1308433233 instance=ExtResource("6_uj4wt")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -10.684046, 0.7251625, -7.7062917)

View File

@@ -5,6 +5,7 @@
[ext_resource type="Texture2D" uid="uid://dest0qa7vaid0" path="res://core/daynight/stars_albedo.png" id="3_ncg1s"] [ext_resource type="Texture2D" uid="uid://dest0qa7vaid0" path="res://core/daynight/stars_albedo.png" id="3_ncg1s"]
[ext_resource type="Script" uid="uid://brcimd12tx3dm" path="res://core/daynight/edge_detection_compositor.gd" id="4_5uio4"] [ext_resource type="Script" uid="uid://brcimd12tx3dm" path="res://core/daynight/edge_detection_compositor.gd" id="4_5uio4"]
[ext_resource type="PackedScene" uid="uid://ujv2f1l4d2ps" path="res://core/biome_generator/biome_generator.tscn" id="5_yeh4a"] [ext_resource type="PackedScene" uid="uid://ujv2f1l4d2ps" path="res://core/biome_generator/biome_generator.tscn" id="5_yeh4a"]
[ext_resource type="Resource" uid="uid://nrm040srfjwo" path="res://core/biome_generator/railway_pool.tres" id="6_awm2r"]
[ext_resource type="Script" uid="uid://wv6kcqkibium" path="res://core/biome_generator/biome.gd" id="6_s3jnv"] [ext_resource type="Script" uid="uid://wv6kcqkibium" path="res://core/biome_generator/biome.gd" id="6_s3jnv"]
[ext_resource type="PackedScene" uid="uid://crlk31ecl480n" path="res://tgcc/chunk/countryside/scene/chunk_country_corner_03.tscn" id="7_4elh6"] [ext_resource type="PackedScene" uid="uid://crlk31ecl480n" path="res://tgcc/chunk/countryside/scene/chunk_country_corner_03.tscn" id="7_4elh6"]
[ext_resource type="PackedScene" uid="uid://b8blm6bwintf7" path="res://tgcc/chunk/countryside/scene/chunk_country_empty_01.tscn" id="7_xgfli"] [ext_resource type="PackedScene" uid="uid://b8blm6bwintf7" path="res://tgcc/chunk/countryside/scene/chunk_country_empty_01.tscn" id="7_xgfli"]
@@ -47,6 +48,7 @@
[ext_resource type="PackedScene" uid="uid://ccgd3uy68r88h" path="res://tgcc/chunk/river/scene/chunk_river_curve_3.tscn" id="31_dsw5k"] [ext_resource type="PackedScene" uid="uid://ccgd3uy68r88h" path="res://tgcc/chunk/river/scene/chunk_river_curve_3.tscn" id="31_dsw5k"]
[ext_resource type="PackedScene" uid="uid://mpgyaho52lii" path="res://tgcc/chunk/river/scene/chunk_river_straight_5.tscn" id="32_03yl6"] [ext_resource type="PackedScene" uid="uid://mpgyaho52lii" path="res://tgcc/chunk/river/scene/chunk_river_straight_5.tscn" id="32_03yl6"]
[ext_resource type="PackedScene" uid="uid://q26mkh3cupic" path="res://tgcc/chunk/river/scene/chunk_river_cross_2.tscn" id="33_rlemp"] [ext_resource type="PackedScene" uid="uid://q26mkh3cupic" path="res://tgcc/chunk/river/scene/chunk_river_cross_2.tscn" id="33_rlemp"]
[ext_resource type="Resource" uid="uid://cmd6s6thq4f7r" path="res://core/biome_generator/entities_pool.tres" id="35_hmtvu"]
[sub_resource type="FastNoiseLite" id="FastNoiseLite_wjpfq"] [sub_resource type="FastNoiseLite" id="FastNoiseLite_wjpfq"]
fractal_lacunarity = 1.915 fractal_lacunarity = 1.915
@@ -159,7 +161,9 @@ compositor = SubResource("Compositor_mb5yv")
[node name="biome_generator" parent="." unique_id=1861369341 node_paths=PackedStringArray("rail_path") instance=ExtResource("5_yeh4a")] [node name="biome_generator" parent="." unique_id=1861369341 node_paths=PackedStringArray("rail_path") instance=ExtResource("5_yeh4a")]
rail_path = NodePath("../rail") rail_path = NodePath("../rail")
railway_pool = ExtResource("6_awm2r")
biome_list = Array[ExtResource("6_s3jnv")]([SubResource("Resource_3qrd0")]) biome_list = Array[ExtResource("6_s3jnv")]([SubResource("Resource_3qrd0")])
entity_pool = ExtResource("35_hmtvu")
eye_line = 5 eye_line = 5
[node name="Terrain" type="MeshInstance3D" parent="." unique_id=219178561] [node name="Terrain" type="MeshInstance3D" parent="." unique_id=219178561]

View File

@@ -1,156 +1,8 @@
[gd_scene format=3 uid="uid://0kgjaqijaqku"] [gd_scene format=3 uid="uid://0kgjaqijaqku"]
[ext_resource type="Shader" uid="uid://d0ch5ofrgf7y6" path="res://core/daynight/trunk_shader.gdshader" id="2_0y2rr"] [ext_resource type="PackedScene" uid="uid://dtee3qewqnqpm" path="res://tgcc/train/rail.tscn" id="2_u53q0"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_m6haf"]
render_priority = 0
shader = ExtResource("2_0y2rr")
shader_parameter/albedo_color = Color(0.08235294, 0.105882354, 0.10980392, 1)
shader_parameter/use_texture = true
shader_parameter/uv_scale = Vector2(1, 1)
shader_parameter/palette_shift_y = 0.0
shader_parameter/gradient_start_y = 0.0
shader_parameter/gradient_end_y = 10.0
shader_parameter/light_steps = 3.0
shader_parameter/step_softness = 0.1
shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
shader_parameter/shadow_offset = 0.0
shader_parameter/cast_shadow_strength = 0.6
shader_parameter/use_ghibli_glint = true
shader_parameter/glint_color = Color(1, 0.95, 0.85, 1)
shader_parameter/glint_intensity = 1.0
shader_parameter/glint_sharpness = 32.0
shader_parameter/emission_color = Color(0, 0, 0, 1)
shader_parameter/emission_energy = 0.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_duyun"]
[sub_resource type="BoxMesh" id="BoxMesh_w0ibq"]
size = Vector3(0.2, 0.2, 2)
[sub_resource type="ShaderMaterial" id="ShaderMaterial_fttrp"]
render_priority = 0
shader = ExtResource("2_0y2rr")
shader_parameter/albedo_color = Color(0.08061289, 0.10506997, 0.11154168, 1)
shader_parameter/use_texture = true
shader_parameter/uv_scale = Vector2(1, 1)
shader_parameter/palette_shift_y = 0.0
shader_parameter/gradient_start_y = 0.0
shader_parameter/gradient_end_y = 10.0
shader_parameter/light_steps = 3.0
shader_parameter/step_softness = 0.1
shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
shader_parameter/shadow_offset = 0.0
shader_parameter/cast_shadow_strength = 0.6
shader_parameter/use_ghibli_glint = true
shader_parameter/glint_color = Color(1, 0.95, 0.85, 1)
shader_parameter/glint_intensity = 1.0
shader_parameter/glint_sharpness = 32.0
shader_parameter/emission_color = Color(0, 0, 0, 1)
shader_parameter/emission_energy = 0.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_hb1ej"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_pp4r2"]
render_priority = 0
shader = ExtResource("2_0y2rr")
shader_parameter/albedo_color = Color(0.2584173, 0.19781098, 0.10103748, 1)
shader_parameter/use_texture = true
shader_parameter/uv_scale = Vector2(1, 1)
shader_parameter/palette_shift_y = 0.0
shader_parameter/gradient_start_y = 0.0
shader_parameter/gradient_end_y = 10.0
shader_parameter/light_steps = 3.0
shader_parameter/step_softness = 0.1
shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
shader_parameter/shadow_offset = 0.0
shader_parameter/cast_shadow_strength = 0.6
shader_parameter/use_ghibli_glint = true
shader_parameter/glint_color = Color(1, 0.95, 0.85, 1)
shader_parameter/glint_intensity = 1.0
shader_parameter/glint_sharpness = 32.0
shader_parameter/emission_color = Color(0, 0, 0, 1)
shader_parameter/emission_energy = 0.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_pur2n"]
[sub_resource type="BoxMesh" id="BoxMesh_ysg1u"]
size = Vector3(2.5, 0.15, 0.5)
[sub_resource type="ShaderMaterial" id="ShaderMaterial_x2uev"]
render_priority = 0
shader = ExtResource("2_0y2rr")
shader_parameter/albedo_color = Color(0.25882354, 0.19607843, 0.101960786, 1)
shader_parameter/use_texture = true
shader_parameter/uv_scale = Vector2(1, 1)
shader_parameter/palette_shift_y = 0.0
shader_parameter/gradient_start_y = 0.0
shader_parameter/gradient_end_y = 10.0
shader_parameter/light_steps = 3.0
shader_parameter/step_softness = 0.1
shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
shader_parameter/shadow_offset = 0.0
shader_parameter/cast_shadow_strength = 0.6
shader_parameter/use_ghibli_glint = true
shader_parameter/glint_color = Color(1, 0.95, 0.85, 1)
shader_parameter/glint_intensity = 1.0
shader_parameter/glint_sharpness = 32.0
shader_parameter/emission_color = Color(0, 0, 0, 1)
shader_parameter/emission_energy = 0.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_qv8m2"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_5u2u8"]
render_priority = 0
shader = ExtResource("2_0y2rr")
shader_parameter/albedo_color = Color(0.22494644, 0.08867701, 0.01631488, 1)
shader_parameter/use_texture = false
shader_parameter/uv_scale = Vector2(1, 1)
shader_parameter/palette_shift_y = 0.0
shader_parameter/gradient_start_y = 0.0
shader_parameter/gradient_end_y = 10.0
shader_parameter/light_steps = 3.0
shader_parameter/step_softness = 0.1
shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
shader_parameter/shadow_offset = 0.0
shader_parameter/cast_shadow_strength = 0.6
shader_parameter/use_ghibli_glint = true
shader_parameter/glint_color = Color(1, 0.95, 0.85, 1)
shader_parameter/glint_intensity = 1.0
shader_parameter/glint_sharpness = 32.0
shader_parameter/emission_color = Color(0, 0, 0, 1)
shader_parameter/emission_energy = 0.0
[sub_resource type="BoxMesh" id="BoxMesh_m6haf"]
size = Vector3(3.705, 0.2, 1.92)
[node name="rails" type="Node3D" unique_id=1464572050 groups=["weather_node", "wind_node"]] [node name="rails" type="Node3D" unique_id=1464572050 groups=["weather_node", "wind_node"]]
[node name="MeshInstance3D" type="MeshInstance3D" parent="." unique_id=1040579890] [node name="rail" parent="." unique_id=651719760 instance=ExtResource("2_u53q0")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.7, 0.214, 0) transform = Transform3D(1.53, 0, 0, 0, 1.53, 0, 0, 0, 1.53, 0, 0, 0)
material_override = SubResource("ShaderMaterial_m6haf")
material_overlay = SubResource("ShaderMaterial_duyun")
mesh = SubResource("BoxMesh_w0ibq")
[node name="MeshInstance3D2" type="MeshInstance3D" parent="." unique_id=1870708237]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.7, 0.214, 0)
material_override = SubResource("ShaderMaterial_fttrp")
material_overlay = SubResource("ShaderMaterial_hb1ej")
mesh = SubResource("BoxMesh_w0ibq")
[node name="MeshInstance3D3" type="MeshInstance3D" parent="." unique_id=170245195]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.05, 0.5)
material_override = SubResource("ShaderMaterial_pp4r2")
material_overlay = SubResource("ShaderMaterial_pur2n")
mesh = SubResource("BoxMesh_ysg1u")
[node name="MeshInstance3D4" type="MeshInstance3D" parent="." unique_id=1389288735]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.05, -0.5)
material_override = SubResource("ShaderMaterial_x2uev")
material_overlay = SubResource("ShaderMaterial_qv8m2")
mesh = SubResource("BoxMesh_ysg1u")
[node name="MeshInstance3D5" type="MeshInstance3D" parent="." unique_id=1376217081]
visible = false
material_override = SubResource("ShaderMaterial_5u2u8")
mesh = SubResource("BoxMesh_m6haf")

