diff --git a/addons/PageFlip/page_flip.gd b/addons/PageFlip/page_flip.gd index c2858aa..88870d2 100644 --- a/addons/PageFlip/page_flip.gd +++ b/addons/PageFlip/page_flip.gd @@ -495,7 +495,7 @@ func _initial_config(): if not input_blocker: input_blocker = Control.new() input_blocker.name = "InputBlocker" - input_blocker.mouse_filter = Control.MOUSE_FILTER_STOP + input_blocker.mouse_filter = Control.MOUSE_FILTER_IGNORE visuals_container.add_child(input_blocker) visuals_container.move_child(input_blocker, 0) @@ -751,10 +751,15 @@ func _prepare_book_content(): # ============================================================================== # INPUT # ============================================================================== -func _inject_event_to_viewport(viewport: SubViewport, polygon: Polygon2D, event: InputEvent) -> void: +func _inject_event_to_viewport(viewport: SubViewport, is_left: bool, event: InputEvent) -> bool: var mouse_pos = get_global_mouse_position() - var new_mouse_pos = polygon.to_local(mouse_pos) - new_mouse_pos.y += target_page_size.y / 2 + var poly = static_left if is_left else static_right + var new_mouse_pos = poly.to_local(mouse_pos) + new_mouse_pos.y += target_page_size.y / 2.0 + + var rect = Rect2(0, 0, target_page_size.x, target_page_size.y) + if not rect.has_point(new_mouse_pos): + return false var ev = event.duplicate_deep(Resource.DEEP_DUPLICATE_ALL) ev.position = new_mouse_pos @@ -773,7 +778,8 @@ func _inject_event_to_viewport(viewport: SubViewport, polygon: Polygon2D, event: DisplayServer.cursor_set_shape.call_deferred(cursor_shape) else: DisplayServer.cursor_set_shape.call_deferred(DisplayServer.CursorShape.CURSOR_ARROW) - + + return true ## Clears the viewport input state. Call this when interaction stops. func _reset_viewport_input_state() -> void: @@ -785,31 +791,31 @@ func _reset_viewport_input_state() -> void: func _input(event): - pass - #if not _active_interactive_is_left and not _active_interactive_is_right: - #if not _active_viewports_state.is_empty(): - #_reset_viewport_input_state() - #return -# - #if event is InputEventMouse or event is InputEventMouseMotion: - #if _active_interactive_is_left: - #_slot_1.physics_object_picking = true - #_inject_event_to_viewport(_slot_1, static_left, event) - #elif _active_viewports_state.has(_slot_1): - #_slot_1.physics_object_picking = false - #_slot_1.notify_mouse_exited() - #_active_viewports_state.erase(_slot_1) - # - #if _active_interactive_is_right: - #_slot_2.physics_object_picking = true - #_inject_event_to_viewport(_slot_2, static_right, event) - #elif _active_viewports_state.has(_slot_2): - #_slot_2.physics_object_picking = false - #_slot_2.notify_mouse_exited() - #_active_viewports_state.erase(_slot_2) -# - #elif event is InputEventKey: - #if _active_interactive_is_left: _slot_1.push_input(event.duplicate(true)) + if Engine.is_editor_hint(): return + if not visible or is_animating: return + + var handled = false + if event is InputEventMouse or event is InputEventMouseMotion: + if is_instance_valid(_slot_1): + _slot_1.physics_object_picking = true + if _inject_event_to_viewport(_slot_1, true, event): + if event is InputEventMouseButton and _slot_1.is_input_handled(): handled = true + + if is_instance_valid(_slot_2): + _slot_2.physics_object_picking = true + if _inject_event_to_viewport(_slot_2, false, event): + if event is InputEventMouseButton and _slot_2.is_input_handled(): handled = true + + elif event is InputEventKey: + if is_instance_valid(_slot_1): + _slot_1.push_input(event.duplicate(true)) + if _slot_1.is_input_handled(): handled = true + if is_instance_valid(_slot_2): + _slot_2.push_input(event.duplicate(true)) + if _slot_2.is_input_handled(): handled = true + + if handled: + get_viewport().set_input_as_handled() func _unhandled_input(event): @@ -1202,8 +1208,8 @@ func _get_screen_center() -> Vector2: var cam = get_viewport().get_camera_2d() if cam: return cam.get_screen_center_position() - # If no camera or not using internal, center to viewport rect - return get_viewport_rect().size / 2.0 + # Se non usiamo la camera, torniamo la nostra global_position per non distaccarci dalla UI + return global_position func _get_compensation_offset(is_closed: bool, is_back: bool) -> Vector2: var target_local_x = 0.0 diff --git a/addons/PageFlip/page_rigger.gd b/addons/PageFlip/page_rigger.gd index f1415f8..62564cf 100644 --- a/addons/PageFlip/page_rigger.gd +++ b/addons/PageFlip/page_rigger.gd @@ -216,7 +216,7 @@ func _load_state_from_cache(): timing_peak_lift = _custom_cache.get("t_lift", 0.15) timing_peak_land = _custom_cache.get("t_land", 0.85) anim_duration = _custom_cache.get("dur", 1.0) - enable_shadow = _custom_cache.get("shadow", true) + enable_shadow = false # Force disable shadow # ============================================================================== diff --git a/core/game_menu/assets/page_1/1_dx.png b/core/game_menu/assets/page_1/1_dx.png new file mode 100644 index 0000000..ff26a1a Binary files /dev/null and b/core/game_menu/assets/page_1/1_dx.png differ diff --git a/core/game_menu/assets/page_3/quad_main.png.import b/core/game_menu/assets/page_1/1_dx.png.import similarity index 73% rename from core/game_menu/assets/page_3/quad_main.png.import rename to core/game_menu/assets/page_1/1_dx.png.import index bb8ec24..3ad8944 100644 --- a/core/game_menu/assets/page_3/quad_main.png.import +++ b/core/game_menu/assets/page_1/1_dx.png.import @@ -2,16 +2,16 @@ importer="texture" type="CompressedTexture2D" -uid="uid://d4e1lbng4uqk" -path="res://.godot/imported/quad_main.png-af26b29d5c3350fc4d75e08ad350ccc7.ctex" +uid="uid://dyvwywse5raqt" +path="res://.godot/imported/1_dx.png-72d52e4e36c6fed20f7226414ff0abd6.ctex" metadata={ "vram_texture": false } [deps] -source_file="res://core/game_menu/assets/page_3/quad_main.png" -dest_files=["res://.godot/imported/quad_main.png-af26b29d5c3350fc4d75e08ad350ccc7.ctex"] +source_file="res://core/game_menu/assets/page_1/1_dx.png" +dest_files=["res://.godot/imported/1_dx.png-72d52e4e36c6fed20f7226414ff0abd6.ctex"] [params] diff --git a/core/game_menu/assets/page_1/1_sx.png b/core/game_menu/assets/page_1/1_sx.png new file mode 100644 index 0000000..9df82db Binary files /dev/null and b/core/game_menu/assets/page_1/1_sx.png differ diff --git a/core/game_menu/assets/page_1/1_sx.png.import b/core/game_menu/assets/page_1/1_sx.png.import new file mode 100644 index 0000000..3c7830f --- /dev/null +++ b/core/game_menu/assets/page_1/1_sx.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dbpfa1xgxxn8s" +path="res://.godot/imported/1_sx.png-f04965d63490ae436799d59856936013.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://core/game_menu/assets/page_1/1_sx.png" +dest_files=["res://.godot/imported/1_sx.png-f04965d63490ae436799d59856936013.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/core/game_menu/assets/page_1/quad_main.png b/core/game_menu/assets/page_1/quad_main.png index db661ea..a6f9481 100644 Binary files a/core/game_menu/assets/page_1/quad_main.png and b/core/game_menu/assets/page_1/quad_main.png differ diff --git a/core/game_menu/assets/page_1/rings.png b/core/game_menu/assets/page_1/rings.png new file mode 100644 index 0000000..206866a Binary files /dev/null and b/core/game_menu/assets/page_1/rings.png differ diff --git a/core/game_menu/assets/page_1/rings.png.import b/core/game_menu/assets/page_1/rings.png.import new file mode 100644 index 0000000..c12cf03 --- /dev/null +++ b/core/game_menu/assets/page_1/rings.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://clvc6nlbgyvp1" +path="res://.godot/imported/rings.png-21117a64acb1855b44e3ce941dd421bd.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://core/game_menu/assets/page_1/rings.png" +dest_files=["res://.godot/imported/rings.png-21117a64acb1855b44e3ce941dd421bd.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/core/game_menu/assets/page_2/2_dx.png b/core/game_menu/assets/page_2/2_dx.png new file mode 100644 index 0000000..4bf9307 Binary files /dev/null and b/core/game_menu/assets/page_2/2_dx.png differ diff --git a/core/game_menu/assets/page_2/2_dx.png.import b/core/game_menu/assets/page_2/2_dx.png.import new file mode 100644 index 0000000..365d7fd --- /dev/null +++ b/core/game_menu/assets/page_2/2_dx.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://drwe2xcnp8vs1" +path="res://.godot/imported/2_dx.png-1c9a95db875176635d05c1084fc67cb1.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://core/game_menu/assets/page_2/2_dx.png" +dest_files=["res://.godot/imported/2_dx.png-1c9a95db875176635d05c1084fc67cb1.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/core/game_menu/assets/page_2/2_sx.png b/core/game_menu/assets/page_2/2_sx.png new file mode 100644 index 0000000..567a53a Binary files /dev/null and b/core/game_menu/assets/page_2/2_sx.png differ diff --git a/core/game_menu/assets/page_2/2_sx.png.import b/core/game_menu/assets/page_2/2_sx.png.import new file mode 100644 index 0000000..f3266d3 --- /dev/null +++ b/core/game_menu/assets/page_2/2_sx.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://cgllgxrstcoy7" +path="res://.godot/imported/2_sx.png-396d61afe82f03c22efe87c2626240ae.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://core/game_menu/assets/page_2/2_sx.png" +dest_files=["res://.godot/imported/2_sx.png-396d61afe82f03c22efe87c2626240ae.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 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a/core/game_menu/assets/page_3/3_sx.png b/core/game_menu/assets/page_3/3_sx.png new file mode 100644 index 0000000..3cb9b81 Binary files /dev/null and b/core/game_menu/assets/page_3/3_sx.png differ diff --git a/core/game_menu/assets/page_3/3_sx.png.import b/core/game_menu/assets/page_3/3_sx.png.import new file mode 100644 index 0000000..1e9f0bb --- /dev/null +++ b/core/game_menu/assets/page_3/3_sx.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://diuai5vtjx23l" +path="res://.godot/imported/3_sx.png-537fe112f093326f28478c136b142922.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://core/game_menu/assets/page_3/3_sx.png" +dest_files=["res://.godot/imported/3_sx.png-537fe112f093326f28478c136b142922.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 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a/core/game_menu/assets/page_3/coming_soon_02.png b/core/game_menu/assets/page_3/coming_soon_02.png new file mode 100644 index 0000000..547c57c Binary files /dev/null and b/core/game_menu/assets/page_3/coming_soon_02.png differ diff --git a/core/game_menu/assets/page_3/coming_soon_02.png.import b/core/game_menu/assets/page_3/coming_soon_02.png.import new file mode 100644 index 0000000..21df036 --- /dev/null +++ b/core/game_menu/assets/page_3/coming_soon_02.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bmatlcouch6jm" +path="res://.godot/imported/coming_soon_02.png-3a0cf6d408d00a891bcda63b2e091de2.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://core/game_menu/assets/page_3/coming_soon_02.png" +dest_files=["res://.godot/imported/coming_soon_02.png-3a0cf6d408d00a891bcda63b2e091de2.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/core/game_menu/assets/page_3/coming_soon_03.png b/core/game_menu/assets/page_3/coming_soon_03.png new file mode 100644 index 0000000..c250434 Binary files /dev/null and b/core/game_menu/assets/page_3/coming_soon_03.png differ diff --git a/core/game_menu/assets/page_3/coming_soon_03.png.import b/core/game_menu/assets/page_3/coming_soon_03.png.import new file mode 100644 index 0000000..cb7812b --- /dev/null +++ b/core/game_menu/assets/page_3/coming_soon_03.png.import 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+process/size_limit=0 +detect_3d/compress_to=1 diff --git a/core/game_menu/assets/page_3/coming_soon_04.png b/core/game_menu/assets/page_3/coming_soon_04.png new file mode 100644 index 0000000..5c29f9c Binary files /dev/null and b/core/game_menu/assets/page_3/coming_soon_04.png differ diff --git a/core/game_menu/assets/page_3/coming_soon_04.png.import b/core/game_menu/assets/page_3/coming_soon_04.png.import new file mode 100644 index 0000000..2783bb2 --- /dev/null +++ b/core/game_menu/assets/page_3/coming_soon_04.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://cj81qdlrulal2" +path="res://.godot/imported/coming_soon_04.png-8f40cb1c6984110b3c2b3d9c3c9c8658.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://core/game_menu/assets/page_3/coming_soon_04.png" +dest_files=["res://.godot/imported/coming_soon_04.png-8f40cb1c6984110b3c2b3d9c3c9c8658.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/core/game_menu/assets/page_3/coming_soon_05.png b/core/game_menu/assets/page_3/coming_soon_05.png new file mode 100644 index 0000000..d79b9e7 Binary files /dev/null and b/core/game_menu/assets/page_3/coming_soon_05.png differ diff --git a/core/game_menu/assets/page_3/coming_soon_05.png.import b/core/game_menu/assets/page_3/coming_soon_05.png.import new file mode 100644 index 0000000..6c9ad37 --- /dev/null +++ b/core/game_menu/assets/page_3/coming_soon_05.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://biu4i40ck272q" +path="res://.godot/imported/coming_soon_05.png-ac2ff567503cb2e314861075714ac8fb.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://core/game_menu/assets/page_3/coming_soon_05.png" +dest_files=["res://.godot/imported/coming_soon_05.png-ac2ff567503cb2e314861075714ac8fb.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/core/game_menu/assets/page_3/quad_main.png b/core/game_menu/assets/page_3/quad_main.png deleted file mode 100644 index db661ea..0000000 Binary files a/core/game_menu/assets/page_3/quad_main.png and /dev/null differ diff --git a/core/game_menu/game_menu.gd b/core/game_menu/game_menu.gd index 039f638..362d5a6 100644 --- a/core/game_menu/game_menu.gd +++ b/core/game_menu/game_menu.gd @@ -1,8 +1,6 @@ extends Control @onready var tabs: Array[GameMenuTab] = [$%Tab1, $%Tab2, $%Tab3] -@onready var pages: Array[GameMenuPage] = [$%Page1, $%Page2, $%Page3] -var current_index = 0 func _ready() -> void: for tab: GameMenuTab in tabs: @@ -10,13 +8,12 @@ func _ready() -> void: on_tab_pressed(0, true) + + func on_tab_pressed(index: int, disable_animation: bool = false) -> void: if BookAPI.is_busy() and not disable_animation: return - - for page in pages: - page.hide_page() - + for tab in tabs: if tab.index == index: if disable_animation: @@ -28,10 +25,5 @@ func on_tab_pressed(index: int, disable_animation: bool = false) -> void: tab.deselect_without_animation() else: tab.deselect() - - pages[index].show_page() - current_index = index - BookAPI.go_to_page((index + 1) * 2) -func open() -> void: - pages[current_index].show_page() + BookAPI.go_to_page((index + 1) * 2) diff --git a/core/game_menu/game_menu.tscn b/core/game_menu/game_menu.tscn index 6ce034e..6934f8d 100644 --- a/core/game_menu/game_menu.tscn +++ b/core/game_menu/game_menu.tscn @@ -9,6 +9,7 @@ [ext_resource type="Texture2D" uid="uid://dq7owenentst2" path="res://core/game_menu/assets/page_1/ticket2.png" id="5_7d256"] [ext_resource type="PackedScene" uid="uid://c8b5sqnocx8dr" path="res://core/game_menu/page_3.tscn" id="5_yq2ch"] [ext_resource type="Script" uid="uid://ctw83iqgqxjjt" path="res://addons/PageFlip/page_flip.gd" id="9_hr6qm"] +[ext_resource type="Texture2D" uid="uid://clvc6nlbgyvp1" path="res://core/game_menu/assets/page_1/rings.png" id="9_nq5sp"] [ext_resource type="Texture2D" uid="uid://cen51wqc15b14" path="res://addons/PageFlip/Assets/blank_page.png" id="10_35sf4"] [ext_resource type="Texture2D" uid="uid://cit41jypw2sy1" path="res://addons/PageFlip/Assets/spine.png" id="11_5shjh"] [ext_resource type="Texture2D" uid="uid://dbdwbowx32d3v" path="res://addons/PageFlip/Assets/front.png" id="14_3hj3t"] @@ -33,723 +34,6 @@ tracks/0/keys = { "values": [SubResource("ViewportTexture_7r0mx")] } -[sub_resource type="Animation" id="Animation_235pf"] -length = 1.3 -step = 0.01 -tracks/0/type = "value" -tracks/0/imported = false -tracks/0/enabled = true -tracks/0/path = NodePath("Visual/DynamicFlipPoly:z_index") -tracks/0/interp = 0 -tracks/0/loop_wrap = true -tracks/0/keys = { -"times": PackedFloat32Array(0, 0.195, 0.845), -"transitions": PackedFloat32Array(1, 1, 1), -"update": 0, -"values": [10, 25, 10] -} -tracks/1/type = "value" -tracks/1/imported = false -tracks/1/enabled = true -tracks/1/path = NodePath("Visual/DynamicFlipPoly/AutoShadow:scale") -tracks/1/interp = 2 -tracks/1/loop_wrap = true -tracks/1/keys = { -"times": PackedFloat32Array(0, 0.65, 1.235, 1.3), -"transitions": PackedFloat32Array(1, 1, 1, 1), -"update": 0, -"values": [Vector2(1, 