add rain to materials

This commit is contained in:
2026-03-31 19:33:17 +02:00
parent 222c3c88d3
commit b05abd395f
16 changed files with 218 additions and 106 deletions

View File

@@ -1,11 +1,11 @@
[gd_scene format=3 uid="uid://cahsl77384kf1"]
[ext_resource type="PackedScene" uid="uid://dllpmxm6ttwg" path="res://docs/museums/daynight/scenes/chunk_c_f_1/house_Muraglione.fbx" id="1_m4ocs"]
[ext_resource type="Material" path="res://docs/museums/daynight/scenes/chunk_c_f_1/house.tres" id="2_7l0dg"]
[ext_resource type="Material" uid="uid://biaudrjlfoflm" path="res://docs/museums/daynight/scenes/chunk_c_f_1/house.tres" id="2_7l0dg"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_bdf8l"]
[node name="House_Muraglione" unique_id=1060427946 groups=["snow_materials"] instance=ExtResource("1_m4ocs")]
[node name="House_Muraglione" unique_id=1060427946 groups=["weather_materials", "wind_materials"] instance=ExtResource("1_m4ocs")]
[node name="House_Muraglione" parent="." index="0" unique_id=517623360]
material_overlay = SubResource("ShaderMaterial_bdf8l")