revamp pylon

This commit is contained in:
Matteo Sonaglioni
2026-04-30 17:48:08 +02:00
parent d709d9236c
commit e211f89fca
3 changed files with 37 additions and 30 deletions

View File

@@ -90,6 +90,9 @@ wind_amount = 50
cloud_speed = 0.01 cloud_speed = 0.01
fireflies_amount = 550 fireflies_amount = 550
fireflies_spawn_ray = 60.0 fireflies_spawn_ray = 60.0
water_color_morning = Color(0.33333334, 0.654902, 0.5294118, 1)
water_color_afternoon = Color(0.5803922, 0.5137255, 0.2901961, 1)
water_color_night = Color(0.48235294, 0.45490196, 0.69411767, 1)
metadata/_custom_type_script = "uid://butda6k2tli3o" metadata/_custom_type_script = "uid://butda6k2tli3o"
[sub_resource type="Gradient" id="Gradient_i3hjl"] [sub_resource type="Gradient" id="Gradient_i3hjl"]

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@@ -1,12 +1,35 @@
[gd_scene format=3 uid="uid://bgb4pfflokl5s"] [gd_scene format=3 uid="uid://bgb4pfflokl5s"]
[ext_resource type="PackedScene" uid="uid://c87qfar8b0ak0" path="res://tgcc/chunk/prop/pylon/pylon.fbx" id="1_lbnkk"] [ext_resource type="PackedScene" uid="uid://c87qfar8b0ak0" path="res://tgcc/chunk/prop/pylon/pylon.fbx" id="1_lbnkk"]
[ext_resource type="Material" uid="uid://buxlrrpn7rdgs" path="res://tgcc/chunk/material/wood.tres" id="2_8ym60"]
[ext_resource type="Shader" uid="uid://d0ch5ofrgf7y6" path="res://core/daynight/trunk_shader.gdshader" id="3_88p0r"] [ext_resource type="Shader" uid="uid://d0ch5ofrgf7y6" path="res://core/daynight/trunk_shader.gdshader" id="3_88p0r"]
[ext_resource type="Material" uid="uid://cn20mp8ep3yxu" path="res://tgcc/chunk/material/wires.tres" id="4_t1abq"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_wpudh"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_21pk4"]
render_priority = 0 render_priority = 0
shader = ExtResource("3_88p0r") shader = ExtResource("3_88p0r")
shader_parameter/albedo_color = Color(0.35906908, 0.35906908, 0.35906908, 1) shader_parameter/albedo_color = Color(0.2864734, 0.29280058, 0.2625562, 1)
shader_parameter/use_texture = true
shader_parameter/uv_scale = Vector2(3, 3)
shader_parameter/palette_shift_y = 0.0
shader_parameter/gradient_start_y = 0.0
shader_parameter/gradient_end_y = 1.5
shader_parameter/light_steps = 3.0
shader_parameter/step_softness = 0.1
shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
shader_parameter/shadow_offset = 0.0
shader_parameter/cast_shadow_strength = 0.6
shader_parameter/use_ghibli_glint = true
shader_parameter/glint_color = Color(1, 0.95, 0.85, 1)
shader_parameter/glint_intensity = 1.0
shader_parameter/glint_sharpness = 32.0
shader_parameter/emission_color = Color(0, 0, 0, 1)
shader_parameter/emission_energy = 0.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_equlh"]
render_priority = 0
shader = ExtResource("3_88p0r")
shader_parameter/albedo_color = Color(0.45348388, 0.45351064, 0.42169568, 1)
shader_parameter/use_texture = true shader_parameter/use_texture = true
shader_parameter/uv_scale = Vector2(1, 1) shader_parameter/uv_scale = Vector2(1, 1)
shader_parameter/palette_shift_y = 0.0 shader_parameter/palette_shift_y = 0.0
@@ -24,36 +47,17 @@ shader_parameter/glint_sharpness = 32.0
shader_parameter/emission_color = Color(0, 0, 0, 1) shader_parameter/emission_color = Color(0, 0, 0, 1)
shader_parameter/emission_energy = 0.0 shader_parameter/emission_energy = 0.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_q1sqc"] [node name="PaloLuce" unique_id=830472879 instance=ExtResource("1_lbnkk")]
render_priority = 0
shader = ExtResource("3_88p0r")
shader_parameter/albedo_color = Color(0.35056442, 0.17908111, 0.051149555, 1)
shader_parameter/use_texture = true
shader_parameter/uv_scale = Vector2(1, 1)
shader_parameter/palette_shift_y = 0.0
shader_parameter/gradient_start_y = 0.0
shader_parameter/gradient_end_y = 10.0
shader_parameter/light_steps = 3.0
shader_parameter/step_softness = 0.1
shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
shader_parameter/shadow_offset = 0.0
shader_parameter/cast_shadow_strength = 0.6
shader_parameter/use_ghibli_glint = true
shader_parameter/glint_color = Color(1, 0.95, 0.85, 1)
shader_parameter/glint_intensity = 1.0
shader_parameter/glint_sharpness = 32.0
shader_parameter/emission_color = Color(0, 0, 0, 1)
shader_parameter/emission_energy = 0.0
[node name="PaloLuce" unique_id=1607500596 instance=ExtResource("1_lbnkk")] [node name="Pylon" parent="." index="0" unique_id=938151162]
transform = Transform3D(9.360515e-06, -3.932214e-07, -100, -86.173874, 50.735218, -8.265819e-06, 50.735218, 86.173874, 4.410226e-06, -0.61381716, 6.4698167, 0.52650124)
[node name="Cube" parent="." index="0" unique_id=1142687027] surface_material_override/0 = ExtResource("2_8ym60")
transform = Transform3D(-4.3711393e-06, 100.00001, 1.1920929e-05, 0, -1.1920929e-05, 100.00001, 100.000015, 4.371139e-06, 5.210804e-13, -0.0027855237, 0, -0.002785524) surface_material_override/1 = SubResource("ShaderMaterial_21pk4")
surface_material_override/0 = SubResource("ShaderMaterial_wpudh") surface_material_override/2 = ExtResource("4_t1abq")
surface_material_override/1 = SubResource("ShaderMaterial_q1sqc") surface_material_override/3 = SubResource("ShaderMaterial_equlh")
[node name="dx" type="Marker3D" parent="." index="1" unique_id=817453817] [node name="dx" type="Marker3D" parent="." index="1" unique_id=817453817]
transform = Transform3D(-4.371139e-08, 0, -1, 0, 1, 0, 1, 0, -4.371139e-08, 0.6740973, 7.234124, -0.002785494) transform = Transform3D(-4.371139e-08, 0, -1, 0, 1, 0, 1, 0, -4.371139e-08, 0.6448493, 7.234124, -0.002785494)
[node name="sx" type="Marker3D" parent="." index="2" unique_id=1025556497] [node name="sx" type="Marker3D" parent="." index="2" unique_id=1025556497]
transform = Transform3D(-4.371139e-08, 0, -1, 0, 1, 0, 1, 0, -4.371139e-08, -0.67131174, 7.234124, -0.002785553) transform = Transform3D(-4.371139e-08, 0, -1, 0, 1, 0, 1, 0, -4.371139e-08, -0.61281574, 7.234124, -0.002785553)