add nav mesh chunk pt1
This commit is contained in:
@@ -6,6 +6,7 @@
|
||||
[ext_resource type="Script" uid="uid://bngfthvt04ivv" path="res://core/ai/framework/patrol_state.gd" id="3_x67t3"]
|
||||
|
||||
[node name="AiRacoon" unique_id=1228675528 node_paths=PackedStringArray("anim_player") instance=ExtResource("1_seif5")]
|
||||
navigation_layers = 4
|
||||
anim_player = NodePath("Raccoon_rig/AnimationPlayer")
|
||||
entity_type = 7
|
||||
entity_name = "Racoon"
|
||||
@@ -28,7 +29,7 @@ exit_on_action_finished = true
|
||||
|
||||
[node name="Raccoon_rig" parent="." index="3" unique_id=338211330 instance=ExtResource("2_obtl0")]
|
||||
|
||||
[node name="Skeleton3D" parent="Raccoon_rig/Rig_Raccoon" parent_id_path=PackedInt32Array(338211330, 590893883) index="0" unique_id=1830599374]
|
||||
[node name="Skeleton3D" parent="Raccoon_rig/Rig_Raccoon" parent_id_path=PackedInt32Array(338211330, 1450300070) index="0" unique_id=745849430]
|
||||
bones/1/position = Vector3(2.0224038e-08, 0.20926544, 0.2908604)
|
||||
bones/1/rotation = Quaternion(0.12769087, -0.6954821, -0.12769023, 0.69548184)
|
||||
bones/1/scale = Vector3(1, 0.99999994, 0.99999994)
|
||||
|
||||
Reference in New Issue
Block a user