polish9
Co-authored-by: m.sonaglioni <m.sonaglioni@jmpgames.it> Co-committed-by: m.sonaglioni <m.sonaglioni@jmpgames.it>
This commit was merged in pull request #39.
This commit is contained in:
@@ -5,6 +5,28 @@
|
||||
[ext_resource type="PackedScene" uid="uid://4y4tffc723lg" path="res://core/ai/agents/fox/Fox_rig.fbx" id="2_xaafp"]
|
||||
[ext_resource type="Script" uid="uid://bngfthvt04ivv" path="res://core/ai/framework/patrol_state.gd" id="3_d1sp2"]
|
||||
[ext_resource type="Script" uid="uid://b5y4u0itec8g1" path="res://core/ai/framework/run_state.gd" id="4_d1sp2"]
|
||||
[ext_resource type="Shader" uid="uid://d0ch5ofrgf7y6" path="res://core/daynight/trunk_shader.gdshader" id="6_oqxvo"]
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||||
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_4pdxi"]
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render_priority = 0
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shader = ExtResource("6_oqxvo")
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shader_parameter/albedo_color = Color(0.5408599, 0.27705142, 0.12841594, 1)
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shader_parameter/use_texture = true
|
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shader_parameter/uv_scale = Vector2(3, 3)
|
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shader_parameter/palette_shift_y = 0.0
|
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shader_parameter/gradient_start_y = 0.0
|
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shader_parameter/gradient_end_y = 1.5
|
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shader_parameter/light_steps = 3.0
|
||||
shader_parameter/step_softness = 0.1
|
||||
shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
|
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shader_parameter/shadow_offset = 0.0
|
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shader_parameter/cast_shadow_strength = 0.6
|
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shader_parameter/use_ghibli_glint = true
|
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shader_parameter/glint_color = Color(1, 0.95, 0.85, 1)
|
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shader_parameter/glint_intensity = 1.0
|
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shader_parameter/glint_sharpness = 32.0
|
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shader_parameter/emission_color = Color(0, 0, 0, 1)
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shader_parameter/emission_energy = 0.0
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|
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[node name="AiFox" unique_id=1228675528 node_paths=PackedStringArray("anim_player") instance=ExtResource("1_m3efo")]
|
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navigation_layers = 4
|
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@@ -61,4 +83,7 @@ bones/26/rotation = Quaternion(-3.3980676e-05, -0.00016874354, 0.9618461, -0.273
|
||||
bones/27/rotation = Quaternion(-1.9324155e-08, 4.5031282e-08, -0.47071794, 0.8822838)
|
||||
bones/28/rotation = Quaternion(4.549153e-05, -8.8271285e-05, 0.5290293, 0.84860367)
|
||||
|
||||
[node name="fox" parent="Fox_rig/Rig_Fox/Skeleton3D" index="0" unique_id=2042924802]
|
||||
surface_material_override/1 = SubResource("ShaderMaterial_4pdxi")
|
||||
|
||||
[editable path="Fox_rig"]
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||||
|
||||
@@ -4,6 +4,50 @@
|
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[ext_resource type="PackedScene" uid="uid://cumnmnbdjbgas" path="res://core/ai/agents/goat/Goat_rig.fbx" id="2_oxwbf"]
|
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[ext_resource type="Script" uid="uid://d3hy70ec8vqo5" path="res://core/ai/framework/run_animation_state.gd" id="2_ucoix"]
|
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[ext_resource type="Script" uid="uid://bngfthvt04ivv" path="res://core/ai/framework/patrol_state.gd" id="3_lqqd8"]
|
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[ext_resource type="Shader" uid="uid://d0ch5ofrgf7y6" path="res://core/daynight/trunk_shader.gdshader" id="5_lqqd8"]
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[ext_resource type="Material" uid="uid://cn20mp8ep3yxu" path="res://tgcc/chunk/material/wires.tres" id="6_xcxu7"]
|
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|
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_xcxu7"]
|
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render_priority = 0
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shader = ExtResource("5_lqqd8")
