clean up
This commit is contained in:
@@ -1,32 +0,0 @@
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[gd_scene format=3 uid="uid://dd8wn62anbts8"]
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[ext_resource type="PackedScene" uid="uid://clx701xdwelgx" path="res://core/ai/agents/base/ai_base.tscn" id="1_p2hpa"]
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entity_type = 1
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[node name="StateMachine" parent="." index="1" unique_id=1286404264 node_paths=PackedStringArray("initial_state")]
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[node name="IdleState" type="Node" parent="StateMachine" index="0" unique_id=2033863310]
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script = ExtResource("2_vlvvc")
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state_id = &"idle"
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next_state_id = &"patrol"
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animation_name = "custom/idle"
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[node name="PatrolState" type="Node" parent="StateMachine" index="1" unique_id=2076820654]
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script = ExtResource("3_su7en")
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state_id = &"patrol"
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next_state_id = &"idle"
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animation_name = "custom/walking"
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exit_on_action_finished = true
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[node name="CowMannequin" parent="." index="3" unique_id=1390675137 instance=ExtResource("2_6gadt")]
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transform = Transform3D(0.25, 0, 0, 0, 0.25, 0, 0, 0, 0.25, 0, -0.9, 0)
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[editable path="CowMannequin"]
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Load Diff
@@ -1,81 +0,0 @@
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[gd_scene format=3 uid="uid://bjp8wbrtfl4v2"]
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[ext_resource type="PackedScene" uid="uid://b7d57tyxi41r1" path="res://core/ai/agents/cow/cow.fbx" id="1_60f5q"]
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[ext_resource type="Animation" uid="uid://ckmybsnuf4stp" path="res://core/ai/agents/cow/walking.res" id="3_0mu5m"]
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_lowte"]
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_data = {
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&"idle": ExtResource("2_5ukcj"),
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&"walking": ExtResource("3_0mu5m")
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}
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[node name="CowMannequin" unique_id=786985233 instance=ExtResource("1_60f5q")]
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bones/5/scale = Vector3(1, 0.99999976, 1)
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bones/10/rotation = Quaternion(-0.35146433, 0.018116632, 0.0068026204, 0.9360013)
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bones/10/scale = Vector3(0.9999999, 1, 1.0000001)
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bones/21/position = Vector3(0.00011168665, 0.0039693406, -0.013754063)
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bones/21/rotation = Quaternion(0.98885596, 3.1474094e-08, 2.23642e-07, -0.14887528)
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bones/21/scale = Vector3(1, 1.0000001, 1.0000001)
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bones/22/position = Vector3(-2.5714557e-11, 0.00836347, -9.433328e-09)
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bones/22/rotation = Quaternion(-0.6231534, 9.0575064e-08, -7.589477e-08, 0.78209966)
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bones/22/scale = Vector3(1, 0.9999999, 0.99999994)
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bones/23/position = Vector3(-2.1545942e-12, 0.0072733457, -2.594807e-09)
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bones/23/rotation = Quaternion(-1.8223004e-08, 0.98608583, -0.16623694, 2.7314604e-07)
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bones/23/scale = Vector3(1, 0.9999997, 0.9999997)
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bones/24/position = Vector3(3.3663968e-13, 0.006993335, -2.8376712e-09)
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bones/24/rotation = Quaternion(-0.048028953, 2.6759114e-08, 4.5447155e-08, 0.998846)
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bones/24/scale = Vector3(1, 0.99999994, 1.0000001)
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bones/26/rotation = Quaternion(0.0054439656, 0.86556005, 0.50029516, -0.021930087)
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bones/26/scale = Vector3(1, 1.0000002, 1)
