update game_menu
BIN
addons/PageFlip/Assets/back.png
Normal file
|
After Width: | Height: | Size: 766 KiB |
@@ -2,16 +2,16 @@
|
|||||||
|
|
||||||
importer="texture"
|
importer="texture"
|
||||||
type="CompressedTexture2D"
|
type="CompressedTexture2D"
|
||||||
uid="uid://d4e1lbng4uqk"
|
uid="uid://bjowpx1ap4uxt"
|
||||||
path="res://.godot/imported/quad_main.png-af26b29d5c3350fc4d75e08ad350ccc7.ctex"
|
path="res://.godot/imported/back.png-bddbf3418b746eb53bc79fd4d0989d41.ctex"
|
||||||
metadata={
|
metadata={
|
||||||
"vram_texture": false
|
"vram_texture": false
|
||||||
}
|
}
|
||||||
|
|
||||||
[deps]
|
[deps]
|
||||||
|
|
||||||
source_file="res://core/game_menu/assets/page_3/quad_main.png"
|
source_file="res://addons/PageFlip/Assets/back.png"
|
||||||
dest_files=["res://.godot/imported/quad_main.png-af26b29d5c3350fc4d75e08ad350ccc7.ctex"]
|
dest_files=["res://.godot/imported/back.png-bddbf3418b746eb53bc79fd4d0989d41.ctex"]
|
||||||
|
|
||||||
[params]
|
[params]
|
||||||
|
|
||||||
BIN
addons/PageFlip/Assets/blank_page.png
Normal file
|
After Width: | Height: | Size: 300 KiB |
40
addons/PageFlip/Assets/blank_page.png.import
Normal file
@@ -0,0 +1,40 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://cen51wqc15b14"
|
||||||
|
path="res://.godot/imported/blank_page.png-589b6dfce0585742cc1d305c391c9cd9.ctex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://addons/PageFlip/Assets/blank_page.png"
|
||||||
|
dest_files=["res://.godot/imported/blank_page.png-589b6dfce0585742cc1d305c391c9cd9.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/uastc_level=0
|
||||||
|
compress/rdo_quality_loss=0.0
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=false
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/channel_remap/red=0
|
||||||
|
process/channel_remap/green=1
|
||||||
|
process/channel_remap/blue=2
|
||||||
|
process/channel_remap/alpha=3
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=1
|
||||||
BIN
addons/PageFlip/Assets/book_impact.ogg
Normal file
19
addons/PageFlip/Assets/book_impact.ogg.import
Normal file
@@ -0,0 +1,19 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="oggvorbisstr"
|
||||||
|
type="AudioStreamOggVorbis"
|
||||||
|
uid="uid://bhitebdghyhua"
|
||||||
|
path="res://.godot/imported/book_impact.ogg-ae2f194921fcd1bc549a3ddb37fab4ba.oggvorbisstr"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://addons/PageFlip/Assets/book_impact.ogg"
|
||||||
|
dest_files=["res://.godot/imported/book_impact.ogg-ae2f194921fcd1bc549a3ddb37fab4ba.oggvorbisstr"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
loop=false
|
||||||
|
loop_offset=0
|
||||||
|
bpm=0
|
||||||
|
beat_count=0
|
||||||
|
bar_beats=4
|
||||||
BIN
addons/PageFlip/Assets/front.png
Normal file
|
After Width: | Height: | Size: 765 KiB |
40
addons/PageFlip/Assets/front.png.import
Normal file
@@ -0,0 +1,40 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://dbdwbowx32d3v"
|
||||||
|
path="res://.godot/imported/front.png-76dff7071666496195badceef4e0ce67.ctex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://addons/PageFlip/Assets/front.png"
|
||||||
|
dest_files=["res://.godot/imported/front.png-76dff7071666496195badceef4e0ce67.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/uastc_level=0
|
||||||
|
compress/rdo_quality_loss=0.0
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=false
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/channel_remap/red=0
|
||||||
|
process/channel_remap/green=1
|
||||||
|
process/channel_remap/blue=2
|
||||||
|
process/channel_remap/alpha=3
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=1
|
||||||
BIN
addons/PageFlip/Assets/interior.png
Normal file
|
After Width: | Height: | Size: 772 KiB |
40
addons/PageFlip/Assets/interior.png.import
Normal file
@@ -0,0 +1,40 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://dt1tiecgw5rip"
|
||||||
|
path="res://.godot/imported/interior.png-d4b06daf084fdb8a90836ec57d2dd53f.ctex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://addons/PageFlip/Assets/interior.png"
|
||||||
|
dest_files=["res://.godot/imported/interior.png-d4b06daf084fdb8a90836ec57d2dd53f.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/uastc_level=0
|
||||||
|
compress/rdo_quality_loss=0.0
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=false
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/channel_remap/red=0
|
||||||
|
process/channel_remap/green=1
|
||||||
|
process/channel_remap/blue=2
|
||||||
|
process/channel_remap/alpha=3
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=1
|
||||||
BIN
addons/PageFlip/Assets/page_flip.ogg
Normal file
19
addons/PageFlip/Assets/page_flip.ogg.import
Normal file
@@ -0,0 +1,19 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="oggvorbisstr"
|
||||||
|
type="AudioStreamOggVorbis"
|
||||||
|
uid="uid://bylfc3b5pmbij"
|
||||||
|
path="res://.godot/imported/page_flip.ogg-aabb6ae51ff161ae6afa52da11fe75de.oggvorbisstr"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://addons/PageFlip/Assets/page_flip.ogg"
|
||||||
|
dest_files=["res://.godot/imported/page_flip.ogg-aabb6ae51ff161ae6afa52da11fe75de.oggvorbisstr"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
loop=false
|
||||||
|
loop_offset=0
|
||||||
|
bpm=0
|
||||||
|
beat_count=0
|
||||||
|
bar_beats=4
|
||||||
49
addons/PageFlip/Assets/page_flip_final.gdshader
Normal file
@@ -0,0 +1,49 @@
|
|||||||
|
shader_type canvas_item;
|
||||||
|
|
||||||
|
uniform sampler2D front_texture : source_color, filter_linear_mipmap;
|
||||||
|
uniform sampler2D back_texture : source_color, filter_linear_mipmap;
|
||||||
|
|
||||||
|
uniform sampler2D spine_shadow_gradient : source_color, filter_linear, repeat_disable;
|
||||||
|
uniform float shadow_intensity : hint_range(0.0, 1.0) = 0.0;
|
||||||
|
uniform float max_shadow_spread : hint_range(0.0, 1.0) = 0.35;
|
||||||
|
|
||||||
|
uniform bool debug_mode = false;
|
||||||
|
uniform bool is_backward = false;
|
||||||
|
|
||||||
|
void fragment() {
|
||||||
|
vec2 uv_dx = dFdx(UV);
|
||||||
|
vec2 uv_dy = dFdy(UV);
|
||||||
|
float face_dir = uv_dx.x * uv_dy.y - uv_dx.y * uv_dy.x;
|
||||||
|
bool is_front = face_dir > 0.0;
|
||||||
|
|
||||||
|
vec4 base_color;
|
||||||
|
|
||||||
|
if (is_front) {
|
||||||
|
if (is_backward) {
|
||||||
|
// Let's try flipping Y just in case they meant upside down!
|
||||||
|
// And keep X normal, since UV goes 0 to 1.
