add snow management for materials

This commit is contained in:
2026-03-31 14:28:10 +02:00
parent 2f4fd27dfd
commit ade67a3b90
26 changed files with 693 additions and 97 deletions

View File

@@ -23,8 +23,8 @@ uniform float fade_start : hint_range(10.0, 1000.0) = 150.0;
uniform float fade_end : hint_range(50.0, 2000.0) = 300.0;
group_uniforms Fade_Height;
uniform float height_fade_start : hint_range(0.0, 500.0) = 10.0; // Inizia a svanire sopra i 10 metri
uniform float height_fade_end : hint_range(0.0, 1000.0) = 50.0; // Scompare del tutto a 50 metri di altezza
uniform float height_fade_start : hint_range(0.0, 500.0) = 10.0; // Start fade over 10m
uniform float height_fade_end : hint_range(0.0, 1000.0) = 50.0; // Disappear over 50m
void vertex() {
POSITION = vec4(VERTEX.xy, 1.0, 1.0);