View File

@@ -4,11 +4,14 @@
[ext_resource type="Script" uid="uid://dg2h4kbqe8j3m" path="res://core/biome_generator/chunk_info.gd" id="2_4d433"] [ext_resource type="Script" uid="uid://dg2h4kbqe8j3m" path="res://core/biome_generator/chunk_info.gd" id="2_4d433"]
[ext_resource type="Material" uid="uid://blqelpjvdv23j" path="res://tgcc/chunk/material/grassflat_chunk.tres" id="2_ewqv4"] [ext_resource type="Material" uid="uid://blqelpjvdv23j" path="res://tgcc/chunk/material/grassflat_chunk.tres" id="2_ewqv4"]
[ext_resource type="Material" uid="uid://4xhpd6lust7w" path="res://tgcc/chunk/material/path_chunk.tres" id="3_4d433"] [ext_resource type="Material" uid="uid://4xhpd6lust7w" path="res://tgcc/chunk/material/path_chunk.tres" id="3_4d433"]
[ext_resource type="Script" uid="uid://dg6ngy4pmtsyc" path="res://core/biome_generator/prop_info.gd" id="3_ckjyx"] [ext_resource type="Script" uid="uid://c5ercbqy7srx3" path="res://core/biome_generator/entity_spawn_point.gd" id="3_sddh0"]
[ext_resource type="Material" uid="uid://ce0bdk3mx2xao" path="res://tgcc/chunk/material/water_chunk.tres" id="4_r06ll"] [ext_resource type="Material" uid="uid://ce0bdk3mx2xao" path="res://tgcc/chunk/material/water_chunk.tres" id="4_r06ll"]
[ext_resource type="PackedScene" uid="uid://be1px5nxfr4hs" path="res://tgcc/chunk/prop/scarecrow/scarecrow.tscn" id="4_vtfy7"]
[ext_resource type="PackedScene" uid="uid://chhdorj82bkus" path="res://tgcc/chunk/prop/scarecrow/scarecrow2.tscn" id="5_mm7rq"]
[ext_resource type="Material" uid="uid://fnjxocmx16b7" path="res://tgcc/chunk/prop/grass/grass_chunk.tres" id="5_sddh0"] [ext_resource type="Material" uid="uid://fnjxocmx16b7" path="res://tgcc/chunk/prop/grass/grass_chunk.tres" id="5_sddh0"]
[ext_resource type="PackedScene" uid="uid://d12t04rs47jq3" path="res://tgcc/chunk/prop/tree/tree_01.tscn" id="5_y2fk3"] [ext_resource type="PackedScene" uid="uid://dn2b3f3nr6btn" path="res://tgcc/chunk/prop/scarecrow/scarecrow3.tscn" id="6_bpm3x"]
[ext_resource type="Material" uid="uid://jygb1hcokks5" path="res://tgcc/chunk/prop/grass/grass_bank.tres" id="6_ckjyx"] [ext_resource type="Material" uid="uid://jygb1hcokks5" path="res://tgcc/chunk/prop/grass/grass_bank.tres" id="6_ckjyx"]
[ext_resource type="PackedScene" uid="uid://cn2n7ehlt6hya" path="res://tgcc/chunk/prop/empty.tscn" id="7_mm7rq"]
[ext_resource type="Material" uid="uid://bjrb33qwp1p43" path="res://tgcc/chunk/prop/grass/grass_chunk_weeds.tres" id="7_y2fk3"] [ext_resource type="Material" uid="uid://bjrb33qwp1p43" path="res://tgcc/chunk/prop/grass/grass_chunk_weeds.tres" id="7_y2fk3"]
[ext_resource type="Material" uid="uid://0x17mj2v807r" path="res://tgcc/chunk/prop/grass/grass_chunk_weeds2.tres" id="8_vtfy7"] [ext_resource type="Material" uid="uid://0x17mj2v807r" path="res://tgcc/chunk/prop/grass/grass_chunk_weeds2.tres" id="8_vtfy7"]
[ext_resource type="PackedScene" uid="uid://bgb4pfflokl5s" path="res://tgcc/chunk/prop/pylon/pylon.tscn" id="10_r06ll"] [ext_resource type="PackedScene" uid="uid://bgb4pfflokl5s" path="res://tgcc/chunk/prop/pylon/pylon.tscn" id="10_r06ll"]
@@ -54,27 +57,32 @@ have_lamppost = true
connection_left = [NodePath("PaloLuce/sx")] connection_left = [NodePath("PaloLuce/sx")]
connection_right = [NodePath("PaloLuce/dx")] connection_right = [NodePath("PaloLuce/dx")]
[node name="Prop1" type="Marker3D" parent="." index="0" unique_id=1846012620] [node name="Prop_Humanoid" type="Marker3D" parent="." index="0" unique_id=1846012620]
transform = Transform3D(-4.371139e-08, 0, -1, 0, 1, 0, 1, 0, -4.371139e-08, 2.1078086, 4.588761, 4.5396976) transform = Transform3D(-4.371139e-08, 0, -1, 0, 1, 0, 1, 0, -4.371139e-08, 2.1078086, 4.588761, 4.5396976)
script = ExtResource("3_ckjyx") script = ExtResource("3_sddh0")
available_props = Array[PackedScene]([ExtResource("10_r06ll"), ExtResource("5_y2fk3")]) allowed_type = 1
[node name="Argini_001" parent="." index="1" unique_id=1474838784] [node name="Prop_Animal" type="Marker3D" parent="." index="1" unique_id=537927515]
transform = Transform3D(-1, 0, 8.742278e-08, 0, 1, 0, -8.742278e-08, 0, -1, 6.568111, 8.177522, 6.6475058)
script = ExtResource("3_sddh0")
allowed_type = 2
[node name="Argini_001" parent="." index="2" unique_id=1474838784]
surface_material_override/0 = ExtResource("2_ewqv4") surface_material_override/0 = ExtResource("2_ewqv4")
[node name="Chunk_005" parent="." index="2" unique_id=844192036] [node name="Chunk_005" parent="." index="3" unique_id=844192036]
surface_material_override/0 = ExtResource("2_ewqv4") surface_material_override/0 = ExtResource("2_ewqv4")
[node name="Chunk_036" parent="." index="3" unique_id=1584066508 groups=["weather_node"]] [node name="Chunk_036" parent="." index="4" unique_id=1584066508 groups=["weather_node"]]
surface_material_override/0 = ExtResource("3_4d433") surface_material_override/0 = ExtResource("3_4d433")
[node name="Chunk_037" parent="." index="4" unique_id=1100757609 groups=["weather_node"]] [node name="Chunk_037" parent="." index="5" unique_id=1100757609 groups=["weather_node"]]
surface_material_override/0 = ExtResource("3_4d433") surface_material_override/0 = ExtResource("3_4d433")
[node name="Water_003" parent="." index="5" unique_id=1047599796] [node name="Water_003" parent="." index="6" unique_id=1047599796]
surface_material_override/0 = ExtResource("4_r06ll") surface_material_override/0 = ExtResource("4_r06ll")
[node name="grass" type="Node3D" parent="." index="6" unique_id=924191951 groups=["weather_vegetables_node", "wind_node"]] [node name="grass" type="Node3D" parent="." index="7" unique_id=924191951 groups=["weather_vegetables_node", "wind_node"]]
[node name="grass_plane" type="MeshInstance3D" parent="grass" index="0" unique_id=1701437548] [node name="grass_plane" type="MeshInstance3D" parent="grass" index="0" unique_id=1701437548]
transform = Transform3D(1, 0, 0, 0, -4.371139e-08, -1, 0, 1, -4.371139e-08, 0, 0, 0) transform = Transform3D(1, 0, 0, 0, -4.371139e-08, -1, 0, 1, -4.371139e-08, 0, 0, 0)
@@ -105,7 +113,7 @@ material_override = ExtResource("8_vtfy7")
cast_shadow = 0 cast_shadow = 0
multimesh = SubResource("MultiMesh_sddh0") multimesh = SubResource("MultiMesh_sddh0")
[node name="rice" type="Node3D" parent="." index="7" unique_id=318026795 groups=["weather_vegetables_node", "wind_node"]] [node name="rice" type="Node3D" parent="." index="8" unique_id=318026795 groups=["weather_vegetables_node", "wind_node"]]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -86.08408, 0, 0) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -86.08408, 0, 0)
[node name="rice_plane61" type="MeshInstance3D" parent="rice" index="0" unique_id=1796062490] [node name="rice_plane61" type="MeshInstance3D" parent="rice" index="0" unique_id=1796062490]
@@ -918,7 +926,7 @@ cast_shadow = 0
mesh = SubResource("PlaneMesh_oviqx") mesh = SubResource("PlaneMesh_oviqx")
surface_material_override/0 = ExtResource("7_y2fk3") surface_material_override/0 = ExtResource("7_y2fk3")
[node name="PaloLuce" parent="." index="8" unique_id=1607500596 instance=ExtResource("10_r06ll")] [node name="PaloLuce" parent="." index="9" unique_id=1607500596 instance=ExtResource("10_r06ll")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.4629593, 0, -1.4456635) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.4629593, 0, -1.4456635)
[editable path="PaloLuce"] [editable path="PaloLuce"]

