tweak enviromentconfig

This commit is contained in:
Matteo Sonaglioni
2026-04-29 11:01:07 +02:00
parent 84538679f3
commit d8496f4cc7
5 changed files with 90 additions and 40 deletions

View File

@@ -76,6 +76,7 @@ sky_material = SubResource("ShaderMaterial_pypsn")
background_mode = 2
sky = SubResource("Sky_50i22")
ambient_light_color = Color(1, 0.88767046, 0.775341, 1)
tonemap_mode = 2
tonemap_exposure = 0.9979451
ssao_enabled = true
ssao_radius = 0.5
@@ -84,7 +85,7 @@ ssao_detail = 0.0
ssil_enabled = true
glow_enabled = true
glow_levels/4 = 1.0
glow_intensity = 1.1835606
glow_intensity = 0.4
glow_strength = 0.65
glow_bloom = 1.0
fog_enabled = true
@@ -145,6 +146,7 @@ compositor = SubResource("Compositor_mb5yv")
[node name="biome_generator" parent="." unique_id=1861369341 node_paths=PackedStringArray("rail_path") instance=ExtResource("5_yeh4a")]
rail_path = NodePath("../rail")
biome_list = Array[ExtResource("6_s3jnv")]([SubResource("Resource_3qrd0")])
eye_line = 5
[node name="Terrain" type="MeshInstance3D" parent="." unique_id=219178561]
visible = false
@@ -161,16 +163,13 @@ rain_sounds = Array[AudioStream]([ExtResource("20_quqod"), ExtResource("21_appab
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="." unique_id=1125687520]
transform = Transform3D(0.7246343, -0.20683524, 0.65736127, 0, 0.95389545, 0.30013812, -0.6891333, -0.21749045, 0.6912255, 0, 0, 0)
light_color = Color(1, 0.88767046, 0.775341, 1)
light_indirect_energy = 0.0
light_volumetric_fog_energy = 0.0
shadow_enabled = true
shadow_bias = 0.2
shadow_normal_bias = 0.0
shadow_normal_bias = 4.0
shadow_opacity = 0.97
shadow_blur = 0.4
shadow_blur = 0.5
directional_shadow_mode = 0
directional_shadow_fade_start = 0.9
directional_shadow_max_distance = 200.0
[node name="Control" type="Control" parent="." unique_id=630650980]
layout_mode = 3