1), Vector2(0.01, 1), Vector2(-1, 1), Vector2(-1, 1)] -} -tracks/2/type = "value" -tracks/2/imported = false -tracks/2/enabled = true -tracks/2/path = NodePath("Visual/DynamicFlipPoly/AutoShadow:modulate") -tracks/2/interp = 1 -tracks/2/loop_wrap = true -tracks/2/keys = { -"times": PackedFloat32Array(0, 0.13, 0.65, 1.235, 1.3), -"transitions": PackedFloat32Array(1, 1, 1, 1, 1), -"update": 0, -"values": [Color(1, 1, 1, 0), Color(1, 1, 1, 1), Color(1, 1, 1, 0.6), Color(1, 1, 1, 0), Color(1, 1, 1, 0)] -} -tracks/3/type = "value" -tracks/3/imported = false -tracks/3/enabled = true -tracks/3/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0:rotation_degrees") -tracks/3/interp = 2 -tracks/3/loop_wrap = true -tracks/3/keys = { -"times": PackedFloat32Array(0, 0.338, 0.65, 1.157, 1.2571, 1.3), -"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1), -"update": 0, -"values": [0.0, -6.0, -90.0, -175.5, -179.24, -179.9] -} -tracks/4/type = "value" -tracks/4/imported = false -tracks/4/enabled = true -tracks/4/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0:rotation_degrees") -tracks/4/interp = 2 -tracks/4/loop_wrap = true -tracks/4/keys = { -"times": PackedFloat32Array(0, 0.338, 1.157, 1.26425, 1.3), -"transitions": PackedFloat32Array(1, 1, 1, 1, 1), -"update": 0, -"values": [0.0, -6.001931390203242, 0.0, 0.0, 0.0] -} -tracks/5/type = "value" -tracks/5/imported = false -tracks/5/enabled = true -tracks/5/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0/Bone_2_0:rotation_degrees") -tracks/5/interp = 2 -tracks/5/loop_wrap = true -tracks/5/keys = { -"times": PackedFloat32Array(0, 0.338, 1.157, 1.26425, 1.3), -"transitions": PackedFloat32Array(1, 1, 1, 1, 1), -"update": 0, -"values": [0.0, -7.389244300328208, 0.0, 0.0, 0.0] -} -tracks/6/type = "value" -tracks/6/imported = false -tracks/6/enabled = true -tracks/6/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0/Bone_2_0/Bone_3_0:rotation_degrees") -tracks/6/interp = 2 -tracks/6/loop_wrap = true -tracks/6/keys = { -"times": PackedFloat32Array(0, 0.338, 1.157, 1.26425, 1.3), -"transitions": PackedFloat32Array(1, 1, 1, 1, 1), -"update": 0, -"values": [0.0, -8.345020405917698, 0.0, 0.0, 0.0] -} -tracks/7/type = "value" -tracks/7/imported = false -tracks/7/enabled = true -tracks/7/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0/Bone_2_0/Bone_3_0/Bone_4_0:rotation_degrees") -tracks/7/interp = 2 -tracks/7/loop_wrap = true -tracks/7/keys = { -"times": PackedFloat32Array(0, 0.338, 1.157, 1.26425, 1.3), -"transitions": PackedFloat32Array(1, 1, 1, 1, 1), -"update": 0, -"values": [0.0, -9.097226839189839, 0.0, 0.0, 0.0] -} -tracks/8/type = "value" -tracks/8/imported = false -tracks/8/enabled = true -tracks/8/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0/Bone_2_0/Bone_3_0/Bone_4_0/Bone_5_0:rotation_degrees") -tracks/8/interp = 2 -tracks/8/loop_wrap = true -tracks/8/keys = { -"times": PackedFloat32Array(0, 0.338, 1.157, 1.26425, 1.3), -"transitions": PackedFloat32Array(1, 1, 1, 1, 1), -"update": 0, -"values": [0.0, -9.727069700430247, 0.0, 0.0, 0.0] -} -tracks/9/type = "value" -tracks/9/imported = false -tracks/9/enabled = true -tracks/9/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0/Bone_2_0/Bone_3_0/Bone_4_0/Bone_5_0/Bone_6_0:rotation_degrees") -tracks/9/interp = 2 -tracks/9/loop_wrap = true -tracks/9/keys = { -"times": PackedFloat32Array(0, 0.338, 1.157, 1.26425, 1.3), -"transitions": PackedFloat32Array(1, 1, 1, 1, 1), -"update": 0, -"values": [0.0, -10.2739252519949, 0.0, 0.0, 0.0] -} -tracks/10/type = "value" -tracks/10/imported = false -tracks/10/enabled = true -tracks/10/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0/Bone_2_0/Bone_3_0/Bone_4_0/Bone_5_0/Bone_6_0/Bone_7_0:rotation_degrees") -tracks/10/interp = 2 -tracks/10/loop_wrap = true -tracks/10/keys = { -"times": PackedFloat32Array(0, 0.338, 1.157, 1.26425, 1.3), -"transitions": PackedFloat32Array(1, 1, 1, 1, 1), -"update": 0, -"values": [0.0, -10.760202352096067, 0.0, 0.0, 0.0] -} -tracks/11/type = "value" -tracks/11/imported = false -tracks/11/enabled = true -tracks/11/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0/Bone_2_0/Bone_3_0/Bone_4_0/Bone_5_0/Bone_6_0/Bone_7_0/Bone_8_0:rotation_degrees") -tracks/11/interp = 2 -tracks/11/loop_wrap = true -tracks/11/keys = { -"times": PackedFloat32Array(0, 0.338, 1.157, 1.26425, 1.3), -"transitions": PackedFloat32Array(1, 1, 1, 1, 1), -"update": 0, -"values": [0.0, -11.200000000000001, 0.0, 0.0, 0.0] -} -tracks/12/type = "value" -tracks/12/imported = false -tracks/12/enabled = true -tracks/12/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1:rotation_degrees") -tracks/12/interp = 2 -tracks/12/loop_wrap = true -tracks/12/keys = { -"times": PackedFloat32Array(0, 0.3224, 0.65, 1.1726, 1.26178, 1.3), -"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1), -"update": 0, -"values": [0.0, -7.800000000000001, -90.0, -175.5, -179.24, -179.9] -} -tracks/13/type = "value" -tracks/13/imported = false -tracks/13/enabled = true -tracks/13/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1/Bone_1_1:rotation_degrees") -tracks/13/interp = 2 -tracks/13/loop_wrap = true -tracks/13/keys = { -"times": PackedFloat32Array(0, 0.3224, 1.1726, 1.26815, 1.3), -"transitions": PackedFloat32Array(1, 1, 1, 1, 1), -"update": 0, -"values": [0.0, -7.802510807264214, 0.0, 0.0, 0.0] -} -tracks/14/type = "value" -tracks/14/imported = false -tracks/14/enabled = true -tracks/14/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1/Bone_1_1/Bone_2_1:rotation_degrees") -tracks/14/interp = 2 -tracks/14/loop_wrap = true -tracks/14/keys = { -"times": PackedFloat32Array(0, 0.3224, 1.1726, 1.26815, 1.3), -"transitions": PackedFloat32Array(1, 1, 1, 1, 1), -"update": 0, -"values": [0.0, -9.60601759042667, 0.0, 0.0, 0.0] -} -tracks/15/type = "value" -tracks/15/imported = false -tracks/15/enabled = true -tracks/15/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1/Bone_1_1/Bone_2_1/Bone_3_1:rotation_degrees") -tracks/15/interp = 2 -tracks/15/loop_wrap = true -tracks/15/keys = { -"times": PackedFloat32Array(0, 0.3224, 1.1726, 1.26815, 1.3), -"transitions": PackedFloat32Array(1, 1, 1, 1, 1), -"update": 0, -"values": [0.0, -10.848526527693007, 0.0, 0.0, 0.0] -} -tracks/16/type = "value" -tracks/16/imported = false -tracks/16/enabled = true -tracks/16/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1/Bone_1_1/Bone_2_1/Bone_3_1/Bone_4_1:rotation_degrees") -tracks/16/interp = 2 -tracks/16/loop_wrap = true -tracks/16/keys = { -"times": PackedFloat32Array(0, 0.3224, 1.1726, 1.26815, 1.3), -"transitions": PackedFloat32Array(1, 1, 1, 1, 1), -"update": 0, -"values": [0.0, -11.82639489094679, 0.0, 0.0, 0.0] -} -tracks/17/type = "value" -tracks/17/imported = false -tracks/17/enabled = true -tracks/17/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1/Bone_1_1/Bone_2_1/Bone_3_1/Bone_4_1/Bone_5_1:rotation_degrees") -tracks/17/interp = 2 -tracks/17/loop_wrap = true -tracks/17/keys = { -"times": PackedFloat32Array(0, 0.3224, 1.1726, 1.26815, 1.3), -"transitions": PackedFloat32Array(1, 1, 1, 1, 1), -"update": 0, -"values": [0.0, -12.64519061055932, 0.0, 0.0, 0.0] -} -tracks/18/type = "value" -tracks/18/imported = false -tracks/18/enabled = true -tracks/18/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1/Bone_1_1/Bone_2_1/Bone_3_1/Bone_4_1/Bone_5_1/Bone_6_1:rotation_degrees") -tracks/18/interp = 2 -tracks/18/loop_wrap = true -tracks/18/keys = { -"times": PackedFloat32Array(0, 0.3224, 1.1726, 1.26815, 1.3), -"transitions": PackedFloat32Array(1, 1, 1, 1, 1), -"update": 0, -"values": [0.0, -13.356102827593368, 0.0, 0.0, 0.0] -} -tracks/19/type = "value" -tracks/19/imported = false -tracks/19/enabled = true -tracks/19/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1/Bone_1_1/Bone_2_1/Bone_3_1/Bone_4_1/Bone_5_1/Bone_6_1/Bone_7_1:rotation_degrees") -tracks/19/interp = 2 -tracks/19/loop_wrap = true -tracks/19/keys = { -"times": PackedFloat32Array(0, 0.3224, 1.1726, 1.26815, 1.3), -"transitions": PackedFloat32Array(1, 1, 1, 1, 1), -"update": 0, -"values": [0.0, -13.988263057724888, 0.0, 0.0, 0.0] -} -tracks/20/type = "value" -tracks/20/imported = false -tracks/20/enabled = true -tracks/20/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1/Bone_1_1/Bone_2_1/Bone_3_1/Bone_4_1/Bone_5_1/Bone_6_1/Bone_7_1/Bone_8_1:rotation_degrees") -tracks/20/interp = 2 -tracks/20/loop_wrap = true -tracks/20/keys = { -"times": PackedFloat32Array(0, 0.3224, 1.1726, 1.26815, 1.3), -"transitions": PackedFloat32Array(1, 1, 1, 1, 1), -"update": 0, -"values": [0.0, -14.56, 0.0, 0.0, 0.0] -} -tracks/21/type = "value" -tracks/21/imported = false -tracks/21/enabled = true -tracks/21/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_2:rotation_degrees") -tracks/21/interp = 2 -tracks/21/loop_wrap = true -tracks/21/keys = { -"times": PackedFloat32Array(0, 0.3068, 0.65, 1.1882, 1.26646, 1.3), -"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1), -"update": 0, -"values": [0.0, -9.6, -90.0, -175.5, -179.24, -179.9] -} -tracks/22/type = "value" -tracks/22/imported = false -tracks/22/enabled = true -tracks/22/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_2/Bone_1_2:rotation_degrees") -tracks/22/interp = 2 -tracks/22/loop_wrap = true -tracks/22/keys = { -"times": PackedFloat32Array(0, 0.3068, 1.1882, 1.27205, 1.3), -"transitions": PackedFloat32Array(1, 1, 1, 1, 1), -"update": 0, -"values": [0.0, -9.603090224325188, 0.0, 0.0, 0.0] -} -tracks/23/type = "value" -tracks/23/imported = false -tracks/23/enabled = true -tracks/23/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_2/Bone_1_2/Bone_2_2:rotation_degrees") -tracks/23/interp = 2 -tracks/23/loop_wrap = true -tracks/23/keys = { -"times": PackedFloat32Array(0, 0.3068, 1.1882, 1.27205, 1.3), -"transitions": PackedFloat32Array(1, 1, 1, 1, 1), -"update": 0, -"values": [0.0, -11.822790880525133, 0.0, 0.0, 0.0] -} -tracks/24/type = "value" -tracks/24/imported = false -tracks/24/enabled = true -tracks/24/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_2/Bone_1_2/Bone_2_2/Bone_3_2:rotation_degrees") -tracks/24/interp = 2 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tracks/5/imported = false tracks/5/enabled = true -tracks/5/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0/Bone_2_0:rotation_degrees") +tracks/5/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0/Bone_2_0/Bone_3_0/Bone_4_0:rotation_degrees") tracks/5/interp = 2 tracks/5/loop_wrap = true tracks/5/keys = { "times": PackedFloat32Array(0, 0.338, 1.157, 1.26425, 1.3), "transitions": PackedFloat32Array(1, 1, 1, 1, 1), "update": 0, -"values": [0.0, 7.389244300328208, 0.0, 0.0, 0.0] +"values": [0.0, -9.097226839189839, 0.0, 0.0, 0.0] } tracks/6/type = "value" tracks/6/imported = false tracks/6/enabled = true -tracks/6/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0/Bone_2_0/Bone_3_0:rotation_degrees") +tracks/6/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0/Bone_2_0/Bone_3_0/Bone_4_0/Bone_5_0:rotation_degrees") tracks/6/interp = 2 tracks/6/loop_wrap = true tracks/6/keys = { "times": PackedFloat32Array(0, 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NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0/Bone_2_0/Bone_3_0/Bone_4_0/Bone_5_0:rotation_degrees") +tracks/8/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0/Bone_2_0/Bone_3_0/Bone_4_0/Bone_5_0/Bone_6_0/Bone_7_0:rotation_degrees") tracks/8/interp = 2 tracks/8/loop_wrap = true tracks/8/keys = { "times": PackedFloat32Array(0, 0.338, 1.157, 1.26425, 1.3), "transitions": PackedFloat32Array(1, 1, 1, 1, 1), "update": 0, -"values": [0.0, 9.727069700430247, 0.0, 0.0, 0.0] +"values": [0.0, -10.760202352096067, 0.0, 0.0, 0.0] } tracks/9/type = "value" tracks/9/imported = false tracks/9/enabled = true -tracks/9/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0/Bone_2_0/Bone_3_0/Bone_4_0/Bone_5_0/Bone_6_0:rotation_degrees") +tracks/9/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0/Bone_2_0/Bone_3_0/Bone_4_0/Bone_5_0/Bone_6_0/Bone_7_0/Bone_8_0:rotation_degrees") tracks/9/interp = 2 tracks/9/loop_wrap = true 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tracks/12/interp = 2 tracks/12/loop_wrap = true tracks/12/keys = { -"times": PackedFloat32Array(0, 0.3224, 0.65, 1.1726, 1.26178, 1.3), -"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1), +"times": PackedFloat32Array(0, 0.3224, 1.1726, 1.26815, 1.3), +"transitions": PackedFloat32Array(1, 1, 1, 1, 1), "update": 0, -"values": [-179.9, -172.1, -90.0, -4.5, -0.6750000000000003, 0.0] +"values": [0.0, -9.60601759042667, 0.0, 0.0, 0.0] } tracks/13/type = "value" tracks/13/imported = false tracks/13/enabled = true -tracks/13/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1/Bone_1_1:rotation_degrees") +tracks/13/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1/Bone_1_1/Bone_2_1/Bone_3_1:rotation_degrees") tracks/13/interp = 2 tracks/13/loop_wrap = true tracks/13/keys = { "times": PackedFloat32Array(0, 0.3224, 1.1726, 1.26815, 1.3), "transitions": PackedFloat32Array(1, 1, 1, 1, 1), "update": 0, -"values": [0.0, 7.802510807264214, 0.0, 0.0, 0.0] +"values": [0.0, 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2 tracks/15/loop_wrap = true tracks/15/keys = { "times": PackedFloat32Array(0, 0.3224, 1.1726, 1.26815, 1.3), "transitions": PackedFloat32Array(1, 1, 1, 1, 1), "update": 0, -"values": [0.0, 10.848526527693007, 0.0, 0.0, 0.0] +"values": [0.0, -12.64519061055932, 0.0, 0.0, 0.0] } tracks/16/type = "value" tracks/16/imported = false tracks/16/enabled = true -tracks/16/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1/Bone_1_1/Bone_2_1/Bone_3_1/Bone_4_1:rotation_degrees") +tracks/16/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1/Bone_1_1/Bone_2_1/Bone_3_1/Bone_4_1/Bone_5_1/Bone_6_1:rotation_degrees") tracks/16/interp = 2 tracks/16/loop_wrap = true tracks/16/keys = { "times": PackedFloat32Array(0, 0.3224, 1.1726, 1.26815, 1.3), "transitions": PackedFloat32Array(1, 1, 1, 1, 1), "update": 0, -"values": [0.0, 11.82639489094679, 0.0, 0.0, 0.0] +"values": [0.0, -13.356102827593368, 0.0, 0.0, 0.0] } tracks/17/type = "value" tracks/17/imported = false tracks/17/enabled = true -tracks/17/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1/Bone_1_1/Bone_2_1/Bone_3_1/Bone_4_1/Bone_5_1:rotation_degrees") +tracks/17/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1/Bone_1_1/Bone_2_1/Bone_3_1/Bone_4_1/Bone_5_1/Bone_6_1/Bone_7_1:rotation_degrees") tracks/17/interp = 2 tracks/17/loop_wrap = true tracks/17/keys = { "times": PackedFloat32Array(0, 0.3224, 1.1726, 1.26815, 1.3), "transitions": PackedFloat32Array(1, 1, 1, 1, 1), "update": 0, -"values": [0.0, 12.64519061055932, 0.0, 0.0, 0.0] +"values": [0.0, -13.988263057724888, 0.0, 0.0, 0.0] } tracks/18/type = "value" tracks/18/imported = false tracks/18/enabled = true -tracks/18/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1/Bone_1_1/Bone_2_1/Bone_3_1/Bone_4_1/Bone_5_1/Bone_6_1:rotation_degrees") +tracks/18/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1/Bone_1_1/Bone_2_1/Bone_3_1/Bone_4_1/Bone_5_1/Bone_6_1/Bone_7_1/Bone_8_1:rotation_degrees") tracks/18/interp = 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NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5/Bone_2_5/Bone_3_5:rotation_degrees") tracks/49/interp = 2 tracks/49/loop_wrap = true tracks/49/keys = { "times": PackedFloat32Array(0, 0.26, 1.235, 1.28375, 1.3), "transitions": PackedFloat32Array(1, 1, 1, 1, 1), "update": 0, -"values": [0.0, 15.004828475508104, 0.0, 0.0, 0.0] +"values": [0.0, -20.862551014794242, 0.0, 0.0, 0.0] } tracks/50/type = "value" tracks/50/imported = false tracks/50/enabled = true -tracks/50/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5/Bone_2_5:rotation_degrees") +tracks/50/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5/Bone_2_5/Bone_3_5/Bone_4_5:rotation_degrees") tracks/50/interp = 2 tracks/50/loop_wrap = true tracks/50/keys = { "times": PackedFloat32Array(0, 0.26, 1.235, 1.28375, 1.3), "transitions": PackedFloat32Array(1, 1, 1, 1, 1), "update": 0, -"values": [0.0, 18.473110750820517, 0.0, 0.0, 0.0] +"values": [0.0, -22.743067097974595, 0.0, 0.0, 0.0] } tracks/51/type = "value" tracks/51/imported = false tracks/51/enabled = true -tracks/51/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5/Bone_2_5/Bone_3_5:rotation_degrees") +tracks/51/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5/Bone_2_5/Bone_3_5/Bone_4_5/Bone_5_5:rotation_degrees") tracks/51/interp = 2 tracks/51/loop_wrap = true tracks/51/keys = { "times": PackedFloat32Array(0, 0.26, 1.235, 1.28375, 