add rain to materials
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@@ -1,11 +1,11 @@
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[gd_scene format=3 uid="uid://cahsl77384kf1"]
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[ext_resource type="PackedScene" uid="uid://dllpmxm6ttwg" path="res://docs/museums/daynight/scenes/chunk_c_f_1/house_Muraglione.fbx" id="1_m4ocs"]
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[ext_resource type="Material" path="res://docs/museums/daynight/scenes/chunk_c_f_1/house.tres" id="2_7l0dg"]
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[ext_resource type="Material" uid="uid://biaudrjlfoflm" path="res://docs/museums/daynight/scenes/chunk_c_f_1/house.tres" id="2_7l0dg"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_bdf8l"]
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[node name="House_Muraglione" unique_id=1060427946 groups=["snow_materials"] instance=ExtResource("1_m4ocs")]
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[node name="House_Muraglione" unique_id=1060427946 groups=["weather_materials", "wind_materials"] instance=ExtResource("1_m4ocs")]
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[node name="House_Muraglione" parent="." index="0" unique_id=517623360]
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material_overlay = SubResource("ShaderMaterial_bdf8l")
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