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shader_parameter/albedo_color = Color(0.46774077, 0.51844496, 0.510305, 1)
|
||||
shader_parameter/use_texture = true
|
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shader_parameter/uv_scale = Vector2(3, 3)
|
||||
shader_parameter/palette_shift_y = 0.0
|
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shader_parameter/gradient_start_y = 0.0
|
||||
shader_parameter/gradient_end_y = 1.5
|
||||
shader_parameter/light_steps = 3.0
|
||||
shader_parameter/step_softness = 0.1
|
||||
shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
|
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shader_parameter/shadow_offset = 0.0
|
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shader_parameter/cast_shadow_strength = 0.6
|
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shader_parameter/use_ghibli_glint = true
|
||||
shader_parameter/glint_color = Color(1, 0.95, 0.85, 1)
|
||||
shader_parameter/glint_intensity = 1.0
|
||||
shader_parameter/glint_sharpness = 32.0
|
||||
shader_parameter/emission_color = Color(0, 0, 0, 1)
|
||||
shader_parameter/emission_energy = 0.0
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_lqqd8"]
|
||||
render_priority = 0
|
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shader = ExtResource("5_lqqd8")
|
||||
shader_parameter/albedo_color = Color(0.49370736, 0.43829006, 0.29924837, 1)
|
||||
shader_parameter/use_texture = true
|
||||
shader_parameter/uv_scale = Vector2(3, 3)
|
||||
shader_parameter/palette_shift_y = 0.0
|
||||
shader_parameter/gradient_start_y = 0.0
|
||||
shader_parameter/gradient_end_y = 1.5
|
||||
shader_parameter/light_steps = 3.0
|
||||
shader_parameter/step_softness = 0.1
|
||||
shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
|
||||
shader_parameter/shadow_offset = 0.0
|
||||
shader_parameter/cast_shadow_strength = 0.6
|
||||
shader_parameter/use_ghibli_glint = true
|
||||
shader_parameter/glint_color = Color(1, 0.95, 0.85, 1)
|
||||
shader_parameter/glint_intensity = 1.0
|
||||
shader_parameter/glint_sharpness = 32.0
|
||||
shader_parameter/emission_color = Color(0, 0, 0, 1)
|
||||
shader_parameter/emission_energy = 0.0
|
||||
|
||||
[node name="AiGoat" unique_id=1228675528 node_paths=PackedStringArray("anim_player") instance=ExtResource("1_f7hhh")]
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anim_player = NodePath("Goat_rig/AnimationPlayer")
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||||
@@ -28,7 +72,7 @@ exit_on_action_finished = true
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[node name="Goat_rig" parent="." index="3" unique_id=1336829719 instance=ExtResource("2_oxwbf")]
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||||
|
||||
[node name="Skeleton3D" parent="Goat_rig/Rig_Goat" parent_id_path=PackedInt32Array(1336829719, 123281310) index="0" unique_id=1526518923]
|
||||
[node name="Skeleton3D" parent="Goat_rig/Rig_Goat" parent_id_path=PackedInt32Array(1336829719, 1679574624) index="0" unique_id=1406072579]
|
||||
bones/1/position = Vector3(-8.352713e-09, 0.36986786, 0.8951362)
|
||||
bones/1/rotation = Quaternion(0.1276911, -0.695482, -0.12769035, 0.69548184)
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||||
bones/2/rotation = Quaternion(-8.7811394e-08, -9.458198e-08, -0.5904155, 0.80709946)
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||||
@@ -51,4 +95,10 @@ bones/26/rotation = Quaternion(2.713829e-07, 8.5825764e-07, 0.9653876, -0.260819
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||||
bones/27/rotation = Quaternion(-3.8362674e-07, 5.6200027e-09, -0.3680436, 0.92980856)
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||||
bones/28/rotation = Quaternion(-0.00015313082, -7.842175e-05, 0.45790914, 0.888999)
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||||
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||||
[node name="Goat" parent="Goat_rig/Rig_Goat/Skeleton3D" index="0" unique_id=1545212389]
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||||
surface_material_override/0 = SubResource("ShaderMaterial_xcxu7")
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||||
surface_material_override/1 = SubResource("ShaderMaterial_lqqd8")
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||||
surface_material_override/2 = ExtResource("6_xcxu7")
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||||
surface_material_override/3 = ExtResource("6_xcxu7")
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||||
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[editable path="Goat_rig"]
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Binary file not shown.