|
||||||
|
base_color = texture(front_texture, UV);
|
||||||
|
} else {
|
||||||
|
base_color = texture(front_texture, UV);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
if (is_backward) {
|
||||||
|
base_color = texture(back_texture, vec2(1.0 - UV.x, UV.y));
|
||||||
|
} else {
|
||||||
|
base_color = texture(back_texture, vec2(1.0 - UV.x, UV.y));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
float current_spread = max_shadow_spread * (shadow_intensity + 0.001);
|
||||||
|
float sample_x = UV.x / current_spread;
|
||||||
|
float shadow_alpha = texture(spine_shadow_gradient, vec2(sample_x, 0.0)).a;
|
||||||
|
|
||||||
|
if (sample_x > 1.0) {
|
||||||
|
shadow_alpha = 0.0;
|
||||||
|
}
|
||||||
|
|
||||||
|
shadow_alpha *= shadow_intensity;
|
||||||
|
|
||||||
|
vec3 final_rgb = mix(base_color.rgb, vec3(0.0, 0.0, 0.0), shadow_alpha);
|
||||||
|
COLOR = vec4(final_rgb, base_color.a);
|
||||||
|
}
|
||||||
1
addons/PageFlip/Assets/page_flip_final.gdshader.uid
Normal file
@@ -0,0 +1 @@
|
|||||||
|
uid://b57sdbj15qx37
|
||||||
9
addons/PageFlip/Assets/page_flip_shader_material.tres
Normal file
@@ -0,0 +1,9 @@
|
|||||||
|
[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://ddw2ie8wnrnre"]
|
||||||
|
|
||||||
|
[ext_resource type="Shader" uid="uid://b57sdbj15qx37" path="res://addons/PageFlip/Assets/page_flip_final.gdshader" id="1_cl0rr"]
|
||||||
|
|
||||||
|
[resource]
|
||||||
|
shader = ExtResource("1_cl0rr")
|
||||||
|
shader_parameter/shadow_intensity = 0.0
|
||||||
|
shader_parameter/max_shadow_spread = 0.35
|
||||||
|
shader_parameter/debug_mode = false
|
||||||
8
addons/PageFlip/Assets/shadow_gradient.tres
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
[gd_resource type="GradientTexture2D" format=3 uid="uid://rm7bporlv3cf"]
|
||||||
|
|
||||||
|
[sub_resource type="Gradient" id="Gradient_3i6i7"]
|
||||||
|
offsets = PackedFloat32Array(0, 0.2731183, 0.44731182, 1)
|
||||||
|
colors = PackedColorArray(0, 0, 0, 0.521, 0, 0, 0, 0.492, 0, 0, 0, 0.358, 0, 0, 0, 0)
|
||||||
|
|
||||||
|
[resource]
|
||||||
|
gradient = SubResource("Gradient_3i6i7")
|
||||||
BIN
addons/PageFlip/Assets/spine.png
Normal file
|
After Width: | Height: | Size: 6.4 KiB |
40
addons/PageFlip/Assets/spine.png.import
Normal file
@@ -0,0 +1,40 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://cit41jypw2sy1"
|
||||||
|
path="res://.godot/imported/spine.png-c2fa10bef4996b84a954651c908149a7.ctex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://addons/PageFlip/Assets/spine.png"
|
||||||
|
dest_files=["res://.godot/imported/spine.png-c2fa10bef4996b84a954651c908149a7.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/uastc_level=0
|
||||||
|
compress/rdo_quality_loss=0.0
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=false
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/channel_remap/red=0
|
||||||
|
process/channel_remap/green=1
|
||||||
|
process/channel_remap/blue=2
|
||||||
|
process/channel_remap/alpha=3
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=1
|
||||||
229
addons/PageFlip/book_api.gd
Normal file
@@ -0,0 +1,229 @@
|
|||||||
|
@tool
|
||||||
|
class_name BookAPI
|
||||||
|
extends RefCounted
|
||||||
|
|
||||||
|
## Static utility class for the PageFlip2D system by Newold.
|
||||||
|
## Provides helper methods to configure the book and facilitate interaction
|
||||||
|
## from embedded scenes (UI, puzzles, maps).
|
||||||
|
##
|
||||||
|
## [b]How to use:[/b][br]
|
||||||
|
## This class is designed to be used statically. You do not need to instance it.
|
||||||
|
## Simply call [code]BookAPI.function_name()[/code] from anywhere in your project.
|
||||||
|
## It automatically tracks the active [PageFlip2D] instance.
|
||||||
|
## (When a PageFlip scene enters the tree, it registers itself as the current_book.)
|
||||||
|
|
||||||
|
# ==============================================================================
|
||||||
|
# ENUMS (Mirrored for easy access)
|
||||||
|
# ==============================================================================
|
||||||
|
|
||||||
|
enum JumpTarget {
|
||||||
|
## Jump to the closed state showing the Front Cover.
|
||||||
|
FRONT_COVER,
|
||||||
|
## Jump to the closed state showing the Back Cover.
|
||||||
|
BACK_COVER,
|
||||||
|
## Jump to a specific content page number.
|
||||||
|
CONTENT_PAGE
|
||||||
|
}
|
||||||
|
|
||||||
|
# Internal reference to the currently active book.
|
||||||
|
static var _current_book: PageFlip2D
|
||||||
|
|
||||||
|
|
||||||
|
# ==============================================================================
|
||||||
|
# SETUP & REFERENCES
|
||||||
|
# ==============================================================================
|
||||||
|
|
||||||
|
## Registers a book instance as the currently active one.
|
||||||
|
## Automatically called by [PageFlip2D] in its [method Node._ready].
|
||||||
|
static func set_current_book(book: PageFlip2D) -> void:
|
||||||
|
_current_book = book
|
||||||
|
|
||||||
|
|
||||||
|
## Returns the currently active book instance, or null if none is registered.
|
||||||
|
static func get_current_book() -> PageFlip2D:
|
||||||
|
return _current_book
|
||||||
|
|
||||||
|
|
||||||
|
# ==============================================================================
|
||||||
|
# NAVIGATION CONTROLS
|
||||||
|
# ==============================================================================
|
||||||
|
|
||||||
|
## Turns the page forward (to the next page/spread).
|
||||||
|
## Does nothing if the book is animating or at the end.
|
||||||
|
static func next_page() -> void:
|
||||||
|
if is_instance_valid(_current_book):
|
||||||
|
force_release_control(_current_book)
|
||||||
|
_current_book.next_page()
|
||||||
|
|
||||||
|
|
||||||
|
## Turns the page backward (to the previous page/spread).
|
||||||
|
## Does nothing if the book is animating or at the beginning.
|
||||||
|
static func prev_page() -> void:
|
||||||
|
if is_instance_valid(_current_book):
|
||||||
|
force_release_control(_current_book)
|
||||||
|
_current_book.prev_page()
|
||||||
|
|
||||||
|
|
||||||
|
## Forces the active book to close towards a specific cover.
|
||||||
|
## [param to_front_cover]: If true, closes to the Front Cover (Right to Left). If false, closes to Back Cover.
|
||||||
|
static func force_close_book(to_front_cover: bool) -> void:
|
||||||
|
if is_instance_valid(_current_book):
|
||||||
|
force_release_control(_current_book)
|
||||||
|
_current_book.force_close_book(to_front_cover)
