fix wind!
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@@ -85,6 +85,13 @@ extends Resource
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@export var enable_environment_shadows: bool = true #Cloud shadow projection on terrain
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@export var blur_amount: float = 0.6
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@export_group("Dust")
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@export var dust_color: Color = Color(1.0, 0.456, 0.125, 0.6) #dust color
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@export var dust_speed: float = 0.15 #dust speed
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@export var dust_density: float = 1.0 #dust density
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@export var dust_size_min: float = 0.02; #dust min size
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@export var dust_size_max: float = 0.2; #dust max size
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#Shader materials used by weather and sky systems
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@export_group("Environment Materials")
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@export var material_fog: ShaderMaterial #Fog overlay shader material
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