@@ -3,6 +3,31 @@
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||||
[ext_resource type="PackedScene" uid="uid://mvh2v6v72stt" path="res://core/ai/agents/human/ai_human.tscn" id="1_l2y7m"]
|
||||
[ext_resource type="Script" uid="uid://bngfthvt04ivv" path="res://core/ai/framework/patrol_state.gd" id="3_2oda6"]
|
||||
[ext_resource type="Script" uid="uid://d3hy70ec8vqo5" path="res://core/ai/framework/run_animation_state.gd" id="4_2oda6"]
|
||||
[ext_resource type="Shader" uid="uid://d0ch5ofrgf7y6" path="res://core/daynight/trunk_shader.gdshader" id="6_ejkex"]
|
||||
[ext_resource type="Texture2D" uid="uid://jn4seoee6vtw" path="res://tgcc/chunk/prop/house/main_texture.png" id="7_ax7ee"]
|
||||
[ext_resource type="Material" uid="uid://b2lg2y1k7grmo" path="res://tgcc/chunk/prop/tree/trunk.tres" id="9_gownw"]
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_gownw"]
|
||||
render_priority = 0
|
||||
shader = ExtResource("6_ejkex")
|
||||
shader_parameter/albedo_color = Color(1, 1, 1, 1)
|
||||
shader_parameter/albedo_texture = ExtResource("7_ax7ee")
|
||||
shader_parameter/use_texture = true
|
||||
shader_parameter/uv_scale = Vector2(1, 1)
|
||||
shader_parameter/palette_shift_y = 0.0
|
||||
shader_parameter/gradient_start_y = 0.0
|
||||
shader_parameter/gradient_end_y = 10.0
|
||||
shader_parameter/light_steps = 3.0
|
||||
shader_parameter/step_softness = 0.1
|
||||
shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
|
||||
shader_parameter/shadow_offset = 0.0
|
||||
shader_parameter/cast_shadow_strength = 0.6
|
||||
shader_parameter/use_ghibli_glint = true
|
||||
shader_parameter/glint_color = Color(1, 0.95, 0.85, 1)
|
||||
shader_parameter/glint_intensity = 0.446000021185
|
||||
shader_parameter/glint_sharpness = 7.000000285
|
||||
shader_parameter/emission_color = Color(0, 0, 0, 1)
|
||||
shader_parameter/emission_energy = 0.0
|
||||
|
||||
[node name="AiFarmer" unique_id=1228675528 instance=ExtResource("1_l2y7m")]
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||||
navigation_layers = 2
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||||
@@ -71,4 +96,27 @@ bones/53/rotation = Quaternion(-0.25056988, -0.06629382, 0.018621337, 0.96564656
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||||
bones/54/rotation = Quaternion(0.549743, -0.041815143, -0.046032935, 0.83301574)
|
||||
bones/55/rotation = Quaternion(0.3627838, -0.05369254, 0.01255593, 0.9302406)
|
||||
|
||||
[node name="hat_001" parent="Farmer1/BaseMesh/Skeleton3D" parent_id_path=PackedInt32Array(925374995, 224377346) index="1" unique_id=1950307793]
|
||||
surface_material_override/0 = SubResource("ShaderMaterial_gownw")
|
||||
|
||||
[node name="pants" parent="Farmer1/BaseMesh/Skeleton3D" parent_id_path=PackedInt32Array(925374995, 224377346) index="2" unique_id=1080342530]
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||||
surface_material_override/0 = ExtResource("9_gownw")
|
||||
|
||||
[node name="shirt2" parent="Farmer1/BaseMesh/Skeleton3D" parent_id_path=PackedInt32Array(925374995, 224377346) index="3" unique_id=1846653994]
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||||
surface_material_override/0 = ExtResource("9_gownw")
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||||
surface_material_override/1 = ExtResource("9_gownw")
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||||
