put constant for generation as parameters

This commit is contained in:
2026-05-25 23:12:57 +02:00
parent d823cf4554
commit b059a2ef1d
3 changed files with 23 additions and 24 deletions

View File

@@ -10,19 +10,6 @@ const ENTITY_SPAWN_ANY: int = 0
const ENTITY_SPAWN_HUMANOID_ONLY: int = 1 const ENTITY_SPAWN_HUMANOID_ONLY: int = 1
const ENTITY_SPAWN_ANIMAL_ONLY: int = 2 const ENTITY_SPAWN_ANIMAL_ONLY: int = 2
const CHUNK_GENERATION_FRAME_BUDGET_USEC: int = 2000 #2 ms/frame to generate chunks
const CHUNK_CLEANUP_FRAME_BUDGET_USEC: int = 1000 #1 ms/frame per cleanup
const LAMPPOST_WIRE_FRAME_BUDGET_USEC: int = 1000 #1 ms/frame per i fili dei lampioni
#(about 4 ms o work for frame)
#Se compaiono chunk troppo lentamente davanti al treno:
#aumentare generazione a 3000 o 4000
#Se ci sono micro-scatti:
#abbassare generazione a 1000 o 1500
#Se i fili appaiono in ritardo:
#aumentare wire a 1500 o 2000
#Se il cleanup causa scatti:
#abbassare cleanup a 500
const MAX_CHUNK_UNIQUENESS: int = 5 const MAX_CHUNK_UNIQUENESS: int = 5
const RIVER_SIDE_ORDER: Array[String] = ["north", "est", "south", "west"] const RIVER_SIDE_ORDER: Array[String] = ["north", "est", "south", "west"]
const RIVER_DIRECTIONS: Dictionary = { const RIVER_DIRECTIONS: Dictionary = {
@@ -38,6 +25,20 @@ const RIVER_NEIGHBOUR_OFFSETS: Dictionary = {
"west": Vector2i(-1, 0), "west": Vector2i(-1, 0),
} }
@export_group("Generation")
@export var chunk_generation_frame_budget_usec: int = 1500 #2 ms/frame to generate chunks
@export var chunk_cleanup_frame_budget_usec: int = 1000 #1 ms/frame per cleanup
@export var lampost_wire_frame_budget_usec: int = 1000 #1 ms/frame per i fili dei lampioni
#(about 4 ms of work for frame)
#Se compaiono chunk troppo lentamente davanti al treno:
#aumentare generazione a 3000 o 4000
#Se ci sono micro-scatti:
#abbassare generazione a 1000 o 1500
#Se i fili appaiono in ritardo:
#aumentare wire a 1500 o 2000
#Se il cleanup causa scatti:
#abbassare cleanup a 500
@export_group("Rails") @export_group("Rails")
@export var rail_path: Path3D #rail path @export var rail_path: Path3D #rail path
@export var railway_pool: Resource @export var railway_pool: Resource
@@ -483,7 +484,7 @@ func _queue_has_frame_budget(start_usec: int, budget_usec: int, processed: int)
func _drain_generation_queue() -> void: func _drain_generation_queue() -> void:
var processed: int = 0 var processed: int = 0
var start_usec: int = Time.get_ticks_usec() var start_usec: int = Time.get_ticks_usec()
while pending_generation_cursor < pending_generation_cells.size() and _queue_has_frame_budget(start_usec, CHUNK_GENERATION_FRAME_BUDGET_USEC, processed): while pending_generation_cursor < pending_generation_cells.size() and _queue_has_frame_budget(start_usec, chunk_generation_frame_budget_usec, processed):
var grid_pos: Vector2i = pending_generation_cells[pending_generation_cursor] var grid_pos: Vector2i = pending_generation_cells[pending_generation_cursor]
pending_generation_cursor += 1 pending_generation_cursor += 1
if board.has(grid_pos): if board.has(grid_pos):
@@ -501,7 +502,7 @@ func _drain_generation_queue() -> void:
func _drain_cleanup_queue() -> void: func _drain_cleanup_queue() -> void:
var processed: int = 0 var processed: int = 0
var start_usec: int = Time.get_ticks_usec() var start_usec: int = Time.get_ticks_usec()
while pending_cleanup_cursor < pending_cleanup_cells.size() and _queue_has_frame_budget(start_usec, CHUNK_CLEANUP_FRAME_BUDGET_USEC, processed): while pending_cleanup_cursor < pending_cleanup_cells.size() and _queue_has_frame_budget(start_usec, chunk_cleanup_frame_budget_usec, processed):
var grid_pos: Vector2i = pending_cleanup_cells[pending_cleanup_cursor] var grid_pos: Vector2i = pending_cleanup_cells[pending_cleanup_cursor]
pending_cleanup_cursor += 1 pending_cleanup_cursor += 1
if not board.has(grid_pos): if not board.has(grid_pos):
@@ -529,7 +530,7 @@ func _queue_lamppost_wire_connection(grid_pos: Vector2i) -> void:
func _drain_wire_queue() -> void: func _drain_wire_queue() -> void:
var processed: int = 0 var processed: int = 0
var start_usec: int = Time.get_ticks_usec() var start_usec: int = Time.get_ticks_usec()
while pending_wire_cursor < pending_wire_cells.size() and _queue_has_frame_budget(start_usec, LAMPPOST_WIRE_FRAME_BUDGET_USEC, processed): while pending_wire_cursor < pending_wire_cells.size() and _queue_has_frame_budget(start_usec, lampost_wire_frame_budget_usec, processed):
var grid_pos: Vector2i = pending_wire_cells[pending_wire_cursor] var grid_pos: Vector2i = pending_wire_cells[pending_wire_cursor]
pending_wire_cursor += 1 pending_wire_cursor += 1
pending_wire_lookup.erase(grid_pos) pending_wire_lookup.erase(grid_pos)