|
||||||
|
|
||||||
|
|
||||||
|
## Navigates to a specific page number (1-based index).
|
||||||
|
## Acts as a wrapper for go_to_spread, calculating the correct index automatically.
|
||||||
|
## [b]ASYNC:[/b] Must be called with 'await' if animated is true.
|
||||||
|
## [param page_num]: The 1-based page number (1 = first texture in pages_paths).
|
||||||
|
## [param target]: Specifies if the target is a content page or a cover.
|
||||||
|
static func go_to_page(page_num: int = 1, target: JumpTarget = JumpTarget.CONTENT_PAGE, animated: bool = true) -> void:
|
||||||
|
var book = _current_book
|
||||||
|
if not is_instance_valid(book): return
|
||||||
|
|
||||||
|
var target_spread_idx: int = 0
|
||||||
|
|
||||||
|
match target:
|
||||||
|
JumpTarget.FRONT_COVER:
|
||||||
|
target_spread_idx = -1
|
||||||
|
JumpTarget.BACK_COVER:
|
||||||
|
target_spread_idx = book.total_spreads
|
||||||
|
JumpTarget.CONTENT_PAGE:
|
||||||
|
# Calculate spread index: 1-2 -> Spread 0, 3-4 -> Spread 1, etc.
|
||||||
|
var safe_page = max(1, page_num)
|
||||||
|
target_spread_idx = int(safe_page / 2.0)
|
||||||
|
target_spread_idx = clampi(target_spread_idx, 0, book.total_spreads - 1)
|
||||||
|
|
||||||
|
await go_to_spread(book, target_spread_idx, animated)
|
||||||
|
|
||||||
|
|
||||||
|
## Navigates to a specific spread index directly.
|
||||||
|
## [b]ASYNC:[/b] Must be called with 'await' if animated is true.
|
||||||
|
## - Animated: Fast-forwards through pages with dynamic speed.
|
||||||
|
## - Instant: Snaps to page and manually triggers the scene activation handshake.
|
||||||
|
static func go_to_spread(book: PageFlip2D, target_spread: int, animated: bool = true) -> void:
|
||||||
|
if not is_instance_valid(book): return
|
||||||
|
|
||||||
|
# Clamp target
|
||||||
|
var final_target = clampi(target_spread, -1, book.total_spreads)
|
||||||
|
var diff = final_target - book.current_spread
|
||||||
|
|
||||||
|
if diff == 0:
|
||||||
|
return
|
||||||
|
|
||||||
|
force_release_control(book)
|
||||||
|
|
||||||
|
if not animated:
|
||||||
|
# INSTANT TELEPORT
|
||||||
|
book.current_spread = final_target
|
||||||
|
book.call("_update_static_visuals_immediate")
|
||||||
|
book.call("_update_volume_visuals")
|
||||||
|
# Force check for interactive scenes after teleport
|
||||||
|
book.call("_check_scene_activation")
|
||||||
|
|
||||||
|
else:
|
||||||
|
# ANIMATED FAST-FORWARD
|
||||||
|
if book.is_animating: return # Don't interrupt an existing animation
|
||||||
|
|
||||||
|
var original_speed = book.anim_player.speed_scale
|
||||||
|
|
||||||
|
# --- DYNAMIC SPEED CALCULATION ---
|
||||||
|
var steps = abs(diff)
|
||||||
|
# Base speed: 1.5x -> Max speed: 10.0x
|
||||||
|
var dynamic_speed = remap(float(steps), 0.0, float(book.total_spreads), 1.5, 10.0)
|
||||||
|
book.anim_player.speed_scale = dynamic_speed
|
||||||
|
|
||||||
|
var going_forward = diff > 0
|
||||||
|
|
||||||
|
for i in range(steps):
|
||||||
|
if not is_instance_valid(book): break
|
||||||
|
|
||||||
|
if going_forward: book.next_page()
|
||||||
|
else: book.prev_page()
|
||||||
|
|
||||||
|
# Wait for the physical page turn to finish before starting the next one.
|
||||||
|
if book.anim_player.is_playing():
|
||||||
|
await book.anim_player.animation_finished
|
||||||
|
else:
|
||||||
|
await book.get_tree().process_frame
|
||||||
|
|
||||||
|
# RESTORE STATE
|
||||||
|
if is_instance_valid(book):
|
||||||
|
book.anim_player.speed_scale = original_speed
|
||||||
|
|
||||||
|
|
||||||
|
# ==============================================================================
|
||||||
|
# STATE & INTERACTION HELPERS
|
||||||
|
# ==============================================================================
|
||||||
|
|
||||||
|
## Returns true if the book (active or specific) is currently animating.
|
||||||
|
static func is_busy(book_instance: PageFlip2D = null) -> bool:
|
||||||
|
var book = book_instance if book_instance else _current_book
|
||||||
|
if not is_instance_valid(book): return false
|
||||||
|
return book.is_animating
|
||||||
|
|
||||||
|
|
||||||
|
## Locates the PageFlip2D controller ancestor from any node inside an interactive page.
|
||||||
|
static func find_book_controller(caller_node: Node) -> PageFlip2D:
|
||||||
|
var current = caller_node
|
||||||
|
while current:
|
||||||
|
if current is PageFlip2D:
|
||||||
|
return current
|
||||||
|
current = current.get_parent()
|
||||||
|
return null
|
||||||
|
|
||||||
|
|
||||||
|
## Safely locks or unlocks the book's ability to turn pages manually.
|
||||||
|
## WARNING: If locked, the interactive scene MUST be responsible for unlocking it later.
|
||||||
|
static func set_interaction_lock(book: PageFlip2D, locked: bool) -> void:
|
||||||
|
if not is_instance_valid(book): return
|
||||||
|
book.call("_pageflip_set_input_enabled", not locked)
|
||||||
|
|
||||||
|
|
||||||
|
## Forces the book to regain input control immediately.
|
||||||
|
## Useful as a failsafe if an interactive scene closes unexpectedly.
|
||||||
|
static func force_release_control(book: PageFlip2D) -> void:
|
||||||
|
if not is_instance_valid(book): return
|
||||||
|
book.call("_pageflip_set_input_enabled", true)
|
||||||
|
|
||||||
|
|
||||||
|
# ==============================================================================
|
||||||
|
# CONFIGURATION HELPERS
|
||||||
|
# ==============================================================================
|
||||||
|
|
||||||
|
## Configures the visual properties of a Book instance via a dictionary.
|
||||||
|
static func configure_visuals(book: PageFlip2D, data: Dictionary) -> void:
|
||||||
|
if not is_instance_valid(book): return
|
||||||
|
|
||||||
|
if "pages" in data:
|
||||||
|
book.pages_paths = data["pages"]
|
||||||
|
book.call("_prepare_book_content")
|
||||||
|
|
||||||
|
if "cover_front_out" in data: book.tex_cover_front_out = data["cover_front_out"]
|
||||||
|
if "cover_front_in" in data: book.tex_cover_front_in = data["cover_front_in"]
|
||||||
|
if "cover_back_in" in data: book.tex_cover_back_in = data["cover_back_in"]
|
||||||
|
if "cover_back_out" in data: book.tex_cover_back_out = data["cover_back_out"]
|
||||||
|
|
||||||
|
if "spine_col" in data: book.spine_color = data["spine_col"]
|
||||||
|
if "spine_width" in data:
|
||||||
|
book.spine_width = data["spine_width"]
|
||||||
|
book.call("_build_spine")
|
||||||
|
|
||||||
|
if "size" in data:
|
||||||
|
book.target_page_size = data["size"]
|
||||||
|
book.call("_apply_new_size")
|
||||||
|
|
||||||
|
book.call("_update_static_visuals_immediate")
|
||||||
|
book.call("_update_volume_visuals")
