add audio_manager and code refactoring
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20
core/ai/framework/state.gd
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20
core/ai/framework/state.gd
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extends Node
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class_name State
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@export var state_id: String = ""
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@warning_ignore("unused_signal")
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signal transitioned(state, new_state_name)
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func enter() -> void:
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pass
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func exit() -> void:
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pass
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func update(_delta) -> void:
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pass
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func physics_update(_delta) -> void:
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pass
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