View File

@@ -5,7 +5,6 @@
[ext_resource type="Texture2D" uid="uid://dest0qa7vaid0" path="res://core/daynight/stars_albedo.png" id="3_ncg1s"] [ext_resource type="Texture2D" uid="uid://dest0qa7vaid0" path="res://core/daynight/stars_albedo.png" id="3_ncg1s"]
[ext_resource type="Script" uid="uid://brcimd12tx3dm" path="res://core/daynight/edge_detection_compositor.gd" id="4_5uio4"] [ext_resource type="Script" uid="uid://brcimd12tx3dm" path="res://core/daynight/edge_detection_compositor.gd" id="4_5uio4"]
[ext_resource type="PackedScene" uid="uid://ujv2f1l4d2ps" path="res://core/biome_generator/biome_generator.tscn" id="5_yeh4a"] [ext_resource type="PackedScene" uid="uid://ujv2f1l4d2ps" path="res://core/biome_generator/biome_generator.tscn" id="5_yeh4a"]
[ext_resource type="Resource" uid="uid://nrm040srfjwo" path="res://core/biome_generator/railway_pool.tres" id="6_awm2r"]
[ext_resource type="Script" uid="uid://wv6kcqkibium" path="res://core/biome_generator/biome.gd" id="6_s3jnv"] [ext_resource type="Script" uid="uid://wv6kcqkibium" path="res://core/biome_generator/biome.gd" id="6_s3jnv"]
[ext_resource type="PackedScene" uid="uid://crlk31ecl480n" path="res://tgcc/chunk/countryside/scene/chunk_country_corner_03.tscn" id="7_4elh6"] [ext_resource type="PackedScene" uid="uid://crlk31ecl480n" path="res://tgcc/chunk/countryside/scene/chunk_country_corner_03.tscn" id="7_4elh6"]
[ext_resource type="PackedScene" uid="uid://b8blm6bwintf7" path="res://tgcc/chunk/countryside/scene/chunk_country_empty_01.tscn" id="7_xgfli"] [ext_resource type="PackedScene" uid="uid://b8blm6bwintf7" path="res://tgcc/chunk/countryside/scene/chunk_country_empty_01.tscn" id="7_xgfli"]
@@ -145,7 +144,7 @@ data = PackedByteArray("//vQZAAOhpd2PgtGR7JsJPfgYSYSJ6387g9rgIGKF+EZgxxoAM4TYIWm
[sub_resource type="Curve3D" id="Curve3D_ndco5"] [sub_resource type="Curve3D" id="Curve3D_ndco5"]
closed = true closed = true
bake_interval = 150.82 bake_interval = 50.0
_data = { _data = {
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@@ -161,10 +160,9 @@ compositor = SubResource("Compositor_mb5yv")
[node name="biome_generator" parent="." unique_id=1861369341 node_paths=PackedStringArray("rail_path") instance=ExtResource("5_yeh4a")] [node name="biome_generator" parent="." unique_id=1861369341 node_paths=PackedStringArray("rail_path") instance=ExtResource("5_yeh4a")]
rail_path = NodePath("../rail") rail_path = NodePath("../rail")
railway_pool = ExtResource("6_awm2r")
biome_list = Array[ExtResource("6_s3jnv")]([SubResource("Resource_3qrd0")]) biome_list = Array[ExtResource("6_s3jnv")]([SubResource("Resource_3qrd0")])
entity_pool = ExtResource("35_hmtvu") entity_pool = ExtResource("35_hmtvu")
eye_line = 5 eye_line = 4
[node name="Terrain" type="MeshInstance3D" parent="." unique_id=219178561] [node name="Terrain" type="MeshInstance3D" parent="." unique_id=219178561]
visible = false visible = false

View File

@@ -57,16 +57,16 @@ script = ExtResource("2_yfmnf")
south = true south = true
west = true west = true
[node name="Argini" parent="." index="0" unique_id=487109030] [node name="Argini" parent="." index="0" unique_id=357182272]
surface_material_override/0 = ExtResource("2_02qm6") surface_material_override/0 = ExtResource("2_02qm6")
[node name="Sentieri" parent="." index="1" unique_id=320924856 groups=["weather_node"]] [node name="Sentieri" parent="." index="1" unique_id=1704203551 groups=["weather_node"]]
surface_material_override/0 = ExtResource("3_yfmnf") surface_material_override/0 = ExtResource("3_yfmnf")
[node name="Terreno" parent="." index="2" unique_id=1980435075] [node name="Terreno" parent="." index="2" unique_id=1478648388]
surface_material_override/0 = ExtResource("2_02qm6") surface_material_override/0 = ExtResource("2_02qm6")
[node name="Water" parent="." index="3" unique_id=424969495] [node name="Water" parent="." index="3" unique_id=415433510]
surface_material_override/0 = ExtResource("4_x1bjv") surface_material_override/0 = ExtResource("4_x1bjv")
[node name="grass" type="Node3D" parent="." index="4" unique_id=543668848 groups=["weather_vegetables_node", "wind_node"]] [node name="grass" type="Node3D" parent="." index="4" unique_id=543668848 groups=["weather_vegetables_node", "wind_node"]]