add nav mesh chunk pt1

This commit is contained in:
Matteo Sonaglioni
2026-06-25 18:02:44 +02:00
parent 2b1370bd40
commit ed25b40969
44 changed files with 1208 additions and 215 deletions

View File

@@ -7,6 +7,7 @@
[ext_resource type="Script" uid="uid://b5y4u0itec8g1" path="res://core/ai/framework/run_state.gd" id="4_d1sp2"]
[node name="AiFox" unique_id=1228675528 node_paths=PackedStringArray("anim_player") instance=ExtResource("1_m3efo")]
navigation_layers = 4
anim_player = NodePath("Fox_rig/AnimationPlayer")
entity_type = 5
entity_name = "Fox"
@@ -37,7 +38,7 @@ exit_on_action_finished = true
[node name="Fox_rig" parent="." index="3" unique_id=2044859181 instance=ExtResource("2_xaafp")]
[node name="Skeleton3D" parent="Fox_rig/Rig_Fox" parent_id_path=PackedInt32Array(2044859181, 1371677834) index="0" unique_id=625291101]
[node name="Skeleton3D" parent="Fox_rig/Rig_Fox" parent_id_path=PackedInt32Array(2044859181, 975246732) index="0" unique_id=1559174379]
bones/1/position = Vector3(1.2443564e-08, 0.24551632, 0.408434)
bones/1/rotation = Quaternion(0.12769088, -0.6954821, -0.12769023, 0.69548184)
bones/2/rotation = Quaternion(-1.492881e-07, -1.7862074e-07, -0.5904159, 0.8070992)