1.3), "transitions": PackedFloat32Array(1, 1, 1, 1, 1), "update": 0, -"values": [0.0, 20.862551014794242, 0.0, 0.0, 0.0] +"values": [0.0, -24.317674251075616, 0.0, 0.0, 0.0] } tracks/52/type = "value" tracks/52/imported = false tracks/52/enabled = true -tracks/52/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5/Bone_2_5/Bone_3_5/Bone_4_5:rotation_degrees") +tracks/52/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5/Bone_2_5/Bone_3_5/Bone_4_5/Bone_5_5/Bone_6_5:rotation_degrees") tracks/52/interp = 2 tracks/52/loop_wrap = true tracks/52/keys = { "times": PackedFloat32Array(0, 0.26, 1.235, 1.28375, 1.3), "transitions": PackedFloat32Array(1, 1, 1, 1, 1), "update": 0, -"values": [0.0, 22.743067097974595, 0.0, 0.0, 0.0] +"values": [0.0, -25.684813129987248, 0.0, 0.0, 0.0] } tracks/53/type = "value" tracks/53/imported = false tracks/53/enabled = true -tracks/53/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5/Bone_2_5/Bone_3_5/Bone_4_5/Bone_5_5:rotation_degrees") +tracks/53/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5/Bone_2_5/Bone_3_5/Bone_4_5/Bone_5_5/Bone_6_5/Bone_7_5:rotation_degrees") tracks/53/interp = 2 tracks/53/loop_wrap = true tracks/53/keys = { "times": PackedFloat32Array(0, 0.26, 1.235, 1.28375, 1.3), "transitions": PackedFloat32Array(1, 1, 1, 1, 1), "update": 0, -"values": [0.0, 24.317674251075616, 0.0, 0.0, 0.0] +"values": [0.0, -26.900505880240168, 0.0, 0.0, 0.0] } tracks/54/type = "value" tracks/54/imported = false tracks/54/enabled = true -tracks/54/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5/Bone_2_5/Bone_3_5/Bone_4_5/Bone_5_5/Bone_6_5:rotation_degrees") +tracks/54/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5/Bone_2_5/Bone_3_5/Bone_4_5/Bone_5_5/Bone_6_5/Bone_7_5/Bone_8_5:rotation_degrees") tracks/54/interp = 2 tracks/54/loop_wrap = true tracks/54/keys = { "times": PackedFloat32Array(0, 0.26, 1.235, 1.28375, 1.3), "transitions": PackedFloat32Array(1, 1, 1, 1, 1), "update": 0, -"values": [0.0, 25.684813129987248, 0.0, 0.0, 0.0] +"values": [0.0, -28.0, 0.0, 0.0, 0.0] } tracks/55/type = "value" tracks/55/imported = false tracks/55/enabled = true -tracks/55/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5/Bone_2_5/Bone_3_5/Bone_4_5/Bone_5_5/Bone_6_5/Bone_7_5:rotation_degrees") -tracks/55/interp = 2 +tracks/55/path = NodePath("Visual/DynamicFlipPoly:scale") +tracks/55/interp = 1 tracks/55/loop_wrap = true tracks/55/keys = { -"times": PackedFloat32Array(0, 0.26, 1.235, 1.28375, 1.3), -"transitions": PackedFloat32Array(1, 1, 1, 1, 1), -"update": 0, -"values": [0.0, 26.900505880240168, 0.0, 0.0, 0.0] -} -tracks/56/type = "value" -tracks/56/imported = false -tracks/56/enabled = true -tracks/56/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5/Bone_2_5/Bone_3_5/Bone_4_5/Bone_5_5/Bone_6_5/Bone_7_5/Bone_8_5:rotation_degrees") -tracks/56/interp = 2 -tracks/56/loop_wrap = true -tracks/56/keys = { -"times": PackedFloat32Array(0, 0.26, 1.235, 1.28375, 1.3), -"transitions": PackedFloat32Array(1, 1, 1, 1, 1), -"update": 0, -"values": [0.0, 28.0, 0.0, 0.0, 0.0] -} -tracks/57/type = "value" -tracks/57/imported = false -tracks/57/enabled = true -tracks/57/path = NodePath("Visual/DynamicFlipPoly:scale") -tracks/57/interp = 1 -tracks/57/loop_wrap = true -tracks/57/keys = { "times": PackedFloat32Array(0, 0.65, 0.78, 1.105, 1.3), "transitions": PackedFloat32Array(1, 1, 1, 1, 1), "update": 0, "values": [Vector2(1, 1), Vector2(1, 1), Vector2(0.88, 1), Vector2(1, 1), Vector2(1, 1)] } -tracks/58/type = "method" -tracks/58/imported = false -tracks/58/enabled = true -tracks/58/path = NodePath("Visual/DynamicFlipPoly") -tracks/58/interp = 1 -tracks/58/loop_wrap = true -tracks/58/keys = { +tracks/56/type = "method" +tracks/56/imported = false +tracks/56/enabled = true +tracks/56/path = NodePath("Visual/DynamicFlipPoly") +tracks/56/interp = 1 +tracks/56/loop_wrap = true +tracks/56/keys = { "times": PackedFloat32Array(0.65, 1.3), "transitions": PackedFloat32Array(1, 1), "values": [{ @@ -1485,682 +745,670 @@ tracks/0/keys = { tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true -tracks/1/path = NodePath("Visual/DynamicFlipPoly/AutoShadow:scale") +tracks/1/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0:rotation_degrees") tracks/1/interp = 2 tracks/1/loop_wrap = true tracks/1/keys = { -"times": PackedFloat32Array(0, 0.65, 1.235, 1.3), -"transitions": PackedFloat32Array(1, 1, 1, 1), +"times": PackedFloat32Array(0, 0.338, 0.65, 1.157, 1.2571, 1.3), +"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1), "update": 0, -"values": [Vector2(1, 1), Vector2(0.01, 1), Vector2(-1, 1), Vector2(-1, 1)] +"values": [-179.9, -173.9, -90.0, -4.5, -0.6750000000000003, 0.0] } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = true -tracks/2/path = NodePath("Visual/DynamicFlipPoly/AutoShadow:modulate") -tracks/2/interp = 1 +tracks/2/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0:rotation_degrees") +tracks/2/interp = 2 tracks/2/loop_wrap = true tracks/2/keys = { -"times": PackedFloat32Array(0, 0.13, 0.65, 1.235, 1.3), +"times": PackedFloat32Array(0, 0.338, 1.157, 1.26425, 1.3), "transitions": PackedFloat32Array(1, 1, 1, 1, 1), "update": 0, -"values": [Color(1, 1, 1, 0), Color(1, 1, 1, 1), Color(1, 1, 1, 0.6), Color(1, 1, 1, 0), Color(1, 1, 1, 0)] +"values": [0.0, 6.001931390203242, 0.0, 0.0, 0.0] } tracks/3/type = "value" tracks/3/imported = false tracks/3/enabled = true -tracks/3/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0:rotation_degrees") +tracks/3/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0/Bone_2_0:rotation_degrees") tracks/3/interp = 2 tracks/3/loop_wrap = true tracks/3/keys = { -"times": PackedFloat32Array(0, 0.65, 1.3), -"transitions": PackedFloat32Array(1, 1, 1), +"times": PackedFloat32Array(0, 0.338, 1.157, 1.26425, 1.3), +"transitions": PackedFloat32Array(1, 1, 1, 1, 1), "update": 0, -"values": [0.0, -90.0, -179.9] +"values": [0.0, 7.389244300328208, 0.0, 0.0, 0.0] } tracks/4/type = "value" tracks/4/imported = false tracks/4/enabled = true -tracks/4/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0:rotation_degrees") +tracks/4/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0/Bone_2_0/Bone_3_0:rotation_degrees") tracks/4/interp = 2 tracks/4/loop_wrap = true tracks/4/keys = { -"times": PackedFloat32Array(0, 1.3), -"transitions": PackedFloat32Array(1, 1), +"times": PackedFloat32Array(0, 0.338, 1.157, 1.26425, 1.3), +"transitions": PackedFloat32Array(1, 1, 1, 1, 1), "update": 0, -"values": [0.0, 0.0] +"values": [0.0, 8.345020405917698, 0.0, 0.0, 0.0] } tracks/5/type = "value" tracks/5/imported = false tracks/5/enabled = true -tracks/5/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0/Bone_2_0:rotation_degrees") +tracks/5/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0/Bone_2_0/Bone_3_0/Bone_4_0:rotation_degrees") tracks/5/interp = 2 tracks/5/loop_wrap = true tracks/5/keys = { -"times": PackedFloat32Array(0, 1.3), -"transitions": PackedFloat32Array(1, 1), +"times": PackedFloat32Array(0, 0.338, 1.157, 1.26425, 1.3), +"transitions": PackedFloat32Array(1, 1, 1, 1, 1), "update": 0, -"values": [0.0, 0.0] +"values": [0.0, 9.097226839189839, 0.0, 0.0, 0.0] } tracks/6/type = "value" tracks/6/imported = false tracks/6/enabled = true -tracks/6/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0/Bone_2_0/Bone_3_0:rotation_degrees") +tracks/6/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0/Bone_2_0/Bone_3_0/Bone_4_0/Bone_5_0:rotation_degrees") tracks/6/interp = 2 tracks/6/loop_wrap = true tracks/6/keys = { -"times": PackedFloat32Array(0, 1.3), -"transitions": PackedFloat32Array(1, 1), +"times": PackedFloat32Array(0, 0.338, 1.157, 1.26425, 1.3), +"transitions": PackedFloat32Array(1, 1, 1, 1, 1), "update": 0, -"values": [0.0, 0.0] +"values": [0.0, 9.727069700430247, 0.0, 0.0, 0.0] } tracks/7/type = "value" tracks/7/imported = false tracks/7/enabled = true -tracks/7/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0/Bone_2_0/Bone_3_0/Bone_4_0:rotation_degrees") +tracks/7/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0/Bone_2_0/Bone_3_0/Bone_4_0/Bone_5_0/Bone_6_0:rotation_degrees") tracks/7/interp = 2 tracks/7/loop_wrap = true tracks/7/keys = { -"times": PackedFloat32Array(0, 1.3), -"transitions": PackedFloat32Array(1, 1), +"times": PackedFloat32Array(0, 0.338, 1.157, 1.26425, 1.3), +"transitions": PackedFloat32Array(1, 1, 1, 1, 1), "update": 0, -"values": [0.0, 0.0] +"values": [0.0, 10.2739252519949, 0.0, 0.0, 0.0] } tracks/8/type = "value" tracks/8/imported = false tracks/8/enabled = true -tracks/8/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0/Bone_2_0/Bone_3_0/Bone_4_0/Bone_5_0:rotation_degrees") +tracks/8/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0/Bone_2_0/Bone_3_0/Bone_4_0/Bone_5_0/Bone_6_0/Bone_7_0:rotation_degrees") tracks/8/interp = 2 tracks/8/loop_wrap = true tracks/8/keys = { -"times": PackedFloat32Array(0, 1.3), -"transitions": PackedFloat32Array(1, 1), +"times": PackedFloat32Array(0, 0.338, 1.157, 1.26425, 1.3), +"transitions": PackedFloat32Array(1, 1, 1, 1, 1), "update": 0, -"values": [0.0, 0.0] +"values": [0.0, 10.760202352096067, 0.0, 0.0, 0.0] } tracks/9/type = "value" tracks/9/imported = false tracks/9/enabled = true -tracks/9/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0/Bone_2_0/Bone_3_0/Bone_4_0/Bone_5_0/Bone_6_0:rotation_degrees") +tracks/9/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0/Bone_2_0/Bone_3_0/Bone_4_0/Bone_5_0/Bone_6_0/Bone_7_0/Bone_8_0:rotation_degrees") tracks/9/interp = 2 tracks/9/loop_wrap = true tracks/9/keys = { -"times": PackedFloat32Array(0, 1.3), -"transitions": PackedFloat32Array(1, 1), +"times": PackedFloat32Array(0, 0.338, 1.157, 1.26425, 1.3), +"transitions": PackedFloat32Array(1, 1, 1, 1, 1), "update": 0, -"values": [0.0, 0.0] +"values": [0.0, 11.200000000000001, 0.0, 0.0, 0.0] } tracks/10/type = "value" tracks/10/imported = false tracks/10/enabled = true -tracks/10/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0/Bone_2_0/Bone_3_0/Bone_4_0/Bone_5_0/Bone_6_0/Bone_7_0:rotation_degrees") +tracks/10/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1:rotation_degrees") tracks/10/interp = 2 tracks/10/loop_wrap = true tracks/10/keys = { -"times": PackedFloat32Array(0, 1.3), -"transitions": PackedFloat32Array(1, 1), +"times": PackedFloat32Array(0, 0.3224, 0.65, 1.1726, 1.26178, 1.3), +"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1), "update": 0, -"values": [0.0, 0.0] +"values": [-179.9, -172.1, -90.0, -4.5, -0.6750000000000003, 0.0] } tracks/11/type = "value" tracks/11/imported = false tracks/11/enabled = true -tracks/11/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0/Bone_2_0/Bone_3_0/Bone_4_0/Bone_5_0/Bone_6_0/Bone_7_0/Bone_8_0:rotation_degrees") +tracks/11/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1/Bone_1_1:rotation_degrees") tracks/11/interp = 2 tracks/11/loop_wrap = true tracks/11/keys = { -"times": PackedFloat32Array(0, 1.3), -"transitions": PackedFloat32Array(1, 1), +"times": PackedFloat32Array(0, 0.3224, 1.1726, 1.26815, 1.3), +"transitions": PackedFloat32Array(1, 1, 1, 1, 1), "update": 0, -"values": [0.0, 0.0] +"values": [0.0, 7.802510807264214, 0.0, 0.0, 0.0] } tracks/12/type = "value" tracks/12/imported = false tracks/12/enabled = true -tracks/12/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1:rotation_degrees") +tracks/12/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1/Bone_1_1/Bone_2_1:rotation_degrees") tracks/12/interp = 2 tracks/12/loop_wrap = true tracks/12/keys = { -"times": PackedFloat32Array(0, 0.65, 1.3), -"transitions": PackedFloat32Array(1, 1, 1), +"times": PackedFloat32Array(0, 0.3224, 1.1726, 1.26815, 1.3), +"transitions": PackedFloat32Array(1, 1, 1, 1, 1), "update": 0, -"values": [0.0, -90.0, -179.9] +"values": [0.0, 9.60601759042667, 0.0, 0.0, 0.0] } tracks/13/type = "value" tracks/13/imported = false tracks/13/enabled = true -tracks/13/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1/Bone_1_1:rotation_degrees") +tracks/13/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1/Bone_1_1/Bone_2_1/Bone_3_1:rotation_degrees") tracks/13/interp = 2 tracks/13/loop_wrap = true tracks/13/keys = { -"times": PackedFloat32Array(0, 1.3), -"transitions": PackedFloat32Array(1, 1), +"times": PackedFloat32Array(0, 0.3224, 1.1726, 1.26815, 1.3), +"transitions": PackedFloat32Array(1, 1, 1, 1, 1), "update": 0, -"values": [0.0, 0.0] +"values": [0.0, 10.848526527693007, 0.0, 0.0, 0.0] } tracks/14/type = "value" tracks/14/imported = false tracks/14/enabled = true -tracks/14/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1/Bone_1_1/Bone_2_1:rotation_degrees") +tracks/14/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1/Bone_1_1/Bone_2_1/Bone_3_1/Bone_4_1:rotation_degrees") tracks/14/interp = 2 tracks/14/loop_wrap = true tracks/14/keys = { -"times": PackedFloat32Array(0, 1.3), -"transitions": PackedFloat32Array(1, 1), +"times": PackedFloat32Array(0, 0.3224, 1.1726, 1.26815, 1.3), +"transitions": 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NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1/Bone_1_1/Bone_2_1/Bone_3_1/Bone_4_1:rotation_degrees") +tracks/16/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1/Bone_1_1/Bone_2_1/Bone_3_1/Bone_4_1/Bone_5_1/Bone_6_1:rotation_degrees") tracks/16/interp = 2 tracks/16/loop_wrap = true tracks/16/keys = { -"times": PackedFloat32Array(0, 1.3), -"transitions": PackedFloat32Array(1, 1), +"times": PackedFloat32Array(0, 0.3224, 1.1726, 1.26815, 1.3), +"transitions": PackedFloat32Array(1, 1, 1, 1, 1), "update": 0, -"values": [0.0, 0.0] +"values": [0.0, 13.356102827593368, 0.0, 0.0, 0.0] } tracks/17/type = "value" tracks/17/imported = false tracks/17/enabled = true -tracks/17/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1/Bone_1_1/Bone_2_1/Bone_3_1/Bone_4_1/Bone_5_1:rotation_degrees") +tracks/17/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1/Bone_1_1/Bone_2_1/Bone_3_1/Bone_4_1/Bone_5_1/Bone_6_1/Bone_7_1:rotation_degrees") tracks/17/interp = 2 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+tracks/40/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_4/Bone_1_4/Bone_2_4/Bone_3_4:rotation_degrees") tracks/40/interp = 2 tracks/40/loop_wrap = true tracks/40/keys = { -"times": PackedFloat32Array(0, 1.3), -"transitions": PackedFloat32Array(1, 1), +"times": PackedFloat32Array(0, 0.2756, 1.2194, 1.27985, 1.3), +"transitions": PackedFloat32Array(1, 1, 1, 1, 1), "update": 0, -"values": [0.0, 0.0] +"values": [0.0, 18.359044893018936, 0.0, 0.0, 0.0] } tracks/41/type = "value" tracks/41/imported = false tracks/41/enabled = true -tracks/41/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_4/Bone_1_4/Bone_2_4:rotation_degrees") +tracks/41/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_4/Bone_1_4/Bone_2_4/Bone_3_4/Bone_4_4:rotation_degrees") tracks/41/interp = 2 tracks/41/loop_wrap = true tracks/41/keys = { -"times": PackedFloat32Array(0, 1.3), -"transitions": PackedFloat32Array(1, 1), +"times": PackedFloat32Array(0, 0.2756, 1.2194, 1.27985, 1.3), +"transitions": PackedFloat32Array(1, 1, 1, 1, 1), "update": 0, -"values": [0.0, 0.0] +"values": [0.0, 20.013899046217645, 0.0, 0.0, 0.0] } tracks/42/type = "value" tracks/42/imported = false tracks/42/enabled = true -tracks/42/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_4/Bone_1_4/Bone_2_4/Bone_3_4:rotation_degrees") +tracks/42/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_4/Bone_1_4/Bone_2_4/Bone_3_4/Bone_4_4/Bone_5_4:rotation_degrees") tracks/42/interp = 2 tracks/42/loop_wrap = true tracks/42/keys = { -"times": PackedFloat32Array(0, 1.3), -"transitions": PackedFloat32Array(1, 1), +"times": PackedFloat32Array(0, 0.2756, 1.2194, 1.27985, 1.3), +"transitions": PackedFloat32Array(1, 1, 1, 1, 1), "update": 0, -"values": [0.0, 0.0] +"values": [0.0, 21.39955334094654, 0.0, 0.0, 0.0] } tracks/43/type = "value" tracks/43/imported = false tracks/43/enabled = true -tracks/43/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_4/Bone_1_4/Bone_2_4/Bone_3_4/Bone_4_4:rotation_degrees") +tracks/43/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_4/Bone_1_4/Bone_2_4/Bone_3_4/Bone_4_4/Bone_5_4/Bone_6_4:rotation_degrees") tracks/43/interp = 2 tracks/43/loop_wrap = true tracks/43/keys = { -"times": PackedFloat32Array(0, 1.3), -"transitions": PackedFloat32Array(1, 1), +"times": PackedFloat32Array(0, 0.2756, 1.2194, 1.27985, 1.3), +"transitions": PackedFloat32Array(1, 1, 1, 1, 1), "update": 0, -"values": [0.0, 0.0] +"values": [0.0, 22.602635554388776, 0.0, 0.0, 0.0] } tracks/44/type = "value" tracks/44/imported = false tracks/44/enabled = true -tracks/44/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_4/Bone_1_4/Bone_2_4/Bone_3_4/Bone_4_4/Bone_5_4:rotation_degrees") +tracks/44/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_4/Bone_1_4/Bone_2_4/Bone_3_4/Bone_4_4/Bone_5_4/Bone_6_4/Bone_7_4:rotation_degrees") tracks/44/interp = 2 tracks/44/loop_wrap = true tracks/44/keys = { -"times": PackedFloat32Array(0, 1.3), -"transitions": PackedFloat32Array(1, 1), +"times": PackedFloat32Array(0, 0.2756, 1.2194, 1.27985, 1.3), +"transitions": PackedFloat32Array(1, 1, 1, 1, 1), "update": 0, -"values": [0.0, 0.0] +"values": [0.0, 23.672445174611347, 0.0, 0.0, 0.0] } tracks/45/type = "value" tracks/45/imported = false tracks/45/enabled = true -tracks/45/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_4/Bone_1_4/Bone_2_4/Bone_3_4/Bone_4_4/Bone_5_4/Bone_6_4:rotation_degrees") +tracks/45/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_4/Bone_1_4/Bone_2_4/Bone_3_4/Bone_4_4/Bone_5_4/Bone_6_4/Bone_7_4/Bone_8_4:rotation_degrees") tracks/45/interp = 2 tracks/45/loop_wrap = true tracks/45/keys = { -"times": PackedFloat32Array(0, 1.3), -"transitions": PackedFloat32Array(1, 1), +"times": PackedFloat32Array(0, 0.2756, 1.2194, 1.27985, 1.3), +"transitions": PackedFloat32Array(1, 1, 1, 1, 1), "update": 0, -"values": [0.0, 0.0] +"values": [0.0, 24.64, 0.0, 0.0, 0.0] } tracks/46/type = "value" tracks/46/imported = false tracks/46/enabled = true -tracks/46/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_4/Bone_1_4/Bone_2_4/Bone_3_4/Bone_4_4/Bone_5_4/Bone_6_4/Bone_7_4:rotation_degrees") +tracks/46/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5:rotation_degrees") tracks/46/interp = 2 tracks/46/loop_wrap = true tracks/46/keys = { -"times": PackedFloat32Array(0, 1.3), -"transitions": PackedFloat32Array(1, 1), +"times": PackedFloat32Array(0, 0.26, 0.65, 1.235, 1.2805, 1.3), +"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1), "update": 0, -"values": [0.0, 0.0] +"values": [-179.9, -164.9, -90.0, -4.5, -0.6750000000000003, 0.0] } tracks/47/type = "value" tracks/47/imported = false tracks/47/enabled = true -tracks/47/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_4/Bone_1_4/Bone_2_4/Bone_3_4/Bone_4_4/Bone_5_4/Bone_6_4/Bone_7_4/Bone_8_4:rotation_degrees") +tracks/47/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5:rotation_degrees") tracks/47/interp = 2 tracks/47/loop_wrap = true tracks/47/keys = { -"times": PackedFloat32Array(0, 1.3), -"transitions": PackedFloat32Array(1, 1), +"times": PackedFloat32Array(0, 0.26, 1.235, 1.28375, 1.3), +"transitions": PackedFloat32Array(1, 1, 1, 1, 1), "update": 0, -"values": [0.0, 0.0] +"values": [0.0, 15.004828475508104, 0.0, 0.0, 0.0] } tracks/48/type = "value" tracks/48/imported = false tracks/48/enabled = true -tracks/48/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5:rotation_degrees") +tracks/48/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5/Bone_2_5:rotation_degrees") tracks/48/interp = 2 tracks/48/loop_wrap = true tracks/48/keys = { -"times": PackedFloat32Array(0, 0.65, 1.3), -"transitions": PackedFloat32Array(1, 1, 1), +"times": PackedFloat32Array(0, 0.26, 1.235, 1.28375, 1.3), +"transitions": PackedFloat32Array(1, 1, 1, 1, 1), "update": 0, -"values": [0.0, -90.0, -179.9] +"values": [0.0, 18.473110750820517, 0.0, 0.0, 0.0] } tracks/49/type = "value" tracks/49/imported = false tracks/49/enabled = true -tracks/49/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5:rotation_degrees") +tracks/49/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5/Bone_2_5/Bone_3_5:rotation_degrees") tracks/49/interp = 2 tracks/49/loop_wrap = true tracks/49/keys = { -"times": PackedFloat32Array(0, 1.3), -"transitions": PackedFloat32Array(1, 1), +"times": PackedFloat32Array(0, 0.26, 1.235, 1.28375, 1.3), +"transitions": PackedFloat32Array(1, 1, 1, 1, 1), "update": 0, -"values": [0.0, 0.0] +"values": [0.0, 20.862551014794242, 0.0, 0.0, 0.0] } tracks/50/type = "value" tracks/50/imported = false tracks/50/enabled = true -tracks/50/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5/Bone_2_5:rotation_degrees") +tracks/50/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5/Bone_2_5/Bone_3_5/Bone_4_5:rotation_degrees") tracks/50/interp = 2 tracks/50/loop_wrap = true tracks/50/keys = { -"times": PackedFloat32Array(0, 1.3), -"transitions": PackedFloat32Array(1, 1), +"times": PackedFloat32Array(0, 0.26, 1.235, 1.28375, 1.3), +"transitions": PackedFloat32Array(1, 1, 1, 1, 1), "update": 0, -"values": [0.0, 0.0] +"values": [0.0, 22.743067097974595, 0.0, 0.0, 0.0] } tracks/51/type = "value" tracks/51/imported = false tracks/51/enabled = true -tracks/51/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5/Bone_2_5/Bone_3_5:rotation_degrees") +tracks/51/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5/Bone_2_5/Bone_3_5/Bone_4_5/Bone_5_5:rotation_degrees") tracks/51/interp = 2 tracks/51/loop_wrap = true tracks/51/keys = { -"times": PackedFloat32Array(0, 1.3), -"transitions": PackedFloat32Array(1, 1), +"times": PackedFloat32Array(0, 0.26, 1.235, 1.28375, 1.3), +"transitions": PackedFloat32Array(1, 1, 1, 1, 1), "update": 0, -"values": [0.0, 0.0] +"values": [0.0, 24.317674251075616, 0.0, 0.0, 0.0] } tracks/52/type = "value" tracks/52/imported = false tracks/52/enabled = true -tracks/52/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5/Bone_2_5/Bone_3_5/Bone_4_5:rotation_degrees") +tracks/52/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5/Bone_2_5/Bone_3_5/Bone_4_5/Bone_5_5/Bone_6_5:rotation_degrees") tracks/52/interp = 2 tracks/52/loop_wrap = true tracks/52/keys = { -"times": PackedFloat32Array(0, 1.3), -"transitions": PackedFloat32Array(1, 1), +"times": PackedFloat32Array(0, 0.26, 1.235, 1.28375, 1.3), +"transitions": PackedFloat32Array(1, 1, 1, 1, 1), "update": 0, -"values": [0.0, 0.0] +"values": [0.0, 25.684813129987248, 0.0, 0.0, 0.0] } tracks/53/type = "value" tracks/53/imported = false tracks/53/enabled = true -tracks/53/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5/Bone_2_5/Bone_3_5/Bone_4_5/Bone_5_5:rotation_degrees") +tracks/53/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5/Bone_2_5/Bone_3_5/Bone_4_5/Bone_5_5/Bone_6_5/Bone_7_5:rotation_degrees") tracks/53/interp = 2 tracks/53/loop_wrap = true tracks/53/keys = { -"times": PackedFloat32Array(0, 1.3), -"transitions": PackedFloat32Array(1, 1), +"times": PackedFloat32Array(0, 0.26, 1.235, 1.28375, 1.3), +"transitions": PackedFloat32Array(1, 1, 1, 1, 1), "update": 0, -"values": [0.0, 0.0] +"values": [0.0, 26.900505880240168, 0.0, 0.0, 0.0] } tracks/54/type = "value" tracks/54/imported = false tracks/54/enabled = true -tracks/54/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5/Bone_2_5/Bone_3_5/Bone_4_5/Bone_5_5/Bone_6_5:rotation_degrees") +tracks/54/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5/Bone_2_5/Bone_3_5/Bone_4_5/Bone_5_5/Bone_6_5/Bone_7_5/Bone_8_5:rotation_degrees") tracks/54/interp = 2 tracks/54/loop_wrap = true tracks/54/keys = { -"times": PackedFloat32Array(0, 1.3), -"transitions": PackedFloat32Array(1, 1), +"times": PackedFloat32Array(0, 0.26, 1.235, 1.28375, 1.3), +"transitions": PackedFloat32Array(1, 1, 1, 1, 1), "update": 0, -"values": [0.0, 0.0] +"values": [0.0, 28.0, 0.0, 0.0, 0.0] } tracks/55/type = "value" tracks/55/imported = false tracks/55/enabled = true -tracks/55/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5/Bone_2_5/Bone_3_5/Bone_4_5/Bone_5_5/Bone_6_5/Bone_7_5:rotation_degrees") -tracks/55/interp = 2 +tracks/55/path = NodePath("Visual/DynamicFlipPoly:scale") +tracks/55/interp = 1 tracks/55/loop_wrap = true tracks/55/keys = { -"times": PackedFloat32Array(0, 1.3), -"transitions": PackedFloat32Array(1, 1), +"times": PackedFloat32Array(0, 0.65, 0.78, 1.105, 1.3), +"transitions": PackedFloat32Array(1, 1, 1, 1, 1), "update": 0, -"values": [0.0, 0.0] +"values": [Vector2(1, 1), Vector2(1, 1), Vector2(0.88, 1), Vector2(1, 1), Vector2(1, 1)] } -tracks/56/type = "value" +tracks/56/type = "method" tracks/56/imported = false tracks/56/enabled = true -tracks/56/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5/Bone_2_5/Bone_3_5/Bone_4_5/Bone_5_5/Bone_6_5/Bone_7_5/Bone_8_5:rotation_degrees") -tracks/56/interp = 2 +tracks/56/path = NodePath("Visual/DynamicFlipPoly") +tracks/56/interp = 1 tracks/56/loop_wrap = true tracks/56/keys = { -"times": PackedFloat32Array(0, 1.3), -"transitions": PackedFloat32Array(1, 1), -"update": 0, -"values": [0.0, 0.0] -} -tracks/57/type = "method" -tracks/57/imported = false -tracks/57/enabled = true -tracks/57/path = NodePath("Visual/DynamicFlipPoly") -tracks/57/interp = 1 -tracks/57/loop_wrap = true -tracks/57/keys = { "times": PackedFloat32Array(0.65, 1.3), "transitions": PackedFloat32Array(1, 1), "values": [{ @@ -2190,43 +1438,43 @@ tracks/0/keys = { tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true -tracks/1/path = NodePath("Visual/DynamicFlipPoly/AutoShadow:scale") +tracks/1/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0:rotation_degrees") tracks/1/interp = 2 tracks/1/loop_wrap = true tracks/1/keys = { -"times": PackedFloat32Array(0, 0.65, 1.235, 1.3), -"transitions": PackedFloat32Array(1, 1, 1, 1), +"times": PackedFloat32Array(0, 0.65, 1.3), +"transitions": PackedFloat32Array(1, 1, 1), "update": 0, -"values": [Vector2(-1, 1), Vector2(0.01, 1), Vector2(1, 1), Vector2(1, 1)] +"values": [0.0, -90.0, -179.9] } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = true -tracks/2/path = NodePath("Visual/DynamicFlipPoly/AutoShadow:modulate") -tracks/2/interp = 1 +tracks/2/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0:rotation_degrees") +tracks/2/interp = 2 tracks/2/loop_wrap = true tracks/2/keys = { -"times": PackedFloat32Array(0, 0.13, 0.65, 1.235, 1.3), -"transitions": PackedFloat32Array(1, 1, 1, 1, 1), +"times": PackedFloat32Array(0, 1.3), +"transitions": PackedFloat32Array(1, 1), "update": 0, -"values": [Color(1, 1, 1, 0), Color(1, 1, 1, 1), Color(1, 1, 1, 0.6), Color(1, 1, 1, 0), Color(1, 1, 1, 0)] +"values": [0.0, 0.0] } tracks/3/type = "value" tracks/3/imported = false tracks/3/enabled = true -tracks/3/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0:rotation_degrees") +tracks/3/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0/Bone_2_0:rotation_degrees") tracks/3/interp = 2 tracks/3/loop_wrap = true tracks/3/keys = { -"times": PackedFloat32Array(0, 0.65, 1.3), -"transitions": PackedFloat32Array(1, 1, 1), +"times": PackedFloat32Array(0, 1.3), +"transitions": PackedFloat32Array(1, 1), "update": 0, -"values": [-179.9, -90.0, 0.0] +"values": [0.0, 0.0] } tracks/4/type = "value" tracks/4/imported = false tracks/4/enabled = true -tracks/4/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0:rotation_degrees") +tracks/4/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0/Bone_2_0/Bone_3_0:rotation_degrees") tracks/4/interp = 2 tracks/4/loop_wrap = true tracks/4/keys = { @@ -2238,7 +1486,7 @@ tracks/4/keys = { tracks/5/type = "value" tracks/5/imported = false tracks/5/enabled = true -tracks/5/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0/Bone_2_0:rotation_degrees") +tracks/5/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0/Bone_2_0/Bone_3_0/Bone_4_0:rotation_degrees") tracks/5/interp = 2 tracks/5/loop_wrap = true tracks/5/keys = { @@ -2250,7 +1498,7 @@ tracks/5/keys = { tracks/6/type = "value" tracks/6/imported = false tracks/6/enabled = true -tracks/6/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0/Bone_2_0/Bone_3_0:rotation_degrees") +tracks/6/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0/Bone_2_0/Bone_3_0/Bone_4_0/Bone_5_0:rotation_degrees") tracks/6/interp = 2 tracks/6/loop_wrap = true tracks/6/keys = { @@ -2262,7 +1510,7 @@ tracks/6/keys = { tracks/7/type = "value" tracks/7/imported = false tracks/7/enabled = true -tracks/7/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0/Bone_2_0/Bone_3_0/Bone_4_0:rotation_degrees") +tracks/7/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0/Bone_2_0/Bone_3_0/Bone_4_0/Bone_5_0/Bone_6_0:rotation_degrees") tracks/7/interp = 2 tracks/7/loop_wrap = true tracks/7/keys = { @@ -2274,7 +1522,7 @@ tracks/7/keys = { tracks/8/type = "value" tracks/8/imported = false tracks/8/enabled = true -tracks/8/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0/Bone_2_0/Bone_3_0/Bone_4_0/Bone_5_0:rotation_degrees") +tracks/8/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0/Bone_2_0/Bone_3_0/Bone_4_0/Bone_5_0/Bone_6_0/Bone_7_0:rotation_degrees") tracks/8/interp = 2 tracks/8/loop_wrap = true tracks/8/keys = { @@ -2286,7 +1534,7 @@ tracks/8/keys = { tracks/9/type = "value" tracks/9/imported = false tracks/9/enabled = true -tracks/9/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0/Bone_2_0/Bone_3_0/Bone_4_0/Bone_5_0/Bone_6_0:rotation_degrees") +tracks/9/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0/Bone_2_0/Bone_3_0/Bone_4_0/Bone_5_0/Bone_6_0/Bone_7_0/Bone_8_0:rotation_degrees") tracks/9/interp = 2 tracks/9/loop_wrap = true tracks/9/keys = { @@ -2298,19 +1546,19 @@ tracks/9/keys = { tracks/10/type = "value" tracks/10/imported = false tracks/10/enabled = true -tracks/10/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0/Bone_2_0/Bone_3_0/Bone_4_0/Bone_5_0/Bone_6_0/Bone_7_0:rotation_degrees") +tracks/10/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1:rotation_degrees") tracks/10/interp = 2 tracks/10/loop_wrap = true tracks/10/keys = { -"times": PackedFloat32Array(0, 1.3), -"transitions": PackedFloat32Array(1, 1), +"times": PackedFloat32Array(0, 0.65, 1.3), +"transitions": PackedFloat32Array(1, 1, 1), "update": 0, -"values": [0.0, 0.0] +"values": [0.0, -90.0, -179.9] } tracks/11/type = "value" tracks/11/imported = false tracks/11/enabled = true -tracks/11/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0/Bone_2_0/Bone_3_0/Bone_4_0/Bone_5_0/Bone_6_0/Bone_7_0/Bone_8_0:rotation_degrees") +tracks/11/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1/Bone_1_1:rotation_degrees") tracks/11/interp = 2 tracks/11/loop_wrap = true tracks/11/keys = { @@ -2322,19 +1570,19 @@ tracks/11/keys = { tracks/12/type = "value" tracks/12/imported = false tracks/12/enabled = true -tracks/12/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1:rotation_degrees") +tracks/12/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1/Bone_1_1/Bone_2_1:rotation_degrees") tracks/12/interp = 2 tracks/12/loop_wrap = true tracks/12/keys = { -"times": PackedFloat32Array(0, 0.65, 1.3), -"transitions": PackedFloat32Array(1, 1, 1), +"times": PackedFloat32Array(0, 1.3), +"transitions": PackedFloat32Array(1, 1), "update": 0, -"values": [-179.9, -90.0, 0.0] +"values": [0.0, 0.0] } tracks/13/type = "value" tracks/13/imported = false tracks/13/enabled = true -tracks/13/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1/Bone_1_1:rotation_degrees") +tracks/13/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1/Bone_1_1/Bone_2_1/Bone_3_1:rotation_degrees") tracks/13/interp = 2 tracks/13/loop_wrap = true tracks/13/keys = { @@ -2346,7 +1594,7 @@ tracks/13/keys = { tracks/14/type = "value" tracks/14/imported = false tracks/14/enabled = true -tracks/14/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1/Bone_1_1/Bone_2_1:rotation_degrees") +tracks/14/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1/Bone_1_1/Bone_2_1/Bone_3_1/Bone_4_1:rotation_degrees") tracks/14/interp = 2 tracks/14/loop_wrap = true tracks/14/keys = { @@ -2358,7 +1606,7 @@ tracks/14/keys = { tracks/15/type = "value" tracks/15/imported = false tracks/15/enabled = true -tracks/15/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1/Bone_1_1/Bone_2_1/Bone_3_1:rotation_degrees") +tracks/15/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1/Bone_1_1/Bone_2_1/Bone_3_1/Bone_4_1/Bone_5_1:rotation_degrees") tracks/15/interp = 2 tracks/15/loop_wrap = true tracks/15/keys = { @@ -2370,7 +1618,7 @@ tracks/15/keys = { tracks/16/type = "value" tracks/16/imported = false tracks/16/enabled = true -tracks/16/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1/Bone_1_1/Bone_2_1/Bone_3_1/Bone_4_1:rotation_degrees") +tracks/16/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1/Bone_1_1/Bone_2_1/Bone_3_1/Bone_4_1/Bone_5_1/Bone_6_1:rotation_degrees") tracks/16/interp = 2 tracks/16/loop_wrap = true tracks/16/keys = { @@ -2382,7 +1630,7 @@ tracks/16/keys = { tracks/17/type = "value" tracks/17/imported = false tracks/17/enabled = true -tracks/17/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1/Bone_1_1/Bone_2_1/Bone_3_1/Bone_4_1/Bone_5_1:rotation_degrees") +tracks/17/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1/Bone_1_1/Bone_2_1/Bone_3_1/Bone_4_1/Bone_5_1/Bone_6_1/Bone_7_1:rotation_degrees") tracks/17/interp = 2 tracks/17/loop_wrap = true tracks/17/keys = { @@ -2394,7 +1642,7 @@ tracks/17/keys = { tracks/18/type = "value" tracks/18/imported = false tracks/18/enabled = true -tracks/18/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1/Bone_1_1/Bone_2_1/Bone_3_1/Bone_4_1/Bone_5_1/Bone_6_1:rotation_degrees") +tracks/18/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1/Bone_1_1/Bone_2_1/Bone_3_1/Bone_4_1/Bone_5_1/Bone_6_1/Bone_7_1/Bone_8_1:rotation_degrees") tracks/18/interp = 2 tracks/18/loop_wrap = true tracks/18/keys = { @@ -2406,19 +1654,19 @@ tracks/18/keys = { tracks/19/type = "value" tracks/19/imported = false tracks/19/enabled = true -tracks/19/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1/Bone_1_1/Bone_2_1/Bone_3_1/Bone_4_1/Bone_5_1/Bone_6_1/Bone_7_1:rotation_degrees") +tracks/19/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_2:rotation_degrees") tracks/19/interp = 2 tracks/19/loop_wrap = true tracks/19/keys = { -"times": PackedFloat32Array(0, 1.3), -"transitions": PackedFloat32Array(1, 1), +"times": PackedFloat32Array(0, 0.65, 1.3), +"transitions": PackedFloat32Array(1, 1, 1), "update": 0, -"values": [0.0, 0.0] +"values": [0.0, -90.0, -179.9] } tracks/20/type = "value" tracks/20/imported = false tracks/20/enabled = true -tracks/20/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1/Bone_1_1/Bone_2_1/Bone_3_1/Bone_4_1/Bone_5_1/Bone_6_1/Bone_7_1/Bone_8_1:rotation_degrees") +tracks/20/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_2/Bone_1_2:rotation_degrees") tracks/20/interp = 2 tracks/20/loop_wrap = true tracks/20/keys = { @@ -2430,19 +1678,19 @@ tracks/20/keys = { tracks/21/type = "value" tracks/21/imported = false tracks/21/enabled = true -tracks/21/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_2:rotation_degrees") +tracks/21/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_2/Bone_1_2/Bone_2_2:rotation_degrees") tracks/21/interp = 2 tracks/21/loop_wrap = true tracks/21/keys = { -"times": PackedFloat32Array(0, 0.65, 1.3), -"transitions": PackedFloat32Array(1, 1, 1), +"times": PackedFloat32Array(0, 1.3), +"transitions": PackedFloat32Array(1, 1), "update": 0, -"values": [-179.9, -90.0, 0.0] +"values": [0.0, 0.0] } tracks/22/type = "value" tracks/22/imported = false tracks/22/enabled = true -tracks/22/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_2/Bone_1_2:rotation_degrees") +tracks/22/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_2/Bone_1_2/Bone_2_2/Bone_3_2:rotation_degrees") tracks/22/interp = 2 tracks/22/loop_wrap = true tracks/22/keys = { @@ -2454,7 +1702,7 @@ tracks/22/keys = { tracks/23/type = "value" tracks/23/imported = false tracks/23/enabled = true -tracks/23/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_2/Bone_1_2/Bone_2_2:rotation_degrees") +tracks/23/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_2/Bone_1_2/Bone_2_2/Bone_3_2/Bone_4_2:rotation_degrees") tracks/23/interp = 2 tracks/23/loop_wrap = true tracks/23/keys = { @@ -2466,7 +1714,7 @@ tracks/23/keys = { tracks/24/type = "value" tracks/24/imported = false tracks/24/enabled = true -tracks/24/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_2/Bone_1_2/Bone_2_2/Bone_3_2:rotation_degrees") +tracks/24/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_2/Bone_1_2/Bone_2_2/Bone_3_2/Bone_4_2/Bone_5_2:rotation_degrees") tracks/24/interp = 2 tracks/24/loop_wrap = true tracks/24/keys = { @@ -2478,7 +1726,7 @@ tracks/24/keys = { tracks/25/type = "value" tracks/25/imported = false tracks/25/enabled = true -tracks/25/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_2/Bone_1_2/Bone_2_2/Bone_3_2/Bone_4_2:rotation_degrees") +tracks/25/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_2/Bone_1_2/Bone_2_2/Bone_3_2/Bone_4_2/Bone_5_2/Bone_6_2:rotation_degrees") tracks/25/interp = 2 tracks/25/loop_wrap = true tracks/25/keys = { @@ -2490,7 +1738,7 @@ tracks/25/keys = { tracks/26/type = "value" tracks/26/imported = false tracks/26/enabled = true -tracks/26/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_2/Bone_1_2/Bone_2_2/Bone_3_2/Bone_4_2/Bone_5_2:rotation_degrees") +tracks/26/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_2/Bone_1_2/Bone_2_2/Bone_3_2/Bone_4_2/Bone_5_2/Bone_6_2/Bone_7_2:rotation_degrees") tracks/26/interp = 2 tracks/26/loop_wrap = true tracks/26/keys = { @@ -2502,7 +1750,7 @@ tracks/26/keys = { tracks/27/type = "value" tracks/27/imported = false tracks/27/enabled = true -tracks/27/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_2/Bone_1_2/Bone_2_2/Bone_3_2/Bone_4_2/Bone_5_2/Bone_6_2:rotation_degrees") +tracks/27/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_2/Bone_1_2/Bone_2_2/Bone_3_2/Bone_4_2/Bone_5_2/Bone_6_2/Bone_7_2/Bone_8_2:rotation_degrees") tracks/27/interp = 2 tracks/27/loop_wrap = true tracks/27/keys = { @@ -2514,19 +1762,19 @@ tracks/27/keys = { tracks/28/type = "value" tracks/28/imported = false tracks/28/enabled = true -tracks/28/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_2/Bone_1_2/Bone_2_2/Bone_3_2/Bone_4_2/Bone_5_2/Bone_6_2/Bone_7_2:rotation_degrees") +tracks/28/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_3:rotation_degrees") tracks/28/interp = 2 tracks/28/loop_wrap = true tracks/28/keys = { -"times": PackedFloat32Array(0, 1.3), -"transitions": PackedFloat32Array(1, 1), +"times": PackedFloat32Array(0, 0.65, 1.3), +"transitions": PackedFloat32Array(1, 1, 1), "update": 0, -"values": [0.0, 0.0] +"values": [0.0, -90.0, -179.9] } tracks/29/type = "value" tracks/29/imported = false tracks/29/enabled = true -tracks/29/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_2/Bone_1_2/Bone_2_2/Bone_3_2/Bone_4_2/Bone_5_2/Bone_6_2/Bone_7_2/Bone_8_2:rotation_degrees") +tracks/29/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_3/Bone_1_3:rotation_degrees") tracks/29/interp = 2 tracks/29/loop_wrap = true tracks/29/keys = { @@ -2538,19 +1786,19 @@ tracks/29/keys = { tracks/30/type = "value" tracks/30/imported = false tracks/30/enabled = true -tracks/30/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_3:rotation_degrees") +tracks/30/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_3/Bone_1_3/Bone_2_3:rotation_degrees") tracks/30/interp = 2 tracks/30/loop_wrap = true tracks/30/keys = { -"times": PackedFloat32Array(0, 0.65, 1.3), -"transitions": PackedFloat32Array(1, 1, 1), +"times": PackedFloat32Array(0, 1.3), +"transitions": PackedFloat32Array(1, 1), "update": 0, -"values": [-179.9, -90.0, 0.0] +"values": [0.0, 0.0] } tracks/31/type = "value" tracks/31/imported = false tracks/31/enabled = true -tracks/31/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_3/Bone_1_3:rotation_degrees") +tracks/31/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_3/Bone_1_3/Bone_2_3/Bone_3_3:rotation_degrees") tracks/31/interp = 2 tracks/31/loop_wrap = true tracks/31/keys = { @@ -2562,7 +1810,7 @@ tracks/31/keys = { tracks/32/type = "value" tracks/32/imported = false tracks/32/enabled = true -tracks/32/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_3/Bone_1_3/Bone_2_3:rotation_degrees") +tracks/32/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_3/Bone_1_3/Bone_2_3/Bone_3_3/Bone_4_3:rotation_degrees") tracks/32/interp = 2 tracks/32/loop_wrap = true tracks/32/keys = { @@ -2574,7 +1822,7 @@ tracks/32/keys = { tracks/33/type = "value" tracks/33/imported = false tracks/33/enabled = true -tracks/33/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_3/Bone_1_3/Bone_2_3/Bone_3_3:rotation_degrees") +tracks/33/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_3/Bone_1_3/Bone_2_3/Bone_3_3/Bone_4_3/Bone_5_3:rotation_degrees") tracks/33/interp = 2 tracks/33/loop_wrap = true tracks/33/keys = { @@ -2586,7 +1834,7 @@ tracks/33/keys = { tracks/34/type = "value" tracks/34/imported = false tracks/34/enabled = true -tracks/34/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_3/Bone_1_3/Bone_2_3/Bone_3_3/Bone_4_3:rotation_degrees") +tracks/34/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_3/Bone_1_3/Bone_2_3/Bone_3_3/Bone_4_3/Bone_5_3/Bone_6_3:rotation_degrees") tracks/34/interp = 2 tracks/34/loop_wrap = true tracks/34/keys = { @@ -2598,7 +1846,7 @@ tracks/34/keys = { tracks/35/type = "value" tracks/35/imported = false tracks/35/enabled = true -tracks/35/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_3/Bone_1_3/Bone_2_3/Bone_3_3/Bone_4_3/Bone_5_3:rotation_degrees") +tracks/35/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_3/Bone_1_3/Bone_2_3/Bone_3_3/Bone_4_3/Bone_5_3/Bone_6_3/Bone_7_3:rotation_degrees") tracks/35/interp = 2 tracks/35/loop_wrap = true tracks/35/keys = { @@ -2610,7 +1858,7 @@ tracks/35/keys = { tracks/36/type = "value" tracks/36/imported = false tracks/36/enabled = true -tracks/36/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_3/Bone_1_3/Bone_2_3/Bone_3_3/Bone_4_3/Bone_5_3/Bone_6_3:rotation_degrees") +tracks/36/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_3/Bone_1_3/Bone_2_3/Bone_3_3/Bone_4_3/Bone_5_3/Bone_6_3/Bone_7_3/Bone_8_3:rotation_degrees") tracks/36/interp = 2 tracks/36/loop_wrap = true tracks/36/keys = { @@ -2622,19 +1870,19 @@ tracks/36/keys = { tracks/37/type = "value" tracks/37/imported = false tracks/37/enabled = true -tracks/37/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_3/Bone_1_3/Bone_2_3/Bone_3_3/Bone_4_3/Bone_5_3/Bone_6_3/Bone_7_3:rotation_degrees") +tracks/37/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_4:rotation_degrees") tracks/37/interp = 2 tracks/37/loop_wrap = true tracks/37/keys = { -"times": PackedFloat32Array(0, 1.3), -"transitions": PackedFloat32Array(1, 1), +"times": PackedFloat32Array(0, 0.65, 1.3), +"transitions": PackedFloat32Array(1, 1, 1), "update": 0, -"values": [0.0, 0.0] +"values": [0.0, -90.0, -179.9] } tracks/38/type = "value" tracks/38/imported = false tracks/38/enabled = true -tracks/38/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_3/Bone_1_3/Bone_2_3/Bone_3_3/Bone_4_3/Bone_5_3/Bone_6_3/Bone_7_3/Bone_8_3:rotation_degrees") +tracks/38/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_4/Bone_1_4:rotation_degrees") tracks/38/interp = 2 tracks/38/loop_wrap = true tracks/38/keys = { @@ -2646,19 +1894,19 @@ tracks/38/keys = { tracks/39/type = "value" tracks/39/imported = false tracks/39/enabled = true -tracks/39/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_4:rotation_degrees") +tracks/39/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_4/Bone_1_4/Bone_2_4:rotation_degrees") tracks/39/interp = 2 tracks/39/loop_wrap = true tracks/39/keys = { -"times": PackedFloat32Array(0, 0.65, 1.3), -"transitions": PackedFloat32Array(1, 1, 1), +"times": PackedFloat32Array(0, 1.3), +"transitions": PackedFloat32Array(1, 1), "update": 0, -"values": [-179.9, -90.0, 0.0] +"values": [0.0, 0.0] } tracks/40/type = "value" tracks/40/imported = false tracks/40/enabled = true -tracks/40/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_4/Bone_1_4:rotation_degrees") +tracks/40/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_4/Bone_1_4/Bone_2_4/Bone_3_4:rotation_degrees") tracks/40/interp = 2 tracks/40/loop_wrap = true tracks/40/keys = { @@ -2670,7 +1918,7 @@ tracks/40/keys = { tracks/41/type = "value" tracks/41/imported = false tracks/41/enabled = true -tracks/41/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_4/Bone_1_4/Bone_2_4:rotation_degrees") +tracks/41/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_4/Bone_1_4/Bone_2_4/Bone_3_4/Bone_4_4:rotation_degrees") tracks/41/interp = 2 tracks/41/loop_wrap = true tracks/41/keys = { @@ -2682,7 +1930,7 @@ tracks/41/keys = { tracks/42/type = "value" tracks/42/imported = false tracks/42/enabled = true -tracks/42/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_4/Bone_1_4/Bone_2_4/Bone_3_4:rotation_degrees") +tracks/42/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_4/Bone_1_4/Bone_2_4/Bone_3_4/Bone_4_4/Bone_5_4:rotation_degrees") tracks/42/interp = 2 tracks/42/loop_wrap = true tracks/42/keys = { @@ -2694,7 +1942,7 @@ tracks/42/keys = { tracks/43/type = "value" tracks/43/imported = false tracks/43/enabled = true -tracks/43/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_4/Bone_1_4/Bone_2_4/Bone_3_4/Bone_4_4:rotation_degrees") +tracks/43/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_4/Bone_1_4/Bone_2_4/Bone_3_4/Bone_4_4/Bone_5_4/Bone_6_4:rotation_degrees") tracks/43/interp = 2 tracks/43/loop_wrap = true tracks/43/keys = { @@ -2706,7 +1954,7 @@ tracks/43/keys = { tracks/44/type = "value" tracks/44/imported = false tracks/44/enabled = true -tracks/44/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_4/Bone_1_4/Bone_2_4/Bone_3_4/Bone_4_4/Bone_5_4:rotation_degrees") +tracks/44/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_4/Bone_1_4/Bone_2_4/Bone_3_4/Bone_4_4/Bone_5_4/Bone_6_4/Bone_7_4:rotation_degrees") tracks/44/interp = 2 tracks/44/loop_wrap = true tracks/44/keys = { @@ -2718,7 +1966,7 @@ tracks/44/keys = { tracks/45/type = "value" tracks/45/imported = false tracks/45/enabled = true -tracks/45/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_4/Bone_1_4/Bone_2_4/Bone_3_4/Bone_4_4/Bone_5_4/Bone_6_4:rotation_degrees") +tracks/45/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_4/Bone_1_4/Bone_2_4/Bone_3_4/Bone_4_4/Bone_5_4/Bone_6_4/Bone_7_4/Bone_8_4:rotation_degrees") tracks/45/interp = 2 tracks/45/loop_wrap = true tracks/45/keys = { @@ -2730,19 +1978,19 @@ tracks/45/keys = { tracks/46/type = "value" tracks/46/imported = false tracks/46/enabled = true -tracks/46/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_4/Bone_1_4/Bone_2_4/Bone_3_4/Bone_4_4/Bone_5_4/Bone_6_4/Bone_7_4:rotation_degrees") +tracks/46/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5:rotation_degrees") tracks/46/interp = 2 tracks/46/loop_wrap = true tracks/46/keys = { -"times": PackedFloat32Array(0, 1.3), -"transitions": PackedFloat32Array(1, 1), +"times": PackedFloat32Array(0, 0.65, 1.3), +"transitions": PackedFloat32Array(1, 1, 1), "update": 0, -"values": [0.0, 0.0] +"values": [0.0, -90.0, -179.9] } tracks/47/type = "value" tracks/47/imported = false tracks/47/enabled = true -tracks/47/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_4/Bone_1_4/Bone_2_4/Bone_3_4/Bone_4_4/Bone_5_4/Bone_6_4/Bone_7_4/Bone_8_4:rotation_degrees") +tracks/47/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5:rotation_degrees") tracks/47/interp = 2 tracks/47/loop_wrap = true tracks/47/keys = { @@ -2754,19 +2002,19 @@ tracks/47/keys = { tracks/48/type = "value" tracks/48/imported = false tracks/48/enabled = true -tracks/48/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5:rotation_degrees") +tracks/48/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5/Bone_2_5:rotation_degrees") tracks/48/interp = 2 tracks/48/loop_wrap = true tracks/48/keys = { -"times": PackedFloat32Array(0, 0.65, 1.3), -"transitions": PackedFloat32Array(1, 1, 1), +"times": PackedFloat32Array(0, 1.3), +"transitions": PackedFloat32Array(1, 1), "update": 0, -"values": [-179.9, -90.0, 0.0] +"values": [0.0, 0.0] } tracks/49/type = "value" tracks/49/imported = false tracks/49/enabled = true -tracks/49/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5:rotation_degrees") +tracks/49/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5/Bone_2_5/Bone_3_5:rotation_degrees") tracks/49/interp = 2 tracks/49/loop_wrap = true tracks/49/keys = { @@ -2778,7 +2026,7 @@ tracks/49/keys = { tracks/50/type = "value" tracks/50/imported = false tracks/50/enabled = true -tracks/50/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5/Bone_2_5:rotation_degrees") +tracks/50/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5/Bone_2_5/Bone_3_5/Bone_4_5:rotation_degrees") tracks/50/interp = 2 tracks/50/loop_wrap = true tracks/50/keys = { @@ -2790,7 +2038,7 @@ tracks/50/keys = { tracks/51/type = "value" tracks/51/imported = false tracks/51/enabled = true -tracks/51/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5/Bone_2_5/Bone_3_5:rotation_degrees") +tracks/51/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5/Bone_2_5/Bone_3_5/Bone_4_5/Bone_5_5:rotation_degrees") tracks/51/interp = 2 tracks/51/loop_wrap = true tracks/51/keys = { @@ -2802,7 +2050,7 @@ tracks/51/keys = { tracks/52/type = "value" tracks/52/imported = false tracks/52/enabled = true -tracks/52/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5/Bone_2_5/Bone_3_5/Bone_4_5:rotation_degrees") +tracks/52/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5/Bone_2_5/Bone_3_5/Bone_4_5/Bone_5_5/Bone_6_5:rotation_degrees") tracks/52/interp = 2 tracks/52/loop_wrap = true tracks/52/keys = { @@ -2814,7 +2062,7 @@ tracks/52/keys = { tracks/53/type = "value" tracks/53/imported = false tracks/53/enabled = true -tracks/53/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5/Bone_2_5/Bone_3_5/Bone_4_5/Bone_5_5:rotation_degrees") +tracks/53/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5/Bone_2_5/Bone_3_5/Bone_4_5/Bone_5_5/Bone_6_5/Bone_7_5:rotation_degrees") tracks/53/interp = 2 tracks/53/loop_wrap = true tracks/53/keys = { @@ -2826,7 +2074,7 @@ tracks/53/keys = { tracks/54/type = "value" tracks/54/imported = false tracks/54/enabled = true -tracks/54/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5/Bone_2_5/Bone_3_5/Bone_4_5/Bone_5_5/Bone_6_5:rotation_degrees") +tracks/54/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5/Bone_2_5/Bone_3_5/Bone_4_5/Bone_5_5/Bone_6_5/Bone_7_5/Bone_8_5:rotation_degrees") tracks/54/interp = 2 tracks/54/loop_wrap = true tracks/54/keys = { @@ -2835,37 +2083,694 @@ tracks/54/keys = { "update": 0, "values": [0.0, 0.0] } -tracks/55/type = "value" +tracks/55/type = "method" tracks/55/imported = false tracks/55/enabled = true -tracks/55/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5/Bone_2_5/Bone_3_5/Bone_4_5/Bone_5_5/Bone_6_5/Bone_7_5:rotation_degrees") -tracks/55/interp = 2 +tracks/55/path = NodePath("Visual/DynamicFlipPoly") +tracks/55/interp = 1 tracks/55/loop_wrap = true tracks/55/keys = { +"times": PackedFloat32Array(0.65, 1.3), +"transitions": PackedFloat32Array(1, 1), +"values": [{ +"args": [], +"method": &"_trigger_midpoint" +}, { +"args": [], +"method": &"_trigger_end" +}] +} + +[sub_resource type="Animation" id="Animation_5shjh"] +length = 1.3 +step = 0.01 +tracks/0/type = "value" +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/path = NodePath("Visual/DynamicFlipPoly:z_index") +tracks/0/interp = 0 +tracks/0/loop_wrap = true +tracks/0/keys = { +"times": PackedFloat32Array(0, 0.195, 0.845), +"transitions": PackedFloat32Array(1, 1, 1), +"update": 0, +"values": [10, 25, 10] +} +tracks/1/type = "value" +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0:rotation_degrees") +tracks/1/interp = 2 +tracks/1/loop_wrap = true +tracks/1/keys = { +"times": PackedFloat32Array(0, 0.65, 1.3), +"transitions": PackedFloat32Array(1, 1, 1), +"update": 0, +"values": [-179.9, -90.0, 0.0] +} +tracks/2/type = "value" +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0:rotation_degrees") +tracks/2/interp = 2 +tracks/2/loop_wrap = true +tracks/2/keys = { "times": PackedFloat32Array(0, 1.3), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [0.0, 0.0] } -tracks/56/type = "value" -tracks/56/imported = false -tracks/56/enabled = true -tracks/56/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5/Bone_2_5/Bone_3_5/Bone_4_5/Bone_5_5/Bone_6_5/Bone_7_5/Bone_8_5:rotation_degrees") -tracks/56/interp = 2 -tracks/56/loop_wrap = true -tracks/56/keys = { +tracks/3/type = "value" +tracks/3/imported = false +tracks/3/enabled = true +tracks/3/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0/Bone_2_0:rotation_degrees") +tracks/3/interp = 2 +tracks/3/loop_wrap = true +tracks/3/keys = { "times": PackedFloat32Array(0, 1.3), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [0.0, 0.0] } -tracks/57/type = "method" -tracks/57/imported = false -tracks/57/enabled = true -tracks/57/path = NodePath("Visual/DynamicFlipPoly") -tracks/57/interp = 1 -tracks/57/loop_wrap = true -tracks/57/keys = { +tracks/4/type = "value" +tracks/4/imported = false +tracks/4/enabled = true +tracks/4/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0/Bone_2_0/Bone_3_0:rotation_degrees") +tracks/4/interp = 2 +tracks/4/loop_wrap = true +tracks/4/keys = { +"times": PackedFloat32Array(0, 1.3), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [0.0, 0.0] +} +tracks/5/type = "value" +tracks/5/imported = false +tracks/5/enabled = true +tracks/5/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0/Bone_2_0/Bone_3_0/Bone_4_0:rotation_degrees") +tracks/5/interp = 2 +tracks/5/loop_wrap = true +tracks/5/keys = { +"times": PackedFloat32Array(0, 1.3), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [0.0, 0.0] +} +tracks/6/type = "value" +tracks/6/imported = false +tracks/6/enabled = true +tracks/6/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0/Bone_2_0/Bone_3_0/Bone_4_0/Bone_5_0:rotation_degrees") +tracks/6/interp = 2 +tracks/6/loop_wrap = true +tracks/6/keys = { +"times": PackedFloat32Array(0, 1.3), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [0.0, 0.0] +} +tracks/7/type = "value" +tracks/7/imported = false +tracks/7/enabled = true +tracks/7/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0/Bone_2_0/Bone_3_0/Bone_4_0/Bone_5_0/Bone_6_0:rotation_degrees") +tracks/7/interp = 2 +tracks/7/loop_wrap = true +tracks/7/keys = { +"times": PackedFloat32Array(0, 1.3), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [0.0, 0.0] +} +tracks/8/type = "value" +tracks/8/imported = false +tracks/8/enabled = true +tracks/8/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0/Bone_2_0/Bone_3_0/Bone_4_0/Bone_5_0/Bone_6_0/Bone_7_0:rotation_degrees") +tracks/8/interp = 2 +tracks/8/loop_wrap = true +tracks/8/keys = { +"times": PackedFloat32Array(0, 1.3), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [0.0, 0.0] +} +tracks/9/type = "value" +tracks/9/imported = false +tracks/9/enabled = true +tracks/9/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0/Bone_1_0/Bone_2_0/Bone_3_0/Bone_4_0/Bone_5_0/Bone_6_0/Bone_7_0/Bone_8_0:rotation_degrees") +tracks/9/interp = 2 +tracks/9/loop_wrap = true +tracks/9/keys = { +"times": PackedFloat32Array(0, 1.3), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [0.0, 0.0] +} +tracks/10/type = "value" +tracks/10/imported = false +tracks/10/enabled = true +tracks/10/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1:rotation_degrees") +tracks/10/interp = 2 +tracks/10/loop_wrap = true +tracks/10/keys = { +"times": PackedFloat32Array(0, 0.65, 1.3), +"transitions": PackedFloat32Array(1, 1, 1), +"update": 0, +"values": [-179.9, -90.0, 0.0] +} +tracks/11/type = "value" +tracks/11/imported = false +tracks/11/enabled = true +tracks/11/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1/Bone_1_1:rotation_degrees") +tracks/11/interp = 2 +tracks/11/loop_wrap = true +tracks/11/keys = { +"times": PackedFloat32Array(0, 1.3), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [0.0, 0.0] +} +tracks/12/type = "value" +tracks/12/imported = false +tracks/12/enabled = true +tracks/12/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1/Bone_1_1/Bone_2_1:rotation_degrees") +tracks/12/interp = 2 +tracks/12/loop_wrap = true +tracks/12/keys = { +"times": PackedFloat32Array(0, 1.3), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [0.0, 0.0] +} +tracks/13/type = "value" +tracks/13/imported = false +tracks/13/enabled = true +tracks/13/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1/Bone_1_1/Bone_2_1/Bone_3_1:rotation_degrees") +tracks/13/interp = 2 +tracks/13/loop_wrap = true +tracks/13/keys = { +"times": PackedFloat32Array(0, 1.3), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [0.0, 0.0] +} +tracks/14/type = "value" +tracks/14/imported = false +tracks/14/enabled = true +tracks/14/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1/Bone_1_1/Bone_2_1/Bone_3_1/Bone_4_1:rotation_degrees") +tracks/14/interp = 2 +tracks/14/loop_wrap = true +tracks/14/keys = { +"times": PackedFloat32Array(0, 1.3), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [0.0, 0.0] +} +tracks/15/type = "value" +tracks/15/imported = false +tracks/15/enabled = true +tracks/15/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1/Bone_1_1/Bone_2_1/Bone_3_1/Bone_4_1/Bone_5_1:rotation_degrees") +tracks/15/interp = 2 +tracks/15/loop_wrap = true +tracks/15/keys = { +"times": PackedFloat32Array(0, 1.3), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [0.0, 0.0] +} +tracks/16/type = "value" +tracks/16/imported = false +tracks/16/enabled = true +tracks/16/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1/Bone_1_1/Bone_2_1/Bone_3_1/Bone_4_1/Bone_5_1/Bone_6_1:rotation_degrees") +tracks/16/interp = 2 +tracks/16/loop_wrap = true +tracks/16/keys = { +"times": PackedFloat32Array(0, 1.3), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [0.0, 0.0] +} +tracks/17/type = "value" +tracks/17/imported = false +tracks/17/enabled = true +tracks/17/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1/Bone_1_1/Bone_2_1/Bone_3_1/Bone_4_1/Bone_5_1/Bone_6_1/Bone_7_1:rotation_degrees") +tracks/17/interp = 2 +tracks/17/loop_wrap = true +tracks/17/keys = { +"times": PackedFloat32Array(0, 1.3), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [0.0, 0.0] +} +tracks/18/type = "value" +tracks/18/imported = false +tracks/18/enabled = true +tracks/18/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_1/Bone_1_1/Bone_2_1/Bone_3_1/Bone_4_1/Bone_5_1/Bone_6_1/Bone_7_1/Bone_8_1:rotation_degrees") +tracks/18/interp = 2 +tracks/18/loop_wrap = true +tracks/18/keys = { +"times": PackedFloat32Array(0, 1.3), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [0.0, 0.0] +} +tracks/19/type = "value" +tracks/19/imported = false +tracks/19/enabled = true +tracks/19/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_2:rotation_degrees") +tracks/19/interp = 2 +tracks/19/loop_wrap = true +tracks/19/keys = { +"times": PackedFloat32Array(0, 0.65, 1.3), +"transitions": PackedFloat32Array(1, 1, 1), +"update": 0, +"values": [-179.9, -90.0, 0.0] +} +tracks/20/type = "value" +tracks/20/imported = false +tracks/20/enabled = true +tracks/20/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_2/Bone_1_2:rotation_degrees") +tracks/20/interp = 2 +tracks/20/loop_wrap = true +tracks/20/keys = { +"times": PackedFloat32Array(0, 1.3), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [0.0, 0.0] +} +tracks/21/type = "value" +tracks/21/imported = false +tracks/21/enabled = true +tracks/21/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_2/Bone_1_2/Bone_2_2:rotation_degrees") +tracks/21/interp = 2 +tracks/21/loop_wrap = true +tracks/21/keys = { +"times": PackedFloat32Array(0, 1.3), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [0.0, 0.0] +} +tracks/22/type = "value" +tracks/22/imported = false +tracks/22/enabled = true +tracks/22/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_2/Bone_1_2/Bone_2_2/Bone_3_2:rotation_degrees") +tracks/22/interp = 2 +tracks/22/loop_wrap = true +tracks/22/keys = { +"times": PackedFloat32Array(0, 1.3), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [0.0, 0.0] +} +tracks/23/type = "value" +tracks/23/imported = false +tracks/23/enabled = true +tracks/23/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_2/Bone_1_2/Bone_2_2/Bone_3_2/Bone_4_2:rotation_degrees") +tracks/23/interp = 2 +tracks/23/loop_wrap = true +tracks/23/keys = { +"times": PackedFloat32Array(0, 1.3), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [0.0, 0.0] +} +tracks/24/type = "value" +tracks/24/imported = false +tracks/24/enabled = true +tracks/24/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_2/Bone_1_2/Bone_2_2/Bone_3_2/Bone_4_2/Bone_5_2:rotation_degrees") +tracks/24/interp = 2 +tracks/24/loop_wrap = true +tracks/24/keys = { +"times": PackedFloat32Array(0, 1.3), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [0.0, 0.0] +} +tracks/25/type = "value" +tracks/25/imported = false +tracks/25/enabled = true +tracks/25/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_2/Bone_1_2/Bone_2_2/Bone_3_2/Bone_4_2/Bone_5_2/Bone_6_2:rotation_degrees") +tracks/25/interp = 2 +tracks/25/loop_wrap = true +tracks/25/keys = { +"times": PackedFloat32Array(0, 1.3), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [0.0, 0.0] +} +tracks/26/type = "value" +tracks/26/imported = false +tracks/26/enabled = true +tracks/26/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_2/Bone_1_2/Bone_2_2/Bone_3_2/Bone_4_2/Bone_5_2/Bone_6_2/Bone_7_2:rotation_degrees") +tracks/26/interp = 2 +tracks/26/loop_wrap = true +tracks/26/keys = { +"times": PackedFloat32Array(0, 1.3), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [0.0, 0.0] +} +tracks/27/type = "value" +tracks/27/imported = false +tracks/27/enabled = true +tracks/27/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_2/Bone_1_2/Bone_2_2/Bone_3_2/Bone_4_2/Bone_5_2/Bone_6_2/Bone_7_2/Bone_8_2:rotation_degrees") +tracks/27/interp = 2 +tracks/27/loop_wrap = true +tracks/27/keys = { +"times": PackedFloat32Array(0, 1.3), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [0.0, 0.0] +} +tracks/28/type = "value" +tracks/28/imported = false +tracks/28/enabled = true +tracks/28/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_3:rotation_degrees") +tracks/28/interp = 2 +tracks/28/loop_wrap = true +tracks/28/keys = { +"times": PackedFloat32Array(0, 0.65, 1.3), +"transitions": PackedFloat32Array(1, 1, 1), +"update": 0, +"values": [-179.9, -90.0, 0.0] +} +tracks/29/type = "value" +tracks/29/imported = false +tracks/29/enabled = true +tracks/29/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_3/Bone_1_3:rotation_degrees") +tracks/29/interp = 2 +tracks/29/loop_wrap = true +tracks/29/keys = { +"times": PackedFloat32Array(0, 1.3), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [0.0, 0.0] +} +tracks/30/type = "value" +tracks/30/imported = false +tracks/30/enabled = true +tracks/30/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_3/Bone_1_3/Bone_2_3:rotation_degrees") +tracks/30/interp = 2 +tracks/30/loop_wrap = true +tracks/30/keys = { +"times": PackedFloat32Array(0, 1.3), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [0.0, 0.0] +} +tracks/31/type = "value" +tracks/31/imported = false +tracks/31/enabled = true +tracks/31/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_3/Bone_1_3/Bone_2_3/Bone_3_3:rotation_degrees") +tracks/31/interp = 2 +tracks/31/loop_wrap = true +tracks/31/keys = { +"times": PackedFloat32Array(0, 1.3), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [0.0, 0.0] +} +tracks/32/type = "value" +tracks/32/imported = false +tracks/32/enabled = true +tracks/32/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_3/Bone_1_3/Bone_2_3/Bone_3_3/Bone_4_3:rotation_degrees") +tracks/32/interp = 2 +tracks/32/loop_wrap = true +tracks/32/keys = { +"times": PackedFloat32Array(0, 1.3), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [0.0, 0.0] +} +tracks/33/type = "value" +tracks/33/imported = false +tracks/33/enabled = true +tracks/33/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_3/Bone_1_3/Bone_2_3/Bone_3_3/Bone_4_3/Bone_5_3:rotation_degrees") +tracks/33/interp = 2 +tracks/33/loop_wrap = true +tracks/33/keys = { +"times": PackedFloat32Array(0, 1.3), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [0.0, 0.0] +} +tracks/34/type = "value" +tracks/34/imported = false +tracks/34/enabled = true +tracks/34/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_3/Bone_1_3/Bone_2_3/Bone_3_3/Bone_4_3/Bone_5_3/Bone_6_3:rotation_degrees") +tracks/34/interp = 2 +tracks/34/loop_wrap = true +tracks/34/keys = { +"times": PackedFloat32Array(0, 1.3), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [0.0, 0.0] +} +tracks/35/type = "value" +tracks/35/imported = false +tracks/35/enabled = true +tracks/35/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_3/Bone_1_3/Bone_2_3/Bone_3_3/Bone_4_3/Bone_5_3/Bone_6_3/Bone_7_3:rotation_degrees") +tracks/35/interp = 2 +tracks/35/loop_wrap = true +tracks/35/keys = { +"times": PackedFloat32Array(0, 1.3), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [0.0, 0.0] +} +tracks/36/type = "value" +tracks/36/imported = false +tracks/36/enabled = true +tracks/36/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_3/Bone_1_3/Bone_2_3/Bone_3_3/Bone_4_3/Bone_5_3/Bone_6_3/Bone_7_3/Bone_8_3:rotation_degrees") +tracks/36/interp = 2 +tracks/36/loop_wrap = true +tracks/36/keys = { +"times": PackedFloat32Array(0, 1.3), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [0.0, 0.0] +} +tracks/37/type = "value" +tracks/37/imported = false +tracks/37/enabled = true +tracks/37/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_4:rotation_degrees") +tracks/37/interp = 2 +tracks/37/loop_wrap = true +tracks/37/keys = { +"times": PackedFloat32Array(0, 0.65, 1.3), +"transitions": PackedFloat32Array(1, 1, 1), +"update": 0, +"values": [-179.9, -90.0, 0.0] +} +tracks/38/type = "value" +tracks/38/imported = false +tracks/38/enabled = true +tracks/38/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_4/Bone_1_4:rotation_degrees") +tracks/38/interp = 2 +tracks/38/loop_wrap = true +tracks/38/keys = { +"times": PackedFloat32Array(0, 