add nav mesh chunk pt1
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@@ -7,6 +7,7 @@
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[ext_resource type="Script" uid="uid://b5y4u0itec8g1" path="res://core/ai/framework/run_state.gd" id="4_d1sp2"]
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[node name="AiFox" unique_id=1228675528 node_paths=PackedStringArray("anim_player") instance=ExtResource("1_m3efo")]
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navigation_layers = 4
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anim_player = NodePath("Fox_rig/AnimationPlayer")
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entity_type = 5
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entity_name = "Fox"
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@@ -37,7 +38,7 @@ exit_on_action_finished = true
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[node name="Fox_rig" parent="." index="3" unique_id=2044859181 instance=ExtResource("2_xaafp")]
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[node name="Skeleton3D" parent="Fox_rig/Rig_Fox" parent_id_path=PackedInt32Array(2044859181, 1371677834) index="0" unique_id=625291101]
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[node name="Skeleton3D" parent="Fox_rig/Rig_Fox" parent_id_path=PackedInt32Array(2044859181, 975246732) index="0" unique_id=1559174379]
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bones/1/position = Vector3(1.2443564e-08, 0.24551632, 0.408434)
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bones/1/rotation = Quaternion(0.12769088, -0.6954821, -0.12769023, 0.69548184)
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bones/2/rotation = Quaternion(-1.492881e-07, -1.7862074e-07, -0.5904159, 0.8070992)
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@@ -5,7 +5,7 @@
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[ext_resource type="Script" uid="uid://d3hy70ec8vqo5" path="res://core/ai/framework/run_animation_state.gd" id="4_2oda6"]
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[node name="AiFarmer" unique_id=1228675528 instance=ExtResource("1_l2y7m")]
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entity_type = 0
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navigation_layers = 2
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entity_name = "Farmer"
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allowed_biomes = Array[String](["countryside"])
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@@ -34,7 +34,7 @@ state_id = &"idle"
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next_state_id = &"patrol"
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animation_name = "custom/idle"
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[node name="Skeleton3D" parent="BaseMesh/BaseMesh" parent_id_path=PackedInt32Array(1846171523, 1142246531) index="0" unique_id=928995817]
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[node name="Skeleton3D" parent="BaseMesh/BaseMesh" parent_id_path=PackedInt32Array(1846171523, 1363988051) index="0" unique_id=1848874512]
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bones/8/rotation = Quaternion(-0.6173422, -0.37346625, 0.5666242, -0.3979305)
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bones/46/rotation = Quaternion(0.059241787, 0.12928401, 0.9836761, -0.110261135)
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@@ -6,6 +6,7 @@
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[ext_resource type="Script" uid="uid://bngfthvt04ivv" path="res://core/ai/framework/patrol_state.gd" id="3_x67t3"]
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[node name="AiRacoon" unique_id=1228675528 node_paths=PackedStringArray("anim_player") instance=ExtResource("1_seif5")]
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navigation_layers = 4
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anim_player = NodePath("Raccoon_rig/AnimationPlayer")
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entity_type = 7
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entity_name = "Racoon"
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@@ -28,7 +29,7 @@ exit_on_action_finished = true
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[node name="Raccoon_rig" parent="." index="3" unique_id=338211330 instance=ExtResource("2_obtl0")]
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[node name="Skeleton3D" parent="Raccoon_rig/Rig_Raccoon" parent_id_path=PackedInt32Array(338211330, 590893883) index="0" unique_id=1830599374]
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[node name="Skeleton3D" parent="Raccoon_rig/Rig_Raccoon" parent_id_path=PackedInt32Array(338211330, 1450300070) index="0" unique_id=745849430]
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bones/1/position = Vector3(2.0224038e-08, 0.20926544, 0.2908604)
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bones/1/rotation = Quaternion(0.12769087, -0.6954821, -0.12769023, 0.69548184)
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bones/1/scale = Vector3(1, 0.99999994, 0.99999994)
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