polish9
Co-authored-by: m.sonaglioni <m.sonaglioni@jmpgames.it> Co-committed-by: m.sonaglioni <m.sonaglioni@jmpgames.it>
This commit was merged in pull request #39.
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@@ -1,5 +1,5 @@
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shader_type spatial;
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render_mode blend_mix, depth_draw_opaque, cull_disabled;
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render_mode blend_mix, depth_draw_opaque, cull_disabled, shadows_disabled;
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//Wire color
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uniform vec4 albedo_color : source_color = vec4(0.1, 0.1, 0.1, 1.0);
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@@ -5,3 +5,4 @@
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[resource]
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render_priority = 0
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shader = ExtResource("1_6saq1")
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shader_parameter/albedo_color = Color(0.1, 0.1, 0.1, 1)
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