fix wind!
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@@ -14,19 +14,6 @@
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_ruhh7"]
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render_priority = 0
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shader = ExtResource("2_i3hjl")
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shader_parameter/cloud_scale = 0.05
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shader_parameter/cloud_speed = 0.05
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shader_parameter/direction = Vector2(0.5, 0.2)
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shader_parameter/sun_angle = Vector2(0.5, 0.5)
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shader_parameter/cloud_density = 0.4
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shader_parameter/center_sharpness = 0.14
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shader_parameter/shadow_color = Color(0, 0, 0, 1)
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shader_parameter/opacity_center = 0.5
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shader_parameter/opacity_edge = 0.2
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shader_parameter/fade_start = 150.0
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shader_parameter/fade_end = 300.0
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shader_parameter/height_fade_start = 10.0
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shader_parameter/height_fade_end = 50.0
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_r4tfj"]
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transparency = 2
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