View File

@@ -10,6 +10,11 @@
[ext_resource type="Material" uid="uid://bjrb33qwp1p43" path="res://tgcc/chunk/prop/grass/grass_chunk_weeds.tres" id="7_sun4k"] [ext_resource type="Material" uid="uid://bjrb33qwp1p43" path="res://tgcc/chunk/prop/grass/grass_chunk_weeds.tres" id="7_sun4k"]
[ext_resource type="Material" uid="uid://0x17mj2v807r" path="res://tgcc/chunk/prop/grass/grass_chunk_weeds2.tres" id="8_xu1ds"] [ext_resource type="Material" uid="uid://0x17mj2v807r" path="res://tgcc/chunk/prop/grass/grass_chunk_weeds2.tres" id="8_xu1ds"]
[ext_resource type="PackedScene" uid="uid://c7hdw2g6sbygr" path="res://tgcc/chunk/prop/tree/bambù/bambù.tscn" id="10_x1bjv"] [ext_resource type="PackedScene" uid="uid://c7hdw2g6sbygr" path="res://tgcc/chunk/prop/tree/bambù/bambù.tscn" id="10_x1bjv"]
[ext_resource type="Script" uid="uid://dg6ngy4pmtsyc" path="res://core/biome_generator/prop_info.gd" id="11_wt3n1"]
[ext_resource type="PackedScene" uid="uid://be1px5nxfr4hs" path="res://tgcc/chunk/prop/scarecrow/scarecrow.tscn" id="12_wjqm7"]
[ext_resource type="PackedScene" uid="uid://chhdorj82bkus" path="res://tgcc/chunk/prop/scarecrow/scarecrow2.tscn" id="13_newgk"]
[ext_resource type="PackedScene" uid="uid://dn2b3f3nr6btn" path="res://tgcc/chunk/prop/scarecrow/scarecrow3.tscn" id="14_lgi3t"]
[ext_resource type="PackedScene" uid="uid://cn2n7ehlt6hya" path="res://tgcc/chunk/prop/empty.tscn" id="15_8pj4d"]
[sub_resource type="PlaneMesh" id="PlaneMesh_wt3n1"] [sub_resource type="PlaneMesh" id="PlaneMesh_wt3n1"]
size = Vector2(0.5, 0.5) size = Vector2(0.5, 0.5)
@@ -955,3 +960,13 @@ transform = Transform3D(-0.99579215, -0.09164066, -8.742278e-08, -0.09164066, 0.
[node name="Bambù99" parent="Bambu" index="102" unique_id=1720440871 instance=ExtResource("10_x1bjv")] [node name="Bambù99" parent="Bambu" index="102" unique_id=1720440871 instance=ExtResource("10_x1bjv")]
transform = Transform3D(-0.99390334, -0.110254735, -8.742278e-08, -0.110254735, 0.99390334, 0, 8.688979e-08, 9.638775e-09, -1, -35.707153, 0.16506004, -4.648711) transform = Transform3D(-0.99390334, -0.110254735, -8.742278e-08, -0.110254735, 0.99390334, 0, 8.688979e-08, 9.638775e-09, -1, -35.707153, 0.16506004, -4.648711)
[node name="Prop1" type="Marker3D" parent="." index="7" unique_id=308396303]
transform = Transform3D(-4.371139e-08, 0, -1, 0, 1, 0, 1, 0, -4.371139e-08, -5.899247, 0.35683155, 5.9334393)
script = ExtResource("11_wt3n1")
available_props = Array[PackedScene]([ExtResource("12_wjqm7"), ExtResource("13_newgk"), ExtResource("14_lgi3t"), ExtResource("15_8pj4d")])
[node name="Prop2" type="Marker3D" parent="." index="8" unique_id=1683081972]
transform = Transform3D(-4.371139e-08, 0, -1, 0, 1, 0, 1, 0, -4.371139e-08, -0.00079250336, 0.35683155, -5.8335304)
script = ExtResource("11_wt3n1")
available_props = Array[PackedScene]([ExtResource("12_wjqm7"), ExtResource("13_newgk"), ExtResource("14_lgi3t"), ExtResource("15_8pj4d")])

View File

@@ -16,7 +16,7 @@
[ext_resource type="Material" uid="uid://4xhpd6lust7w" path="res://tgcc/chunk/material/path_chunk.tres" id="11_5yfr5"] [ext_resource type="Material" uid="uid://4xhpd6lust7w" path="res://tgcc/chunk/material/path_chunk.tres" id="11_5yfr5"]
[ext_resource type="Material" uid="uid://baot4vy3fqrdw" path="res://tgcc/chunk/prop/flower/bush.tres" id="11_sjr85"] [ext_resource type="Material" uid="uid://baot4vy3fqrdw" path="res://tgcc/chunk/prop/flower/bush.tres" id="11_sjr85"]
[ext_resource type="Material" uid="uid://f5uoreickew7" path="res://tgcc/chunk/prop/flower/flower.tres" id="12_5yfr5"] [ext_resource type="Material" uid="uid://f5uoreickew7" path="res://tgcc/chunk/prop/flower/flower.tres" id="12_5yfr5"]
[ext_resource type="PackedScene" uid="uid://d12t04rs47jq3" path="res://tgcc/chunk/prop/tree/tree_01.tscn" id="18_fqrww"] [ext_resource type="PackedScene" uid="uid://d12t04rs47jq3" path="res://tgcc/chunk/prop/tree/tree_01/tree_01.tscn" id="18_fqrww"]
[ext_resource type="Shader" uid="uid://cs0xl7pc6e26h" path="res://core/daynight/tree_leaves.gdshader" id="19_s7klq"] [ext_resource type="Shader" uid="uid://cs0xl7pc6e26h" path="res://core/daynight/tree_leaves.gdshader" id="19_s7klq"]
[ext_resource type="PackedScene" uid="uid://bgb4pfflokl5s" path="res://tgcc/chunk/prop/pylon/pylon.tscn" id="20_fqrww"] [ext_resource type="PackedScene" uid="uid://bgb4pfflokl5s" path="res://tgcc/chunk/prop/pylon/pylon.tscn" id="20_fqrww"]
[ext_resource type="Texture2D" uid="uid://c3grftlmap4q5" path="res://tgcc/chunk/prop/tree/leaf1_alpha.png" id="20_q66oc"] [ext_resource type="Texture2D" uid="uid://c3grftlmap4q5" path="res://tgcc/chunk/prop/tree/leaf1_alpha.png" id="20_q66oc"]

View File

@@ -12,8 +12,15 @@
[ext_resource type="Material" uid="uid://0x17mj2v807r" path="res://tgcc/chunk/prop/grass/grass_chunk_weeds2.tres" id="9_52lxu"] [ext_resource type="Material" uid="uid://0x17mj2v807r" path="res://tgcc/chunk/prop/grass/grass_chunk_weeds2.tres" id="9_52lxu"]
[ext_resource type="PackedScene" uid="uid://c7hdw2g6sbygr" path="res://tgcc/chunk/prop/tree/bambù/bambù.tscn" id="11_s0twx"] [ext_resource type="PackedScene" uid="uid://c7hdw2g6sbygr" path="res://tgcc/chunk/prop/tree/bambù/bambù.tscn" id="11_s0twx"]
[ext_resource type="PackedScene" uid="uid://dluogg3j2kcgs" path="res://tgcc/chunk/prop/Tori/tori.tscn" id="12_on7te"] [ext_resource type="PackedScene" uid="uid://dluogg3j2kcgs" path="res://tgcc/chunk/prop/Tori/tori.tscn" id="12_on7te"]
[ext_resource type="Script" uid="uid://dg6ngy4pmtsyc" path="res://core/biome_generator/prop_info.gd" id="13_3qh3w"]
[ext_resource type="PackedScene" uid="uid://be1px5nxfr4hs" path="res://tgcc/chunk/prop/scarecrow/scarecrow.tscn" id="13_fspb5"] [ext_resource type="PackedScene" uid="uid://be1px5nxfr4hs" path="res://tgcc/chunk/prop/scarecrow/scarecrow.tscn" id="13_fspb5"]
[ext_resource type="Shader" uid="uid://d0ch5ofrgf7y6" path="res://core/daynight/trunk_shader.gdshader" id="14_uik3j"] [ext_resource type="PackedScene" uid="uid://chhdorj82bkus" path="res://tgcc/chunk/prop/scarecrow/scarecrow2.tscn" id="15_yg7g5"]
[ext_resource type="PackedScene" uid="uid://dn2b3f3nr6btn" path="res://tgcc/chunk/prop/scarecrow/scarecrow3.tscn" id="16_x3b0m"]
[ext_resource type="PackedScene" uid="uid://cn2n7ehlt6hya" path="res://tgcc/chunk/prop/empty.tscn" id="17_fo87f"]
[ext_resource type="PackedScene" uid="uid://dho6nfkjoyqls" path="res://tgcc/chunk/prop/sign/scene/sign_2.tscn" id="18_aebao"]
[ext_resource type="PackedScene" uid="uid://blev8k57qnb6v" path="res://tgcc/chunk/prop/sign/scene/sign_1.tscn" id="19_13g36"]
[ext_resource type="PackedScene" uid="uid://swbs2s3libd3" path="res://tgcc/chunk/prop/sign/scene/sign_3.tscn" id="20_le1e5"]
[ext_resource type="PackedScene" uid="uid://b5fhktgyjcxhn" path="res://tgcc/chunk/prop/sign/scene/sign_4.tscn" id="21_f427r"]
[sub_resource type="PlaneMesh" id="PlaneMesh_piek1"] [sub_resource type="PlaneMesh" id="PlaneMesh_piek1"]
size = Vector2(0.5, 0.5) size = Vector2(0.5, 0.5)
@@ -51,48 +58,6 @@ size = Vector2(1, 1)
[sub_resource type="PlaneMesh" id="PlaneMesh_x3b0m"] [sub_resource type="PlaneMesh" id="PlaneMesh_x3b0m"]
size = Vector2(1, 1) size = Vector2(1, 1)
[sub_resource type="ShaderMaterial" id="ShaderMaterial_52lxu"]
render_priority = 0
shader = ExtResource("14_uik3j")
shader_parameter/albedo_color = Color(0.043069452, 0.26020306, 0.56825805, 1)
shader_parameter/use_texture = true
shader_parameter/uv_scale = Vector2(3, 3)
shader_parameter/palette_shift_y = 0.0
shader_parameter/gradient_start_y = 0.0
shader_parameter/gradient_end_y = 1.5
shader_parameter/light_steps = 3.0
shader_parameter/step_softness = 0.1
shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
shader_parameter/shadow_offset = 0.0
shader_parameter/cast_shadow_strength = 0.6
shader_parameter/use_ghibli_glint = true
shader_parameter/glint_color = Color(1, 0.95, 0.85, 1)
shader_parameter/glint_intensity = 1.0
shader_parameter/glint_sharpness = 32.0
shader_parameter/emission_color = Color(0, 0, 0, 1)
shader_parameter/emission_energy = 0.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_fspb5"]
render_priority = 0
shader = ExtResource("14_uik3j")
shader_parameter/albedo_color = Color(0.38076818, 0.0014618272, 0.61723346, 1)
shader_parameter/use_texture = true
shader_parameter/uv_scale = Vector2(3, 3)
shader_parameter/palette_shift_y = 0.0
shader_parameter/gradient_start_y = 0.0
shader_parameter/gradient_end_y = 1.5
shader_parameter/light_steps = 3.0
shader_parameter/step_softness = 0.1
shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
shader_parameter/shadow_offset = 0.0
shader_parameter/cast_shadow_strength = 0.6
shader_parameter/use_ghibli_glint = true
shader_parameter/glint_color = Color(1, 0.95, 0.85, 1)
shader_parameter/glint_intensity = 1.0
shader_parameter/glint_sharpness = 32.0
shader_parameter/emission_color = Color(0, 0, 0, 1)
shader_parameter/emission_energy = 0.0
[node name="chunk_country_cross3_01" unique_id=319840865 instance=ExtResource("1_d5ypx")] [node name="chunk_country_cross3_01" unique_id=319840865 instance=ExtResource("1_d5ypx")]
script = ExtResource("2_wjrum") script = ExtResource("2_wjrum")
north = true north = true
@@ -945,20 +910,27 @@ transform = Transform3D(-4.371139e-08, 0.013473534, -0.9999092, 0, 0.9999092, 0.
[node name="Tori" parent="." index="8" unique_id=426190097 instance=ExtResource("12_on7te")] [node name="Tori" parent="." index="8" unique_id=426190097 instance=ExtResource("12_on7te")]
transform = Transform3D(-2.6226832e-08, 0, -0.59999996, 0, 0.59999996, 0, 0.59999996, 0, -2.6226832e-08, 8.541672, 0, 0) transform = Transform3D(-2.6226832e-08, 0, -0.59999996, 0, 0.59999996, 0, 0.59999996, 0, -2.6226832e-08, 8.541672, 0, 0)
[node name="scarecrow" parent="." index="9" unique_id=1320042610 instance=ExtResource("13_fspb5")] [node name="Prop2" type="Marker3D" parent="." index="9" unique_id=778261734]
transform = Transform3D(-4.371139e-08, 0, -1, 0, 1, 0, 1, 0, -4.371139e-08, -6.283793, 0, -0.20404291) transform = Transform3D(-4.371139e-08, 0, -1, 0, 1, 0, 1, 0, -4.371139e-08, -6.009877, 0.35683155, 0.043001175)
script = ExtResource("13_3qh3w")
available_props = Array[PackedScene]([ExtResource("13_fspb5"), ExtResource("15_yg7g5"), ExtResource("16_x3b0m"), ExtResource("17_fo87f")])
[node name="scarecrow2" parent="." index="10" unique_id=1524877194 instance=ExtResource("13_fspb5")] [node name="Prop3" type="Marker3D" parent="." index="10" unique_id=820130140]
transform = Transform3D(-0.9989745, 0, 0.04527591, 0, 1, 0, -0.04527591, 0, -0.9989745, 5.994306, 0, -6.070919) transform = Transform3D(-1, 0, 8.742278e-08, 0, 1, 0, -8.742278e-08, 0, -1, 5.9794493, 0.7136631, -5.921642)
script = ExtResource("13_3qh3w")
available_props = Array[PackedScene]([ExtResource("13_fspb5"), ExtResource("15_yg7g5"), ExtResource("16_x3b0m"), ExtResource("17_fo87f")])
[node name="shirt" parent="scarecrow2" index="2" unique_id=1648916125] [node name="Prop4" type="Marker3D" parent="." index="11" unique_id=632231780]
surface_material_override/0 = SubResource("ShaderMaterial_52lxu") transform = Transform3D(1.3113416e-07, 0, 1, 0, 1, 0, -1, 0, 1.3113416e-07, 5.927927, 1.0704947, 6.158152)
script = ExtResource("13_3qh3w")
available_props = Array[PackedScene]([ExtResource("13_fspb5"), ExtResource("15_yg7g5"), ExtResource("16_x3b0m"), ExtResource("17_fo87f")])
[node name="scarecrow3" parent="." index="11" unique_id=1017203169 instance=ExtResource("13_fspb5")] [node name="Prop6" type="Marker3D" parent="." index="12" unique_id=871422935]
transform = Transform3D(-0.055246323, 0, 0.99847275, 0, 1, 0, -0.99847275, 0, -0.055246323, 5.994306, 0, 5.935006) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.1217992, 0.042618692, 9.309157)
script = ExtResource("13_3qh3w")
available_props = Array[PackedScene]([ExtResource("17_fo87f"), ExtResource("19_13g36"), ExtResource("18_aebao"), ExtResource("21_f427r"), ExtResource("20_le1e5")])
[node name="shirt" parent="scarecrow3" index="2" unique_id=1648916125] [node name="Prop7" type="Marker3D" parent="." index="13" unique_id=1199373586]
surface_material_override/0 = SubResource("ShaderMaterial_fspb5") transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 1.663, 0, -1.181)
script = ExtResource("13_3qh3w")
[editable path="scarecrow2"] available_props = Array[PackedScene]([ExtResource("17_fo87f"), ExtResource("19_13g36"), ExtResource("18_aebao"), ExtResource("21_f427r"), ExtResource("20_le1e5")])
[editable path="scarecrow3"]

