improve ui and bug fix

This commit was merged in pull request #30.
This commit is contained in:
2026-06-06 14:19:27 +00:00
parent f049c538bd
commit d80aa93bb9
87 changed files with 1777 additions and 209 deletions

View File

@@ -0,0 +1,10 @@
shader_type canvas_item;
uniform sampler2D mask_texture;
void fragment() {
vec4 mask_color = texture(mask_texture, UV);
// Sottrae l'alpha della maschera dall'alpha del pannello.
// Dove la maschera è opaca (alpha = 1), il pannello diventerà trasparente (alpha = 0).
COLOR.a = max(COLOR.a - mask_color.a, 0.0);
}