|
||||||
|
|
||||||
|
|
||||||
|
## Configures the physics simulation of the page turning effect.
|
||||||
|
static func configure_physics(book: PageFlip2D, data: Dictionary) -> void:
|
||||||
|
if not is_instance_valid(book) or not book.dynamic_poly: return
|
||||||
|
|
||||||
|
var rigger = book.dynamic_poly
|
||||||
|
for key in data.keys():
|
||||||
|
rigger.set(key, data[key])
|
||||||
|
|
||||||
|
if rigger.has_method("rebuild"):
|
||||||
|
rigger.rebuild(book.target_page_size)
|
||||||
1
addons/PageFlip/book_api.gd.uid
Normal file
@@ -0,0 +1 @@
|
|||||||
|
uid://c2dx1dksgeey6
|
||||||
1416
addons/PageFlip/page_flip.gd
Normal file
1
addons/PageFlip/page_flip.gd.uid
Normal file
@@ -0,0 +1 @@
|
|||||||
|
uid://ctw83iqgqxjjt
|
||||||
1980
addons/PageFlip/page_flip.tscn
Normal file
587
addons/PageFlip/page_rigger.gd
Normal file
@@ -0,0 +1,587 @@
|
|||||||
|
@tool
|
||||||
|
class_name DynamicPage
|
||||||
|
extends Polygon2D
|
||||||
|
|
||||||
|
# ==============================================================================
|
||||||
|
# ENUMS & CONSTANTS
|
||||||
|
# ==============================================================================
|
||||||
|
|
||||||
|
## Defines the material physical properties for the page simulation.
|
||||||
|
enum PagePreset {
|
||||||
|
CUSTOM,
|
||||||
|
DEFAULT,
|
||||||
|
STANDARD_PAPER,
|
||||||
|
HEAVY_GRIMOIRE,
|
||||||
|
LIGHT_MAGAZINE,
|
||||||
|
OLD_SCROLL,
|
||||||
|
RIGID_BOARD,
|
||||||
|
WET_CLOTH,
|
||||||
|
PLASTIC_SHEET,
|
||||||
|
METAL_PLATE
|
||||||
|
}
|
||||||
|
|
||||||
|
## Determines the direction of the page turn curve.
|
||||||
|
enum CurlMode {
|
||||||
|
STRAIGHT,
|
||||||
|
TOP_CORNER_FIRST,
|
||||||
|
BOTTOM_CORNER_FIRST
|
||||||
|
}
|
||||||
|
|
||||||
|
const SKELETON_NAME = "AutoSkeleton"
|
||||||
|
const SHADOW_NAME = "AutoShadow"
|
||||||
|
|
||||||
|
|
||||||
|
# ==============================================================================
|
||||||
|
# SIGNALS
|
||||||
|
# ==============================================================================
|
||||||
|
|
||||||
|
signal change_page_requested
|
||||||
|
signal end_animation
|
||||||
|
|
||||||
|
|
||||||
|
# ==============================================================================
|
||||||
|
# INTERNAL CACHE
|
||||||
|
# ==============================================================================
|
||||||
|
|
||||||
|
var _custom_cache: Dictionary = {}
|
||||||
|
|
||||||
|
|
||||||
|
# ==============================================================================
|
||||||
|
# CONFIGURATION
|
||||||
|
# ==============================================================================
|
||||||
|
|
||||||
|
@export_category("Rig Generator")
|
||||||
|
|
||||||
|
## Horizontal mesh subdivision. Higher values create smoother bends.
|
||||||
|
@export_range(1, 20) var subdivision_x: int = 8
|
||||||
|
## Vertical mesh subdivision. Higher values allow for better corner curling.
|
||||||
|
@export_range(1, 10) var subdivision_y: int = 5
|
||||||
|
## Generates the mesh, skeleton, weights and animations.
|
||||||
|
@export var rebuild_all: bool = false : set = _on_generate_pressed
|
||||||
|
|
||||||
|
|
||||||
|
@export_category("Animation Generator")
|
||||||
|
|
||||||
|
@export_group("Quick Presets")
|
||||||
|
## Select a material style to auto-configure physics.
|
||||||
|
@export var animation_preset: PagePreset = PagePreset.CUSTOM : set = _on_preset_changed
|
||||||
|
|
||||||
|
|
||||||
|
@export_group("Manual Configuration")
|
||||||
|
## The AnimationPlayer node to store the generated animations.
|
||||||
|
@export var anim_player: AnimationPlayer
|
||||||
|
## Duration of the page turn animation in seconds.
|
||||||
|
@export var anim_duration: float = 0.75
|
||||||
|
|
||||||
|
|
||||||
|
@export_subgroup("Paper Physics")
|
||||||
|
## Stiffness of the material. 0.5 = Rubber, 5.0 = Wood.
|
||||||
|
@export_range(0.5, 5.0, 0.1) var paper_stiffness: float = 2.0
|
||||||
|
## Bend angle during the lift phase (Negative = Tip drags down).
|
||||||
|
@export_range(-180.0, 180.0) var lift_bend: float = -10.0
|
||||||
|
## Bend angle during the landing phase (Negative = Tip floats up).
|
||||||
|
@export_range(-180.0, 180.0) var land_bend: float = -8.0
|
||||||
|
|
||||||
|
|
||||||
|
@export_subgroup("Curl Effect")
|
||||||
|
## Which part of the page initiates the movement.
|
||||||
|
@export var curl_mode: CurlMode = CurlMode.TOP_CORNER_FIRST
|
||||||
|
## Time delay for the trailing corner (0.0 = None, 1.0 = High lag).
|
||||||
|
@export_range(0.0, 1.0, 0.05) var curl_lag: float = 0.8
|
||||||
|
|
||||||
|
|
||||||
|
@export_subgroup("Shadow FX")
|
||||||
|
## Create a dynamic shadow behind the page (Background Shadow).
|
||||||
|
@export var enable_shadow: bool = false
|
||||||
|
## The gradient texture used for the back shadow.
|
||||||
|
@export var shadow_gradient: GradientTexture2D
|
||||||
|
|
||||||
|
|
||||||
|
@export_subgroup("Fine Timing")
|
||||||
|
## Normalized time (0.0 - 1.0) for the peak lift position.
|
||||||
|
@export_range(0.05, 0.45, 0.01) var timing_peak_lift: float = 0.15
|
||||||
|
## Normalized time (0.0 - 1.0) for the landing contact.
|
||||||
|
@export_range(0.55, 0.95, 0.01) var timing_peak_land: float = 0.85
|
||||||
|
|
||||||
|
@export var generate_anims_btn: bool = false : set = _on_anim_pressed
|
||||||
|
|
||||||
|
|
||||||
|
# ==============================================================================
|
||||||
|
# RUNTIME INITIALIZATION
|
||||||
|
# ==============================================================================
|
||||||
|
|
||||||
|
func _ready():
|
||||||
|
self.z_index = 10
|
||||||
|
if animation_preset == PagePreset.CUSTOM:
|
||||||
|
_save_state_to_cache()
|
||||||
|
|
||||||
|
|
||||||
|
func rebuild(current_page_size: Vector2 = Vector2.ZERO) -> void:
|
||||||
|
if not anim_player: return
|
||||||
|
_clean_previous_rig()
|
||||||
|
_create_rig_logic(current_page_size)
|
||||||
|
_generate_animations_logic()
|
||||||
|
|
||||||
|
|
||||||
|
# ==============================================================================
|
||||||
|
# PRESET LOGIC
|
||||||
|
# ==============================================================================
|
||||||
|
|
||||||
|
func _on_preset_changed(val):
|
||||||
|
if animation_preset == PagePreset.CUSTOM:
|
||||||
|
_save_state_to_cache()
|
||||||
|
|
||||||
|
animation_preset = val
|
||||||
|
|
||||||
|
if val == PagePreset.CUSTOM:
|
||||||
|
if not _custom_cache.is_empty():
|
||||||
|
_load_state_from_cache()
|
||||||
|
print("[PageRigger] Restored Custom Settings.")