1.3), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [0.0, 0.0] +} +tracks/39/type = "value" +tracks/39/imported = false +tracks/39/enabled = true +tracks/39/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_4/Bone_1_4/Bone_2_4:rotation_degrees") +tracks/39/interp = 2 +tracks/39/loop_wrap = true +tracks/39/keys = { +"times": PackedFloat32Array(0, 1.3), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [0.0, 0.0] +} +tracks/40/type = "value" +tracks/40/imported = false +tracks/40/enabled = true +tracks/40/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_4/Bone_1_4/Bone_2_4/Bone_3_4:rotation_degrees") +tracks/40/interp = 2 +tracks/40/loop_wrap = true +tracks/40/keys = { +"times": PackedFloat32Array(0, 1.3), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [0.0, 0.0] +} +tracks/41/type = "value" +tracks/41/imported = false +tracks/41/enabled = true +tracks/41/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_4/Bone_1_4/Bone_2_4/Bone_3_4/Bone_4_4:rotation_degrees") +tracks/41/interp = 2 +tracks/41/loop_wrap = true +tracks/41/keys = { +"times": PackedFloat32Array(0, 1.3), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [0.0, 0.0] +} +tracks/42/type = "value" +tracks/42/imported = false +tracks/42/enabled = true +tracks/42/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_4/Bone_1_4/Bone_2_4/Bone_3_4/Bone_4_4/Bone_5_4:rotation_degrees") +tracks/42/interp = 2 +tracks/42/loop_wrap = true +tracks/42/keys = { +"times": PackedFloat32Array(0, 1.3), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [0.0, 0.0] +} +tracks/43/type = "value" +tracks/43/imported = false +tracks/43/enabled = true +tracks/43/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_4/Bone_1_4/Bone_2_4/Bone_3_4/Bone_4_4/Bone_5_4/Bone_6_4:rotation_degrees") +tracks/43/interp = 2 +tracks/43/loop_wrap = true +tracks/43/keys = { +"times": PackedFloat32Array(0, 1.3), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [0.0, 0.0] +} +tracks/44/type = "value" +tracks/44/imported = false +tracks/44/enabled = true +tracks/44/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_4/Bone_1_4/Bone_2_4/Bone_3_4/Bone_4_4/Bone_5_4/Bone_6_4/Bone_7_4:rotation_degrees") +tracks/44/interp = 2 +tracks/44/loop_wrap = true +tracks/44/keys = { +"times": PackedFloat32Array(0, 1.3), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [0.0, 0.0] +} +tracks/45/type = "value" +tracks/45/imported = false +tracks/45/enabled = true +tracks/45/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_4/Bone_1_4/Bone_2_4/Bone_3_4/Bone_4_4/Bone_5_4/Bone_6_4/Bone_7_4/Bone_8_4:rotation_degrees") +tracks/45/interp = 2 +tracks/45/loop_wrap = true +tracks/45/keys = { +"times": PackedFloat32Array(0, 1.3), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [0.0, 0.0] +} +tracks/46/type = "value" +tracks/46/imported = false +tracks/46/enabled = true +tracks/46/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5:rotation_degrees") +tracks/46/interp = 2 +tracks/46/loop_wrap = true +tracks/46/keys = { +"times": PackedFloat32Array(0, 0.65, 1.3), +"transitions": PackedFloat32Array(1, 1, 1), +"update": 0, +"values": [-179.9, -90.0, 0.0] +} +tracks/47/type = "value" +tracks/47/imported = false +tracks/47/enabled = true +tracks/47/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5:rotation_degrees") +tracks/47/interp = 2 +tracks/47/loop_wrap = true +tracks/47/keys = { +"times": PackedFloat32Array(0, 1.3), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [0.0, 0.0] +} +tracks/48/type = "value" +tracks/48/imported = false +tracks/48/enabled = true +tracks/48/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5/Bone_2_5:rotation_degrees") +tracks/48/interp = 2 +tracks/48/loop_wrap = true +tracks/48/keys = { +"times": PackedFloat32Array(0, 1.3), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [0.0, 0.0] +} +tracks/49/type = "value" +tracks/49/imported = false +tracks/49/enabled = true +tracks/49/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5/Bone_2_5/Bone_3_5:rotation_degrees") +tracks/49/interp = 2 +tracks/49/loop_wrap = true +tracks/49/keys = { +"times": PackedFloat32Array(0, 1.3), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [0.0, 0.0] +} +tracks/50/type = "value" +tracks/50/imported = false +tracks/50/enabled = true +tracks/50/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5/Bone_2_5/Bone_3_5/Bone_4_5:rotation_degrees") +tracks/50/interp = 2 +tracks/50/loop_wrap = true +tracks/50/keys = { +"times": PackedFloat32Array(0, 1.3), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [0.0, 0.0] +} +tracks/51/type = "value" +tracks/51/imported = false +tracks/51/enabled = true +tracks/51/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5/Bone_2_5/Bone_3_5/Bone_4_5/Bone_5_5:rotation_degrees") +tracks/51/interp = 2 +tracks/51/loop_wrap = true +tracks/51/keys = { +"times": PackedFloat32Array(0, 1.3), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [0.0, 0.0] +} +tracks/52/type = "value" +tracks/52/imported = false +tracks/52/enabled = true +tracks/52/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5/Bone_2_5/Bone_3_5/Bone_4_5/Bone_5_5/Bone_6_5:rotation_degrees") +tracks/52/interp = 2 +tracks/52/loop_wrap = true +tracks/52/keys = { +"times": PackedFloat32Array(0, 1.3), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [0.0, 0.0] +} +tracks/53/type = "value" +tracks/53/imported = false +tracks/53/enabled = true +tracks/53/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5/Bone_2_5/Bone_3_5/Bone_4_5/Bone_5_5/Bone_6_5/Bone_7_5:rotation_degrees") +tracks/53/interp = 2 +tracks/53/loop_wrap = true +tracks/53/keys = { +"times": PackedFloat32Array(0, 1.3), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [0.0, 0.0] +} +tracks/54/type = "value" +tracks/54/imported = false +tracks/54/enabled = true +tracks/54/path = NodePath("Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5/Bone_2_5/Bone_3_5/Bone_4_5/Bone_5_5/Bone_6_5/Bone_7_5/Bone_8_5:rotation_degrees") +tracks/54/interp = 2 +tracks/54/loop_wrap = true +tracks/54/keys = { +"times": PackedFloat32Array(0, 1.3), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [0.0, 0.0] +} +tracks/55/type = "method" +tracks/55/imported = false +tracks/55/enabled = true +tracks/55/path = NodePath("Visual/DynamicFlipPoly") +tracks/55/interp = 1 +tracks/55/loop_wrap = true +tracks/55/keys = { "times": PackedFloat32Array(0.65, 1.3), "transitions": PackedFloat32Array(1, 1), "values": [{ @@ -2880,18 +2785,23 @@ tracks/57/keys = { [sub_resource type="AnimationLibrary" id="AnimationLibrary_hqhik"] _data = { &"RESET": SubResource("Animation_cuh5i"), -&"turn_flexible_page": SubResource("Animation_235pf"), -&"turn_flexible_page_mirror": SubResource("Animation_nq5sp"), -&"turn_rigid_page": SubResource("Animation_hr6qm"), -&"turn_rigid_page_mirror": SubResource("Animation_35sf4") +&"turn_flexible_page": SubResource("Animation_nq5sp"), +&"turn_flexible_page_mirror": SubResource("Animation_hr6qm"), +&"turn_rigid_page": SubResource("Animation_35sf4"), +&"turn_rigid_page_mirror": SubResource("Animation_5shjh") } [node name="GameMenu" type="Control" unique_id=2124096517] -process_mode = 3 layout_mode = 3 -anchors_preset = 15 -anchor_right = 1.0 -anchor_bottom = 1.0 +anchors_preset = 8 +anchor_left = 0.5 +anchor_top = 0.5 +anchor_right = 0.5 +anchor_bottom = 0.5 +offset_left = -960.0 +offset_top = -540.0 +offset_right = 960.0 +offset_bottom = 540.0 grow_horizontal = 2 grow_vertical = 2 pivot_offset_ratio = Vector2(0.5, 0.5) @@ -2932,6 +2842,7 @@ mouse_filter = 2 texture = ExtResource("1_0ojv5") [node name="Pages" type="Control" parent="." unique_id=1744911944] +visible = false layout_mode = 1 anchors_preset = 15 anchor_right = 1.0 @@ -2954,6 +2865,23 @@ unique_name_in_owner = true visible = false layout_mode = 1 +[node name="Rings" type="TextureRect" parent="." unique_id=1905177535] +layout_mode = 1 +anchors_preset = 8 +anchor_left = 0.5 +anchor_top = 0.5 +anchor_right = 0.5 +anchor_bottom = 0.5 +offset_left = -60.0 +offset_top = -190.0 +offset_right = 58.0 +offset_bottom = 260.0 +grow_horizontal = 2 +grow_vertical = 2 +mouse_filter = 2 +texture = ExtResource("9_nq5sp") +stretch_mode = 2 + [node name="PageFlip" type="Node2D" parent="." unique_id=651485928 node_paths=PackedStringArray("visuals_container", "static_left", "static_right", "dynamic_poly", "anim_player", "audio_player")] position = Vector2(960, 574) script = ExtResource("9_hr6qm") @@ -3077,7 +3005,6 @@ lift_bend = -28.0 land_bend = 0.0 curl_mode = 2 curl_lag = 0.6 -enable_shadow = true shadow_gradient = ExtResource("16_pjwsa") timing_peak_lift = 0.2 timing_peak_land = 0.95 diff --git a/core/game_menu/option_menu.gd b/core/game_menu/option_menu.gd index 983483f..69ee809 100644 --- a/core/game_menu/option_menu.gd +++ b/core/game_menu/option_menu.gd @@ -11,6 +11,7 @@ func _ready() -> void: play_button.pressed.connect(_on_play_button_pressed) save_button.pressed.connect(_on_save_button_pressed) quit_button.pressed.connect(_on_quit_button_pressed) + resume_button.pressed.connect(func(): UIEvents.resume_game_requested.emit()) func _on_play_button_pressed() -> void: SceneManager.change_scene(SceneConfig.SceneName.GAME) diff --git a/core/game_menu/page_1_left.tscn b/core/game_menu/page_1_left.tscn index f76efe2..aeac6a2 100644 --- a/core/game_menu/page_1_left.tscn +++ b/core/game_menu/page_1_left.tscn @@ -1,10 +1,11 @@ -[gd_scene load_steps=3 format=3] +[gd_scene format=3 uid="uid://h8hbdm1uno7q"] -[ext_resource type="Script" path="res://core/game_menu/page_interactive.gd" id="1_script"] +[ext_resource type="Script" uid="uid://0yyr318wl7co" path="res://core/game_menu/page_interactive.gd" id="1_script"] [ext_resource type="PackedScene" uid="uid://bh1kxsp5jyxfx" path="res://core/game_menu/train_selector.tscn" id="2_train"] -[ext_resource type="Texture2D" path="res://core/game_menu/assets/page.png" id="3_page_bg"] +[ext_resource type="Texture2D" uid="uid://kvn5l0n11a3q" path="res://core/game_menu/assets/page.png" id="3_page_bg"] +[ext_resource type="Texture2D" uid="uid://dbpfa1xgxxn8s" path="res://core/game_menu/assets/page_1/1_sx.png" id="3_sm65a"] -[node name="Page1Left" type="Control"] +[node name="Page1Left" type="Control" unique_id=1881242741] layout_mode = 3 anchors_preset = 15 anchor_right = 1.0 @@ -13,20 +14,30 @@ offset_right = -1160.0 offset_bottom = -506.0 grow_horizontal = 2 grow_vertical = 2 +mouse_filter = 2 script = ExtResource("1_script") -[node name="PageBackground" type="TextureRect" parent="."] +[node name="PageBackground" type="TextureRect" parent="." unique_id=820333238] layout_mode = 1 anchors_preset = 9 -anchor_right = 0.0 anchor_bottom = 1.0 offset_right = 760.0 grow_vertical = 2 +mouse_filter = 2 texture = ExtResource("3_page_bg") expand_mode = 1 flip_h = true -[node name="TrainSelector" parent="." instance=ExtResource("2_train")] +[node name="PageBackground2" type="TextureRect" parent="." unique_id=1693418558] +layout_mode = 1 +anchors_preset = 9 +anchor_bottom = 1.0 +offset_right = 760.0 +grow_vertical = 2 +mouse_filter = 2 +texture = ExtResource("3_sm65a") + +[node name="TrainSelector" parent="." unique_id=2114418660 instance=ExtResource("2_train")] layout_mode = 1 anchors_preset = 8 anchor_left = 0.5 diff --git a/core/game_menu/page_1_right.tscn b/core/game_menu/page_1_right.tscn index 2979999..7613698 100644 --- a/core/game_menu/page_1_right.tscn +++ b/core/game_menu/page_1_right.tscn @@ -2,6 +2,7 @@ [ext_resource type="Script" uid="uid://0yyr318wl7co" path="res://core/game_menu/page_interactive.gd" id="1_script"] [ext_resource type="PackedScene" uid="uid://bc60gon7fmvbr" path="res://core/game_menu/biome_selector.tscn" id="2_biome"] +[ext_resource type="Texture2D" uid="uid://dyvwywse5raqt" path="res://core/game_menu/assets/page_1/1_dx.png" id="3_6tfbo"] [ext_resource type="Texture2D" uid="uid://kvn5l0n11a3q" path="res://core/game_menu/assets/page.png" id="3_page_bg"] [node name="Page1Right" type="Control" unique_id=2093612752] @@ -13,6 +14,7 @@ offset_right = -1160.0 offset_bottom = -506.0 grow_horizontal = 2 grow_vertical = 2 +mouse_filter = 2 script = ExtResource("1_script") [node name="PageBackground" type="TextureRect" parent="." unique_id=1432670109] @@ -24,9 +26,23 @@ anchor_bottom = 1.0 offset_left = -760.0 grow_horizontal = 0 grow_vertical = 2 +mouse_filter = 2 texture = ExtResource("3_page_bg") expand_mode = 1 +[node name="PageBackground2" type="TextureRect" parent="." unique_id=1327230938] +layout_mode = 1 +anchors_preset = 11 +anchor_left = 1.0 +anchor_right = 1.0 +anchor_bottom = 1.0 +offset_left = -760.0 +grow_horizontal = 0 +grow_vertical = 2 +mouse_filter = 2 +texture = ExtResource("3_6tfbo") +stretch_mode = 2 + [node name="BiomeSelector" parent="." unique_id=679177937 instance=ExtResource("2_biome")] layout_mode = 1 anchors_preset = 8 diff --git a/core/game_menu/page_2_left.tscn b/core/game_menu/page_2_left.tscn index 34b68f4..389033e 100644 --- a/core/game_menu/page_2_left.tscn +++ b/core/game_menu/page_2_left.tscn @@ -1,11 +1,12 @@ -[gd_scene load_steps=4 format=3] +[gd_scene format=3 uid="uid://ct0pbs1nyi3d1"] -[ext_resource type="Script" path="res://core/game_menu/page_interactive.gd" id="1_script"] +[ext_resource type="Script" uid="uid://0yyr318wl7co" path="res://core/game_menu/page_interactive.gd" id="1_script"] [ext_resource type="Texture2D" uid="uid://xgx0211eo8hi" path="res://core/game_menu/assets/page_2/photocollections_text.png" id="2_text"] [ext_resource type="PackedScene" uid="uid://b6r787sik5yil" path="res://core/game_menu/photo_gallery.tscn" id="3_gallery"] -[ext_resource type="Texture2D" path="res://core/game_menu/assets/page.png" id="4_page_bg"] +[ext_resource type="Texture2D" uid="uid://cgllgxrstcoy7" path="res://core/game_menu/assets/page_2/2_sx.png" id="3_sfb5f"] +[ext_resource type="Texture2D" uid="uid://kvn5l0n11a3q" path="res://core/game_menu/assets/page.png" id="4_page_bg"] -[node name="Page2Left" type="Control"] +[node name="Page2Left" type="Control" unique_id=922443654] layout_mode = 3 anchors_preset = 15 anchor_right = 1.0 @@ -14,29 +15,41 @@ offset_right = -1160.0 offset_bottom = -506.0 grow_horizontal = 2 grow_vertical = 2 +mouse_filter = 2 script = ExtResource("1_script") -[node name="PageBackground" type="TextureRect" parent="."] +[node name="PageBackground" type="TextureRect" parent="." unique_id=1425677666] layout_mode = 1 anchors_preset = 9 -anchor_right = 0.0 anchor_bottom = 1.0 offset_right = 760.0 grow_vertical = 2 +mouse_filter = 2 texture = ExtResource("4_page_bg") expand_mode = 1 flip_h = true -[node name="PhotoCollectionText" type="TextureRect" parent="."] +[node name="PageBackground2" type="TextureRect" parent="." unique_id=1817272886] +layout_mode = 1 +anchors_preset = 9 +anchor_bottom = 1.0 +offset_right = 760.0 +grow_vertical = 2 +mouse_filter = 2 +texture = ExtResource("3_sfb5f") +stretch_mode = 2 + +[node name="PhotoCollectionText" type="TextureRect" parent="." unique_id=643307421] layout_mode = 0 offset_left = 96.0 offset_top = 27.0 offset_right = 663.0 offset_bottom = 112.0 +mouse_filter = 2 texture = ExtResource("2_text") stretch_mode = 3 -[node name="PhotoGallery" parent="." instance=ExtResource("3_gallery")] +[node name="PhotoGallery" parent="." unique_id=1823812771 instance=ExtResource("3_gallery")] layout_mode = 1 offset_left = 80.0 offset_top = 107.0 diff --git a/core/game_menu/page_2_right.tscn b/core/game_menu/page_2_right.tscn index 43e049f..0fddace 100644 --- a/core/game_menu/page_2_right.tscn +++ b/core/game_menu/page_2_right.tscn @@ -1,13 +1,32 @@ -[gd_scene load_steps=6 format=3] +[gd_scene format=3 uid="uid://clno1ahv2byng"] -[ext_resource type="Script" path="res://core/game_menu/page_interactive.gd" id="1_script"] +[ext_resource type="Script" uid="uid://0yyr318wl7co" path="res://core/game_menu/page_interactive.gd" id="1_script"] [ext_resource type="Texture2D" uid="uid://xfl3ks4dbfaw" path="res://core/game_menu/assets/page_2/achievements_text.png" id="3_4uwhd"] +[ext_resource type="Texture2D" uid="uid://drwe2xcnp8vs1" path="res://core/game_menu/assets/page_2/2_dx.png" id="3_msl27"] [ext_resource type="PackedScene" uid="uid://bvw086glfpcba" path="res://core/game_menu/collectible_gallery.tscn" id="5_w0bcg"] [ext_resource type="PackedScene" uid="uid://c7t3p8sp54apy" path="res://core/game_menu/highlighted_photo.tscn" id="6_2273a"] [ext_resource type="Texture2D" uid="uid://bx6gsh5uchkge" path="res://core/game_menu/assets/lock.png" id="8_48jk0"] -[ext_resource type="Texture2D" path="res://core/game_menu/assets/page.png" id="9_page_bg"] +[ext_resource