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bones/27/position = Vector3(1.8971762e-10, 0.013189232, -5.7312505e-10)
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bones/27/rotation = Quaternion(0.15129425, -0.018451845, -0.013046658, 0.9882304)
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bones/27/scale = Vector3(0.99999994, 0.99999994, 1.0000001)
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bones/28/position = Vector3(-2.1601461e-10, 0.013573305, 4.8459786e-10)
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bones/28/rotation = Quaternion(-0.6245376, -0.19781438, 0.16660775, 0.7369289)
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bones/28/scale = Vector3(1, 0.9999999, 1.0000001)
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bones/30/rotation = Quaternion(3.5765906e-06, 0.67050743, 0.7419029, 3.2289404e-06)
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bones/31/position = Vector3(-1.2499713e-14, 0.01925819, -1.2902629e-09)
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bones/31/rotation = Quaternion(0.086390205, 0.0012038474, -0.013495129, 0.99616927)
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bones/31/scale = Vector3(0.9999999, 0.99999994, 1)
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bones/33/rotation = Quaternion(0.7071068, -6.209646e-07, -6.209645e-07, 0.7071067)
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bones/33/scale = Vector3(1, 1, 1)
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bones/35/rotation = Quaternion(0.7071068, -9.581396e-07, -9.581394e-07, 0.7071067)
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bones/35/scale = Vector3(1, 1, 1)
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bones/37/rotation = Quaternion(0.7071068, -9.581396e-07, -9.581394e-07, 0.7071067)
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bones/37/scale = Vector3(1, 1, 1)
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[node name="AnimationPlayer" parent="." index="1" unique_id=1401028430]
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libraries/custom = SubResource("AnimationLibrary_lowte")
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Binary file not shown.
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@@ -1,71 +0,0 @@
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[gd_scene format=3 uid="uid://cayakdk7gmlyg"]
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[ext_resource type="PackedScene" uid="uid://clx701xdwelgx" path="res://core/ai/agents/base/ai_base.tscn" id="1_e5v3h"]
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[ext_resource type="PackedScene" uid="uid://dqhueybnlrrqx" path="res://core/ai/agents/horse/horse_mannequin.tscn" id="2_4t6jw"]
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[ext_resource type="Script" uid="uid://bngfthvt04ivv" path="res://core/ai/framework/patrol_state.gd" id="3_n63jb"]
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[ext_resource type="Animation" uid="uid://doyi6etqvy4n2" path="res://core/ai/agents/horse/idle.res" id="3_qe4rt"]
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[ext_resource type="Animation" uid="uid://hotr7r3fd1sq" path="res://core/ai/agents/horse/walking.res" id="4_q8m0v"]
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_or6xs"]
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_data = {
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&"walking": ExtResource("4_q8m0v")
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}
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[node name="AiHorse" unique_id=1228675528 node_paths=PackedStringArray("anim_player") instance=ExtResource("1_e5v3h")]
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anim_player = NodePath("HorseMannequin/AnimationPlayer")
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entity_type = 1
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entity_name = "Horse"
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[node name="StateMachine" parent="." index="1" unique_id=1286404264 node_paths=PackedStringArray("initial_state")]
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initial_state = NodePath("IdleState")
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[node name="IdleState" type="Node" parent="StateMachine" index="0" unique_id=734754793]
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script = ExtResource("2_or6xs")
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state_id = &"idle"
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next_state_id = &"patrol"
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animation_name = "custom/idle"
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[node name="PatrolState" type="Node" parent="StateMachine" index="1" unique_id=1748382252]
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script = ExtResource("3_n63jb")
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state_id = &"patrol"
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next_state_id = &"idle"
