Co-authored-by: m.sonaglioni <m.sonaglioni@jmpgames.it>
Co-committed-by: m.sonaglioni <m.sonaglioni@jmpgames.it>
This commit was merged in pull request #39.
This commit is contained in:
2026-06-30 19:58:03 +00:00
committed by m.cirafisi
parent 8198f7df1f
commit 7db1df9ab6
68 changed files with 818 additions and 242 deletions

View File

@@ -3,6 +3,31 @@
[ext_resource type="PackedScene" uid="uid://mvh2v6v72stt" path="res://core/ai/agents/human/ai_human.tscn" id="1_l2y7m"]
[ext_resource type="Script" uid="uid://bngfthvt04ivv" path="res://core/ai/framework/patrol_state.gd" id="3_2oda6"]
[ext_resource type="Script" uid="uid://d3hy70ec8vqo5" path="res://core/ai/framework/run_animation_state.gd" id="4_2oda6"]
[ext_resource type="Shader" uid="uid://d0ch5ofrgf7y6" path="res://core/daynight/trunk_shader.gdshader" id="6_ejkex"]
[ext_resource type="Texture2D" uid="uid://jn4seoee6vtw" path="res://tgcc/chunk/prop/house/main_texture.png" id="7_ax7ee"]
[ext_resource type="Material" uid="uid://b2lg2y1k7grmo" path="res://tgcc/chunk/prop/tree/trunk.tres" id="9_gownw"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_gownw"]
render_priority = 0
shader = ExtResource("6_ejkex")
shader_parameter/albedo_color = Color(1, 1, 1, 1)
shader_parameter/albedo_texture = ExtResource("7_ax7ee")
shader_parameter/use_texture = true
shader_parameter/uv_scale = Vector2(1, 1)
shader_parameter/palette_shift_y = 0.0
shader_parameter/gradient_start_y = 0.0
shader_parameter/gradient_end_y = 10.0
shader_parameter/light_steps = 3.0
shader_parameter/step_softness = 0.1
shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
shader_parameter/shadow_offset = 0.0
shader_parameter/cast_shadow_strength = 0.6
shader_parameter/use_ghibli_glint = true
shader_parameter/glint_color = Color(1, 0.95, 0.85, 1)
shader_parameter/glint_intensity = 0.446000021185
shader_parameter/glint_sharpness = 7.000000285
shader_parameter/emission_color = Color(0, 0, 0, 1)
shader_parameter/emission_energy = 0.0
[node name="AiFarmer" unique_id=1228675528 instance=ExtResource("1_l2y7m")]
navigation_layers = 2
@@ -71,4 +96,27 @@ bones/53/rotation = Quaternion(-0.25056988, -0.06629382, 0.018621337, 0.96564656
bones/54/rotation = Quaternion(0.549743, -0.041815143, -0.046032935, 0.83301574)
bones/55/rotation = Quaternion(0.3627838, -0.05369254, 0.01255593, 0.9302406)
[node name="hat_001" parent="Farmer1/BaseMesh/Skeleton3D" parent_id_path=PackedInt32Array(925374995, 224377346) index="1" unique_id=1950307793]
surface_material_override/0 = SubResource("ShaderMaterial_gownw")
[node name="pants" parent="Farmer1/BaseMesh/Skeleton3D" parent_id_path=PackedInt32Array(925374995, 224377346) index="2" unique_id=1080342530]
surface_material_override/0 = ExtResource("9_gownw")
[node name="shirt2" parent="Farmer1/BaseMesh/Skeleton3D" parent_id_path=PackedInt32Array(925374995, 224377346) index="3" unique_id=1846653994]
surface_material_override/0 = ExtResource("9_gownw")
surface_material_override/1 = ExtResource("9_gownw")
surface_material_override/2 = ExtResource("9_gownw")
[node name="pants" parent="Farmer2/BaseMesh/Skeleton3D" parent_id_path=PackedInt32Array(1239853450, 1824387143) index="1" unique_id=1777820543]
surface_material_override/0 = ExtResource("9_gownw")
[node name="shirt1" parent="Farmer2/BaseMesh/Skeleton3D" parent_id_path=PackedInt32Array(1239853450, 1824387143) index="2" unique_id=1243989703]
surface_material_override/0 = ExtResource("9_gownw")
surface_material_override/1 = ExtResource("9_gownw")
[node name="DressHuman" parent="." index="6" unique_id=107727715]
colors = Array[Color]([Color(0.8, 0.45490196, 0.32156864, 1), Color(0.84797, 0.6868576, 0.24382448, 1), Color(0.4862745, 0.60784316, 0.6901961, 1), Color(0.24718326, 0.3552445, 0.23638204, 1), Color(0.34000763, 0.32978323, 0.29223797, 1)])
[editable path="BaseMesh"]
[editable path="Farmer1"]
[editable path="Farmer2"]