add nav mesh chunk pt1
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@@ -7,6 +7,7 @@
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[ext_resource type="Script" uid="uid://b5y4u0itec8g1" path="res://core/ai/framework/run_state.gd" id="4_d1sp2"]
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[node name="AiFox" unique_id=1228675528 node_paths=PackedStringArray("anim_player") instance=ExtResource("1_m3efo")]
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navigation_layers = 4
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anim_player = NodePath("Fox_rig/AnimationPlayer")
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entity_type = 5
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entity_name = "Fox"
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@@ -37,7 +38,7 @@ exit_on_action_finished = true
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[node name="Fox_rig" parent="." index="3" unique_id=2044859181 instance=ExtResource("2_xaafp")]
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[node name="Skeleton3D" parent="Fox_rig/Rig_Fox" parent_id_path=PackedInt32Array(2044859181, 1371677834) index="0" unique_id=625291101]
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[node name="Skeleton3D" parent="Fox_rig/Rig_Fox" parent_id_path=PackedInt32Array(2044859181, 975246732) index="0" unique_id=1559174379]
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bones/1/position = Vector3(1.2443564e-08, 0.24551632, 0.408434)
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bones/1/rotation = Quaternion(0.12769088, -0.6954821, -0.12769023, 0.69548184)
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bones/2/rotation = Quaternion(-1.492881e-07, -1.7862074e-07, -0.5904159, 0.8070992)
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