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animation_name = "custom/walking"
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exit_on_action_finished = true
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[node name="HorseMannequin" parent="." index="3" unique_id=1289880358 instance=ExtResource("2_4t6jw")]
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transform = Transform3D(0.2, 0, 0, 0, 0.2, 0, 0, 0, 0.2, 0, -0.9, 0)
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[node name="Skeleton3D" parent="HorseMannequin/Armature" parent_id_path=PackedInt32Array(1289880358, 245823720) index="0" unique_id=494955820]
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bones/1/rotation = Quaternion(0.7071068, -6.209646e-07, -6.209645e-07, 0.7071067)
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bones/4/rotation = Quaternion(0.0012952884, -0.0012955684, 0.7071056, 0.7071057)
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bones/5/rotation = Quaternion(0.70685357, -0.70227593, -0.04508998, 0.07164877)
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bones/6/rotation = Quaternion(0.13314606, -0.018813655, 0.0025279524, 0.9909147)
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bones/8/rotation = Quaternion(0.00078355736, -0.00078427553, 0.70710635, 0.70710635)
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bones/9/rotation = Quaternion(0.6711558, -0.6744515, 0.20213859, -0.23195927)
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bones/10/rotation = Quaternion(-0.3574636, 0.018072592, 0.006918765, 0.9337266)
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bones/12/rotation = Quaternion(0.7071054, 0.7071055, 0.0013743625, -0.0013746425)
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bones/13/rotation = Quaternion(-0.02159133, -0.09508795, 0.70796114, 0.69948786)
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bones/14/rotation = Quaternion(0.13298893, 0.051821847, -0.0069631753, 0.9897374)
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bones/16/rotation = Quaternion(0.7071064, 0.70710653, 0.00066260004, -0.00066331815)
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bones/17/rotation = Quaternion(0.20885532, 0.22542001, 0.6690968, 0.6766645)
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bones/18/rotation = Quaternion(-0.3575147, -0.008874607, -0.003397635, 0.9338592)
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bones/20/rotation = Quaternion(0.6010642, -0.021428203, 0.02848876, 0.79840535)
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bones/22/rotation = Quaternion(-0.6165577, 9.507701e-08, -7.2693986e-08, 0.7873097)
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bones/23/rotation = Quaternion(-1.5614631e-08, 0.9891947, -0.14660779, 2.7153942e-07)
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bones/24/rotation = Quaternion(0.03904001, 3.5621138e-08, 1.47960275e-08, 0.99923766)
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bones/26/rotation = Quaternion(0.008421451, 0.95973384, 0.27944198, -0.027427308)
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bones/27/rotation = Quaternion(-0.08868468, -0.022488868, -0.01781765, 0.9956465)
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bones/28/rotation = Quaternion(-0.62453747, -0.1978144, 0.1666077, 0.736929)
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bones/30/rotation = Quaternion(3.4527793e-06, 0.6944211, 0.71956885, 3.3297817e-06)
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bones/31/rotation = Quaternion(0.053752482, 0.0007617086, -0.013526975, 0.9984624)
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bones/33/rotation = Quaternion(0.7071068, -6.209646e-07, -6.209645e-07, 0.7071067)
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bones/35/rotation = Quaternion(0.7071068, -9.581396e-07, -9.581394e-07, 0.7071067)
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bones/37/rotation = Quaternion(0.7071068, -9.581396e-07, -9.581394e-07, 0.7071067)
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[node name="AnimationPlayer" parent="HorseMannequin" index="1" unique_id=272680130]
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libraries/custom = SubResource("AnimationLibrary_or6xs")
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[editable path="HorseMannequin"]
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File diff suppressed because it is too large
Load Diff
@@ -1,5 +0,0 @@
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[gd_scene format=3 uid="uid://dqhueybnlrrqx"]
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[ext_resource type="PackedScene" uid="uid://be1ql8okme4n7" path="res://core/ai/agents/horse/horse.fbx" id="1_fbqil"]
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[node name="HorseMannequin" unique_id=1289880358 instance=ExtResource("1_fbqil")]
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Binary file not shown.
