fix snow and water ripples + add water colors
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@@ -81,7 +81,7 @@ extends Resource
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#Post-process effect toggles (initial values)
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@export_group("Post Process")
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@export var enable_dust: bool = false #Floating dust particles overlay
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@export var enable_blur: bool = false #Screen blur effect
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@export var enable_blur: bool = true #Screen blur effect
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@export var enable_environment_shadows: bool = true #Cloud shadow projection on terrain
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@export var blur_amount: float = 0.6
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@@ -176,3 +176,10 @@ extends Resource
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@export var fireflies_amount: int = 60 #Number of firefly particles
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@export var fireflies_spawn_ray: float = 20.0 #Horizontal spawn radius
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@export var fireflies_spawn_height: float = 3.0 #Vertical spawn range
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#Water settings
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@export_group("Water")
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@export var water_color_morning: Color = Color(0.285, 0.534, 0.487, 1.0) #Tint for morning
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@export var water_color_afternoon: Color = Color(0.889, 0.733, 0.205, 1.0) #Tint for afternoon (sunset)
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@export var water_color_night: Color = Color(0.728, 0.54, 0.986, 1.0); #Tint for night
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@export var water_darkening_rain: float = 0.7 #Percentage of darkening when is rainy
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