From a0f55800f7e809abe1c1409cc16b7662eaaea807 Mon Sep 17 00:00:00 2001 From: Overside srl Date: Mon, 20 Apr 2026 11:55:34 +0200 Subject: [PATCH] fix godray visualization --- core/daynight/weather_controller.gd | 5 ----- 1 file changed, 5 deletions(-) diff --git a/core/daynight/weather_controller.gd b/core/daynight/weather_controller.gd index b58e5de..f49d55c 100644 --- a/core/daynight/weather_controller.gd +++ b/core/daynight/weather_controller.gd @@ -528,11 +528,6 @@ func spawn_single_godray() -> void: ray.scale = environment_config.godray_scale if ray.has_method("orient_to_camera"): ray.call("orient_to_camera") - - var godray_tween: Tween = create_tween() - godray_tween.tween_interval(2.0) - godray_tween.tween_property(ray, "scale", Vector3.ZERO, 2.0).set_ease(Tween.EASE_IN).set_trans(Tween.TRANS_SINE) - godray_tween.tween_callback(ray.queue_free) func _play_random_rain_sound() -> void: if rain_sounds.is_empty() or rain_audio_player == null: