refactoring UI

This commit was merged in pull request #26.
This commit is contained in:
2026-06-01 09:03:31 +00:00
parent 50ea1d8bbd
commit dcf5d28248
62 changed files with 2088 additions and 489 deletions

View File

@@ -1,7 +1,8 @@
extends Control
@onready var tabs: Array[GameMenuTab] = [$%Tab1, $%Tab2, $%Tab3]
@onready var pages: Array[Control] = [$%Page1, $%Page2, $%Page3]
@onready var pages: Array[GameMenuPage] = [$%Page1, $%Page2, $%Page3]
func _ready() -> void:
for tab: GameMenuTab in tabs:
@@ -11,7 +12,7 @@ func _ready() -> void:
func on_tab_pressed(index: int, disable_animation: bool = false) -> void:
for page in pages:
page.hide()
page.hide_page()
for tab in tabs:
if tab.index == index:
@@ -25,7 +26,4 @@ func on_tab_pressed(index: int, disable_animation: bool = false) -> void:
else:
tab.deselect()
pages[index].show()
func _on_resume_button_on_button_pressed() -> void:
hide()
pages[index].show_page()