View File

@@ -18,6 +18,16 @@
[ext_resource type="Material" uid="uid://f5uoreickew7" path="res://tgcc/chunk/prop/flower/flower.tres" id="11_w75rp"] [ext_resource type="Material" uid="uid://f5uoreickew7" path="res://tgcc/chunk/prop/flower/flower.tres" id="11_w75rp"]
[ext_resource type="PackedScene" uid="uid://c7hdw2g6sbygr" path="res://tgcc/chunk/prop/tree/bambù/bambù.tscn" id="17_rr5ye"] [ext_resource type="PackedScene" uid="uid://c7hdw2g6sbygr" path="res://tgcc/chunk/prop/tree/bambù/bambù.tscn" id="17_rr5ye"]
[ext_resource type="PackedScene" uid="uid://5ap10ax3lnr7" path="res://tgcc/chunk/prop/vending machine/vending_machine_1.tscn" id="18_18gw6"] [ext_resource type="PackedScene" uid="uid://5ap10ax3lnr7" path="res://tgcc/chunk/prop/vending machine/vending_machine_1.tscn" id="18_18gw6"]
[ext_resource type="Script" uid="uid://dg6ngy4pmtsyc" path="res://core/biome_generator/prop_info.gd" id="19_mw0dk"]
[ext_resource type="PackedScene" uid="uid://cn2n7ehlt6hya" path="res://tgcc/chunk/prop/empty.tscn" id="20_qayvj"]
[ext_resource type="PackedScene" uid="uid://blev8k57qnb6v" path="res://tgcc/chunk/prop/sign/scene/sign_1.tscn" id="21_6iw0h"]
[ext_resource type="PackedScene" uid="uid://dho6nfkjoyqls" path="res://tgcc/chunk/prop/sign/scene/sign_2.tscn" id="22_e3wev"]
[ext_resource type="PackedScene" uid="uid://b5fhktgyjcxhn" path="res://tgcc/chunk/prop/sign/scene/sign_4.tscn" id="23_xydfo"]
[ext_resource type="PackedScene" uid="uid://swbs2s3libd3" path="res://tgcc/chunk/prop/sign/scene/sign_3.tscn" id="24_1bb53"]
[ext_resource type="PackedScene" uid="uid://be1px5nxfr4hs" path="res://tgcc/chunk/prop/scarecrow/scarecrow.tscn" id="25_e3wev"]
[ext_resource type="PackedScene" uid="uid://chhdorj82bkus" path="res://tgcc/chunk/prop/scarecrow/scarecrow2.tscn" id="26_xydfo"]
[ext_resource type="PackedScene" uid="uid://dn2b3f3nr6btn" path="res://tgcc/chunk/prop/scarecrow/scarecrow3.tscn" id="27_1bb53"]
[ext_resource type="PackedScene" uid="uid://co2r77xcdktu1" path="res://tgcc/chunk/prop/windhousedecoration/wind_decoration.tscn" id="28_xydfo"]
[sub_resource type="PlaneMesh" id="PlaneMesh_kiycf"] [sub_resource type="PlaneMesh" id="PlaneMesh_kiycf"]
size = Vector2(0.5, 0.5) size = Vector2(0.5, 0.5)
@@ -778,3 +788,19 @@ transform = Transform3D(0.99893546, 0.04613013, 0, -0.046085197, 0.9979625, 0.04
[node name="VendingMachine_1" parent="." index="18" unique_id=1157270784 instance=ExtResource("18_18gw6")] [node name="VendingMachine_1" parent="." index="18" unique_id=1157270784 instance=ExtResource("18_18gw6")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.6109447, 0, 1.013597) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.6109447, 0, 1.013597)
[node name="Prop7" type="Marker3D" parent="." index="19" unique_id=228771879]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 1.7960589, 0.042618692, -0.8912107)
script = ExtResource("19_mw0dk")
available_props = Array[PackedScene]([ExtResource("20_qayvj"), ExtResource("21_6iw0h"), ExtResource("22_e3wev"), ExtResource("23_xydfo"), ExtResource("24_1bb53")])
[node name="Prop2" type="Marker3D" parent="." index="20" unique_id=1453317700]
transform = Transform3D(-4.371139e-08, 0, -1, 0, 1, 0, 1, 0, -4.371139e-08, -6.009877, 0.35683155, 0.043001175)
script = ExtResource("19_mw0dk")
available_props = Array[PackedScene]([ExtResource("25_e3wev"), ExtResource("26_xydfo"), ExtResource("27_1bb53"), ExtResource("20_qayvj")])
[node name="WindDecoration" parent="." index="21" unique_id=2146740679 instance=ExtResource("28_xydfo")]
transform = Transform3D(1.9905398, 0.19395185, 0.011580614, -0.19368553, 1.9901968, -0.04003887, -0.015406657, 0.03872799, 1.9995658, 4.4318647, 2.1423423, -3.9336014)
[node name="WindDecoration2" parent="." index="22" unique_id=1273410990 instance=ExtResource("28_xydfo")]
transform = Transform3D(1.999275, -0.053754073, 0.003284915, 0.05310862, 1.9881506, 0.21080151, -0.008931173, -0.21063784, 1.9888572, 4.7311583, 2.1197329, -3.9115348)

