clean up
This commit is contained in:
@@ -4,12 +4,12 @@ importer="scene"
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importer_version=1
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type="PackedScene"
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uid="uid://bvrn4woiabto5"
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path="res://.godot/imported/Gathering.fbx-010ce6eb774e1ef5173d7b91f43194c4.scn"
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path="res://.godot/imported/gathering.fbx-8cf29bfb4073eff7f1a8c8f2f1200637.scn"
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[deps]
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source_file="res://core/ai/agents/human/Gathering.fbx"
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dest_files=["res://.godot/imported/Gathering.fbx-010ce6eb774e1ef5173d7b91f43194c4.scn"]
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source_file="res://core/ai/agents/human/gathering.fbx"
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dest_files=["res://.godot/imported/gathering.fbx-8cf29bfb4073eff7f1a8c8f2f1200637.scn"]
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[params]
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@@ -4,12 +4,12 @@ importer="scene"
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importer_version=1
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type="PackedScene"
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uid="uid://cfe0ylyx1lfaa"
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path="res://.godot/imported/Idle.fbx-55b141029a6b8b2285a4fdfb57ee0c93.scn"
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path="res://.godot/imported/idle.fbx-e84be0400dfd82eeca47497734059eba.scn"
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[deps]
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source_file="res://core/ai/agents/human/Idle.fbx"
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dest_files=["res://.godot/imported/Idle.fbx-55b141029a6b8b2285a4fdfb57ee0c93.scn"]
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source_file="res://core/ai/agents/human/idle.fbx"
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dest_files=["res://.godot/imported/idle.fbx-e84be0400dfd82eeca47497734059eba.scn"]
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[params]
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@@ -41,7 +41,7 @@ _subresources={
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"animations": {
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"mixamo_com": {
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"save_to_file/enabled": true,
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"save_to_file/fallback_path": "res://core/ai/agents/human/idle2.res",
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"save_to_file/fallback_path": "res://core/ai/agents/human/idle.res",
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"save_to_file/keep_custom_tracks": "",
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"save_to_file/path": "uid://oq22ilhxjejj",
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"settings/loop_mode": 1,
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@@ -4,12 +4,12 @@ importer="scene"
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importer_version=1
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type="PackedScene"
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uid="uid://cuphreeff7ihw"
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path="res://.godot/imported/Sitting.fbx-83aa57848ecefeeaff20ef595a19a7b3.scn"
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path="res://.godot/imported/sitting.fbx-28ba14b5efd99e4f9dac90f909835595.scn"
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[deps]
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source_file="res://core/ai/agents/human/Sitting.fbx"
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dest_files=["res://.godot/imported/Sitting.fbx-83aa57848ecefeeaff20ef595a19a7b3.scn"]
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source_file="res://core/ai/agents/human/sitting.fbx"
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dest_files=["res://.godot/imported/sitting.fbx-28ba14b5efd99e4f9dac90f909835595.scn"]
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[params]
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@@ -4,12 +4,12 @@ importer="scene"
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importer_version=1
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type="PackedScene"
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uid="uid://o8dn1hc1lyly"
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path="res://.godot/imported/Walking.fbx-280a67ae546347dd1478504ff6b11a6e.scn"
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path="res://.godot/imported/walking.fbx-2ef52b3a6cd770e898c2eff1dbd7eecc.scn"
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[deps]
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source_file="res://core/ai/agents/human/Walking.fbx"
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dest_files=["res://.godot/imported/Walking.fbx-280a67ae546347dd1478504ff6b11a6e.scn"]