surface_material_override/2 = ExtResource("9_gownw")
|
||||
|
||||
[node name="pants" parent="Farmer2/BaseMesh/Skeleton3D" parent_id_path=PackedInt32Array(1239853450, 1824387143) index="1" unique_id=1777820543]
|
||||
surface_material_override/0 = ExtResource("9_gownw")
|
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|
||||
[node name="shirt1" parent="Farmer2/BaseMesh/Skeleton3D" parent_id_path=PackedInt32Array(1239853450, 1824387143) index="2" unique_id=1243989703]
|
||||
surface_material_override/0 = ExtResource("9_gownw")
|
||||
surface_material_override/1 = ExtResource("9_gownw")
|
||||
|
||||
[node name="DressHuman" parent="." index="6" unique_id=107727715]
|
||||
colors = Array[Color]([Color(0.8, 0.45490196, 0.32156864, 1), Color(0.84797, 0.6868576, 0.24382448, 1), Color(0.4862745, 0.60784316, 0.6901961, 1), Color(0.24718326, 0.3552445, 0.23638204, 1), Color(0.34000763, 0.32978323, 0.29223797, 1)])
|
||||
|
||||
[editable path="BaseMesh"]
|
||||
[editable path="Farmer1"]
|
||||
[editable path="Farmer2"]
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||||
|
||||
@@ -7,8 +7,13 @@
|
||||
[ext_resource type="Animation" uid="uid://oq22ilhxjejj" path="res://core/ai/agents/human/idle.res" id="4_cuxdk"]
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||||
[ext_resource type="Animation" uid="uid://6xnsf8x7nmsl" path="res://core/ai/agents/human/walking.res" id="6_cuxdk"]
|
||||
[ext_resource type="PackedScene" uid="uid://b3j2dbcqwodx1" path="res://core/ai/agents/human/Farmer1.fbx" id="7_hguxe"]
|
||||
[ext_resource type="Material" uid="uid://blqelpjvdv23j" path="res://tgcc/chunk/material/grassflat_chunk.tres" id="8_362f3"]
|
||||
[ext_resource type="PackedScene" uid="uid://c5x3ycaxixpxy" path="res://core/ai/agents/human/Farmer2.fbx" id="8_ke7sb"]
|
||||
[ext_resource type="Script" uid="uid://dauqq8cqmwrqh" path="res://core/ai/agents/human/dress_human.gd" id="9_2tpdi"]
|
||||
[ext_resource type="Material" uid="uid://b4luvp3fi0p43" path="res://tgcc/chunk/material/railway_chunk.tres" id="9_12auf"]
|
||||
[ext_resource type="Shader" uid="uid://d0ch5ofrgf7y6" path="res://core/daynight/trunk_shader.gdshader" id="10_3t1a4"]
|
||||
[ext_resource type="Texture2D" uid="uid://jn4seoee6vtw" path="res://tgcc/chunk/prop/house/main_texture.png" id="11_o6vi4"]
|
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[ext_resource type="Material" uid="uid://wkegx4a21x7u" path="res://tgcc/chunk/prop/fence/fences.tres" id="11_v2pkc"]
|
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|
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_8kg0q"]
|
||||
_data = {
|
||||
@@ -18,6 +23,28 @@ _data = {
|
||||
&"walking": ExtResource("6_cuxdk")
|
||||
}
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_vuqrb"]
|
||||
render_priority = 0
|
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shader = ExtResource("10_3t1a4")
|
||||
shader_parameter/albedo_color = Color(1, 1, 1, 1)
|
||||
shader_parameter/albedo_texture = ExtResource("11_o6vi4")
|
||||
shader_parameter/use_texture = true
|
||||
shader_parameter/uv_scale = Vector2(1, 1)
|
||||
shader_parameter/palette_shift_y = 0.0
|
||||
shader_parameter/gradient_start_y = 0.0
|
||||
shader_parameter/gradient_end_y = 10.0
|
||||
shader_parameter/light_steps = 3.0
|
||||
shader_parameter/step_softness = 0.1
|
||||
shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
|
||||
shader_parameter/shadow_offset = 0.0
|
||||
shader_parameter/cast_shadow_strength = 0.6
|
||||
shader_parameter/use_ghibli_glint = false
|
||||
shader_parameter/glint_color = Color(1, 0.95, 0.85, 1)
|
||||
shader_parameter/glint_intensity = 2.000000095
|
||||
shader_parameter/glint_sharpness = 7.000000285
|
||||
shader_parameter/emission_color = Color(0, 0, 0, 1)
|
||||
shader_parameter/emission_energy = 0.0
|
||||
|
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_ke7sb"]
|
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_data = {
|
||||
&"gathering": ExtResource("3_8kg0q"),
|
||||
@@ -26,6 +53,28 @@ _data = {
|
||||
&"walking": ExtResource("6_cuxdk")
|
||||
}
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_v2pkc"]
|
||||
render_priority = 0
|
||||
shader = ExtResource("10_3t1a4")
|
||||
shader_parameter/albedo_color = Color(1, 1, 1, 1)
|
||||
shader_parameter/albedo_texture = ExtResource("11_o6vi4")
|
||||
shader_parameter/use_texture = true
|
||||
shader_parameter/uv_scale = Vector2(1, 1)
|
||||
shader_parameter/palette_shift_y = 0.0
|
||||
shader_parameter/gradient_start_y = 0.0
|
||||
shader_parameter/gradient_end_y = 10.0
|
||||
shader_parameter/light_steps = 3.0
|
||||
shader_parameter/step_softness = 0.1
|
||||
shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
|
||||
shader_parameter/shadow_offset = 0.0
|
||||
shader_parameter/cast_shadow_strength = 0.6
|
||||
shader_parameter/use_ghibli_glint = false
|
||||
shader_parameter/glint_color = Color(1, 0.95, 0.85, 1)
|
||||
shader_parameter/glint_intensity = 2.000000095
|
||||
shader_parameter/glint_sharpness = 7.000000285
|
||||
shader_parameter/emission_color = Color(0, 0, 0, 1)
|
||||
shader_parameter/emission_energy = 0.0
|
||||
|
||||
[sub_resource type="AnimationLibrary" id="AnimationLibrary_2tpdi"]
|
||||
_data = {
|
||||
&"gathering": ExtResource("3_8kg0q"),
|
||||
@@ -40,7 +89,7 @@ anim_player = NodePath("BaseMesh/AnimationPlayer")
|
||||
[node name="BaseMesh" parent="." index="3" unique_id=1846171523 instance=ExtResource("3_ef4cu")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.9, 0)
|
||||
|
||||
[node name="Skeleton3D" parent="BaseMesh/BaseMesh" parent_id_path=PackedInt32Array(1846171523, 2032005240) index="0" unique_id=1876883359]
|
||||
[node name="Skeleton3D" parent="BaseMesh/BaseMesh" parent_id_path=PackedInt32Array(1846171523, 1363988051) index="0" unique_id=1848874512]
|
||||
bones/0/position = Vector3(-0.0024333135, 0.9952637, 6.9276895e-05)
|
||||
bones/0/rotation = Quaternion(-0.0049152793, -0.050206795, -0.026513178, 0.99837476)
|
||||
bones/1/rotation = Quaternion(-0.025209453, 0.006135946, 0.009180705, 0.9996213)
|
||||
@@ -83,14 +132,14 @@ bones/53/rotation = Quaternion(-0.10502596, -0.00032293255, 0.008123855, 0.99443
|
||||
bones/54/rotation = Quaternion(0.51151097, 0.066536464, -0.07767137, 0.8531686)
|
||||
bones/55/rotation = Quaternion(0.3453064, -0.067497015, 0.02391528, 0.93575406)
|
||||
|
||||
[node name="AnimationPlayer" parent="BaseMesh" index="1" unique_id=226905852]
|
||||
[node name="AnimationPlayer" parent="BaseMesh" index="1" unique_id=930749540]
|
||||
libraries/custom = SubResource("AnimationLibrary_8kg0q")
|
||||
|
||||
[node name="Farmer1" parent="." index="4" unique_id=925374995 instance=ExtResource("7_hguxe")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.9, 0)