|
||||||
|
notify_property_list_changed()
|
||||||
|
return
|
||||||
|
|
||||||
|
# Defaults
|
||||||
|
curl_mode = CurlMode.BOTTOM_CORNER_FIRST
|
||||||
|
curl_lag = 0.3
|
||||||
|
enable_shadow = false
|
||||||
|
anim_duration = 0.75
|
||||||
|
|
||||||
|
match val:
|
||||||
|
PagePreset.DEFAULT:
|
||||||
|
paper_stiffness = 2.0; lift_bend = -15.0; land_bend = 5.0
|
||||||
|
curl_mode = CurlMode.TOP_CORNER_FIRST; curl_lag = 0.5
|
||||||
|
anim_duration = 0.75; timing_peak_lift = 0.15; timing_peak_land = 0.85
|
||||||
|
|
||||||
|
PagePreset.STANDARD_PAPER:
|
||||||
|
paper_stiffness = 2.5; lift_bend = -12.0; land_bend = 3.0
|
||||||
|
curl_mode = CurlMode.TOP_CORNER_FIRST; curl_lag = 0.4
|
||||||
|
anim_duration = 0.65; timing_peak_lift = 0.12; timing_peak_land = 0.88
|
||||||
|
|
||||||
|
PagePreset.HEAVY_GRIMOIRE:
|
||||||
|
paper_stiffness = 4.0; lift_bend = -3.0; land_bend = 1.0
|
||||||
|
curl_mode = CurlMode.STRAIGHT; curl_lag = 0.1
|
||||||
|
anim_duration = 1.1; timing_peak_lift = 0.25; timing_peak_land = 0.75
|
||||||
|
|
||||||
|
PagePreset.LIGHT_MAGAZINE:
|
||||||
|
paper_stiffness = 0.8; lift_bend = -16.0; land_bend = 0.0
|
||||||
|
curl_mode = CurlMode.BOTTOM_CORNER_FIRST; curl_lag = 0.6
|
||||||
|
anim_duration = 0.8; timing_peak_lift = 0.10; timing_peak_land = 0.92
|
||||||
|
|
||||||
|
PagePreset.OLD_SCROLL:
|
||||||
|
paper_stiffness = 1.8; lift_bend = -20.0; land_bend = 8.0
|
||||||
|
curl_mode = CurlMode.TOP_CORNER_FIRST; curl_lag = 0.9
|
||||||
|
anim_duration = 0.9; timing_peak_lift = 0.18; timing_peak_land = 0.82
|
||||||
|
|
||||||
|
PagePreset.RIGID_BOARD:
|
||||||
|
paper_stiffness = 5.0; lift_bend = 0.0; land_bend = 0.0
|
||||||
|
curl_mode = CurlMode.STRAIGHT; curl_lag = 0.0
|
||||||
|
anim_duration = 0.8; timing_peak_lift = 0.2; timing_peak_land = 0.8
|
||||||
|
|
||||||
|
PagePreset.WET_CLOTH:
|
||||||
|
paper_stiffness = 0.3; lift_bend = -28.0; land_bend = -0.0
|
||||||
|
curl_mode = CurlMode.BOTTOM_CORNER_FIRST; curl_lag = 0.6
|
||||||
|
anim_duration = 1.3; timing_peak_lift = 0.2; timing_peak_land = 0.95
|
||||||
|
|
||||||
|
PagePreset.PLASTIC_SHEET:
|
||||||
|
paper_stiffness = 3.5; lift_bend = -12.0; land_bend = 12.0
|
||||||
|
curl_mode = CurlMode.TOP_CORNER_FIRST; curl_lag = 0.2
|
||||||
|
anim_duration = 0.5; timing_peak_lift = 0.08; timing_peak_land = 0.92
|
||||||
|
|
||||||
|
PagePreset.METAL_PLATE:
|
||||||
|
paper_stiffness = 5.0; lift_bend = 0.0; land_bend = 0.0
|
||||||
|
curl_mode = CurlMode.STRAIGHT; curl_lag = 0.0
|
||||||
|
anim_duration = 1.4; timing_peak_lift = 0.15; timing_peak_land = 0.98
|
||||||
|
|
||||||
|
notify_property_list_changed()
|
||||||
|
if anim_player and skeleton != NodePath(""):
|
||||||
|
_generate_animations_logic()
|
||||||
|
print("[PageRigger] Preset Applied: ", PagePreset.keys()[val])
|
||||||
|
|
||||||
|
|
||||||
|
func _save_state_to_cache():
|
||||||
|
_custom_cache = {
|
||||||
|
"stiffness": paper_stiffness, "lift": lift_bend, "land": land_bend,
|
||||||
|
"curl_m": curl_mode, "curl_l": curl_lag,
|
||||||
|
"t_lift": timing_peak_lift, "t_land": timing_peak_land,
|
||||||
|
"dur": anim_duration, "shadow": enable_shadow
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
func _load_state_from_cache():
|
||||||
|
paper_stiffness = _custom_cache.get("stiffness", 1.5)
|
||||||
|
lift_bend = _custom_cache.get("lift", -30.0)
|
||||||
|
land_bend = _custom_cache.get("land", -15.0)
|
||||||
|
curl_mode = _custom_cache.get("curl_m", CurlMode.BOTTOM_CORNER_FIRST)
|
||||||
|
curl_lag = _custom_cache.get("curl_l", 0.3)
|
||||||
|
timing_peak_lift = _custom_cache.get("t_lift", 0.15)
|
||||||
|
timing_peak_land = _custom_cache.get("t_land", 0.85)
|
||||||
|
anim_duration = _custom_cache.get("dur", 1.0)
|
||||||
|
enable_shadow = false # Force disable shadow
|
||||||
|
|
||||||
|
|
||||||
|
# ==============================================================================
|
||||||
|
# RIGGING LOGIC
|
||||||
|
# ==============================================================================
|
||||||
|
|
||||||
|
func _calculate_polygon_rect() -> Rect2:
|
||||||
|
if polygon.size() == 0:
|
||||||
|
return Rect2(0,0,0,0)
|
||||||
|
|
||||||
|
var min_v = polygon[0]
|
||||||
|
var max_v = polygon[0]
|
||||||
|
|
||||||
|
for v in polygon:
|
||||||
|
min_v.x = min(min_v.x, v.x)
|
||||||
|
min_v.y = min(min_v.y, v.y)
|
||||||
|
max_v.x = max(max_v.x, v.x)
|
||||||
|
max_v.y = max(max_v.y, v.y)
|
||||||
|
|
||||||
|
return Rect2(min_v, max_v - min_v)
|
||||||
|
|
||||||
|
|
||||||
|
func _create_rig_logic(current_page_size: Vector2 = Vector2.ZERO):
|
||||||
|
self.z_index = 10
|
||||||
|
|
||||||
|
var original_size = Vector2(512, 820)
|
||||||
|
var tex_size: Vector2 = Vector2.ZERO
|
||||||
|
if current_page_size != Vector2.ZERO:
|
||||||
|
tex_size = current_page_size
|
||||||
|
elif texture:
|
||||||
|
tex_size = texture.get_size()
|
||||||
|
if tex_size == Vector2.ZERO:
|
||||||
|
tex_size = original_size
|
||||||
|
|
||||||
|
var step_x = tex_size.x / subdivision_x
|
||||||
|
var step_y = tex_size.y / subdivision_y
|
||||||
|
|
||||||
|
# Prepare Gradient Texture for Background Shadow
|
||||||
|
var applied_shadow_tex: Texture2D = null
|
||||||
|
if not shadow_gradient:
|
||||||
|
shadow_gradient = preload("uid://rm7bporlv3cf")
|
||||||
|
var dup = shadow_gradient.duplicate()
|
||||||
|
if dup is GradientTexture2D:
|
||||||
|
dup.width = int(tex_size.x)
|
||||||
|
applied_shadow_tex = dup
