update ai scenes
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@@ -6,16 +6,13 @@
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[node name="AiHuman" unique_id=1228675528 node_paths=PackedStringArray("anim_player") instance=ExtResource("1_hko2w")]
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anim_player = NodePath("HumanMannequin/AnimationPlayer")
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[node name="MeshInstance3D" parent="." index="0" unique_id=214482161]
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visible = false
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[node name="HumanMannequin" parent="." index="5" unique_id=333236377 instance=ExtResource("2_cnrgi")]
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[node name="HumanMannequin" parent="." index="3" unique_id=333236377 instance=ExtResource("2_cnrgi")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.9, 0)
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[node name="SK_Mannequin" parent="HumanMannequin" index="0" unique_id=377304892]
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[node name="SK_Mannequin" parent="HumanMannequin" index="0" unique_id=2096894453]
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transform = Transform3D(0.99999994, 0, 0, 0, -4.371139e-08, 1, 0, -1, -4.371139e-08, 0, 0, 0)
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[node name="Skeleton3D" parent="HumanMannequin/SK_Mannequin" index="0" unique_id=427572412]
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[node name="Skeleton3D" parent="HumanMannequin/SK_Mannequin" index="0" unique_id=1402189960]
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bones/2/rotation = Quaternion(-2.1971985e-24, 0, -0.062388558, 0.99805194)
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bones/3/rotation = Quaternion(4.135903e-25, 1.6543612e-24, 0.12241964, 0.99247843)
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bones/4/rotation = Quaternion(2.2850868e-23, 0, 0.024252614, 0.9997059)
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