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path="res://.godot/imported/gathering.fbx-8cf29bfb4073eff7f1a8c8f2f1200637.scn"
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[deps]
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[params]
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@@ -4,12 +4,12 @@ importer="scene"
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type="PackedScene"
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uid="uid://cfe0ylyx1lfaa"
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path="res://.godot/imported/Idle.fbx-55b141029a6b8b2285a4fdfb57ee0c93.scn"
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path="res://.godot/imported/idle.fbx-e84be0400dfd82eeca47497734059eba.scn"
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[deps]
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dest_files=["res://.godot/imported/Idle.fbx-55b141029a6b8b2285a4fdfb57ee0c93.scn"]
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source_file="res://core/ai/agents/human/idle.fbx"
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[params]
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@@ -41,7 +41,7 @@ _subresources={
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"animations": {
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"mixamo_com": {
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"save_to_file/enabled": true,
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"save_to_file/path": "uid://oq22ilhxjejj",
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"settings/loop_mode": 1,
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@@ -4,12 +4,12 @@ importer="scene"
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source_file="res://core/ai/agents/human/Walking.fbx"
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dest_files=["res://.godot/imported/Walking.fbx-280a67ae546347dd1478504ff6b11a6e.scn"]
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source_file="res://core/ai/agents/human/walking.fbx"
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dest_files=["res://.godot/imported/walking.fbx-2ef52b3a6cd770e898c2eff1dbd7eecc.scn"]
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[params]
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@@ -41,7 +41,7 @@ _subresources={
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"animations": {
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"mixamo_com": {
|
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"save_to_file/enabled": true,
|
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"save_to_file/fallback_path": "res://core/ai/agents/human/walking2.res",
|
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"save_to_file/fallback_path": "res://core/ai/agents/human/walking.res",
|
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"save_to_file/keep_custom_tracks": "",
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"save_to_file/path": "uid://6xnsf8x7nmsl",
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"settings/loop_mode": 0,
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File diff suppressed because one or more lines are too long
@@ -14,13 +14,17 @@ initial_state = NodePath("IdleState")
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state_id = &"idle"
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next_state_id = &"patrol"
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animation_name = "custom/idle2"
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animation_name = "custom/idle"
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[node name="PatrolState" type="Node" parent="StateMachine" index="1" unique_id=1357892786]
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script = ExtResource("3_8d0tj")
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state_id = &"patrol"
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next_state_id = &"idle"
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animation_name = "custom/walking2"
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animation_name = "custom/walking"
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exit_on_action_finished = true
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bones/46/rotation = Quaternion(0.059241787, 0.12928401, 0.9836761, -0.110261135)
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[editable path="BaseMesh"]
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@@ -15,7 +15,7 @@ initial_state = NodePath("GatherState")
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script = ExtResource("3_2oda6")
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state_id = &"patrol"
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next_state_id = &"gather"
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animation_name = "custom/walking2"
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animation_name = "custom/walking"
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exit_on_action_finished = true
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[node name="GatherState" type="Node" parent="StateMachine" index="1" unique_id=48091671]
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@@ -31,43 +31,10 @@ max_wait_time = 0.0
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script = ExtResource("4_2oda6")
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state_id = &"idle"
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next_state_id = &"patrol"
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animation_name = "custom/idle2"
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animation_name = "custom/idle"