|
||||||
|
|
||||||
|
# --- 0. BACKGROUND SHADOW ---
|
||||||
|
if enable_shadow:
|
||||||
|
var shadow = Polygon2D.new()
|
||||||
|
shadow.name = SHADOW_NAME
|
||||||
|
shadow.z_index = -1
|
||||||
|
|
||||||
|
if applied_shadow_tex:
|
||||||
|
shadow.texture = applied_shadow_tex
|
||||||
|
shadow.color = Color.WHITE
|
||||||
|
else:
|
||||||
|
shadow.color = Color(0, 0, 0, 0.5)
|
||||||
|
|
||||||
|
var margin = 4.0
|
||||||
|
shadow.polygon = PackedVector2Array([
|
||||||
|
Vector2(margin, margin), Vector2(tex_size.x - margin, margin),
|
||||||
|
Vector2(tex_size.x - margin, tex_size.y - margin), Vector2(margin, tex_size.y - margin)
|
||||||
|
])
|
||||||
|
shadow.uv = shadow.polygon
|
||||||
|
add_child(shadow)
|
||||||
|
|
||||||
|
# --- 1. MESH & UV ---
|
||||||
|
var new_uvs = PackedVector2Array()
|
||||||
|
for y in range(subdivision_y + 1):
|
||||||
|
for x in range(subdivision_x + 1):
|
||||||
|
new_uvs.append(Vector2(x * step_x, y * step_y))
|
||||||
|
self.uv = new_uvs
|
||||||
|
self.polygon = new_uvs
|
||||||
|
|
||||||
|
var new_polygons = []
|
||||||
|
var rc = subdivision_x + 1
|
||||||
|
for y in range(subdivision_y):
|
||||||
|
for x in range(subdivision_x):
|
||||||
|
var i = y * rc + x
|
||||||
|
new_polygons.append(PackedInt32Array([i, i + 1, i + rc + 1, i + rc]))
|
||||||
|
self.polygons = new_polygons
|
||||||
|
|
||||||
|
# --- 2. SKELETON ---
|
||||||
|
var sk = Skeleton2D.new()
|
||||||
|
sk.name = SKELETON_NAME
|
||||||
|
add_child(sk)
|
||||||
|
self.skeleton = NodePath(SKELETON_NAME)
|
||||||
|
|
||||||
|
# --- 3. BONES (Structured Hierarchy) ---
|
||||||
|
for y in range(subdivision_y + 1):
|
||||||
|
var parent_bone: Bone2D = null
|
||||||
|
|
||||||
|
for x in range(subdivision_x + 1):
|
||||||
|
var b = Bone2D.new()
|
||||||
|
b.name = "Bone_%d_%d" % [x, y]
|
||||||
|
b.set_autocalculate_length_and_angle(false)
|
||||||
|
b.set_length(step_x)
|
||||||
|
|
||||||
|
if x == 0:
|
||||||
|
# Root bone (Spine)
|
||||||
|
sk.add_child(b)
|
||||||
|
b.position = Vector2(0, y * step_y)
|
||||||
|
else:
|
||||||
|
# Child bone
|
||||||
|
if parent_bone:
|
||||||
|
parent_bone.add_child(b)
|
||||||
|
b.position = Vector2(step_x, 0)
|
||||||
|
|
||||||
|
b.set_rest(b.transform)
|
||||||
|
parent_bone = b
|
||||||
|
|
||||||
|
# --- 4. WEIGHTS (Gradient Skinning) ---
|
||||||
|
_apply_weights_to_polygon(self, sk)
|
||||||
|
|
||||||
|
queue_redraw()
|
||||||
|
notify_property_list_changed()
|
||||||
|
|
||||||
|
|
||||||
|
func _apply_weights_to_polygon(poly: Polygon2D, sk: Skeleton2D):
|
||||||
|
poly.clear_bones()
|
||||||
|
|
||||||
|
var bone_map = {}
|
||||||
|
for y in range(subdivision_y + 1):
|
||||||
|
for x in range(subdivision_x + 1):
|
||||||
|
var bname = "Bone_%d_%d" % [x, y]
|
||||||
|
var bone_node = sk.find_child(bname, true, false)
|
||||||
|
if bone_node:
|
||||||
|
bone_map[bname] = bone_node.get_path()
|
||||||
|
|
||||||
|
var vertex_count = poly.polygon.size()
|
||||||
|
|
||||||
|
var weights_per_bone = {}
|
||||||
|
|
||||||
|
for bpath in bone_map.values():
|
||||||
|
var w_arr = PackedFloat32Array()
|
||||||
|
w_arr.resize(vertex_count)
|
||||||
|
w_arr.fill(0.0)
|
||||||
|
weights_per_bone[bpath] = w_arr
|
||||||
|
|
||||||
|
var vert_idx = 0
|
||||||
|
for y in range(subdivision_y + 1):
|
||||||
|
for x in range(subdivision_x + 1):
|
||||||
|
var primary_name = "Bone_%d_%d" % [x, y]
|
||||||
|
var prev_name = "Bone_%d_%d" % [x - 1, y]
|
||||||
|
var next_name = "Bone_%d_%d" % [x + 1, y]
|
||||||
|
|
||||||
|
var primary_path = bone_map.get(primary_name)
|
||||||
|
var prev_path = bone_map.get(prev_name)
|
||||||
|
var next_path = bone_map.get(next_name)
|
||||||
|
|
||||||
|
var w_center = 0.7
|
||||||
|
var w_neighbor = 0.15
|
||||||
|
|
||||||
|
if primary_path: weights_per_bone[primary_path][vert_idx] += w_center
|
||||||
|
if prev_path: weights_per_bone[prev_path][vert_idx] += w_neighbor
|
||||||
|
else: weights_per_bone[primary_path][vert_idx] += w_neighbor
|
||||||
|
if next_path: weights_per_bone[next_path][vert_idx] += w_neighbor
|
||||||
|
else: weights_per_bone[primary_path][vert_idx] += w_neighbor
|
||||||
|
|
||||||
|
vert_idx += 1
|
||||||
|
|
||||||
|
for bpath in weights_per_bone:
|
||||||
|
poly.add_bone(bpath, weights_per_bone[bpath])
|
||||||
|
|
||||||
|
|
||||||
|
# ==============================================================================
|
||||||
|
# ANIMATION LOGIC
|
||||||
|
# ==============================================================================
|
||||||
|
|
||||||
|
func _generate_animations_logic():
|
||||||
|
var library: AnimationLibrary
|
||||||
|
if anim_player.has_animation_library(""): library = anim_player.get_animation_library("")
|
||||||
|
else: library = AnimationLibrary.new(); anim_player.add_animation_library("", library)
|
||||||
|
|
||||||
|
_create_single_anim(library, "turn_flexible_page", false, false)
|
||||||
|
_create_single_anim(library, "turn_rigid_page", true, false)
|
||||||
|
_create_single_anim(library, "turn_flexible_page_mirror", false, true)
|
||||||
|
_create_single_anim(library, "turn_rigid_page_mirror", true, true)
|
||||||
|
notify_property_list_changed()
|
||||||
|
|
||||||
|
|
||||||
|
func _create_single_anim(library: AnimationLibrary, anim_name: String, is_rigid: bool, is_mirror: bool):
|
||||||
|
var anim = Animation.new()
|
||||||
|
anim.length = anim_duration
|
||||||
|
anim.step = 0.01
|
||||||
|
|
||||||
|