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source_file="res://core/ai/agents/human/walking.fbx"
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dest_files=["res://.godot/imported/walking.fbx-2ef52b3a6cd770e898c2eff1dbd7eecc.scn"]
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[params]
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@@ -41,7 +41,7 @@ _subresources={
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"animations": {
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"mixamo_com": {
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"save_to_file/enabled": true,
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"save_to_file/fallback_path": "res://core/ai/agents/human/walking2.res",
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"save_to_file/fallback_path": "res://core/ai/agents/human/walking.res",
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"save_to_file/keep_custom_tracks": "",
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"save_to_file/path": "uid://6xnsf8x7nmsl",
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"settings/loop_mode": 0,
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File diff suppressed because one or more lines are too long
@@ -14,13 +14,17 @@ initial_state = NodePath("IdleState")
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script = ExtResource("2_awhwq")
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state_id = &"idle"
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next_state_id = &"patrol"
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animation_name = "custom/idle2"
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animation_name = "custom/idle"
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[node name="PatrolState" type="Node" parent="StateMachine" index="1" unique_id=1357892786]
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script = ExtResource("3_8d0tj")
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state_id = &"patrol"
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next_state_id = &"idle"
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animation_name = "custom/walking2"
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animation_name = "custom/walking"
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exit_on_action_finished = true
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bones/8/rotation = Quaternion(-0.6173422, -0.37346625, 0.5666242, -0.3979305)
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bones/46/rotation = Quaternion(0.059241787, 0.12928401, 0.9836761, -0.110261135)
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[editable path="BaseMesh"]
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@@ -15,7 +15,7 @@ initial_state = NodePath("GatherState")
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script = ExtResource("3_2oda6")
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state_id = &"patrol"
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next_state_id = &"gather"
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animation_name = "custom/walking2"
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animation_name = "custom/walking"
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exit_on_action_finished = true
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[node name="GatherState" type="Node" parent="StateMachine" index="1" unique_id=48091671]
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@@ -31,43 +31,10 @@ max_wait_time = 0.0
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script = ExtResource("4_2oda6")
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state_id = &"idle"
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next_state_id = &"patrol"
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animation_name = "custom/idle2"
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animation_name = "custom/idle"
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[node name="Skeleton3D" parent="BaseMesh/BaseMesh" parent_id_path=PackedInt32Array(1846171523, 1142246531) index="0" unique_id=928995817]
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bones/0/position = Vector3(0.06782587, 0.38580143, -0.017951673)
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bones/0/rotation = Quaternion(0.05767248, -0.03158866, -0.025958207, 0.997498)
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bones/1/rotation = Quaternion(0.10477387, 0.004018459, 0.013611615, 0.9943949)
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bones/3/rotation = Quaternion(0.2772784, 0.003729353, 0.025531545, 0.9604432)
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bones/5/rotation = Quaternion(0.074249424, 0.043690562, -0.045618363, 0.99523723)
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bones/8/rotation = Quaternion(-0.48447818, -0.4936116, 0.56853694, -0.44541472)
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bones/9/rotation = Quaternion(-0.10768129, -0.031157527, 0.5813176, 0.8059179)
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bones/12/rotation = Quaternion(0.19481318, 0.09160905, 0.029198298, 0.97611636)
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bones/13/rotation = Quaternion(-0.004582251, 0.0139098745, 0.0974168, 0.9951359)