View File

@@ -20,10 +20,17 @@
[ext_resource type="Material" uid="uid://bjrb33qwp1p43" path="res://tgcc/chunk/prop/grass/grass_chunk_weeds.tres" id="15_eqqqg"] [ext_resource type="Material" uid="uid://bjrb33qwp1p43" path="res://tgcc/chunk/prop/grass/grass_chunk_weeds.tres" id="15_eqqqg"]
[ext_resource type="Material" uid="uid://0x17mj2v807r" path="res://tgcc/chunk/prop/grass/grass_chunk_weeds2.tres" id="16_gwwx4"] [ext_resource type="Material" uid="uid://0x17mj2v807r" path="res://tgcc/chunk/prop/grass/grass_chunk_weeds2.tres" id="16_gwwx4"]
[ext_resource type="PackedScene" uid="uid://c7hdw2g6sbygr" path="res://tgcc/chunk/prop/tree/bambù/bambù.tscn" id="20_nekti"] [ext_resource type="PackedScene" uid="uid://c7hdw2g6sbygr" path="res://tgcc/chunk/prop/tree/bambù/bambù.tscn" id="20_nekti"]
[ext_resource type="PackedScene" uid="uid://d12t04rs47jq3" path="res://tgcc/chunk/prop/tree/tree_01.tscn" id="21_jphge"] [ext_resource type="PackedScene" uid="uid://d12t04rs47jq3" path="res://tgcc/chunk/prop/tree/tree_01/tree_01.tscn" id="21_jphge"]
[ext_resource type="PackedScene" uid="uid://dluogg3j2kcgs" path="res://tgcc/chunk/prop/Tori/tori.tscn" id="22_jphge"] [ext_resource type="PackedScene" uid="uid://dluogg3j2kcgs" path="res://tgcc/chunk/prop/Tori/tori.tscn" id="22_jphge"]
[ext_resource type="PackedScene" uid="uid://5ap10ax3lnr7" path="res://tgcc/chunk/prop/vending machine/vending_machine_1.tscn" id="23_aj7x1"] [ext_resource type="PackedScene" uid="uid://5ap10ax3lnr7" path="res://tgcc/chunk/prop/vending machine/vending_machine_1.tscn" id="23_aj7x1"]
[ext_resource type="PackedScene" uid="uid://l3inky72a783" path="res://tgcc/chunk/prop/well/stone/well_stone.tscn" id="24_ufr67"] [ext_resource type="PackedScene" uid="uid://l3inky72a783" path="res://tgcc/chunk/prop/well/stone/well_stone.tscn" id="24_ufr67"]
[ext_resource type="Script" uid="uid://dg6ngy4pmtsyc" path="res://core/biome_generator/prop_info.gd" id="25_8sefc"]
[ext_resource type="PackedScene" uid="uid://cn2n7ehlt6hya" path="res://tgcc/chunk/prop/empty.tscn" id="26_dvfkd"]
[ext_resource type="PackedScene" uid="uid://blev8k57qnb6v" path="res://tgcc/chunk/prop/sign/scene/sign_1.tscn" id="27_ap8sf"]
[ext_resource type="PackedScene" uid="uid://dho6nfkjoyqls" path="res://tgcc/chunk/prop/sign/scene/sign_2.tscn" id="28_mtqws"]
[ext_resource type="PackedScene" uid="uid://b5fhktgyjcxhn" path="res://tgcc/chunk/prop/sign/scene/sign_4.tscn" id="29_kujqa"]
[ext_resource type="PackedScene" uid="uid://swbs2s3libd3" path="res://tgcc/chunk/prop/sign/scene/sign_3.tscn" id="30_jwe44"]
[ext_resource type="PackedScene" uid="uid://e08y0isvh5xs" path="res://tgcc/chunk/prop/tenda noren/tenda1.tscn" id="31_dvfkd"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_en6je"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_en6je"]
render_priority = 0 render_priority = 0
@@ -547,24 +554,29 @@ transform = Transform3D(0.785, 0, 0, 0, 0.785, 0, 0, 0, 0.785, -2.9157195, 0, 4.
[node name="Cartello" parent="VendingMachine_1" index="0" unique_id=83833849] [node name="Cartello" parent="VendingMachine_1" index="0" unique_id=83833849]
visible = false visible = false
[node name="CartelloUp" parent="VendingMachine_1" index="1" unique_id=237539239]
visible = false
[node name="VendingMachine_2" parent="." index="24" unique_id=200256890 instance=ExtResource("23_aj7x1")] [node name="VendingMachine_2" parent="." index="24" unique_id=200256890 instance=ExtResource("23_aj7x1")]
transform = Transform3D(0.785, 0, 0, 0, 0.785, 0, 0, 0, 0.785, -2.9157195, 0, 2.9496164) transform = Transform3D(0.785, 0, 0, 0, 0.785, 0, 0, 0, 0.785, -2.9157195, 0, 2.9496164)
[node name="Cartello" parent="VendingMachine_2" index="0" unique_id=83833849] [node name="Cartello" parent="VendingMachine_2" index="0" unique_id=83833849]
visible = false visible = false
[node name="CartelloUp" parent="VendingMachine_2" index="1" unique_id=237539239]
visible = false
[node name="Vending machine" parent="VendingMachine_2" index="2" unique_id=989971963] [node name="Vending machine" parent="VendingMachine_2" index="2" unique_id=989971963]
surface_material_override/1 = SubResource("ShaderMaterial_ufr67") surface_material_override/1 = SubResource("ShaderMaterial_ufr67")
[node name="well_stone" parent="." index="25" unique_id=2044144917 instance=ExtResource("24_ufr67")] [node name="well_stone" parent="." index="25" unique_id=2044144917 instance=ExtResource("24_ufr67")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, -7.960206, 0, -7.837294) transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, -7.960206, 0, -7.837294)
[node name="Prop7" type="Marker3D" parent="." index="26" unique_id=1712576644]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 1.7960589, 0.042618692, -0.8912107)
script = ExtResource("25_8sefc")
available_props = Array[PackedScene]([ExtResource("26_dvfkd"), ExtResource("27_ap8sf"), ExtResource("28_mtqws"), ExtResource("29_kujqa"), ExtResource("30_jwe44")])
[node name="Tenda" parent="." index="27" unique_id=1345812366 instance=ExtResource("31_dvfkd")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, -3.3930097, 0.71891594, -1.0331697)
[node name="Tenda2" parent="." index="28" unique_id=1021665362 instance=ExtResource("31_dvfkd")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, -3.3930097, 0.71891594, -3.0399761)
[editable path="TreeTest5"] [editable path="TreeTest5"]
[editable path="TreeTest6"] [editable path="TreeTest6"]
[editable path="VendingMachine_1"] [editable path="VendingMachine_1"]

View File

@@ -15,6 +15,12 @@
[ext_resource type="Material" uid="uid://baot4vy3fqrdw" path="res://tgcc/chunk/prop/flower/bush.tres" id="12_k6uxv"] [ext_resource type="Material" uid="uid://baot4vy3fqrdw" path="res://tgcc/chunk/prop/flower/bush.tres" id="12_k6uxv"]
[ext_resource type="Material" uid="uid://f5uoreickew7" path="res://tgcc/chunk/prop/flower/flower.tres" id="13_24u1s"] [ext_resource type="Material" uid="uid://f5uoreickew7" path="res://tgcc/chunk/prop/flower/flower.tres" id="13_24u1s"]
[ext_resource type="PackedScene" uid="uid://5ap10ax3lnr7" path="res://tgcc/chunk/prop/vending machine/vending_machine_1.tscn" id="15_an7hd"] [ext_resource type="PackedScene" uid="uid://5ap10ax3lnr7" path="res://tgcc/chunk/prop/vending machine/vending_machine_1.tscn" id="15_an7hd"]
[ext_resource type="Script" uid="uid://dg6ngy4pmtsyc" path="res://core/biome_generator/prop_info.gd" id="16_8x1q3"]
[ext_resource type="PackedScene" uid="uid://cn2n7ehlt6hya" path="res://tgcc/chunk/prop/empty.tscn" id="17_jc462"]
[ext_resource type="PackedScene" uid="uid://blev8k57qnb6v" path="res://tgcc/chunk/prop/sign/scene/sign_1.tscn" id="18_e8hed"]
[ext_resource type="PackedScene" uid="uid://dho6nfkjoyqls" path="res://tgcc/chunk/prop/sign/scene/sign_2.tscn" id="19_3vlla"]
[ext_resource type="PackedScene" uid="uid://b5fhktgyjcxhn" path="res://tgcc/chunk/prop/sign/scene/sign_4.tscn" id="20_qj7ai"]
[ext_resource type="PackedScene" uid="uid://swbs2s3libd3" path="res://tgcc/chunk/prop/sign/scene/sign_3.tscn" id="21_jjc32"]
[sub_resource type="PlaneMesh" id="PlaneMesh_8pfxb"] [sub_resource type="PlaneMesh" id="PlaneMesh_8pfxb"]
size = Vector2(0.5, 0.5) size = Vector2(0.5, 0.5)
@@ -478,7 +484,17 @@ omni_range = 10.0
omni_attenuation = 2.0 omni_attenuation = 2.0
[node name="VendingMachine_1" parent="." index="16" unique_id=1157270784 instance=ExtResource("15_an7hd")] [node name="VendingMachine_1" parent="." index="16" unique_id=1157270784 instance=ExtResource("15_an7hd")]
transform = Transform3D(-1, 0, 8.742278e-08, 0, 1, 0, -8.742278e-08, 0, -1, 1.384242, 0, 2.281938) transform = Transform3D(-1, 0, 8.742278e-08, 0, 1, 0, -8.742278e-08, 0, -1, 1.384242, 0, 5.3458323)
[node name="VendingMachine_2" parent="." index="17" unique_id=2140135902 instance=ExtResource("15_an7hd")] [node name="VendingMachine_2" parent="." index="17" unique_id=2140135902 instance=ExtResource("15_an7hd")]
transform = Transform3D(-1, 0, 8.742278e-08, 0, 1, 0, -8.742278e-08, 0, -1, 1.384242, 0, 3.6253488) transform = Transform3D(-1, 0, 8.742278e-08, 0, 1, 0, -8.742278e-08, 0, -1, 1.384242, 0, 6.6892433)
[node name="Prop7" type="Marker3D" parent="." index="18" unique_id=704248250]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.0779345, 0.042618692, 1.6671067)
script = ExtResource("16_8x1q3")
available_props = Array[PackedScene]([ExtResource("17_jc462"), ExtResource("18_e8hed"), ExtResource("19_3vlla"), ExtResource("20_qj7ai"), ExtResource("21_jjc32")])
[node name="Prop8" type="Marker3D" parent="." index="19" unique_id=572971113]
transform = Transform3D(-1, 0, 8.742278e-08, 0, 1, 0, -8.742278e-08, 0, -1, -1.4561574, 0.042618692, -1.8439876)
script = ExtResource("16_8x1q3")
available_props = Array[PackedScene]([ExtResource("17_jc462"), ExtResource("18_e8hed"), ExtResource("19_3vlla"), ExtResource("20_qj7ai"), ExtResource("21_jjc32")])

View File

@@ -20,6 +20,7 @@
[ext_resource type="PackedScene" uid="uid://c7hdw2g6sbygr" path="res://tgcc/chunk/prop/tree/bambù/bambù.tscn" id="18_0ehik"] [ext_resource type="PackedScene" uid="uid://c7hdw2g6sbygr" path="res://tgcc/chunk/prop/tree/bambù/bambù.tscn" id="18_0ehik"]
[ext_resource type="PackedScene" uid="uid://5ap10ax3lnr7" path="res://tgcc/chunk/prop/vending machine/vending_machine_1.tscn" id="19_j41gr"] [ext_resource type="PackedScene" uid="uid://5ap10ax3lnr7" path="res://tgcc/chunk/prop/vending machine/vending_machine_1.tscn" id="19_j41gr"]
[ext_resource type="PackedScene" uid="uid://cff8d3fy3cd6b" path="res://tgcc/chunk/prop/well/wood/well_wood.tscn" id="20_eoxu8"] [ext_resource type="PackedScene" uid="uid://cff8d3fy3cd6b" path="res://tgcc/chunk/prop/well/wood/well_wood.tscn" id="20_eoxu8"]
[ext_resource type="PackedScene" uid="uid://e08y0isvh5xs" path="res://tgcc/chunk/prop/tenda noren/tenda1.tscn" id="21_ubhkt"]
[sub_resource type="PlaneMesh" id="PlaneMesh_7tu84"] [sub_resource type="PlaneMesh" id="PlaneMesh_7tu84"]
size = Vector2(0.5, 0.5) size = Vector2(0.5, 0.5)
@@ -759,3 +760,9 @@ transform = Transform3D(-1, 0, -8.742278e-08, 0, 1, 0, 8.742278e-08, 0, -1, 1.68
[node name="well_wood" parent="." index="23" unique_id=2128929413 instance=ExtResource("20_eoxu8")] [node name="well_wood" parent="." index="23" unique_id=2128929413 instance=ExtResource("20_eoxu8")]
transform = Transform3D(-4.371139e-08, 0, -1, 0, 1, 0, 1, 0, -4.371139e-08, -3.5676882, 0, -3.665926) transform = Transform3D(-4.371139e-08, 0, -1, 0, 1, 0, 1, 0, -4.371139e-08, -3.5676882, 0, -3.665926)
[node name="Tenda" parent="." index="24" unique_id=1345812366 instance=ExtResource("21_ubhkt")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6.7619095, 1.1459794, 8.959272)
[node name="Tenda2" parent="." index="25" unique_id=319841493 instance=ExtResource("21_ubhkt")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.7519994, 1.1459794, 8.959272)