if library.has_animation(anim_name): library.remove_animation(anim_name)
|
||||||
|
library.add_animation(anim_name, anim)
|
||||||
|
|
||||||
|
var sk_node = find_child(SKELETON_NAME, true, false)
|
||||||
|
if not sk_node: return
|
||||||
|
|
||||||
|
var my_path = anim_player.get_node(anim_player.root_node).get_path_to(self)
|
||||||
|
|
||||||
|
var visible_col = Color(1, 1, 1, 1)
|
||||||
|
var invisible_col = Color(1, 1, 1, 0)
|
||||||
|
var faded_col = Color(1, 1, 1, 0.6)
|
||||||
|
|
||||||
|
var t_mid = anim_duration * 0.5
|
||||||
|
var t_end_snap = anim_duration * 0.95
|
||||||
|
|
||||||
|
# ==========================================================================
|
||||||
|
# 1. VISIBILITY & Z-INDEX
|
||||||
|
# ==========================================================================
|
||||||
|
var z_track = anim.add_track(Animation.TYPE_VALUE)
|
||||||
|
anim.track_set_path(z_track, str(my_path) + ":z_index")
|
||||||
|
anim.track_set_interpolation_type(z_track, Animation.INTERPOLATION_NEAREST)
|
||||||
|
anim.track_insert_key(z_track, 0.0, 10)
|
||||||
|
anim.track_insert_key(z_track, anim_duration * 0.15, 25)
|
||||||
|
anim.track_insert_key(z_track, anim_duration * 0.65, 10)
|
||||||
|
|
||||||
|
# ==========================================================================
|
||||||
|
# 2. BACKGROUND SHADOW
|
||||||
|
# ==========================================================================
|
||||||
|
var shadow_node = find_child(SHADOW_NAME, true, false)
|
||||||
|
if shadow_node and enable_shadow:
|
||||||
|
var shadow_path = anim_player.get_node(anim_player.root_node).get_path_to(shadow_node)
|
||||||
|
var t_scale = anim.add_track(Animation.TYPE_VALUE)
|
||||||
|
anim.track_set_path(t_scale, str(shadow_path) + ":scale")
|
||||||
|
anim.track_set_interpolation_type(t_scale, Animation.INTERPOLATION_CUBIC)
|
||||||
|
var t_mod = anim.add_track(Animation.TYPE_VALUE)
|
||||||
|
anim.track_set_path(t_mod, str(shadow_path) + ":modulate")
|
||||||
|
|
||||||
|
var s_start = Vector2(-1.0, 1.0) if is_mirror else Vector2(1.0, 1.0)
|
||||||
|
var s_end = Vector2(1.0, 1.0) if is_mirror else Vector2(-1.0, 1.0)
|
||||||
|
|
||||||
|
anim.track_insert_key(t_scale, 0.0, s_start)
|
||||||
|
anim.track_insert_key(t_mod, 0.0, invisible_col)
|
||||||
|
anim.track_insert_key(t_mod, anim_duration * 0.1, visible_col)
|
||||||
|
|
||||||
|
anim.track_insert_key(t_scale, t_mid, Vector2(0.01, 1.0))
|
||||||
|
anim.track_insert_key(t_mod, t_mid, faded_col)
|
||||||
|
|
||||||
|
anim.track_insert_key(t_scale, t_end_snap, s_end)
|
||||||
|
anim.track_insert_key(t_scale, anim_duration, s_end)
|
||||||
|
anim.track_insert_key(t_mod, t_end_snap, invisible_col)
|
||||||
|
anim.track_insert_key(t_mod, anim_duration, invisible_col)
|
||||||
|
|
||||||
|
# ==========================================================================
|
||||||
|
# 3. BONE ANIMATION
|
||||||
|
# ==========================================================================
|
||||||
|
for y in range(subdivision_y + 1):
|
||||||
|
var row_factor = 1.0
|
||||||
|
if not is_rigid and curl_mode != CurlMode.STRAIGHT:
|
||||||
|
var y_ratio = float(y) / float(max(1, subdivision_y))
|
||||||
|
if curl_mode == CurlMode.TOP_CORNER_FIRST:
|
||||||
|
row_factor = lerp(1.0, 1.0 - curl_lag, y_ratio)
|
||||||
|
elif curl_mode == CurlMode.BOTTOM_CORNER_FIRST:
|
||||||
|
row_factor = lerp(1.0 - curl_lag, 1.0, y_ratio)
|
||||||
|
|
||||||
|
var time_offset = (1.0 - row_factor) * (anim_duration * 0.1)
|
||||||
|
|
||||||
|
for x in range(subdivision_x + 1):
|
||||||
|
var bone_name = "Bone_%d_%d" % [x, y]
|
||||||
|
var bone = sk_node.find_child(bone_name, true, false)
|
||||||
|
if not bone: continue
|
||||||
|
|
||||||
|
var t_idx = anim.add_track(Animation.TYPE_VALUE)
|
||||||
|
var path = anim_player.get_node(anim_player.root_node).get_path_to(bone)
|
||||||
|
anim.track_set_path(t_idx, str(path) + ":rotation_degrees")
|
||||||
|
anim.track_set_interpolation_type(t_idx, Animation.INTERPOLATION_CUBIC)
|
||||||
|
|
||||||
|
var deg_flat_right = 0.0; var deg_flat_left = -179.9; var deg_mid = -90.0
|
||||||
|
|
||||||
|
if is_rigid:
|
||||||
|
if x == 0:
|
||||||
|
var s = deg_flat_left if is_mirror else deg_flat_right
|
||||||
|
var e = deg_flat_right if is_mirror else deg_flat_left
|
||||||
|
anim.track_insert_key(t_idx, 0.0, s)
|
||||||
|
anim.track_insert_key(t_idx, anim_duration * 0.5, deg_mid)
|
||||||
|
anim.track_insert_key(t_idx, anim_duration, e)
|
||||||
|
else:
|
||||||
|
anim.track_insert_key(t_idx, 0.0, 0.0)
|
||||||
|
anim.track_insert_key(t_idx, anim_duration, 0.0)
|
||||||
|
else:
|
||||||
|
var x_ratio = float(x) / float(subdivision_x)
|
||||||
|
var influence = pow(x_ratio, paper_stiffness)
|
||||||
|
var t_lift = clamp((anim_duration * timing_peak_lift) + time_offset, 0.0, (anim_duration * 0.5) - 0.05)
|
||||||
|
var t_mid_bone = anim_duration * 0.5
|
||||||
|
var t_land = clamp((anim_duration * timing_peak_land) - time_offset, t_mid_bone + 0.05, anim_duration)
|
||||||
|
|
||||||
|
if x == 0:
|
||||||
|
# ROOT BONE
|
||||||
|
var s = deg_flat_left if is_mirror else deg_flat_right
|
||||||
|
var e = deg_flat_right if is_mirror else deg_flat_left
|
||||||
|
var sl = -15.0 * row_factor
|
||||||
|
if is_mirror: sl = deg_flat_left - sl
|
||||||
|
var slt = lerp(-90.0, -180.0, timing_peak_land)
|
||||||
|
if is_mirror: slt = lerp(-90.0, 0.0, timing_peak_land)
|
||||||
|
|
||||||
|
anim.track_insert_key(t_idx, 0.0, s)