|
||||
visible = false
|
||||
|
||||
[node name="Skeleton3D" parent="Farmer1/BaseMesh" parent_id_path=PackedInt32Array(925374995, 35893719) index="0" unique_id=264693097]
|
||||
[node name="Skeleton3D" parent="Farmer1/BaseMesh" parent_id_path=PackedInt32Array(925374995, 1608049295) index="0" unique_id=224377346]
|
||||
bones/0/position = Vector3(0.00060560287, 0.9719096, 0.007789615)
|
||||
bones/0/rotation = Quaternion(-0.03158553, -0.024531638, -0.086598895, 0.9954402)
|
||||
bones/1/rotation = Quaternion(-0.068302006, -0.011589706, 0.088431515, 0.99367017)
|
||||
@@ -133,14 +182,31 @@ bones/53/rotation = Quaternion(-0.20515193, 0.049833227, 0.0071537, 0.9774345)
|
||||
bones/54/rotation = Quaternion(0.55275166, -0.049315806, -0.007871797, 0.8318483)
|
||||
bones/55/rotation = Quaternion(0.326561, -0.058840513, 0.019667907, 0.9431378)
|
||||
|
||||
[node name="AnimationPlayer" parent="Farmer1" index="1" unique_id=1795570086]
|
||||
[node name="Cesto" parent="Farmer1/BaseMesh/Skeleton3D" index="0" unique_id=1473592366]
|
||||
surface_material_override/0 = ExtResource("8_362f3")
|
||||
surface_material_override/1 = ExtResource("9_12auf")
|
||||
surface_material_override/2 = ExtResource("9_12auf")
|
||||
|
||||
[node name="hat_001" parent="Farmer1/BaseMesh/Skeleton3D" index="1" unique_id=1950307793]
|
||||
surface_material_override/0 = SubResource("ShaderMaterial_vuqrb")
|
||||
surface_material_override/1 = ExtResource("11_v2pkc")
|
||||
|
||||
[node name="pants" parent="Farmer1/BaseMesh/Skeleton3D" index="2" unique_id=1080342530]
|
||||
surface_material_override/0 = ExtResource("11_v2pkc")
|
||||
|
||||
[node name="shirt2" parent="Farmer1/BaseMesh/Skeleton3D" index="3" unique_id=1846653994]
|
||||
surface_material_override/0 = ExtResource("11_v2pkc")
|
||||
surface_material_override/1 = ExtResource("11_v2pkc")
|
||||
surface_material_override/2 = ExtResource("11_v2pkc")
|
||||
|
||||
[node name="AnimationPlayer" parent="Farmer1" index="1" unique_id=2137081705]
|
||||
libraries/custom = SubResource("AnimationLibrary_ke7sb")
|
||||
|
||||
[node name="Farmer2" parent="." index="5" unique_id=1239853450 instance=ExtResource("8_ke7sb")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.9, 0)
|
||||
visible = false
|
||||
|
||||
[node name="Skeleton3D" parent="Farmer2/BaseMesh" parent_id_path=PackedInt32Array(1239853450, 2123768022) index="0" unique_id=1560566445]
|
||||
[node name="Skeleton3D" parent="Farmer2/BaseMesh" parent_id_path=PackedInt32Array(1239853450, 2068119799) index="0" unique_id=1824387143]
|
||||
bones/0/position = Vector3(0.00060560287, 0.9719096, 0.007789615)
|
||||
bones/0/rotation = Quaternion(-0.03158553, -0.024531638, -0.086598895, 0.9954402)
|
||||
bones/1/rotation = Quaternion(-0.068302006, -0.011589706, 0.088431515, 0.99367017)
|
||||
@@ -183,13 +249,24 @@ bones/53/rotation = Quaternion(-0.20515193, 0.049833227, 0.0071537, 0.9774345)
|
||||
bones/54/rotation = Quaternion(0.55275166, -0.049315806, -0.007871797, 0.8318483)
|
||||
bones/55/rotation = Quaternion(0.326561, -0.058840513, 0.019667907, 0.9431378)
|
||||
|
||||
[node name="AnimationPlayer" parent="Farmer2" index="1" unique_id=916643412]
|
||||
[node name="hat_001" parent="Farmer2/BaseMesh/Skeleton3D" index="0" unique_id=1838787788]
|
