diff --git a/addons/PageFlip/page_rigger.gd b/addons/PageFlip/page_rigger.gd index d551b3c..f1415f8 100644 --- a/addons/PageFlip/page_rigger.gd +++ b/addons/PageFlip/page_rigger.gd @@ -282,8 +282,6 @@ func _create_rig_logic(current_page_size: Vector2 = Vector2.ZERO): ]) shadow.uv = shadow.polygon add_child(shadow) - if Engine.is_editor_hint() and get_tree().edited_scene_root: - shadow.owner = get_tree().edited_scene_root # --- 1. MESH & UV --- var new_uvs = PackedVector2Array() @@ -305,8 +303,6 @@ func _create_rig_logic(current_page_size: Vector2 = Vector2.ZERO): var sk = Skeleton2D.new() sk.name = SKELETON_NAME add_child(sk) - if Engine.is_editor_hint() and get_tree().edited_scene_root: - sk.owner = get_tree().edited_scene_root self.skeleton = NodePath(SKELETON_NAME) # --- 3. BONES (Structured Hierarchy) --- @@ -329,9 +325,6 @@ func _create_rig_logic(current_page_size: Vector2 = Vector2.ZERO): parent_bone.add_child(b) b.position = Vector2(step_x, 0) - if Engine.is_editor_hint() and get_tree().edited_scene_root: - b.owner = get_tree().edited_scene_root - b.set_rest(b.transform) parent_bone = b diff --git a/core/game_menu/game_menu.tscn b/core/game_menu/game_menu.tscn index 4a8d8d0..6ce034e 100644 --- a/core/game_menu/game_menu.tscn +++ b/core/game_menu/game_menu.tscn @@ -18,14 +18,6 @@ [sub_resource type="ViewportTexture" id="ViewportTexture_7r0mx"] viewport_path = NodePath("Viewports/Covers/CoverFrontIn") -[sub_resource type="Gradient" id="Gradient_3i6i7"] -offsets = PackedFloat32Array(0, 0.2731183, 0.44731182, 1) -colors = PackedColorArray(0, 0, 0, 0.521, 0, 0, 0, 0.492, 0, 0, 0, 0.358, 0, 0, 0, 0) - -[sub_resource type="GradientTexture2D" id="GradientTexture2D_235pf"] -gradient = SubResource("Gradient_3i6i7") -width = 794 - [sub_resource type="Animation" id="Animation_cuh5i"] length = 0.001 tracks/0/type = "value" @@ -41,7 +33,7 @@ tracks/0/keys = { "values": [SubResource("ViewportTexture_7r0mx")] } -[sub_resource type="Animation" id="Animation_nq5sp"] +[sub_resource type="Animation" id="Animation_235pf"] length = 1.3 step = 0.01 tracks/0/type = "value" @@ -758,7 +750,7 @@ tracks/58/keys = { }] } -[sub_resource type="Animation" id="Animation_hr6qm"] +[sub_resource type="Animation" id="Animation_nq5sp"] length = 1.3 step = 0.01 tracks/0/type = "value" @@ -1475,7 +1467,7 @@ tracks/58/keys = { }] } -[sub_resource type="Animation" id="Animation_35sf4"] +[sub_resource type="Animation" id="Animation_hr6qm"] length = 1.3 step = 0.01 tracks/0/type = "value" @@ -2180,7 +2172,7 @@ tracks/57/keys = { }] } -[sub_resource type="Animation" id="Animation_5shjh"] +[sub_resource type="Animation" id="Animation_35sf4"] length = 1.3 step = 0.01 tracks/0/type = "value" @@ -2888,10 +2880,10 @@ tracks/57/keys = { [sub_resource type="AnimationLibrary" id="AnimationLibrary_hqhik"] _data = { &"RESET": SubResource("Animation_cuh5i"), -&"turn_flexible_page": SubResource("Animation_nq5sp"), -&"turn_flexible_page_mirror": SubResource("Animation_hr6qm"), -&"turn_rigid_page": SubResource("Animation_35sf4"), -&"turn_rigid_page_mirror": SubResource("Animation_5shjh") +&"turn_flexible_page": SubResource("Animation_235pf"), +&"turn_flexible_page_mirror": SubResource("Animation_nq5sp"), +&"turn_rigid_page": SubResource("Animation_hr6qm"), +&"turn_rigid_page_mirror": SubResource("Animation_35sf4") } [node name="GameMenu" type="Control" unique_id=2124096517] @@ -3090,391 +3082,6 @@ shadow_gradient = ExtResource("16_pjwsa") timing_peak_lift = 0.2 timing_peak_land = 0.95 -[node name="AutoShadow" type="Polygon2D" parent="PageFlip/Visual/DynamicFlipPoly" unique_id=1571076476] -z_index = -1 -texture = SubResource("GradientTexture2D_235pf") -polygon = PackedVector2Array(4, 4, 790, 4, 790, 570, 4, 570) -uv = PackedVector2Array(4, 4, 790, 4, 790, 570, 4, 570) - -[node name="AutoSkeleton" type="Skeleton2D" parent="PageFlip/Visual/DynamicFlipPoly" unique_id=1557648440] - -[node name="Bone_0_0" type="Bone2D" parent="PageFlip/Visual/DynamicFlipPoly/AutoSkeleton" unique_id=138799925] -rest = Transform2D(1, 0, 0, 1, 0, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_1_0" type="Bone2D" parent="PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0" unique_id=700862499] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_2_0" type="Bone2D" parent="PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0" unique_id=1568504344] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_3_0" type="Bone2D" parent="PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0/Bone_2_0" unique_id=750542436] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_4_0" type="Bone2D" parent="PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0/Bone_2_0/Bone_3_0" unique_id=1502409046] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_5_0" type="Bone2D" parent="PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0/Bone_2_0/Bone_3_0/Bone_4_0" unique_id=1108018630] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_6_0" type="Bone2D" parent="PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0/Bone_2_0/Bone_3_0/Bone_4_0/Bone_5_0" unique_id=143577121] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_7_0" type="Bone2D" parent="PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0/Bone_2_0/Bone_3_0/Bone_4_0/Bone_5_0/Bone_6_0" unique_id=670854552] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_8_0" type="Bone2D" parent="PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0/Bone_2_0/Bone_3_0/Bone_4_0/Bone_5_0/Bone_6_0/Bone_7_0" unique_id=273149406] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_0_1" type="Bone2D" parent="PageFlip/Visual/DynamicFlipPoly/AutoSkeleton" unique_id=26558703] -position = Vector2(0, 114.8) -rest = Transform2D(1, 0, 0, 1, 0, 114.8) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_1_1" type="Bone2D" parent="PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1" unique_id=151937290] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_2_1" type="Bone2D" parent="PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1/Bone_1_1" unique_id=786289702] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_3_1" type="Bone2D" parent="PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1/Bone_1_1/Bone_2_1" unique_id=735371697] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_4_1" type="Bone2D" parent="PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1/Bone_1_1/Bone_2_1/Bone_3_1" unique_id=1561328393] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_5_1" type="Bone2D" parent="PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1/Bone_1_1/Bone_2_1/Bone_3_1/Bone_4_1" unique_id=683125671] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_6_1" type="Bone2D" parent="PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1/Bone_1_1/Bone_2_1/Bone_3_1/Bone_4_1/Bone_5_1" unique_id=1344372725] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_7_1" type="Bone2D" parent="PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1/Bone_1_1/Bone_2_1/Bone_3_1/Bone_4_1/Bone_5_1/Bone_6_1" unique_id=1661736288] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_8_1" type="Bone2D" parent="PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1/Bone_1_1/Bone_2_1/Bone_3_1/Bone_4_1/Bone_5_1/Bone_6_1/Bone_7_1" unique_id=1142476732] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_0_2" type="Bone2D" parent="PageFlip/Visual/DynamicFlipPoly/AutoSkeleton" unique_id=386067958] -position = Vector2(0, 229.6) -rest = Transform2D(1, 0, 0, 1, 0, 229.6) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_1_2" type="Bone2D" parent="PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_2" unique_id=1333130642] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_2_2" type="Bone2D" parent="PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_2/Bone_1_2" unique_id=622221864] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_3_2" type="Bone2D" parent="PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_2/Bone_1_2/Bone_2_2" unique_id=567408750] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_4_2" type="Bone2D" parent="PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_2/Bone_1_2/Bone_2_2/Bone_3_2" unique_id=241372237] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_5_2" type="Bone2D" parent="PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_2/Bone_1_2/Bone_2_2/Bone_3_2/Bone_4_2" unique_id=1264081421] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_6_2" type="Bone2D" parent="PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_2/Bone_1_2/Bone_2_2/Bone_3_2/Bone_4_2/Bone_5_2" unique_id=24762333] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_7_2" type="Bone2D" parent="PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_2/Bone_1_2/Bone_2_2/Bone_3_2/Bone_4_2/Bone_5_2/Bone_6_2" unique_id=589735756] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_8_2" type="Bone2D" parent="PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_2/Bone_1_2/Bone_2_2/Bone_3_2/Bone_4_2/Bone_5_2/Bone_6_2/Bone_7_2" unique_id=696101614] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_0_3" type="Bone2D" parent="PageFlip/Visual/DynamicFlipPoly/AutoSkeleton" unique_id=710011442] -position = Vector2(0, 344.4) -rest = Transform2D(1, 0, 0, 1, 0, 