update and improve ui
This commit was merged in pull request #36.
This commit is contained in:
@@ -121,6 +121,7 @@ func take_photo_async() -> void:
|
||||
var targets = get_tree().get_nodes_in_group("collectible")
|
||||
var space_state = get_world_3d().direct_space_state
|
||||
|
||||
CollectionManager.on_photo_preview_ready.emit(captured_image)
|
||||
CollectionManager.save_photo_to_disk_async(captured_image)
|
||||
|
||||
for target in targets:
|
||||
@@ -138,6 +139,10 @@ func take_photo_async() -> void:
|
||||
CollectionManager.unlock_collectible(target.collectible_data.id)
|
||||
|
||||
GameState.save_game()
|
||||
|
||||
var shutter_stay_duration = 0.15
|
||||
await get_tree().create_timer(shutter_stay_duration).timeout
|
||||
|
||||
GameState.on_photo_taken_finished.emit()
|
||||
|
||||
func _on_photo_mode_black_screen_disappeared() -> void:
|
||||
|
||||
Reference in New Issue
Block a user