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bones/17/rotation = Quaternion(0.12831868, -0.0791493, -0.16179238, 0.97524)
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bones/27/rotation = Quaternion(0.5479606, -0.43360946, 0.55662745, 0.44931942)
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bones/36/rotation = Quaternion(-0.07385113, 0.05045615, 0.10020504, 0.9909386)
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bones/37/rotation = Quaternion(0.1462689, 0.0010852261, 0.012436928, 0.9891662)
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bones/42/rotation = Quaternion(0.21271907, 0.00075225113, 0.024580918, 0.97680396)
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bones/47/rotation = Quaternion(-0.95999485, -0.007174021, -0.03723412, 0.27743855)
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bones/48/rotation = Quaternion(0.7531885, 0.010638873, 0.10860336, 0.64869034)
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bones/49/rotation = Quaternion(0.3209879, 0.038273156, 0.0024189365, 0.9463065)
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bones/52/rotation = Quaternion(-0.2223821, 0.671779, 0.6829495, 0.18121605)
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bones/53/rotation = Quaternion(-0.97669697, 0.014682436, -0.021206733, 0.21306786)
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bones/54/rotation = Quaternion(0.79496527, -0.094326004, 0.016377674, 0.59905326)
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bones/55/rotation = Quaternion(0.47595653, -0.07805386, 0.00927853, 0.87594914)
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bones/8/rotation = Quaternion(-0.6173422, -0.37346625, 0.5666242, -0.3979305)
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bones/46/rotation = Quaternion(0.059241787, 0.12928401, 0.9836761, -0.110261135)
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[editable path="BaseMesh"]
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@@ -2,17 +2,17 @@
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[ext_resource type="Animation" uid="uid://qhkny5iyd4mi" path="res://core/ai/agents/human/gathering.res" id="3_8kg0q"]
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[ext_resource type="PackedScene" uid="uid://cbix54xp87fk0" path="res://core/ai/agents/human/BaseMesh.fbx" id="3_ef4cu"]
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[ext_resource type="Animation" uid="uid://b3r47m05rpf5q" path="res://core/ai/agents/human/sitting.res" id="4_8kg0q"]
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[ext_resource type="Animation" uid="uid://dsi0nskq3p1g8" path="res://core/ai/agents/human/idle2.res" id="4_uu1sy"]
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[ext_resource type="Animation" uid="uid://cum3hweabolse" path="res://core/ai/agents/human/walking2.res" id="6_cuxdk"]
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[ext_resource type="PackedScene" uid="uid://cbix54xp87fk0" path="res://core/ai/agents/human/human_base_mesh.fbx" id="3_ef4cu"]
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[ext_resource type="Animation" uid="uid://ptj85lvvtjpg" path="res://core/ai/agents/human/sitting.res" id="4_8kg0q"]
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[ext_resource type="Animation" uid="uid://oq22ilhxjejj" path="res://core/ai/agents/human/idle.res" id="4_cuxdk"]
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[ext_resource type="Animation" uid="uid://6xnsf8x7nmsl" path="res://core/ai/agents/human/walking.res" id="6_cuxdk"]
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_8kg0q"]
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_data = {
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&"gathering": ExtResource("3_8kg0q"),
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&"idle2": ExtResource("4_uu1sy"),
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&"idle": ExtResource("4_cuxdk"),
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&"sitting": ExtResource("4_8kg0q"),
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&"walking2": ExtResource("6_cuxdk")
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||||
&"walking": ExtResource("6_cuxdk")
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}
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[node name="AiHuman" unique_id=1228675528 node_paths=PackedStringArray("anim_player") instance=ExtResource("1_hko2w")]
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@@ -29,7 +29,7 @@ bones/2/rotation = Quaternion(0.013750468, -0.0028497525, 0.022636604, 0.9996452
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bones/3/rotation = Quaternion(0.014052153, -0.0046672956, 0.021981178, 0.99964875)
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bones/4/rotation = Quaternion(0.08060878, 0.0009885994, -0.05385771, 0.99528927)
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bones/5/rotation = Quaternion(-0.08819712, -0.010719821, 0.004734955, 0.9960341)
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bones/11/rotation = Quaternion(0.019992959, 0.15807849, 0.15262179, 0.9753554)
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@@ -55,7 +55,7 @@ bones/38/rotation = Quaternion(0.13336712, -0.0009009653, 0.002359003, 0.9910635
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Binary file not shown.
File diff suppressed because it is too large
Load Diff
Binary file not shown.
@@ -4,12 +4,12 @@ importer="scene"
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path="res://.godot/imported/human_base_mesh.fbx-f7c776fe2fa7f0a6658ca2b639d0b975.scn"
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[deps]
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Binary file not shown.
