add new transaction and add splash screen
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8
core/splash_screen/splash_screen.gd
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8
core/splash_screen/splash_screen.gd
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@@ -0,0 +1,8 @@
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extends Control
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@export var main_menu_scene: PackedScene
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@export var display_time: float = 3.0
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func _ready() -> void:
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await get_tree().create_timer(display_time).timeout
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SceneManager.change_scene(SceneConfig.SceneName.MAIN_MENU)
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