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bones/36/rotation = Quaternion(-0.07385113, 0.05045615, 0.10020504, 0.9909386)
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bones/37/rotation = Quaternion(0.1462689, 0.0010852261, 0.012436928, 0.9891662)
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bones/41/rotation = Quaternion(0.08849226, 0.021211201, 0.111043766, 0.98964065)
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bones/42/rotation = Quaternion(0.21271907, 0.00075225113, 0.024580918, 0.97680396)
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bones/47/rotation = Quaternion(-0.95999485, -0.007174021, -0.03723412, 0.27743855)
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bones/48/rotation = Quaternion(0.7531885, 0.010638873, 0.10860336, 0.64869034)
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bones/49/rotation = Quaternion(0.3209879, 0.038273156, 0.0024189365, 0.9463065)
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bones/52/rotation = Quaternion(-0.2223821, 0.671779, 0.6829495, 0.18121605)
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bones/53/rotation = Quaternion(-0.97669697, 0.014682436, -0.021206733, 0.21306786)
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bones/54/rotation = Quaternion(0.79496527, -0.094326004, 0.016377674, 0.59905326)
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bones/55/rotation = Quaternion(0.47595653, -0.07805386, 0.00927853, 0.87594914)
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bones/8/rotation = Quaternion(-0.6173422, -0.37346625, 0.5666242, -0.3979305)
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bones/46/rotation = Quaternion(0.059241787, 0.12928401, 0.9836761, -0.110261135)
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[editable path="BaseMesh"]
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@@ -2,17 +2,17 @@
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[ext_resource type="PackedScene" uid="uid://clx701xdwelgx" path="res://core/ai/agents/base/ai_base.tscn" id="1_hko2w"]
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[ext_resource type="Animation" uid="uid://qhkny5iyd4mi" path="res://core/ai/agents/human/gathering.res" id="3_8kg0q"]
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[ext_resource type="Animation" uid="uid://b3r47m05rpf5q" path="res://core/ai/agents/human/sitting.res" id="4_8kg0q"]
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[ext_resource type="Animation" uid="uid://dsi0nskq3p1g8" path="res://core/ai/agents/human/idle2.res" id="4_uu1sy"]
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[ext_resource type="Animation" uid="uid://cum3hweabolse" path="res://core/ai/agents/human/walking2.res" id="6_cuxdk"]
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[ext_resource type="PackedScene" uid="uid://cbix54xp87fk0" path="res://core/ai/agents/human/human_base_mesh.fbx" id="3_ef4cu"]
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[ext_resource type="Animation" uid="uid://ptj85lvvtjpg" path="res://core/ai/agents/human/sitting.res" id="4_8kg0q"]
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[ext_resource type="Animation" uid="uid://oq22ilhxjejj" path="res://core/ai/agents/human/idle.res" id="4_cuxdk"]
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[ext_resource type="Animation" uid="uid://6xnsf8x7nmsl" path="res://core/ai/agents/human/walking.res" id="6_cuxdk"]
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_8kg0q"]
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_data = {
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&"gathering": ExtResource("3_8kg0q"),
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&"idle2": ExtResource("4_uu1sy"),
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&"idle": ExtResource("4_cuxdk"),
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&"sitting": ExtResource("4_8kg0q"),
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&"walking2": ExtResource("6_cuxdk")
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&"walking": ExtResource("6_cuxdk")
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}
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[node name="AiHuman" unique_id=1228675528 node_paths=PackedStringArray("anim_player") instance=ExtResource("1_hko2w")]
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@@ -29,7 +29,7 @@ bones/2/rotation = Quaternion(0.013750468, -0.0028497525, 0.022636604, 0.9996452
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bones/3/rotation = Quaternion(0.014052153, -0.0046672956, 0.021981178, 0.99964875)
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bones/4/rotation = Quaternion(0.08060878, 0.0009885994, -0.05385771, 0.99528927)
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bones/9/rotation = Quaternion(0.5403529, 0.038538188, -0.087646246, 0.8359735)
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bones/10/rotation = Quaternion(-0.009744837, 0.0007412914, 0.18789424, 0.98214066)
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bones/11/rotation = Quaternion(0.019992959, 0.15807849, 0.15262179, 0.9753554)
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@@ -55,7 +55,7 @@ bones/38/rotation = Quaternion(0.13336712, -0.0009009653, 0.002359003, 0.9910635