File diff suppressed because it is too large
Load Diff
@@ -1,94 +0,0 @@
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bones/31/rotation = Quaternion(0.011519267, 0.09922818, 0.29214594, 0.95114243)
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bones/34/rotation = Quaternion(-0.018226523, 0.017689873, 0.23132406, 0.97254515)
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bones/40/rotation = Quaternion(0.0042593707, -0.028552007, 0.17841409, 0.983532)
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bones/43/rotation = Quaternion(0.06426929, 0.22943345, 0.1991351, 0.95056564)
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bones/45/rotation = Quaternion(-0.1176271, 1.3974802e-16, -6.288661e-17, 0.99305785)
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@@ -1,29 +0,0 @@
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[gd_scene format=3 uid="uid://58u6viv3qd63"]
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[ext_resource type="PackedScene" uid="uid://oog8biov508a" path="res://core/ai/agents/sheep/sheep.fbx" id="1_pnkxh"]
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[node name="SheepMannequin" unique_id=1153770042 instance=ExtResource("1_pnkxh")]
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[node name="Skeleton3D" parent="Armature" parent_id_path=PackedInt32Array(1644576745) index="0" unique_id=811031257]
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bones/1/rotation = Quaternion(0.7071068, -7.052583e-07, -7.052583e-07, 0.7071067)
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bones/4/rotation = Quaternion(0.0017592248, -0.0017595046, 0.7071046, 0.7071046)
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bones/5/rotation = Quaternion(0.706397, -0.7005701, -0.057003256, 0.08339989)
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bones/6/rotation = Quaternion(0.17354831, -0.018694565, 0.003295098, 0.98464245)
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bones/8/rotation = Quaternion(0.0011415672, -0.0011422854, 0.7071059, 0.7071059)
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||||
bones/9/rotation = Quaternion(0.66940695, -0.67618734, 0.20153745, -0.23248184)
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||||
bones/10/rotation = Quaternion(-0.38440856, 0.017864142, 0.0074402345, 0.92296034)
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||||
bones/12/rotation = Quaternion(0.70710427, 0.7071044, 0.001866237, -0.0018665171)
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||||
bones/13/rotation = Quaternion(-0.033540055, -0.106803544, 0.7078988, 0.6973861)
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||||
bones/14/rotation = Quaternion(0.17334078, 0.051493812, -0.009075931, 0.9834729)
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||||
bones/16/rotation = Quaternion(0.70710605, 0.7071062, 0.0009843343, -0.0009850523)
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||||
bones/17/rotation = Quaternion(0.2082713, 0.22595985, 0.6673435, 0.67839366)
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||||
bones/18/rotation = Quaternion(-0.384463, -0.008772296, -0.0036537221, 0.92309153)
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||||
bones/20/rotation = Quaternion(0.6012591, 0.022893472, -0.005923484, 0.7987042)
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||||
bones/22/rotation = Quaternion(0.006586622, 0.9146406, 0.40345904, -0.02469813)
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||||
bones/23/rotation = Quaternion(0.07927493, -0.021147288, -0.014362239, 0.996525)
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||||
bones/24/rotation = Quaternion(-0.6495659, -0.19198355, 0.17329836, 0.71496445)
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||||
bones/26/rotation = Quaternion(3.4527793e-06, 0.6944211, 0.71956885, 3.3297817e-06)
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||||
bones/27/rotation = Quaternion(0.0651835, 0.0008379451, -0.017830681, 0.9977136)
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||||
bones/29/rotation = Quaternion(0.7071068, -7.052583e-07, -7.052583e-07, 0.7071067)
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||||
bones/31/rotation = Quaternion(0.7071068, -1.0424332e-06, -1.0424329e-06, 0.7071067)
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||||
bones/33/rotation = Quaternion(0.7071068, -1.0424332e-06, -1.0424329e-06, 0.7071067)
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||||
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Reference in New Issue
Block a user