fix shaders

This commit is contained in:
2026-04-23 15:07:04 +02:00
parent 174ae98242
commit 8b2cbab23b
18 changed files with 255 additions and 171 deletions

View File

@@ -1,13 +1,14 @@
extends Control
@onready var day_night: EnvironmentManagerRoot = get_node_or_null("../DayNight") as EnvironmentManagerRoot
@onready var day_night: EnvironmentManagerRoot = $"../DayNight"
@onready var day_time_label: Label = $DayTimeLabel
@onready var day_time_slider: HSlider = $DayTimeSlider
@onready var wind_slider: HSlider = get_node_or_null("WindSlider") as HSlider
@onready var wind_slider: HSlider = $WindSlider
@onready var day_time_option: OptionButton = $DayTimeOptions
func _ready() -> void:
UIEvents.day_time_changed.connect(_on_day_time_changed)
UIEvents.day_time_option_changed.connect(_on_day_time_option_changed)
if day_night != null and day_night.environment_config != null and wind_slider != null:
wind_slider.set_value_no_signal(day_night.environment_config.wind_strength)
_sync_day_time_ui()
@@ -74,3 +75,14 @@ func _sync_day_time_ui() -> void:
day_night_controller.current_time,
day_night_controller.get_time_string()
)
_on_day_time_option_changed(
day_night_controller.get_time_option_index(day_night_controller.current_time)
)
func _on_day_time_option_changed(index: int) -> void:
if day_time_option == null:
return
day_time_option.select(index)
func _on_option_button_item_selected(index: int) -> void:
UIEvents.time_option_item_changed.emit(index)