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bones/41/rotation = Quaternion(0.12012116, 0.015946638, 0.088212825, 0.9887037)
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@@ -4,12 +4,12 @@ importer="scene"
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File diff suppressed because it is too large
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@@ -1,94 +0,0 @@
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|
||||
bones/12/rotation = Quaternion(-0.00016985182, 0.0032503307, 0.42722064, 0.90414155)
|
||||
bones/13/position = Vector3(0.046403743, -3.648193e-11, 1.830866e-11)
|
||||
bones/13/rotation = Quaternion(-0.018024907, 0.015150134, 0.27278355, 0.9617873)
|
||||
bones/14/position = Vector3(0.036488436, -1.9989443e-10, 1.6076356e-11)
|
||||
bones/15/rotation = Quaternion(-0.13467012, -0.10029431, 0.2853874, 0.94358844)
|
||||
bones/16/position = Vector3(0.03570981, 1.8669866e-10, 3.9181436e-12)
|
||||
bones/16/rotation = Quaternion(0.010311794, -0.034373257, 0.13259757, 0.9905202)
|
||||
bones/17/position = Vector3(0.029856307, -3.005879e-10, -4.0375425e-11)
|
||||
bones/18/rotation = Quaternion(-0.09865642, -0.08747626, 0.37470394, 0.917721)
|
||||
bones/19/position = Vector3(0.04430177, 4.6665116e-11, -9.4033115e-12)
|
||||
bones/19/rotation = Quaternion(0.0042531197, -0.033760007, 0.1860149, 0.98195755)
|
||||
bones/20/position = Vector3(0.034766525, -1.6786372e-10, 2.768652e-11)
|
||||
bones/21/rotation = Quaternion(0.70078146, 0.36200625, -0.001720201, 0.61469823)
|
||||
bones/22/position = Vector3(0.038696717, 5.0118687e-11, 9.9849684e-11)
|
||||
bones/22/rotation = Quaternion(-0.001820262, 0.12128391, 0.22490783, 0.9668006)
|
||||
bones/23/position = Vector3(0.040621713, 1.0721979e-11, -5.127232e-12)
|
||||
bones/24/position = Vector3(0.14, 1.110223e-16, 2.220446e-16)
|
||||
bones/24/rotation = Quaternion(-2.7755576e-17, -6.938894e-17, -6.938894e-18, 1)
|
||||
bones/25/position = Vector3(0.005, -2.7755576e-17, 0)
|
||||
bones/25/rotation = Quaternion(-9.540979e-18, -2.7755576e-17, 9.540979e-18, 1)
|
||||
bones/26/rotation = Quaternion(0.76902086, -0.13267346, -0.62528044, -0.005393706)
|
||||
bones/27/rotation = Quaternion(0.034201004, 0.38763282, -0.48749813, 0.7816117)
|
||||
bones/28/rotation = Quaternion(-0.053170834, 0.025972798, -0.32202634, 0.9448796)
|
||||
bones/29/position = Vector3(-0.26975244, 2.563412e-07, -1.1905385e-08)
|
||||
bones/29/rotation = Quaternion(-0.43919632, 0.049489442, -0.098192796, 0.89163643)
|
||||
bones/30/rotation = Quaternion(0.103668794, 0.04579189, 0.46590617, 0.8775462)
|
||||
bones/31/rotation = Quaternion(0.011519267, 0.09922818, 0.29214594, 0.95114243)
|
||||
bones/33/rotation = Quaternion(9.437185e-05, 0.009016322, 0.44048977, 0.89771235)
|
||||
bones/34/rotation = Quaternion(-0.018226523, 0.017689873, 0.23132406, 0.97254515)
|
||||
bones/36/rotation = Quaternion(-0.13272016, -0.101737194, 0.26830983, 0.9487069)
|
||||
bones/37/rotation = Quaternion(0.010193698, -0.046628788, 0.19672133, 0.97929704)
|
||||
bones/39/rotation = Quaternion(-0.110196866, -0.05036995, 0.35450295, 0.9271716)
|
||||
bones/40/rotation = Quaternion(0.0042593707, -0.028552007, 0.17841409, 0.983532)
|
||||
bones/42/rotation = Quaternion(0.7297342, 0.26573184, -0.09265223, 0.6231294)
|
||||
bones/43/rotation = Quaternion(0.06426929, 0.22943345, 0.1991351, 0.95056564)
|
||||
bones/45/rotation = Quaternion(-0.1176271, 1.3974802e-16, -6.288661e-17, 0.99305785)
|
||||
bones/46/rotation = Quaternion(-0.17323487, -2.099698e-25, 1.9374898e-17, 0.9848805)
|
||||
bones/47/rotation = Quaternion(0.00421817, -0.00037953872, -0.21590644, 0.9764049)
|
||||
bones/48/position = Vector3(0.092836134, 0.0036415688, 2.7747754e-17)
|
||||
bones/48/rotation = Quaternion(1.2661336e-17, 9.989056e-18, 0.13354194, 0.99104315)
|
||||
bones/49/rotation = Quaternion(0.14012733, -0.038448263, 0.6819175, 0.7168505)
|
||||
bones/50/position = Vector3(-0.42572036, 1.7074263e-12, -4.667877e-12)
|
||||
bones/50/rotation = Quaternion(-0.05631607, 0.020481886, -0.74316776, 0.6664162)
|
||||
bones/51/position = Vector3(-0.20476776, -1.3877788e-17, 0)
|
||||
bones/52/position = Vector3(-0.4019669, -3.933849e-11, 1.899425e-12)
|
||||
bones/52/rotation = Quaternion(-0.0004946971, -0.048858073, -0.0074254284, 0.998778)
|
||||
bones/54/position = Vector3(-0.22094238, 4.7704896e-18, 0)
|
||||
bones/55/rotation = Quaternion(0.0132777635, 0.10731075, 0.71409845, -0.6916441)
|
||||
bones/56/rotation = Quaternion(0.03920827, -0.09832406, -0.75485575, 0.64729285)
|
||||
bones/57/position = Vector3(0.20476907, 0, -5.551115e-17)
|
||||
bones/58/rotation = Quaternion(0.01656407, -0.06386153, 0.030505493, 0.9973549)
|
||||
bones/60/position = Vector3(0.22094241, 3.035766e-18, -2.7755576e-17)
|
||||
bones/67/position = Vector3(-4.440892e-16, 0, 7.632783e-17)
|
||||
bones/67/rotation = Quaternion(-2.8449465e-16, 8.326673e-17, 2.7755576e-17, 1)
|
||||
|
||||
[node name="AnimationPlayer" parent="." index="1" unique_id=1304782348]
|
||||
libraries/custom = SubResource("AnimationLibrary_3r4wv")
|
||||
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Reference in New Issue
Block a user