View File

@@ -19,6 +19,7 @@
[ext_resource type="PackedScene" uid="uid://c7hdw2g6sbygr" path="res://tgcc/chunk/prop/tree/bambù/bambù.tscn" id="17_lb2j0"] [ext_resource type="PackedScene" uid="uid://c7hdw2g6sbygr" path="res://tgcc/chunk/prop/tree/bambù/bambù.tscn" id="17_lb2j0"]
[ext_resource type="PackedScene" uid="uid://5ap10ax3lnr7" path="res://tgcc/chunk/prop/vending machine/vending_machine_1.tscn" id="18_x237o"] [ext_resource type="PackedScene" uid="uid://5ap10ax3lnr7" path="res://tgcc/chunk/prop/vending machine/vending_machine_1.tscn" id="18_x237o"]
[ext_resource type="Shader" uid="uid://d0ch5ofrgf7y6" path="res://core/daynight/trunk_shader.gdshader" id="19_cl3bn"] [ext_resource type="Shader" uid="uid://d0ch5ofrgf7y6" path="res://core/daynight/trunk_shader.gdshader" id="19_cl3bn"]
[ext_resource type="PackedScene" uid="uid://e08y0isvh5xs" path="res://tgcc/chunk/prop/tenda noren/tenda1.tscn" id="20_eoqtk"]
[sub_resource type="PlaneMesh" id="PlaneMesh_g6h4y"] [sub_resource type="PlaneMesh" id="PlaneMesh_g6h4y"]
size = Vector2(0.5, 0.5) size = Vector2(0.5, 0.5)
@@ -571,9 +572,6 @@ transform = Transform3D(0.99390334, 0.110254735, 0, -0.110254735, 0.99390334, 0,
[node name="VendingMachine_1" parent="." index="20" unique_id=1157270784 instance=ExtResource("18_x237o")] [node name="VendingMachine_1" parent="." index="20" unique_id=1157270784 instance=ExtResource("18_x237o")]
transform = Transform3D(-1, 0, -8.742278e-08, 0, 1, 0, 8.742278e-08, 0, -1, 1.4071379, -4.7683716e-07, 7.076941) transform = Transform3D(-1, 0, -8.742278e-08, 0, 1, 0, 8.742278e-08, 0, -1, 1.4071379, -4.7683716e-07, 7.076941)
[node name="CartelloUp" parent="VendingMachine_1" index="1" unique_id=237539239]
visible = false
[node name="VendingMachine_2" parent="." index="21" unique_id=1783997867 instance=ExtResource("18_x237o")] [node name="VendingMachine_2" parent="." index="21" unique_id=1783997867 instance=ExtResource("18_x237o")]
transform = Transform3D(-1, 0, -8.742278e-08, 0, 1, 0, 8.742278e-08, 0, -1, 1.4071379, -4.7683716e-07, 8.278086) transform = Transform3D(-1, 0, -8.742278e-08, 0, 1, 0, 8.742278e-08, 0, -1, 1.4071379, -4.7683716e-07, 8.278086)
@@ -586,5 +584,8 @@ surface_material_override/1 = SubResource("ShaderMaterial_cl3bn")
[node name="Vending machine" parent="VendingMachine_2" index="2" unique_id=989971963] [node name="Vending machine" parent="VendingMachine_2" index="2" unique_id=989971963]
surface_material_override/1 = SubResource("ShaderMaterial_eoqtk") surface_material_override/1 = SubResource("ShaderMaterial_eoqtk")
[node name="Tenda" parent="." index="22" unique_id=1345812366 instance=ExtResource("20_eoqtk")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.6964254, 1.0923817, -4.089067)
[editable path="VendingMachine_1"] [editable path="VendingMachine_1"]
[editable path="VendingMachine_2"] [editable path="VendingMachine_2"]

View File

@@ -23,6 +23,12 @@
[ext_resource type="PackedScene" uid="uid://bgb4pfflokl5s" path="res://tgcc/chunk/prop/pylon/pylon.tscn" id="21_527eb"] [ext_resource type="PackedScene" uid="uid://bgb4pfflokl5s" path="res://tgcc/chunk/prop/pylon/pylon.tscn" id="21_527eb"]
[ext_resource type="PackedScene" uid="uid://5ap10ax3lnr7" path="res://tgcc/chunk/prop/vending machine/vending_machine_1.tscn" id="22_tsii7"] [ext_resource type="PackedScene" uid="uid://5ap10ax3lnr7" path="res://tgcc/chunk/prop/vending machine/vending_machine_1.tscn" id="22_tsii7"]
[ext_resource type="PackedScene" uid="uid://cff8d3fy3cd6b" path="res://tgcc/chunk/prop/well/wood/well_wood.tscn" id="23_5fhuo"] [ext_resource type="PackedScene" uid="uid://cff8d3fy3cd6b" path="res://tgcc/chunk/prop/well/wood/well_wood.tscn" id="23_5fhuo"]
[ext_resource type="Script" uid="uid://dg6ngy4pmtsyc" path="res://core/biome_generator/prop_info.gd" id="24_vmqe2"]
[ext_resource type="PackedScene" uid="uid://be1px5nxfr4hs" path="res://tgcc/chunk/prop/scarecrow/scarecrow.tscn" id="25_g8i5r"]
[ext_resource type="PackedScene" uid="uid://chhdorj82bkus" path="res://tgcc/chunk/prop/scarecrow/scarecrow2.tscn" id="26_tmdaq"]
[ext_resource type="PackedScene" uid="uid://dn2b3f3nr6btn" path="res://tgcc/chunk/prop/scarecrow/scarecrow3.tscn" id="27_w64vi"]
[ext_resource type="PackedScene" uid="uid://cn2n7ehlt6hya" path="res://tgcc/chunk/prop/empty.tscn" id="28_1wvnd"]
[ext_resource type="PackedScene" uid="uid://e08y0isvh5xs" path="res://tgcc/chunk/prop/tenda noren/tenda1.tscn" id="29_g8i5r"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_q2s76"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_q2s76"]
render_priority = 0 render_priority = 0
@@ -776,4 +782,17 @@ transform = Transform3D(-1, 0, 8.742278e-08, 0, 1, 0, -8.742278e-08, 0, -1, 1.67
[node name="well_wood" parent="." index="22" unique_id=2128929413 instance=ExtResource("23_5fhuo")] [node name="well_wood" parent="." index="22" unique_id=2128929413 instance=ExtResource("23_5fhuo")]
transform = Transform3D(-1, 0, 8.742278e-08, 0, 1, 0, -8.742278e-08, 0, -1, 5.7742014, 0, 1.0249029) transform = Transform3D(-1, 0, 8.742278e-08, 0, 1, 0, -8.742278e-08, 0, -1, 5.7742014, 0, 1.0249029)
[node name="Prop2" type="Marker3D" parent="." index="23" unique_id=1220014029]
transform = Transform3D(-4.371139e-08, 0, -1, 0, 1, 0, 1, 0, -4.371139e-08, 5.8930645, 0.35683155, -5.7293277)
script = ExtResource("24_vmqe2")
available_props = Array[PackedScene]([ExtResource("25_g8i5r"), ExtResource("26_tmdaq"), ExtResource("27_w64vi"), ExtResource("28_1wvnd")])
[node name="Prop2" type="Marker3D" parent="Prop2" index="0" unique_id=1596157579]
transform = Transform3D(-4.371139e-08, 0, -1, 0, 1, 0, 1, 0, -4.371139e-08, 11.625584, 0.35683155, 0.003191471)
script = ExtResource("24_vmqe2")
available_props = Array[PackedScene]([ExtResource("25_g8i5r"), ExtResource("26_tmdaq"), ExtResource("27_w64vi"), ExtResource("28_1wvnd")])
[node name="Tenda" parent="." index="24" unique_id=1345812366 instance=ExtResource("29_g8i5r")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.8348045, 1.0869424, -1.5693097)
[editable path="PaloLuce"] [editable path="PaloLuce"]

