add main menu and scene manager

This commit was merged in pull request #20.
This commit is contained in:
2026-05-18 19:17:21 +00:00
parent 0e56a84a95
commit fcab02469a
19 changed files with 253 additions and 26 deletions

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class_name SceneConfig
extends Resource
enum SceneName { MAIN_MENU, GAME }
@export var scenes: Dictionary[SceneName, PackedScene] = {
}

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uid://bbgyhmb8a17i7

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[gd_resource type="Resource" script_class="SceneConfig" format=3 uid="uid://dr612tmciq8pg"]
[ext_resource type="PackedScene" uid="uid://btcpge7cj2041" path="res://core/main_menu/main_menu.tscn" id="1_72aup"]
[ext_resource type="Script" uid="uid://bbgyhmb8a17i7" path="res://core/scene_manager/scene_config.gd" id="1_km45g"]
[ext_resource type="PackedScene" uid="uid://cae0mnf353dy3" path="res://docs/museums/biome_generator/museum_biome_generator.tscn" id="2_prsyo"]
[resource]
script = ExtResource("1_km45g")
scenes = Dictionary[int, PackedScene]({
0: ExtResource("1_72aup"),
1: ExtResource("2_prsyo")
})
metadata/_custom_type_script = "uid://bbgyhmb8a17i7"

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extends CanvasLayer
@export var config: SceneConfig
@onready var color_rect = $ColorRect
@onready var loading_screen = $LoadingScreen
@export var transition_duration: float = 1
func _ready() -> void:
color_rect.color.a = 0.0
color_rect.mouse_filter = Control.MOUSE_FILTER_IGNORE
loading_screen.hide()
func change_scene(scene_enum: SceneConfig.SceneName) -> void:
if not config or not config.scenes.has(scene_enum):
return
var target_scene: PackedScene = config.scenes[scene_enum]
color_rect.mouse_filter = Control.MOUSE_FILTER_STOP
var tween_in = create_tween()
tween_in.tween_property(color_rect, "color:a", 1.0, transition_duration)
await tween_in.finished
loading_screen.show()
await get_tree().process_frame
get_tree().change_scene_to_packed(target_scene)
loading_screen.hide()
var tween_out = create_tween()
tween_out.tween_property(color_rect, "color:a", 0.0, transition_duration)
await tween_out.finished
color_rect.mouse_filter = Control.MOUSE_FILTER_IGNORE
func quit_game() -> void:
color_rect.mouse_filter = Control.MOUSE_FILTER_STOP
var tween = create_tween()
tween.tween_property(color_rect, "color:a", 1.0, transition_duration)
await tween.finished
get_tree().quit()

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uid://bf1f2kp8ghtei

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[gd_scene format=3 uid="uid://bw8hwkw55j675"]
[ext_resource type="Script" uid="uid://bf1f2kp8ghtei" path="res://core/scene_manager/scene_manager.gd" id="1_7resu"]
[ext_resource type="Resource" uid="uid://dr612tmciq8pg" path="res://core/scene_manager/scene_config.tres" id="2_vtdwt"]
[node name="SceneManager" type="CanvasLayer" unique_id=399843239]
layer = 100
script = ExtResource("1_7resu")
config = ExtResource("2_vtdwt")
[node name="ColorRect" type="ColorRect" parent="." unique_id=1075660170]
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
mouse_filter = 2
color = Color(0, 0, 0, 0)
[node name="LoadingScreen" type="Control" parent="." unique_id=1075176512]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
mouse_filter = 2
[node name="Label" type="Label" parent="LoadingScreen" unique_id=887425331]
layout_mode = 1
anchors_preset = 3
anchor_left = 1.0
anchor_top = 1.0
anchor_right = 1.0
anchor_bottom = 1.0
offset_left = -169.0
offset_top = -65.0
offset_right = -20.0
offset_bottom = -20.0
grow_horizontal = 0
grow_vertical = 0
theme_override_constants/outline_size = 24
theme_override_font_sizes/font_size = 32
text = "Loading..."