||||
surface_material_override/0 = SubResource("ShaderMaterial_v2pkc")
|
||||
surface_material_override/1 = ExtResource("11_v2pkc")
|
||||
|
||||
[node name="pants" parent="Farmer2/BaseMesh/Skeleton3D" index="1" unique_id=1777820543]
|
||||
surface_material_override/0 = ExtResource("11_v2pkc")
|
||||
|
||||
[node name="shirt1" parent="Farmer2/BaseMesh/Skeleton3D" index="2" unique_id=1243989703]
|
||||
surface_material_override/0 = ExtResource("11_v2pkc")
|
||||
surface_material_override/1 = ExtResource("11_v2pkc")
|
||||
|
||||
[node name="AnimationPlayer" parent="Farmer2" index="1" unique_id=995025267]
|
||||
libraries/custom = SubResource("AnimationLibrary_2tpdi")
|
||||
|
||||
[node name="DressHuman" type="Node3D" parent="." index="6" unique_id=107727715 node_paths=PackedStringArray("farmers", "main_anim_player")]
|
||||
script = ExtResource("9_2tpdi")
|
||||
farmers = [NodePath("../Farmer1"), NodePath("../Farmer2")]
|
||||
colors = Array[Color]([Color(0, 0, 0, 1), Color(1, 1, 1, 1), Color(1, 0, 0, 1), Color(0, 1, 0, 1), Color(0, 0, 1, 1)])
|
||||
colors = Array[Color]([Color(0.4089676, 0.23789883, 0.083061926, 1), Color(0.4862745, 0.60784316, 0.6901961, 1), Color(0.3529412, 0.41960785, 0.32941177, 1), Color(0.31533447, 0.3330399, 0.29725653, 1)])
|
||||
main_anim_player = NodePath("../BaseMesh/AnimationPlayer")
|
||||
|
||||
[editable path="BaseMesh"]
|
||||
|
||||
@@ -4,6 +4,71 @@
|
||||
[ext_resource type="Script" uid="uid://d3hy70ec8vqo5" path="res://core/ai/framework/run_animation_state.gd" id="2_euyvm"]
|
||||
[ext_resource type="PackedScene" uid="uid://dg6eq5bjdv77x" path="res://core/ai/agents/wagyu/Wagyu_rig.fbx" id="2_kinfw"]
|
||||
[ext_resource type="Script" uid="uid://bngfthvt04ivv" path="res://core/ai/framework/patrol_state.gd" id="3_stslt"]
|
||||
[ext_resource type="Shader" uid="uid://d0ch5ofrgf7y6" path="res://core/daynight/trunk_shader.gdshader" id="5_stslt"]
|
||||
[ext_resource type="Material" uid="uid://cn20mp8ep3yxu" path="res://tgcc/chunk/material/wires.tres" id="7_qxgon"]
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_jndo6"]
|
||||
render_priority = 0
|
||||
shader = ExtResource("5_stslt")
|
||||
shader_parameter/albedo_color = Color(0.3003036, 0.13408488, 0.037156556, 1)
|
||||
shader_parameter/use_texture = true
|
||||
shader_parameter/uv_scale = Vector2(3, 3)
|
||||
shader_parameter/palette_shift_y = 0.0
|
||||
shader_parameter/gradient_start_y = 0.0
|
||||
shader_parameter/gradient_end_y = 1.5
|
||||
shader_parameter/light_steps = 3.0
|
||||
shader_parameter/step_softness = 0.1
|
||||
shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
|
||||
shader_parameter/shadow_offset = 0.0
|
||||
shader_parameter/cast_shadow_strength = 0.6
|
||||
shader_parameter/use_ghibli_glint = true
|
||||
shader_parameter/glint_color = Color(1, 0.95, 0.85, 1)
|
||||
shader_parameter/glint_intensity = 1.0
|
||||
shader_parameter/glint_sharpness = 32.0
|
||||
shader_parameter/emission_color = Color(0, 0, 0, 1)
|
||||
shader_parameter/emission_energy = 0.0
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_ffprj"]
|
||||
render_priority = 0
|
||||
shader = ExtResource("5_stslt")
|
||||
shader_parameter/albedo_color = Color(0.8936267, 0.48305064, 0.25341055, 1)
|
||||
shader_parameter/use_texture = true
|
||||
shader_parameter/uv_scale = Vector2(3, 3)
|
||||