View File

@@ -11,7 +11,13 @@
[ext_resource type="Material" uid="uid://bjrb33qwp1p43" path="res://tgcc/chunk/prop/grass/grass_chunk_weeds.tres" id="8_mds5d"] [ext_resource type="Material" uid="uid://bjrb33qwp1p43" path="res://tgcc/chunk/prop/grass/grass_chunk_weeds.tres" id="8_mds5d"]
[ext_resource type="Material" uid="uid://0x17mj2v807r" path="res://tgcc/chunk/prop/grass/grass_chunk_weeds2.tres" id="9_5s0jh"] [ext_resource type="Material" uid="uid://0x17mj2v807r" path="res://tgcc/chunk/prop/grass/grass_chunk_weeds2.tres" id="9_5s0jh"]
[ext_resource type="PackedScene" uid="uid://c7hdw2g6sbygr" path="res://tgcc/chunk/prop/tree/bambù/bambù.tscn" id="11_7lasv"] [ext_resource type="PackedScene" uid="uid://c7hdw2g6sbygr" path="res://tgcc/chunk/prop/tree/bambù/bambù.tscn" id="11_7lasv"]
[ext_resource type="Script" uid="uid://dg6ngy4pmtsyc" path="res://core/biome_generator/prop_info.gd" id="12_keqgb"]
[ext_resource type="PackedScene" uid="uid://l3inky72a783" path="res://tgcc/chunk/prop/well/stone/well_stone.tscn" id="12_kkc6w"] [ext_resource type="PackedScene" uid="uid://l3inky72a783" path="res://tgcc/chunk/prop/well/stone/well_stone.tscn" id="12_kkc6w"]
[ext_resource type="PackedScene" uid="uid://cn2n7ehlt6hya" path="res://tgcc/chunk/prop/empty.tscn" id="13_45od3"]
[ext_resource type="PackedScene" uid="uid://cff8d3fy3cd6b" path="res://tgcc/chunk/prop/well/wood/well_wood.tscn" id="15_2hsar"]
[ext_resource type="PackedScene" uid="uid://be1px5nxfr4hs" path="res://tgcc/chunk/prop/scarecrow/scarecrow.tscn" id="16_gable"]
[ext_resource type="PackedScene" uid="uid://chhdorj82bkus" path="res://tgcc/chunk/prop/scarecrow/scarecrow2.tscn" id="17_a0gn5"]
[ext_resource type="PackedScene" uid="uid://dn2b3f3nr6btn" path="res://tgcc/chunk/prop/scarecrow/scarecrow3.tscn" id="18_e3c12"]
[sub_resource type="PlaneMesh" id="PlaneMesh_uf7g8"] [sub_resource type="PlaneMesh" id="PlaneMesh_uf7g8"]
size = Vector2(1, 1) size = Vector2(1, 1)
@@ -864,5 +870,17 @@ transform = Transform3D(-0.99722904, 0.034301233, -0.06601266, 0.034376215, 0.99
[node name="Bambù20" parent="rice" index="135" unique_id=790042848 instance=ExtResource("11_7lasv")] [node name="Bambù20" parent="rice" index="135" unique_id=790042848 instance=ExtResource("11_7lasv")]
transform = Transform3D(-0.92917824, 0.06943477, 0.363052, 0.08790589, 0.9955283, 0.0345845, -0.3590272, 0.06404955, -0.9311271, -1.6899307, 0, 3.5738397) transform = Transform3D(-0.92917824, 0.06943477, 0.363052, 0.08790589, 0.9955283, 0.0345845, -0.3590272, 0.06404955, -0.9311271, -1.6899307, 0, 3.5738397)
[node name="well_stone" parent="." index="7" unique_id=2044144917 instance=ExtResource("12_kkc6w")] [node name="Prop1" type="Marker3D" parent="." index="7" unique_id=362853951]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, -1.8937311, 0.033810854, 0.12671113) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.8943415, 0.35683155, 0.043001175)
script = ExtResource("12_keqgb")
available_props = Array[PackedScene]([ExtResource("13_45od3"), ExtResource("12_kkc6w"), ExtResource("15_2hsar")])
[node name="Prop2" type="Marker3D" parent="." index="8" unique_id=1556303512]
transform = Transform3D(-4.371139e-08, 0, -1, 0, 1, 0, 1, 0, -4.371139e-08, -6.009877, 0.35683155, 0.043001175)
script = ExtResource("12_keqgb")
available_props = Array[PackedScene]([ExtResource("16_gable"), ExtResource("17_a0gn5"), ExtResource("18_e3c12"), ExtResource("13_45od3")])
[node name="Prop3" type="Marker3D" parent="." index="9" unique_id=1117362414]
transform = Transform3D(-4.371139e-08, 0, -1, 0, 1, 0, 1, 0, -4.371139e-08, 6.1461954, 0.35683155, 0.043001175)
script = ExtResource("12_keqgb")
available_props = Array[PackedScene]([ExtResource("16_gable"), ExtResource("17_a0gn5"), ExtResource("18_e3c12"), ExtResource("13_45od3")])

View File

@@ -1,6 +1,6 @@
[gd_resource type="ShaderMaterial" format=3 uid="uid://lt21ti7jo8yj"] [gd_resource type="ShaderMaterial" format=3 uid="uid://lt21ti7jo8yj"]
[ext_resource type="Shader" uid="uid://dw42rl0af5h1m" path="res://tgcc/chunk/material/script/glass.gdshader" id="1_yqmqd"] [ext_resource type="Shader" path="res://tgcc/chunk/material/script/glass.gdshader" id="1_yqmqd"]
[resource] [resource]
render_priority = 0 render_priority = 0

View File

@@ -16,7 +16,7 @@ shader_parameter/step_softness = 0.1
shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1) shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
shader_parameter/shadow_offset = 0.0 shader_parameter/shadow_offset = 0.0
shader_parameter/cast_shadow_strength = 0.6 shader_parameter/cast_shadow_strength = 0.6
shader_parameter/use_ghibli_glint = true shader_parameter/use_ghibli_glint = false
shader_parameter/glint_color = Color(1, 0.95, 0.85, 1) shader_parameter/glint_color = Color(1, 0.95, 0.85, 1)
shader_parameter/glint_intensity = 1.0 shader_parameter/glint_intensity = 1.0
shader_parameter/glint_sharpness = 32.0 shader_parameter/glint_sharpness = 32.0

Binary file not shown.

View File

@@ -0,0 +1,44 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://cg7uflsb2i6ne"
path="res://.godot/imported/Climax1.fbx-9b9155ea182f3dd72c214967d792819b.scn"
[deps]
source_file="res://tgcc/chunk/prop/climax/Climax1.fbx"
dest_files=["res://.godot/imported/Climax1.fbx-9b9155ea182f3dd72c214967d792819b.scn"]
[params]
nodes/root_type=""
nodes/root_name=""
nodes/root_script=null
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_name_suffixes=true
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=true
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
materials/extract=0
materials/extract_format=0
materials/extract_path=""
_subresources={}
fbx/importer=0
fbx/allow_geometry_helper_nodes=false
fbx/embedded_image_handling=1
fbx/naming_version=2

Binary file not shown.

View File

@@ -0,0 +1,44 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://cwp628nomm6ha"
path="res://.godot/imported/Climax2.fbx-40270dfb4e624e6a5571edeecf83a72c.scn"
[deps]
source_file="res://tgcc/chunk/prop/climax/Climax2.fbx"
dest_files=["res://.godot/imported/Climax2.fbx-40270dfb4e624e6a5571edeecf83a72c.scn"]
[params]
nodes/root_type=""
nodes/root_name=""
nodes/root_script=null
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_name_suffixes=true
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=true
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
materials/extract=0
materials/extract_format=0
materials/extract_path=""
_subresources={}
fbx/importer=0
fbx/allow_geometry_helper_nodes=false
fbx/embedded_image_handling=1
fbx/naming_version=2

View File

@@ -0,0 +1,101 @@
[gd_scene format=3 uid="uid://cqsp8pai6vw22"]
[ext_resource type="PackedScene" uid="uid://cg7uflsb2i6ne" path="res://tgcc/chunk/prop/climax/Climax1.fbx" id="1_nwuw7"]
[ext_resource type="Material" uid="uid://d4vsl672lwv7" path="res://tgcc/chunk/material/rocks2.tres" id="2_4fwq4"]
[ext_resource type="Shader" uid="uid://d0ch5ofrgf7y6" path="res://core/daynight/trunk_shader.gdshader" id="2_nhw2c"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_iswk2"]
render_priority = 0
shader = ExtResource("2_nhw2c")
shader_parameter/albedo_color = Color(0.27450982, 0.07450981, 0.0627451, 1)
shader_parameter/use_texture = true
shader_parameter/uv_scale = Vector2(1, 1)
shader_parameter/palette_shift_y = 0.0
shader_parameter/gradient_start_y = 0.0
shader_parameter/gradient_end_y = 10.0
shader_parameter/light_steps = 3.0
shader_parameter/step_softness = 0.1
shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
shader_parameter/shadow_offset = 0.0
shader_parameter/cast_shadow_strength = 0.6
shader_parameter/use_ghibli_glint = true
shader_parameter/glint_color = Color(1, 0.95, 0.85, 1)
shader_parameter/glint_intensity = 1.0
shader_parameter/glint_sharpness = 32.0
shader_parameter/emission_color = Color(0, 0, 0, 1)
shader_parameter/emission_energy = 0.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_4fwq4"]
render_priority = 0
shader = ExtResource("2_nhw2c")
shader_parameter/albedo_color = Color(0.16078432, 0.16078432, 0.14509805, 1)
shader_parameter/use_texture = true
shader_parameter/uv_scale = Vector2(1, 1)
shader_parameter/palette_shift_y = 0.0
shader_parameter/gradient_start_y = 0.0
shader_parameter/gradient_end_y = 10.0
shader_parameter/light_steps = 3.0
shader_parameter/step_softness = 0.1
shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
shader_parameter/shadow_offset = 0.0
shader_parameter/cast_shadow_strength = 0.6
shader_parameter/use_ghibli_glint = true
shader_parameter/glint_color = Color(1, 0.95, 0.85, 1)
shader_parameter/glint_intensity = 1.0
shader_parameter/glint_sharpness = 32.0
shader_parameter/emission_color = Color(0, 0, 0, 1)
shader_parameter/emission_energy = 0.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_mkhd8"]
render_priority = 0
shader = ExtResource("2_nhw2c")
shader_parameter/albedo_color = Color(0.07058824, 0.07058824, 0.05882353, 1)
shader_parameter/use_texture = true
shader_parameter/uv_scale = Vector2(1, 1)
shader_parameter/palette_shift_y = 0.0
shader_parameter/gradient_start_y = 0.0
shader_parameter/gradient_end_y = 10.0
shader_parameter/light_steps = 3.0
shader_parameter/step_softness = 0.1
shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
shader_parameter/shadow_offset = 0.0
shader_parameter/cast_shadow_strength = 0.6
shader_parameter/use_ghibli_glint = true
shader_parameter/glint_color = Color(1, 0.95, 0.85, 1)
shader_parameter/glint_intensity = 1.0
shader_parameter/glint_sharpness = 32.0
shader_parameter/emission_color = Color(0, 0, 0, 1)
shader_parameter/emission_energy = 0.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_omht8"]
render_priority = 0
shader = ExtResource("2_nhw2c")
shader_parameter/albedo_color = Color(0.22560775, 0.11085694, 0.011946052, 1)
shader_parameter/use_texture = true
shader_parameter/uv_scale = Vector2(3, 3)
shader_parameter/palette_shift_y = 0.0
shader_parameter/gradient_start_y = 0.0
shader_parameter/gradient_end_y = 1.5
shader_parameter/light_steps = 3.0
shader_parameter/step_softness = 0.1
shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
shader_parameter/shadow_offset = 0.0
shader_parameter/cast_shadow_strength = 0.6
shader_parameter/use_ghibli_glint = true
shader_parameter/glint_color = Color(1, 0.95, 0.85, 1)
shader_parameter/glint_intensity = 1.0
shader_parameter/glint_sharpness = 32.0
shader_parameter/emission_color = Color(0, 0, 0, 1)
shader_parameter/emission_energy = 0.0
[node name="Climax1" unique_id=550260579 instance=ExtResource("1_nwuw7")]
transform = Transform3D(-1, 0, 8.742278e-08, 0, 1, 0, -8.742278e-08, 0, -1, 0, 0, 0)
[node name="Climax1" parent="." index="0" unique_id=767839486]
surface_material_override/0 = ExtResource("2_4fwq4")
surface_material_override/1 = SubResource("ShaderMaterial_iswk2")
surface_material_override/2 = SubResource("ShaderMaterial_4fwq4")
surface_material_override/3 = SubResource("ShaderMaterial_mkhd8")
[node name="Wood" parent="." index="1" unique_id=733616168]
surface_material_override/0 = SubResource("ShaderMaterial_omht8")

