This commit is contained in:
Matteo Sonaglioni
2026-04-21 18:32:35 +02:00
parent 9681fc31f5
commit 8fb89a6e14
18 changed files with 4195 additions and 20 deletions

View File

@@ -19,7 +19,7 @@
[ext_resource type="Material" uid="uid://wkegx4a21x7u" path="res://tgcc/chunk/prop/fence/fences.tres" id="16_26pld"]
[ext_resource type="Shader" uid="uid://btf3qpe7kwqig" path="res://core/snow.gdshader" id="17_11318"]
[ext_resource type="PackedScene" uid="uid://bavwumq7gdfe7" path="res://docs/museums/daynight/scenes/chunk_c_l_2/sk_mannequin.fbx" id="18_26pld"]
[ext_resource type="PackedScene" uid="uid://c87qfar8b0ak0" path="res://docs/museums/daynight/scenes/chunk_c_l_2/palo_luce.fbx" id="20_raxwl"]
[ext_resource type="PackedScene" uid="uid://c87qfar8b0ak0" path="res://tgcc/chunk/prop/pylon/pylon.fbx" id="20_raxwl"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_raxwl"]
render_priority = 0

View File

@@ -1,44 +0,0 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://c87qfar8b0ak0"
path="res://.godot/imported/palo_luce.fbx-6a36359752871a9bb6591069602e47dd.scn"
[deps]
source_file="res://docs/museums/daynight/scenes/chunk_c_l_2/palo_luce.fbx"
dest_files=["res://.godot/imported/palo_luce.fbx-6a36359752871a9bb6591069602e47dd.scn"]
[params]
nodes/root_type=""
nodes/root_name=""
nodes/root_script=null
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_name_suffixes=true
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=true
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
materials/extract=0
materials/extract_format=0
materials/extract_path=""
_subresources={}
fbx/importer=0
fbx/allow_geometry_helper_nodes=false
fbx/embedded_image_handling=1
fbx/naming_version=2

View File

@@ -1,59 +0,0 @@
[gd_scene format=3 uid="uid://bgb4pfflokl5s"]
[ext_resource type="PackedScene" uid="uid://c87qfar8b0ak0" path="res://docs/museums/daynight/scenes/chunk_c_l_2/palo_luce.fbx" id="1_jxwpf"]
[ext_resource type="Shader" uid="uid://d0ch5ofrgf7y6" path="res://core/daynight/trunk_shader.gdshader" id="2_3fmep"]
[ext_resource type="Shader" uid="uid://btf3qpe7kwqig" path="res://core/snow.gdshader" id="2_wpudh"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_ffi7j"]
render_priority = 0
shader = ExtResource("2_wpudh")
shader_parameter/snow_color = Color(0.95, 0.98, 1, 1)
[sub_resource type="ShaderMaterial" id="ShaderMaterial_wpudh"]
render_priority = 0
shader = ExtResource("2_3fmep")
shader_parameter/albedo_color = Color(0.35906908, 0.35906908, 0.35906908, 1)
shader_parameter/use_texture = true
shader_parameter/uv_scale = Vector2(1, 1)
shader_parameter/palette_shift_y = 0.0
shader_parameter/gradient_start_y = 0.0
shader_parameter/gradient_end_y = 10.0
shader_parameter/light_steps = 3.0
shader_parameter/step_softness = 0.1
shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
shader_parameter/shadow_offset = 0.0
shader_parameter/cast_shadow_strength = 0.6
shader_parameter/use_ghibli_glint = true
shader_parameter/glint_color = Color(1, 0.95, 0.85, 1)
shader_parameter/glint_intensity = 1.0
shader_parameter/glint_sharpness = 32.0
shader_parameter/emission_color = Color(0, 0, 0, 1)
shader_parameter/emission_energy = 0.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_q1sqc"]
render_priority = 0
shader = ExtResource("2_3fmep")
shader_parameter/albedo_color = Color(0.35056442, 0.17908111, 0.051149555, 1)
shader_parameter/use_texture = true
shader_parameter/uv_scale = Vector2(1, 1)
shader_parameter/palette_shift_y = 0.0
shader_parameter/gradient_start_y = 0.0
shader_parameter/gradient_end_y = 10.0
shader_parameter/light_steps = 3.0
shader_parameter/step_softness = 0.1
shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
shader_parameter/shadow_offset = 0.0
shader_parameter/cast_shadow_strength = 0.6
shader_parameter/use_ghibli_glint = true
shader_parameter/glint_color = Color(1, 0.95, 0.85, 1)
shader_parameter/glint_intensity = 1.0
shader_parameter/glint_sharpness = 32.0
shader_parameter/emission_color = Color(0, 0, 0, 1)
shader_parameter/emission_energy = 0.0
[node name="PaloLuce" unique_id=1542979535 instance=ExtResource("1_jxwpf")]
[node name="Cube" parent="." index="0" unique_id=885327009]
material_overlay = SubResource("ShaderMaterial_ffi7j")
surface_material_override/0 = SubResource("ShaderMaterial_wpudh")
surface_material_override/1 = SubResource("ShaderMaterial_q1sqc")