This commit is contained in:
2026-04-30 12:20:12 +02:00
parent ff93a7ab2c
commit b7308c5d66
4 changed files with 39 additions and 11 deletions

View File

@@ -14,6 +14,7 @@ var godray: PackedScene
var environment_dust: ColorRect
var blur: ColorRect
var environment_shadows: MeshInstance3D
var fog: Node3D
var sun: DirectionalLight3D
var environment: WorldEnvironment
@@ -53,7 +54,7 @@ var random_weather_restore_tween: Tween
func _init(wind: GPUParticles3D, snow: GPUParticles3D,
fireflies: GPUParticles3D, rain: GPUParticles3D, ray: PackedScene,
dust: ColorRect, blurr: ColorRect, envshadows: MeshInstance3D,
dust: ColorRect, blurr: ColorRect, thefog: Node3D, envshadows: MeshInstance3D,
thesun: DirectionalLight3D, theenvironment: WorldEnvironment, environmentconfig: EnvironmentConfig,
thecamera: Camera3D, thecamerapivot: Node3D, thundersounds: Array[AudioStream], rainsounds: Array[AudioStream]) -> void:
particles_wind = wind
@@ -64,6 +65,7 @@ func _init(wind: GPUParticles3D, snow: GPUParticles3D,
sun = thesun
environment_dust = dust
blur = blurr
fog = thefog
environment_shadows = envshadows
environment = theenvironment
environment_config = environmentconfig
@@ -87,6 +89,7 @@ func _init(wind: GPUParticles3D, snow: GPUParticles3D,
toggle_dust(environment_config.enable_dust)
toggle_blur(environment_config.enable_blur)
toggle_fog(environment_config.enable_fog)
#set camera pivot if available
if camera_pivot:
@@ -104,6 +107,7 @@ func _ready() -> void:
UIEvents.toggle_storm.connect(toggle_storm)
UIEvents.toggle_dust.connect(toggle_dust)
UIEvents.toggle_blur.connect(toggle_blur)
UIEvents.toggle_fog.connect(toggle_fog)
UIEvents.toggle_shadows.connect(toggle_shadows)
_emit_weather_event_label()
@@ -273,6 +277,23 @@ func _get_weather_anchor_position() -> Variant:
return camera.global_position
return null
func _get_weather_anchor_basis() -> Variant:
var source_basis: Basis
if camera_pivot and is_instance_valid(camera_pivot):
source_basis = camera_pivot.global_basis
elif camera and is_instance_valid(camera):
source_basis = camera.global_basis
else:
return null
var forward := -source_basis.z
forward.y = 0.0
if forward.length_squared() <= 0.0001:
return Basis.IDENTITY
forward = forward.normalized()
var right := forward.cross(Vector3.UP).normalized()
return Basis(right, Vector3.UP, -forward)
func _follow_camera() -> void:
var cam_pos = _get_weather_anchor_position()
if cam_pos == null:
@@ -285,6 +306,12 @@ func _follow_camera() -> void:
particles_wind.global_position = Vector3(cam_pos.x, cam_pos.y, cam_pos.z)
if particles_fireflies:
particles_fireflies.global_position = Vector3(cam_pos.x, particles_fireflies.position.y, cam_pos.z)
if fog:
fog.global_position = Vector3(cam_pos.x, fog.global_position.y, cam_pos.z)
#used to follow camera pivot or camera
var anchor_basis = _get_weather_anchor_basis()
if anchor_basis != null:
fog.global_basis = anchor_basis
#endregion
#region Fireflies
@@ -809,6 +836,10 @@ func toggle_blur(value: bool) -> void:
ApplyPostProcessBlurConfig()
func toggle_fog(value: bool) -> void:
if fog:
fog.visible = value
func toggle_shadows(value: bool) -> void:
if environment_shadows:
environment_shadows.visible = value