add main menu and scene manager
This commit was merged in pull request #20.
This commit is contained in:
10
core/main_menu/main_menu.gd
Normal file
10
core/main_menu/main_menu.gd
Normal file
@@ -0,0 +1,10 @@
|
||||
extends Control
|
||||
|
||||
@onready var settings_menu: Control = $%SettingsMenu
|
||||
|
||||
func _on_play_button_on_button_pressed() -> void:
|
||||
SceneManager.change_scene(SceneConfig.SceneName.GAME)
|
||||
|
||||
|
||||
func _on_settings_button_on_button_pressed() -> void:
|
||||
$%SettingsMenu.visible = !$%SettingsMenu.visible
|
||||
Reference in New Issue
Block a user