add gamestate, doc and fix
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@@ -2,15 +2,21 @@ extends Control
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class_name CollectibleUI
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@onready var label: Label = $Panel/MarginContainer/VBoxContainer/Label
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@onready var texture_rect: TextureRect = $Panel/MarginContainer/VBoxContainer/TextureRect
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@onready var label: Label = $%CollectibleName
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@onready var texture_rect: TextureRect = $%CollectibleTexture
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var collectible_resource: CollectibleResource
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func setup(collectible: CollectibleResource) -> void:
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collectible_resource = collectible
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$Panel/MarginContainer/VBoxContainer/Label.text = collectible_resource.title
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if !label:
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label = $%CollectibleName
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label.text = collectible_resource.title
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if collectible.image:
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$Panel/MarginContainer/VBoxContainer/TextureRect.texture = collectible_resource.image
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if !texture_rect:
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texture_rect = $%CollectibleTexture
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texture_rect.texture = collectible_resource.image
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func unlock() -> void:
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$Panel/MarginContainer/VBoxContainer/TextureRect.set_modulate(Color(1,1,1,1))
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if !texture_rect:
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texture_rect = $%CollectibleTexture
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texture_rect.set_modulate(Color(1,1,1,1))
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