add random weather function
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@@ -25,6 +25,9 @@ func _on_wind_toggled(toggled_on: bool) -> void:
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func _on_wind_slider_value_changed(value: float) -> void:
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UIEvents.wind_change.emit(value)
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func _on_random_weather_pressed() -> void:
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UIEvents.trigger_random_weather.emit(10.0)
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func _on_fireflies_toggled(toggled_on: bool) -> void:
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UIEvents.toggle_fireflies.emit(toggled_on)
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