344.4) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_1_3" type="Bone2D" parent="PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_3" unique_id=24408164] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_2_3" type="Bone2D" parent="PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_3/Bone_1_3" unique_id=351073127] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_3_3" type="Bone2D" parent="PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_3/Bone_1_3/Bone_2_3" unique_id=1790272494] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_4_3" type="Bone2D" parent="PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_3/Bone_1_3/Bone_2_3/Bone_3_3" unique_id=2041332760] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_5_3" type="Bone2D" parent="PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_3/Bone_1_3/Bone_2_3/Bone_3_3/Bone_4_3" unique_id=1673641844] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_6_3" type="Bone2D" parent="PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_3/Bone_1_3/Bone_2_3/Bone_3_3/Bone_4_3/Bone_5_3" unique_id=1022481260] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_7_3" type="Bone2D" parent="PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_3/Bone_1_3/Bone_2_3/Bone_3_3/Bone_4_3/Bone_5_3/Bone_6_3" unique_id=2115897906] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_8_3" type="Bone2D" parent="PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_3/Bone_1_3/Bone_2_3/Bone_3_3/Bone_4_3/Bone_5_3/Bone_6_3/Bone_7_3" unique_id=140618574] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_0_4" type="Bone2D" parent="PageFlip/Visual/DynamicFlipPoly/AutoSkeleton" unique_id=360863271] -position = Vector2(0, 459.2) -rest = Transform2D(1, 0, 0, 1, 0, 459.2) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_1_4" type="Bone2D" parent="PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_4" unique_id=1992915302] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_2_4" type="Bone2D" parent="PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_4/Bone_1_4" unique_id=1060488667] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_3_4" type="Bone2D" parent="PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_4/Bone_1_4/Bone_2_4" unique_id=439329137] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_4_4" type="Bone2D" parent="PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_4/Bone_1_4/Bone_2_4/Bone_3_4" unique_id=1021651876] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_5_4" type="Bone2D" parent="PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_4/Bone_1_4/Bone_2_4/Bone_3_4/Bone_4_4" unique_id=1082215893] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_6_4" type="Bone2D" parent="PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_4/Bone_1_4/Bone_2_4/Bone_3_4/Bone_4_4/Bone_5_4" unique_id=1484333734] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_7_4" type="Bone2D" parent="PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_4/Bone_1_4/Bone_2_4/Bone_3_4/Bone_4_4/Bone_5_4/Bone_6_4" unique_id=453072410] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_8_4" type="Bone2D" parent="PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_4/Bone_1_4/Bone_2_4/Bone_3_4/Bone_4_4/Bone_5_4/Bone_6_4/Bone_7_4" unique_id=292072466] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_0_5" type="Bone2D" parent="PageFlip/Visual/DynamicFlipPoly/AutoSkeleton" unique_id=1334029398] -position = Vector2(0, 574) -rest = Transform2D(1, 0, 0, 1, 0, 574) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_1_5" type="Bone2D" parent="PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5" unique_id=1060751948] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_2_5" type="Bone2D" parent="PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5" unique_id=1852625111] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_3_5" type="Bone2D" parent="PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5/Bone_2_5" unique_id=1647801026] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_4_5" type="Bone2D" parent="PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5/Bone_2_5/Bone_3_5" unique_id=1654765946] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_5_5" type="Bone2D" parent="PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5/Bone_2_5/Bone_3_5/Bone_4_5" unique_id=1152187930] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_6_5" type="Bone2D" parent="PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5/Bone_2_5/Bone_3_5/Bone_4_5/Bone_5_5" unique_id=13315136] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_7_5" type="Bone2D" parent="PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5/Bone_2_5/Bone_3_5/Bone_4_5/Bone_5_5/Bone_6_5" unique_id=555480119] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_8_5" type="Bone2D" parent="PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5/Bone_2_5/Bone_3_5/Bone_4_5/Bone_5_5/Bone_6_5/Bone_7_5" unique_id=983957211] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - [node name="RuntimeSpine" type="Polygon2D" parent="PageFlip/Visual" unique_id=1249095225] z_index = 15 texture = ExtResource("11_5shjh") diff --git a/core/main_scene_ui/main_scene_ui.tscn b/core/main_scene_ui/main_scene_ui.tscn index 6a0f5ff..3eb02c9 100644 --- a/core/main_scene_ui/main_scene_ui.tscn +++ b/core/main_scene_ui/main_scene_ui.tscn @@ -30,14 +30,6 @@ [ext_resource type="Texture2D" uid="uid://b03si5ir3ypp7" path="res://core/main_scene_ui/assets/button_collection03.png" id="19_yggu7"] [ext_resource type="FontFile" uid="uid://bclja5no1qteh" path="res://core/font/Kestila.ttf" 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- -[node name="Bone_0_4" type="Bone2D" parent="GameMenuPanel/GameMenu/PageFlip/Visual/DynamicFlipPoly/AutoSkeleton" unique_id=2017551890] -position = Vector2(0, 459.2) -rest = Transform2D(1, 0, 0, 1, 0, 459.2) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_1_4" type="Bone2D" parent="GameMenuPanel/GameMenu/PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_4" unique_id=88004882] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_2_4" type="Bone2D" parent="GameMenuPanel/GameMenu/PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_4/Bone_1_4" unique_id=2006536009] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_3_4" type="Bone2D" parent="GameMenuPanel/GameMenu/PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_4/Bone_1_4/Bone_2_4" unique_id=913311259] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_4_4" type="Bone2D" parent="GameMenuPanel/GameMenu/PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_4/Bone_1_4/Bone_2_4/Bone_3_4" unique_id=304581564] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_5_4" type="Bone2D" parent="GameMenuPanel/GameMenu/PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_4/Bone_1_4/Bone_2_4/Bone_3_4/Bone_4_4" unique_id=328861931] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_6_4" type="Bone2D" parent="GameMenuPanel/GameMenu/PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_4/Bone_1_4/Bone_2_4/Bone_3_4/Bone_4_4/Bone_5_4" unique_id=237155593] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_7_4" type="Bone2D" parent="GameMenuPanel/GameMenu/PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_4/Bone_1_4/Bone_2_4/Bone_3_4/Bone_4_4/Bone_5_4/Bone_6_4" unique_id=161755579] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_8_4" type="Bone2D" parent="GameMenuPanel/GameMenu/PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_4/Bone_1_4/Bone_2_4/Bone_3_4/Bone_4_4/Bone_5_4/Bone_6_4/Bone_7_4" unique_id=56585392] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_0_5" type="Bone2D" parent="GameMenuPanel/GameMenu/PageFlip/Visual/DynamicFlipPoly/AutoSkeleton" unique_id=535228718] -position = Vector2(0, 574) -rest = Transform2D(1, 0, 0, 1, 0, 574) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_1_5" type="Bone2D" parent="GameMenuPanel/GameMenu/PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5" unique_id=1386553797] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_2_5" type="Bone2D" parent="GameMenuPanel/GameMenu/PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5" unique_id=1709628268] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_3_5" type="Bone2D" parent="GameMenuPanel/GameMenu/PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5/Bone_2_5" unique_id=1245001554] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_4_5" type="Bone2D" parent="GameMenuPanel/GameMenu/PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5/Bone_2_5/Bone_3_5" unique_id=164102895] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_5_5" type="Bone2D" parent="GameMenuPanel/GameMenu/PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5/Bone_2_5/Bone_3_5/Bone_4_5" unique_id=503207344] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_6_5" type="Bone2D" parent="GameMenuPanel/GameMenu/PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5/Bone_2_5/Bone_3_5/Bone_4_5/Bone_5_5" unique_id=1591151088] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_7_5" type="Bone2D" parent="GameMenuPanel/GameMenu/PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5/Bone_2_5/Bone_3_5/Bone_4_5/Bone_5_5/Bone_6_5" unique_id=1472760163] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - -[node name="Bone_8_5" type="Bone2D" parent="GameMenuPanel/GameMenu/PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5/Bone_2_5/Bone_3_5/Bone_4_5/Bone_5_5/Bone_6_5/Bone_7_5" unique_id=297601941] -position = Vector2(99.25, 0) -rest = Transform2D(1, 0, 0, 1, 99.25, 0) -auto_calculate_length_and_angle = false -length = 99.25 -bone_angle = 0.0 - [node name="PhotoModeTexturePanel" type="Panel" parent="." unique_id=901556197] unique_name_in_owner = true visible = false