shader_parameter/palette_shift_y = 0.0
|
||||
shader_parameter/gradient_start_y = 0.0
|
||||
shader_parameter/gradient_end_y = 1.5
|
||||
shader_parameter/light_steps = 3.0
|
||||
shader_parameter/step_softness = 0.1
|
||||
shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
|
||||
shader_parameter/shadow_offset = 0.0
|
||||
shader_parameter/cast_shadow_strength = 0.6
|
||||
shader_parameter/use_ghibli_glint = true
|
||||
shader_parameter/glint_color = Color(1, 0.95, 0.85, 1)
|
||||
shader_parameter/glint_intensity = 1.0
|
||||
shader_parameter/glint_sharpness = 32.0
|
||||
shader_parameter/emission_color = Color(0, 0, 0, 1)
|
||||
shader_parameter/emission_energy = 0.0
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_4po7g"]
|
||||
render_priority = 0
|
||||
shader = ExtResource("5_stslt")
|
||||
shader_parameter/albedo_color = Color(0.91262335, 0.6514041, 0.37075257, 1)
|
||||
shader_parameter/use_texture = true
|
||||
shader_parameter/uv_scale = Vector2(3, 3)
|
||||
shader_parameter/palette_shift_y = 0.0
|
||||
shader_parameter/gradient_start_y = 0.0
|
||||
shader_parameter/gradient_end_y = 1.5
|
||||
shader_parameter/light_steps = 3.0
|
||||
shader_parameter/step_softness = 0.1
|
||||
shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
|
||||
shader_parameter/shadow_offset = 0.0
|
||||
shader_parameter/cast_shadow_strength = 0.6
|
||||
shader_parameter/use_ghibli_glint = true
|
||||
shader_parameter/glint_color = Color(1, 0.95, 0.85, 1)
|
||||
shader_parameter/glint_intensity = 1.0
|
||||
shader_parameter/glint_sharpness = 32.0
|
||||
shader_parameter/emission_color = Color(0, 0, 0, 1)
|
||||
shader_parameter/emission_energy = 0.0
|
||||
|
||||
[node name="AiWagyu" unique_id=1228675528 node_paths=PackedStringArray("anim_player") instance=ExtResource("1_01jto")]
|
||||
anim_player = NodePath("Wagyu_rig/AnimationPlayer")
|
||||
@@ -28,7 +93,7 @@ exit_on_action_finished = true
|
||||
|
||||
[node name="Wagyu_rig" parent="." index="3" unique_id=434062845 instance=ExtResource("2_kinfw")]
|
||||
|
||||
[node name="Skeleton3D" parent="Wagyu_rig/Rig_wagyu" parent_id_path=PackedInt32Array(434062845, 984050088) index="0" unique_id=1381831503]
|
||||
[node name="Skeleton3D" parent="Wagyu_rig/Rig_wagyu" parent_id_path=PackedInt32Array(434062845, 1389976890) index="0" unique_id=1274413548]
|
||||
bones/1/position = Vector3(3.0605813e-06, 0.93198204, 1.5827273)
|
||||
bones/1/rotation = Quaternion(0.12769, -0.69548225, -0.12769146, 0.6954816)
|
||||
bones/2/rotation = Quaternion(-7.474808e-08, -1.0355375e-07, -0.5904155, 0.80709946)
|
||||
@@ -51,4 +116,10 @@ bones/26/rotation = Quaternion(3.2779312e-07, 1.2327837e-06, 0.9652686, -0.26125
|
||||
bones/27/rotation = Quaternion(-6.191086e-07, -2.305114e-07, -0.36804327, 0.9298087)
|
||||
bones/28/rotation = Quaternion(-0.0001528551, -7.8230434e-05, 0.45790893, 0.8889991)
|
||||
|
||||
[node name="Wagyu" parent="Wagyu_rig/Rig_wagyu/Skeleton3D" index="0" unique_id=2005444162]
|
||||
surface_material_override/0 = SubResource("ShaderMaterial_jndo6")
|
||||
surface_material_override/1 = SubResource("ShaderMaterial_ffprj")
|
||||
surface_material_override/2 = ExtResource("7_qxgon")
|
||||
surface_material_override/3 = SubResource("ShaderMaterial_4po7g")
|
||||
|
||||
[editable path="Wagyu_rig"]
|
||||
|
||||
Reference in New Issue
Block a user