add gamestate, doc and fix
This commit is contained in:
@@ -1,7 +1,7 @@
|
||||
extends Node3D
|
||||
|
||||
@onready var radio: Radio = $Radio
|
||||
|
||||
@onready var radio: Radio = $%Radio
|
||||
@onready var button_pause_resume: Button = $%Button_Pause_Resume
|
||||
|
||||
func _on_button_play_pressed() -> void:
|
||||
if !radio.playing:
|
||||
@@ -10,10 +10,12 @@ func _on_button_play_pressed() -> void:
|
||||
|
||||
func _on_button_pause_pressed() -> void:
|
||||
radio.toggle_pause()
|
||||
if !button_pause_resume:
|
||||
button_pause_resume = $%Button_Pause_Resume
|
||||
if radio.stream_paused:
|
||||
$Control/MarginContainer/VBoxContainer/Button_Pause_Resume.text = "Resume"
|
||||
button_pause_resume.text = "Resume"
|
||||
else:
|
||||
$Control/MarginContainer/VBoxContainer/Button_Pause_Resume.text = "Pause"
|
||||
button_pause_resume.text = "Pause"
|
||||
|
||||
|
||||
func _on_button_stop_pressed() -> void:
|
||||
|
||||
Reference in New Issue
Block a user