type="Texture2D" uid="uid://vg5y4qgc26ko" path="res://core/game_menu/assets/page_3/coming_soon_01.png" id="8_71v1w"] +[ext_resource type="Texture2D" uid="uid://bmatlcouch6jm" path="res://core/game_menu/assets/page_3/coming_soon_02.png" id="9_g7kul"] +[ext_resource type="Texture2D" uid="uid://kvn5l0n11a3q" path="res://core/game_menu/assets/page.png" id="9_page_bg"] +[ext_resource type="Texture2D" uid="uid://bm55xiv8jgnni" path="res://core/game_menu/assets/page_3/coming_soon_03.png" id="10_h6k52"] +[ext_resource type="Texture2D" uid="uid://cj81qdlrulal2" path="res://core/game_menu/assets/page_3/coming_soon_04.png" id="11_7aajs"] +[ext_resource type="Texture2D" uid="uid://biu4i40ck272q" path="res://core/game_menu/assets/page_3/coming_soon_05.png" id="12_dn2di"] -[node name="Page2Right" type="Control"] +[sub_resource type="AnimatedTexture" id="AnimatedTexture_0x02d"] +frames = 5 +frame_0/texture = ExtResource("8_71v1w") +frame_0/duration = 0.15 +frame_1/texture = ExtResource("9_g7kul") +frame_1/duration = 0.15 +frame_2/texture = ExtResource("10_h6k52") +frame_2/duration = 0.15 +frame_3/texture = ExtResource("11_7aajs") +frame_3/duration = 0.15 +frame_4/texture = ExtResource("12_dn2di") +frame_4/duration = 0.15 + +[node name="Page2Right" type="Control" unique_id=944053844] layout_mode = 3 anchors_preset = 15 anchor_right = 1.0 @@ -16,33 +35,46 @@ offset_right = -1160.0 offset_bottom = -506.0 grow_horizontal = 2 grow_vertical = 2 +mouse_filter = 2 script = ExtResource("1_script") -[node name="PageBackground" type="TextureRect" parent="."] +[node name="PageBackground" type="TextureRect" parent="." unique_id=1387851649] layout_mode = 1 anchors_preset = 11 anchor_left = 1.0 -anchor_top = 0.0 anchor_right = 1.0 anchor_bottom = 1.0 offset_left = -760.0 -offset_top = 0.0 -offset_right = 0.0 -offset_bottom = 0.0 +grow_horizontal = 0 grow_vertical = 2 +mouse_filter = 2 texture = ExtResource("9_page_bg") expand_mode = 1 -[node name="AchievementsText" type="TextureRect" parent="."] +[node name="PageBackground2" type="TextureRect" parent="." unique_id=1602066462] +layout_mode = 1 +anchors_preset = 11 +anchor_left = 1.0 +anchor_right = 1.0 +anchor_bottom = 1.0 +offset_left = -760.0 +grow_horizontal = 0 +grow_vertical = 2 +mouse_filter = 2 +texture = ExtResource("3_msl27") +stretch_mode = 2 + +[node name="AchievementsText" type="TextureRect" parent="." unique_id=766898810] layout_mode = 0 offset_left = 261.0 offset_top = 34.5 offset_right = 656.0 offset_bottom = 105.5 +mouse_filter = 2 texture = ExtResource("3_4uwhd") stretch_mode = 3 -[node name="CollectibleGallery" parent="." instance=ExtResource("5_w0bcg")] +[node name="CollectibleGallery" parent="." unique_id=916407522 instance=ExtResource("5_w0bcg")] visible = false layout_mode = 1 offset_left = 127.0 @@ -50,16 +82,27 @@ offset_top = 129.5 offset_right = 767.0 offset_bottom = 539.5 -[node name="HighlightedPhoto" parent="." instance=ExtResource("6_2273a")] +[node name="HighlightedPhoto" parent="." unique_id=2124003447 instance=ExtResource("6_2273a")] visible = false layout_mode = 1 -[node name="LockTexture" type="TextureRect" parent="."] +[node name="LockTexture" type="TextureRect" parent="." unique_id=535700029] layout_mode = 0 offset_left = 342.0 offset_top = 153.5 offset_right = 624.0 offset_bottom = 514.2 +mouse_filter = 2 texture = ExtResource("8_48jk0") expand_mode = 1 stretch_mode = 5 + +[node name="TextureRect" type="TextureRect" parent="." unique_id=1942592146] +layout_mode = 0 +offset_left = 596.0 +offset_top = 86.0 +offset_right = 743.0 +offset_bottom = 233.0 +texture = SubResource("AnimatedTexture_0x02d") +expand_mode = 1 +stretch_mode = 5 diff --git a/core/game_menu/page_3_left.tscn b/core/game_menu/page_3_left.tscn index a3dd956..cd32841 100644 --- a/core/game_menu/page_3_left.tscn +++ b/core/game_menu/page_3_left.tscn @@ -1,10 +1,11 @@ -[gd_scene load_steps=3 format=3] +[gd_scene format=3 uid="uid://dhjocrxlqosyr"] -[ext_resource type="Script" path="res://core/game_menu/page_interactive.gd" id="1_script"] +[ext_resource type="Script" uid="uid://0yyr318wl7co" path="res://core/game_menu/page_interactive.gd" id="1_script"] [ext_resource type="PackedScene" uid="uid://caqf471x0kttc" path="res://core/game_menu/settings_menu.tscn" id="2_settings"] -[ext_resource type="Texture2D" path="res://core/game_menu/assets/page.png" id="3_page_bg"] +[ext_resource type="Texture2D" uid="uid://diuai5vtjx23l" path="res://core/game_menu/assets/page_3/3_sx.png" id="3_jdqrf"] +[ext_resource type="Texture2D" uid="uid://kvn5l0n11a3q" path="res://core/game_menu/assets/page.png" id="3_page_bg"] -[node name="Page3Left" type="Control"] +[node name="Page3Left" type="Control" unique_id=1419303211] layout_mode = 3 anchors_preset = 15 anchor_right = 1.0 @@ -13,21 +14,35 @@ offset_right = -1160.0 offset_bottom = -506.0 grow_horizontal = 2 grow_vertical = 2 +mouse_filter = 2 script = ExtResource("1_script") -[node name="PageBackground" type="TextureRect" parent="."] +[node name="PageBackground" type="TextureRect" parent="." unique_id=1048771500] layout_mode = 1 anchors_preset = 9 -anchor_right = 0.0 anchor_bottom = 1.0 offset_right = 760.0 grow_vertical = 2 +mouse_filter = 2 texture = ExtResource("3_page_bg") expand_mode = 1 flip_h = true -[node name="SettingsMenu" parent="." instance=ExtResource("2_settings")] +[node name="PageBackground2" type="TextureRect" parent="." unique_id=1869708897] +layout_mode = 1 +anchors_preset = 9 +anchor_bottom = 1.0 +offset_right = 760.0 +grow_vertical = 2 +mouse_filter = 2 +texture = ExtResource("3_jdqrf") +stretch_mode = 2 + +[node name="SettingsMenu" parent="." unique_id=1402645746 instance=ExtResource("2_settings")] layout_mode = 0 +anchors_preset = 0 +anchor_right = 0.0 +anchor_bottom = 0.0 offset_left = 68.0 offset_top = 24.5 offset_right = 692.0 diff --git a/core/game_menu/page_3_right.tscn b/core/game_menu/page_3_right.tscn index 01aa172..877e496 100644 --- a/core/game_menu/page_3_right.tscn +++ b/core/game_menu/page_3_right.tscn @@ -1,10 +1,11 @@ -[gd_scene load_steps=3 format=3] +[gd_scene format=3 uid="uid://cnaguqaowck52"] -[ext_resource type="Script" path="res://core/game_menu/page_interactive.gd" id="1_script"] +[ext_resource type="Script" uid="uid://0yyr318wl7co" path="res://core/game_menu/page_interactive.gd" id="1_script"] [ext_resource type="PackedScene" uid="uid://cxf8s80ivwj1p" path="res://core/game_menu/option_menu.tscn" id="2_option"] -[ext_resource type="Texture2D" path="res://core/game_menu/assets/page.png" id="3_page_bg"] +[ext_resource type="Texture2D" uid="uid://b6ae0kp1m0x74" path="res://core/game_menu/assets/page_3/3_dx.png" id="3_j1o0h"] +[ext_resource type="Texture2D" uid="uid://kvn5l0n11a3q" path="res://core/game_menu/assets/page.png" id="3_page_bg"] -[node name="Page3Right" type="Control"] +[node name="Page3Right" type="Control" unique_id=1670917406] layout_mode = 3 anchors_preset = 15 anchor_right = 1.0 @@ -13,24 +14,36 @@ offset_right = -1160.0 offset_bottom = -506.0 grow_horizontal = 2 grow_vertical = 2 +mouse_filter = 2 script = ExtResource("1_script") -[node name="PageBackground" type="TextureRect" parent="."] +[node name="PageBackground" type="TextureRect" parent="." unique_id=957141621] layout_mode = 1 anchors_preset = 11 anchor_left = 1.0 -anchor_top = 0.0 anchor_right = 1.0 anchor_bottom = 1.0 offset_left = -760.0 -offset_top = 0.0 -offset_right = 0.0 -offset_bottom = 0.0 +grow_horizontal = 0 grow_vertical = 2 +mouse_filter = 2 texture = ExtResource("3_page_bg") expand_mode = 1 -[node name="OptionMenu" parent="." instance=ExtResource("2_option")] +[node name="PageBackground2" type="TextureRect" parent="." unique_id=409054633] +layout_mode = 1 +anchors_preset = 11 +anchor_left = 1.0 +anchor_right = 1.0 +anchor_bottom = 1.0 +offset_left = -760.0 +grow_horizontal = 0 +grow_vertical = 2 +mouse_filter = 2 +texture = ExtResource("3_j1o0h") +stretch_mode = 2 + +[node name="OptionMenu" parent="." unique_id=537721615 instance=ExtResource("2_option")] layout_mode = 1 anchors_preset = 8 anchor_left = 0.5 @@ -41,13 +54,11 @@ offset_left = -181.5 offset_top = -212.0 offset_right = 248.5 offset_bottom = 212.0 -grow_horizontal = 2 -grow_vertical = 2 -[node name="PlayButton" parent="OptionMenu/VBoxContainer" index="0"] +[node name="PlayButton" parent="OptionMenu/VBoxContainer" parent_id_path=PackedInt32Array(537721615, 508055524) index="0" unique_id=1990327704] visible = false -[node name="SettingsButton" parent="OptionMenu/VBoxContainer" index="2"] +[node name="SettingsButton" parent="OptionMenu/VBoxContainer" parent_id_path=PackedInt32Array(537721615, 508055524) index="2" unique_id=1931222561] visible = false [editable path="OptionMenu"] diff --git a/core/main_scene_ui/assets/button_choochoo_on.png b/core/main_scene_ui/assets/button_choochoo_on.png new file mode 100644 index 0000000..e584a3f Binary files /dev/null and b/core/main_scene_ui/assets/button_choochoo_on.png differ diff --git a/core/main_scene_ui/assets/button_choochoo_on.png.import b/core/main_scene_ui/assets/button_choochoo_on.png.import new file mode 100644 index 0000000..227d7bd --- /dev/null +++ b/core/main_scene_ui/assets/button_choochoo_on.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://clmbvd7ilhra2" +path="res://.godot/imported/button_choochoo_on.png-e06955044ec386fd4f20a50236119841.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://core/main_scene_ui/assets/button_choochoo_on.png" +dest_files=["res://.godot/imported/button_choochoo_on.png-e06955044ec386fd4f20a50236119841.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/core/main_scene_ui/assets/button_visibility_on.png b/core/main_scene_ui/assets/button_visibility_on.png new file mode 100644 index 0000000..0765e71 Binary files /dev/null and b/core/main_scene_ui/assets/button_visibility_on.png differ diff --git a/core/main_scene_ui/assets/button_visibility_on.png.import b/core/main_scene_ui/assets/button_visibility_on.png.import new file mode 100644 index 0000000..a81c32c --- /dev/null +++ b/core/main_scene_ui/assets/button_visibility_on.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://qq84r14df2ix" +path="res://.godot/imported/button_visibility_on.png-32e35f3ae7b88f431f03c78dc0b29e6c.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://core/main_scene_ui/assets/button_visibility_on.png" +dest_files=["res://.godot/imported/button_visibility_on.png-32e35f3ae7b88f431f03c78dc0b29e6c.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/core/main_scene_ui/main_scene_ui.gd b/core/main_scene_ui/main_scene_ui.gd index b305021..ebbe4a3 100644 --- a/core/main_scene_ui/main_scene_ui.gd +++ b/core/main_scene_ui/main_scene_ui.gd @@ -40,7 +40,7 @@ func _ready() -> void: menu_icon_button.pressed.connect(_open_game_menu_on_page.bind(2)) photo_icon_button.pressed.connect(_on_photo_icon_button_pressed) choo_choo_button.pressed.connect(_on_choo_choo_button_pressed) - #resume_button.pressed.connect(_on_resume_button_pressed) + UIEvents.resume_game_requested.connect(_on_resume_button_pressed) func _process(_delta: float) -> void: if time_label and dist_label and GameState.is_loaded: diff --git a/core/main_scene_ui/main_scene_ui.tscn b/core/main_scene_ui/main_scene_ui.tscn index 3eb02c9..cedbf79 100644 --- a/core/main_scene_ui/main_scene_ui.tscn +++ b/core/main_scene_ui/main_scene_ui.tscn @@ -26,8 +26,10 @@ [ext_resource type="Texture2D" uid="uid://cq65xyg4wsctm" path="res://core/main_scene_ui/assets/button_weather_nowind.png" id="12_fjfwt"] [ext_resource type="Texture2D" uid="uid://tex06svipyg4" path="res://core/main_scene_ui/assets/button_random.png" id="14_gcgq4"] [ext_resource type="Texture2D" uid="uid://1n3paucfsovj" path="res://core/main_scene_ui/assets/button_photomode.png" id="15_th1nj"] +[ext_resource type="Texture2D" uid="uid://qq84r14df2ix" path="res://core/main_scene_ui/assets/button_visibility_on.png" id="19_dyo0w"] [ext_resource type="Texture2D" uid="uid://c31yut8p24t8g" path="res://core/main_scene_ui/assets/button_customize.png" id="19_vywaj"] [ext_resource type="Texture2D" uid="uid://b03si5ir3ypp7" path="res://core/main_scene_ui/assets/button_collection03.png" id="19_yggu7"] +[ext_resource type="Texture2D" uid="uid://clmbvd7ilhra2" path="res://core/main_scene_ui/assets/button_choochoo_on.png" id="22_x1iix"] [ext_resource type="FontFile" uid="uid://bclja5no1qteh" path="res://core/font/Kestila.ttf" id="29_jn6vt"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_hole"] @@ -156,7 +158,7 @@ image = ExtResource("10_6016m") [node name="HideUIButton" parent="TopButtons" unique_id=1621140689 instance=ExtResource("3_t1xop")] unique_name_in_owner = true layout_mode = 2 -image = ExtResource("10_6016m") +image = ExtResource("19_dyo0w") [node name="MiddleButtons" type="VBoxContainer" parent="." unique_id=542153805] layout_mode = 1 @@ -191,7 +193,7 @@ image = ExtResource("15_th1nj") [node name="ChooChooButton" parent="MiddleButtons" unique_id=774819903 instance=ExtResource("3_t1xop")] unique_name_in_owner = true layout_mode = 2 -image = ExtResource("15_th1nj") +image = ExtResource("22_x1iix") [node name="InfoLabels" type="VBoxContainer" parent="." unique_id=234435566] custom_minimum_size = Vector2(400, 0) @@ -240,6 +242,17 @@ pivot_offset_ratio = Vector2(0.5, 0.5) [node name="GameMenu" parent="GameMenuPanel" unique_id=2124096517 instance=ExtResource("4_jh36j")] unique_name_in_owner = true layout_mode = 1 +anchors_preset = 8 +anchor_left = 0.5 +anchor_top = 0.5 +anchor_right = 0.5 +anchor_bottom = 0.5 +offset_left = -960.0 +offset_top = -540.0 +offset_right = 960.0 +offset_bottom = 540.0 +grow_horizontal = 2 +grow_vertical = 2 [node name="DynamicFlipPoly" parent="GameMenuPanel/GameMenu/PageFlip/Visual" parent_id_path=PackedInt32Array(2124096517, 205659491) index="2" unique_id=1994837824] bones = ["/root/@EditorNode@18065/@Panel@14/@VBoxContainer@15/DockHSplitMain/@VBoxContainer@28/DockVSplitCenter/@VSplitContainer@70/@VBoxContainer@71/@EditorMainScreen@125/MainScreen/@CanvasItemEditor@9318/@VSplitContainer@9101/@HSplitContainer@9103/@HSplitContainer@9105/@Control@9106/@SubViewportContainer@9107/@SubViewport@9108/MainSceneUi/GameMenuPanel/GameMenu/PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_0", PackedFloat32Array(0.84999996, 0.15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0), 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"/root/@EditorNode@18065/@Panel@14/@VBoxContainer@15/DockHSplitMain/@VBoxContainer@28/DockVSplitCenter/@VSplitContainer@70/@VBoxContainer@71/@EditorMainScreen@125/MainScreen/@CanvasItemEditor@9318/@VSplitContainer@9101/@HSplitContainer@9103/@HSplitContainer@9105/@Control@9106/@SubViewportContainer@9107/@SubViewport@9108/MainSceneUi/GameMenuPanel/GameMenu/PageFlip/Visual/DynamicFlipPoly/AutoSkeleton/Bone_0_5/Bone_1_5/Bone_2_5/Bone_3_5/Bone_4_5/Bone_5_5/Bone_6_5/Bone_7_5/Bone_8_5", PackedFloat32Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0.15, 0.84999996)] diff --git a/core/ui_events.gd b/core/ui_events.gd index 7e89ea7..eedbbd2 100644 --- a/core/ui_events.gd +++ b/core/ui_events.gd @@ -47,3 +47,7 @@ signal day_time_option_changed(index: int) #train signals @warning_ignore("unused_signal") signal toot_toot() + +#game menu signals +@warning_ignore("unused_signal") +signal resume_game_requested() diff --git a/tgcc/main_scene.tscn b/tgcc/main_scene.tscn index 33286c8..bf6244e 100644 --- a/tgcc/main_scene.tscn +++ b/tgcc/main_scene.tscn @@ -224,11 +224,6 @@ transform = Transform3D(0.57785755, -0.57709646, 0.5770964, 0, 0.7071067, 0.7071 rotation_target = NodePath("../pivot") iso_camera = NodePath("../camera_iso") -[node name="MainSceneUi" parent="cameras" unique_id=1359391222 instance=ExtResource("49_exdk1")] -offset_left = 3.0 -offset_right = 3.0 -mouse_filter = 2 - [node name="DayNight" parent="." unique_id=1611939731 node_paths=PackedStringArray("camera_pivot") instance=ExtResource("36_qwsp8")] camera_pivot = NodePath("../cameras") thunder_sounds = Array[AudioStream]([SubResource("AudioStreamMP3_ra0ar"), SubResource("AudioStreamMP3_j8mxr"), ExtResource("37_pdfkp"), ExtResource("38_fpbvh"), ExtResource("39_hxtdl")]) @@ -554,6 +549,9 @@ theme_override_colors/font_hover_pressed_color = Color(1, 1, 1, 1) theme_override_colors/font_outline_color = Color(1, 1, 1, 1) text = "Update Rails" +[node name="MainSceneUi" parent="." unique_id=1359391222 instance=ExtResource("49_exdk1")] +mouse_filter = 2 + [connection signal="toggled" from="Control/Snow" to="Control" method="_on_snow_toggled"] [connection signal="toggled" from="Control/Rain" to="Control" method="_on_rain_toggled"] [connection signal="toggled" from="Control/Wind" to="Control" method="_on_wind_toggled"]