View File

@@ -0,0 +1,81 @@
[gd_scene format=3 uid="uid://bklpig8fmtajl"]
[ext_resource type="PackedScene" uid="uid://cwp628nomm6ha" path="res://tgcc/chunk/prop/climax/Climax2.fbx" id="1_ne5e5"]
[ext_resource type="Material" uid="uid://cn20mp8ep3yxu" path="res://tgcc/chunk/material/wires.tres" id="2_1wkfs"]
[ext_resource type="Material" uid="uid://o31kp0jm07q3" path="res://tgcc/chunk/material/rocks.tres" id="2_k5n4y"]
[ext_resource type="Shader" uid="uid://d0ch5ofrgf7y6" path="res://core/daynight/trunk_shader.gdshader" id="4_mg6bi"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_pmph7"]
render_priority = 0
shader = ExtResource("4_mg6bi")
shader_parameter/albedo_color = Color(0.2730324, 0.07571889, 0.061361544, 1)
shader_parameter/use_texture = true
shader_parameter/uv_scale = Vector2(1, 1)
shader_parameter/palette_shift_y = 0.0
shader_parameter/gradient_start_y = 0.0
shader_parameter/gradient_end_y = 10.0
shader_parameter/light_steps = 3.0
shader_parameter/step_softness = 0.1
shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
shader_parameter/shadow_offset = 0.0
shader_parameter/cast_shadow_strength = 0.6
shader_parameter/use_ghibli_glint = true
shader_parameter/glint_color = Color(1, 0.95, 0.85, 1)
shader_parameter/glint_intensity = 1.0
shader_parameter/glint_sharpness = 32.0
shader_parameter/emission_color = Color(0, 0, 0, 1)
shader_parameter/emission_energy = 0.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_mg6bi"]
render_priority = 0
shader = ExtResource("4_mg6bi")
shader_parameter/albedo_color = Color(0.15983945, 0.15983495, 0.14455321, 1)
shader_parameter/use_texture = true
shader_parameter/uv_scale = Vector2(1, 1)
shader_parameter/palette_shift_y = 0.0
shader_parameter/gradient_start_y = 0.0
shader_parameter/gradient_end_y = 10.0
shader_parameter/light_steps = 3.0
shader_parameter/step_softness = 0.1
shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
shader_parameter/shadow_offset = 0.0
shader_parameter/cast_shadow_strength = 0.6
shader_parameter/use_ghibli_glint = true
shader_parameter/glint_color = Color(1, 0.95, 0.85, 1)
shader_parameter/glint_intensity = 1.0
shader_parameter/glint_sharpness = 32.0
shader_parameter/emission_color = Color(0, 0, 0, 1)
shader_parameter/emission_energy = 0.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_pmvmt"]
render_priority = 0
shader = ExtResource("4_mg6bi")
shader_parameter/albedo_color = Color(0.06964318, 0.06964233, 0.060149997, 1)
shader_parameter/use_texture = true
shader_parameter/uv_scale = Vector2(1, 1)
shader_parameter/palette_shift_y = 0.0
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shader_type spatial;
// cull_disabled permette di vedere la tenda da entrambi i lati
render_mode diffuse_toon, specular_disabled, ambient_light_disabled, cull_disabled, depth_draw_opaque;
group_uniforms Albedo_Settings;
uniform vec4 albedo_color : source_color = vec4(1.0);
uniform sampler2D albedo_texture : source_color, filter_nearest;
uniform bool use_texture = true;
uniform vec2 uv_scale = vec2(1.0, 1.0);
uniform float palette_shift_y : hint_range(0.0, 1.0) = 0.0;
uniform float alpha_scissor_threshold : hint_range(0.0, 1.0) = 0.5;
group_uniforms Kanji_Decal_Settings;
uniform sampler2D kanji_texture : source_color, filter_nearest;
uniform bool use_kanji = true;
uniform vec4 kanji_color : source_color = vec4(1.0); // Cambia il colore del Kanji qui
uniform vec2 kanji_scale = vec2(1.0, 1.0);
uniform vec2 kanji_offset = vec2(0.0, 0.0);
group_uniforms Height_Gradient;
global uniform vec4 global_gradient_color_top;
global uniform vec4 global_gradient_color_bot;
global uniform float global_gradient_intensity;
uniform float gradient_start_y = 0.0;
uniform float gradient_end_y = 10.0;
group_uniforms Toon_Lighting;
uniform float light_steps : hint_range(1.0, 10.0, 1.0) = 3.0;
uniform float step_softness : hint_range(0.01, 1.0) = 0.1;
uniform vec4 shadow_color : source_color = vec4(0.4, 0.4, 0.6, 1.0);
uniform float shadow_offset : hint_range(-1.0, 1.0) = 0.0;
uniform float cast_shadow_strength : hint_range(0.0, 1.0) = 0.6;
group_uniforms Ghibli_Directional_Glint;
uniform bool use_ghibli_glint = true;
uniform vec4 glint_color : source_color = vec4(1.0, 0.95, 0.85, 1.0);
uniform float glint_intensity : hint_range(0.0, 10.0) = 1.0;
uniform float glint_sharpness : hint_range(1.0, 128.0) = 32.0;
group_uniforms Emission_Settings;
uniform vec4 emission_color : source_color = vec4(0.0, 0.0, 0.0, 1.0);
uniform float emission_energy : hint_range(0.0, 16.0) = 0.0;
group_uniforms Wind_Settings;
uniform float wind_speed = 2.0;
uniform float wind_strength = 0.15;
uniform float wind_frequency = 3.0;
varying float world_y;
void vertex() {
// Calcolo per il gradiente d'altezza
world_y = (MODEL_MATRIX * vec4(VERTEX, 1.0)).y;
// Maschera vento: tiene ferma la parte alta (UV.y = 0) e muove la bassa
float mask = pow(UV.y, 1.5);
// Onda del vento con asincronia basata sulla posizione nel mondo
float wave = sin(TIME * wind_speed + VERTEX.x * wind_frequency + NODE_POSITION_WORLD.x);
VERTEX.z += wave * wind_strength * mask;
VERTEX.y += abs(wave) * (wind_strength * 0.4) * mask;
}
void fragment() {
// UV base per il tessuto
vec2 final_uv = (UV * uv_scale) + vec2(0.0, palette_shift_y);
vec4 tex = texture(albedo_texture, final_uv);
vec3 base_color = albedo_color.rgb;
if (use_texture) base_color *= tex.rgb;
// LOGICA KANJI
if (use_kanji) {
// Calcolo coordinate per centrare e scalare il kanji
vec2 kanji_uv = (UV - vec2(0.5) - kanji_offset) / kanji_scale + vec2(0.5);
if (kanji_uv.x >= 0.0 && kanji_uv.x <= 1.0 && kanji_uv.y >= 0.0 && kanji_uv.y <= 1.0) {
vec4 kanji_tex = texture(kanji_texture, kanji_uv);
// Applichiamo il colore scelto e l'alpha del PNG
vec3 kanji_final_rgb = kanji_tex.rgb * kanji_color.rgb;
base_color = mix(base_color, kanji_final_rgb, kanji_tex.a * kanji_color.a);
}
}
// Applicazione Gradiente Mondiale
float grad_factor = smoothstep(gradient_start_y, gradient_end_y, world_y);
vec3 current_gradient_color = mix(global_gradient_color_bot.rgb, global_gradient_color_top.rgb, grad_factor);
base_color = mix(base_color, current_gradient_color, global_gradient_intensity);
ALBEDO = base_color;
EMISSION = emission_color.rgb * emission_energy;
// Gestione Trasparenza Stoffa
if (use_texture) {
ALPHA = tex.a * albedo_color.a;
ALPHA_SCISSOR_THRESHOLD = alpha_scissor_threshold;
}
}
void light() {
float shadow_factor = mix(1.0 - cast_shadow_strength, 1.0, ATTENUATION);
float cutoff_mask = smoothstep(0.0, 0.1, ATTENUATION);
float n_dot_l = dot(NORMAL, LIGHT);
// Effetto Dither per ombre morbide ma stilizzate
float dither = fract(sin(dot(FRAGCOORD.xy, vec2(12.9898, 78.233))) * 43758.5453);
float intensity = (clamp(n_dot_l, 0.0, 1.0) * shadow_factor) + (dither - 0.5) * 0.02;
float raw_step = (intensity + shadow_offset) * light_steps;
float lower_step = floor(raw_step);
float fract_step = fract(raw_step);
float soft_lerp = smoothstep(0.5 - step_softness, 0.5 + step_softness, fract_step);
float stepped_intensity = (lower_step + soft_lerp) / light_steps;
vec3 light_color_final = mix(shadow_color.rgb, vec3(1.1), clamp(stepped_intensity, 0.0, 1.0));
DIFFUSE_LIGHT += (light_color_final * LIGHT_COLOR) * cutoff_mask;
// Glint direzionale stile Ghibli
if (use_ghibli_glint) {
float glint_raw = pow(max(0.0, n_dot_l), glint_sharpness);
float glint_mask = smoothstep(0.5 - step_softness*0.5, 0.5 + step_softness*0.5, glint_raw);
glint_mask *= smoothstep(0.0, 0.1, n_dot_l);
vec3 extra_sun_glint = glint_mask * glint_color.rgb * LIGHT_COLOR * glint_intensity * ATTENUATION;
DIFFUSE_LIGHT += extra_sun_glint;
}
}

View File

@@ -0,0 +1 @@
uid://dy4ole5evc7n2

View File

@@ -0,0 +1,34 @@
[gd_resource type="ShaderMaterial" format=3 uid="uid://dj7impnueaobw"]
[ext_resource type="Shader" uid="uid://dy4ole5evc7n2" path="res://tgcc/chunk/prop/tenda noren/tenda.gdshader" id="1_8cm6p"]
[ext_resource type="Texture2D" uid="uid://ct5baskpya3or" path="res://tgcc/chunk/prop/tenda noren/kanji1.png" id="2_phvpu"]
[resource]
render_priority = 0
shader = ExtResource("1_8cm6p")
shader_parameter/albedo_color = Color(0.16862746, 0.28627452, 0.4392157, 1)
shader_parameter/use_texture = false
shader_parameter/uv_scale = Vector2(1, 1)
shader_parameter/palette_shift_y = 0.0
shader_parameter/alpha_scissor_threshold = 0.5
shader_parameter/kanji_texture = ExtResource("2_phvpu")
shader_parameter/use_kanji = true
shader_parameter/kanji_color = Color(1, 1, 1, 1)
shader_parameter/kanji_scale = Vector2(1, 0.5)
shader_parameter/kanji_offset = Vector2(0.5, -0.15)
shader_parameter/gradient_start_y = 0.0
shader_parameter/gradient_end_y = 10.0
shader_parameter/light_steps = 3.0
shader_parameter/step_softness = 0.1
shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
shader_parameter/shadow_offset = 0.0
shader_parameter/cast_shadow_strength = 0.6
shader_parameter/use_ghibli_glint = true
shader_parameter/glint_color = Color(1, 0.95, 0.85, 1)
shader_parameter/glint_intensity = 1.0
shader_parameter/glint_sharpness = 32.0
shader_parameter/emission_color = Color(0, 0, 0, 1)
shader_parameter/emission_energy = 0.0
shader_parameter/wind_speed = 0.5
shader_parameter/wind_strength = 0.001
shader_parameter/wind_frequency = 0.0

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