change props logic
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@@ -1,5 +1,6 @@
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extends Marker3D
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## Scene-level configuration for props spawned on Prop* markers.
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class_name PropInfo
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extends Node3D
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@export var available_props: Array[PackedScene]
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@export_range(0, 5, 1) var uniqueness: int = 0 #0=common; 5=unique
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