add new chunk

This commit is contained in:
Matteo Sonaglioni
2026-04-21 16:08:23 +02:00
parent 9a26a4114b
commit 9681fc31f5
115 changed files with 3997 additions and 99 deletions

View File

@@ -1,6 +1,6 @@
[gd_scene format=3 uid="uid://bonjxfjcdnntt"]
[ext_resource type="PackedScene" uid="uid://e1an0215p6k2" path="res://docs/museums/daynight/scenes/grain_test/tree_v1.fbx" id="1_xx8fk"]
[ext_resource type="PackedScene" uid="uid://e1an0215p6k2" path="res://tgcc/chunk/prop/tree/tree_01.fbx" id="1_xx8fk"]
[ext_resource type="Material" uid="uid://2p8yqqg44ci3" path="res://docs/museums/daynight/scenes/grain_test/grain.tres" id="2_nct83"]
[sub_resource type="QuadMesh" id="QuadMesh_rpt6v"]

Binary file not shown.

Before

Width:  |  Height:  |  Size: 185 KiB

View File

@@ -1,41 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://c3grftlmap4q5"
path.s3tc="res://.godot/imported/leaf_test.png-d1eaefb043387a8e84dcfdb0070f4094.s3tc.ctex"
metadata={
"imported_formats": ["s3tc_bptc"],
"vram_texture": true
}
[deps]
source_file="res://docs/museums/daynight/scenes/grain_test/leaf_test.png"
dest_files=["res://.godot/imported/leaf_test.png-d1eaefb043387a8e84dcfdb0070f4094.s3tc.ctex"]
[params]
compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

View File

@@ -1,24 +0,0 @@
[gd_resource type="ShaderMaterial" format=3 uid="uid://b1ej1sak6omli"]
[ext_resource type="Shader" uid="uid://cs0xl7pc6e26h" path="res://core/daynight/tree_leaves.gdshader" id="1_2uy3m"]
[ext_resource type="Texture2D" uid="uid://c3grftlmap4q5" path="res://docs/museums/daynight/scenes/grain_test/leaf_test.png" id="2_2uy3m"]
[resource]
render_priority = 0
shader = ExtResource("1_2uy3m")
shader_parameter/billboard_enabled = true
shader_parameter/wind_enabled = true
shader_parameter/base_color = Color(0.9549616, 0.54784274, 0.71385026, 1)
shader_parameter/alpha_texture = ExtResource("2_2uy3m")
shader_parameter/leaves_scale = 1.375
shader_parameter/rotation_degrees = 180.0
shader_parameter/texture_offset = Vector2(0, 0)
shader_parameter/opacity = 1.0
shader_parameter/height_min = 6.0
shader_parameter/height_max = 11.0
shader_parameter/shadow_intensity = 0.800000038
shader_parameter/highlight_intensity = 0.0
shader_parameter/light_steps = 10.0
shader_parameter/random_mix = 0.0
shader_parameter/cast_shadow_strength = 0.0
shader_parameter/wetness_darkening = 0.25

View File

@@ -1,24 +0,0 @@
[gd_resource type="ShaderMaterial" format=3 uid="uid://b2lg2y1k7grmo"]
[ext_resource type="Shader" uid="uid://d0ch5ofrgf7y6" path="res://docs/museums/daynight/scenes/grain_test/trunk_shader.gdshader" id="1_yna88"]
[resource]
render_priority = 0
shader = ExtResource("1_yna88")
shader_parameter/albedo_color = Color(0.46921068, 0.28503138, 0.05139889, 1)
shader_parameter/use_texture = false
shader_parameter/uv_scale = Vector2(1, 1)
shader_parameter/palette_shift_y = 0.0
shader_parameter/gradient_start_y = 0.0
shader_parameter/gradient_end_y = 5.0
shader_parameter/light_steps = 3.0
shader_parameter/step_softness = 0.1
shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
shader_parameter/shadow_offset = 0.0
shader_parameter/cast_shadow_strength = 0.6
shader_parameter/use_ghibli_glint = true
shader_parameter/glint_color = Color(1, 0.95, 0.85, 1)
shader_parameter/glint_intensity = 1.0
shader_parameter/glint_sharpness = 32.0
shader_parameter/emission_color = Color(0, 0, 0, 1)
shader_parameter/emission_energy = 0.0

View File

@@ -1,44 +0,0 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://e1an0215p6k2"
path="res://.godot/imported/tree_v1.fbx-c4b0f4368c15e2a509a5e472fe4c861e.scn"
[deps]
source_file="res://docs/museums/daynight/scenes/grain_test/tree_v1.fbx"
dest_files=["res://.godot/imported/tree_v1.fbx-c4b0f4368c15e2a509a5e472fe4c861e.scn"]
[params]
nodes/root_type=""
nodes/root_name=""
nodes/root_script=null
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_name_suffixes=true
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=true
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
materials/extract=0
materials/extract_format=0
materials/extract_path=""
_subresources={}
fbx/importer=0
fbx/allow_geometry_helper_nodes=false
fbx/embedded_image_handling=1
fbx/naming_version=2

File diff suppressed because one or more lines are too long