|
||||||
|
anim.track_insert_key(t_idx, t_lift, sl)
|
||||||
|
anim.track_insert_key(t_idx, t_mid_bone, deg_mid)
|
||||||
|
anim.track_insert_key(t_idx, t_land, slt)
|
||||||
|
|
||||||
|
var t_settle = lerp(t_land, anim_duration, 0.7)
|
||||||
|
var s_settle = lerp(slt, e, 0.85)
|
||||||
|
anim.track_insert_key(t_idx, t_settle, s_settle)
|
||||||
|
|
||||||
|
anim.track_insert_key(t_idx, anim_duration, e)
|
||||||
|
else:
|
||||||
|
# SURFACE BONES (CURVED)
|
||||||
|
var bm = -1.0 if is_mirror else 1.0
|
||||||
|
|
||||||
|
anim.track_insert_key(t_idx, 0.0, 0.0)
|
||||||
|
anim.track_insert_key(t_idx, t_lift, lift_bend * row_factor * bm * influence)
|
||||||
|
# REMOVED FORCED 0.0 AT MIDPOINT FOR ORGANIC CURVE
|
||||||
|
|
||||||
|
var val_land = land_bend * row_factor * bm * influence
|
||||||
|
anim.track_insert_key(t_idx, t_land, val_land)
|
||||||
|
|
||||||
|
var t_settle = lerp(t_land, anim_duration, 0.75)
|
||||||
|
anim.track_insert_key(t_idx, t_settle, val_land * 0.15)
|
||||||
|
|
||||||
|
anim.track_insert_key(t_idx, anim_duration, 0.0)
|
||||||
|
|
||||||
|
# ==========================================================================
|
||||||
|
# 4. MAIN POLYGON SCALE ("SQUASH & STRETCH")
|
||||||
|
# ==========================================================================
|
||||||
|
if not is_rigid:
|
||||||
|
var t_main_scale = anim.add_track(Animation.TYPE_VALUE)
|
||||||
|
anim.track_set_path(t_main_scale, str(my_path) + ":scale")
|
||||||
|
anim.track_set_interpolation_type(t_main_scale, Animation.INTERPOLATION_LINEAR)
|
||||||
|
var squash_x = 0.88
|
||||||
|
|
||||||
|
anim.track_insert_key(t_main_scale, 0.0, Vector2(1, 1))
|
||||||
|
anim.track_insert_key(t_main_scale, t_mid, Vector2(1, 1))
|
||||||
|
anim.track_insert_key(t_main_scale, t_mid + (anim_duration * 0.1), Vector2(squash_x, 1))
|
||||||
|
anim.track_insert_key(t_main_scale, anim_duration * 0.85, Vector2(1, 1))
|
||||||
|
anim.track_insert_key(t_main_scale, anim_duration, Vector2(1, 1))
|
||||||
|
|
||||||
|
var method_track = anim.add_track(Animation.TYPE_METHOD)
|
||||||
|
anim.track_set_path(method_track, str(my_path))
|
||||||
|
anim.track_insert_key(method_track, anim_duration * 0.5, {"method": "_trigger_midpoint", "args": []})
|
||||||
|
anim.track_insert_key(method_track, anim_duration, {"method": "_trigger_end", "args": []})
|
||||||
|
|
||||||
|
|
||||||
|
# ==============================================================================
|
||||||
|
# HELPER FUNCTIONS
|
||||||
|
# ==============================================================================
|
||||||
|
|
||||||
|
func _trigger_midpoint(): emit_signal("change_page_requested")
|
||||||
|
func _trigger_end(): emit_signal("end_animation")
|
||||||
|
|
||||||
|
|
||||||
|
func _on_generate_pressed(val):
|
||||||
|
if val:
|
||||||
|
rebuild_all=false
|
||||||
|
_clean_previous_rig()
|
||||||
|
_create_rig_logic()
|
||||||
|
_generate_animations_logic()
|
||||||
|
|
||||||
|
|
||||||
|
func _on_anim_pressed(val):
|
||||||
|
if val:
|
||||||
|
generate_anims_btn=false
|
||||||
|
if anim_player and skeleton!=NodePath(""):
|
||||||
|
_generate_animations_logic()
|
||||||
|
|
||||||
|
|
||||||
|
func _clean_previous_rig():
|
||||||
|
for c in get_children():
|
||||||
|
remove_child(c)
|
||||||
|
c.free()
|
||||||
|
var old_shadow = find_child(SHADOW_NAME, true, false)
|
||||||
|
if old_shadow: old_shadow.free()
|
||||||
|
clear_bones()
|
||||||
|
skeleton = NodePath("")
|
||||||
1
addons/PageFlip/page_rigger.gd.uid
Normal file
@@ -0,0 +1 @@
|
|||||||
|
uid://ce5ib2f4qff24
|
||||||
@@ -12,6 +12,10 @@ var environment_config: EnvironmentConfig
|
|||||||
@export var time_scale: float = 1.0
|
@export var time_scale: float = 1.0
|
||||||
@export var paused: bool = false
|
@export var paused: bool = false
|
||||||
|
|
||||||
|
var _time_tween: Tween
|
||||||
|
|
||||||
|
var time_transition_duration: float = 2
|
||||||
|
|
||||||
signal time_changed(time: float)
|
signal time_changed(time: float)
|
||||||
|
|
||||||
var current_time: float = 0.0
|
var current_time: float = 0.0
|
||||||
@@ -67,16 +71,30 @@ func get_time_option_index(currtime: float) -> int:
|
|||||||
return TIME_OPTION_DAY
|
return TIME_OPTION_DAY
|
||||||
return TIME_OPTION_SUNSET
|
return TIME_OPTION_SUNSET
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
func _time_option_changed(index: int) -> void:
|
func _time_option_changed(index: int) -> void:
|
||||||
|
var target_time: float = 0.0
|
||||||
match index:
|
match index:
|
||||||
TIME_OPTION_SUNRISE:
|
TIME_OPTION_SUNRISE:
|
||||||
set_time(environment_config.sunrise)
|
target_time = environment_config.sunrise
|
||||||
TIME_OPTION_DAY:
|
TIME_OPTION_DAY:
|
||||||
set_time(environment_config.day)
|
target_time = environment_config.day
|
||||||
TIME_OPTION_SUNSET:
|
TIME_OPTION_SUNSET:
|
||||||
set_time(environment_config.sunset)
|
target_time = environment_config.sunset
|
||||||
TIME_OPTION_NIGHT:
|
TIME_OPTION_NIGHT:
|
||||||
set_time(environment_config.night)
|
target_time = environment_config.night
|
||||||
|
|
||||||
|
if _time_tween:
|
||||||
|
_time_tween.kill()
|
||||||
|
|
||||||
|
_time_tween = create_tween()
|
||||||
|
|
||||||
|
# Always move forward in time for a natural transition
|
||||||
|
if target_time < current_time:
|
||||||
|
target_time += 1.0
|
||||||
|
|
||||||
|
_time_tween.tween_method(set_time, current_time, target_time, time_transition_duration)
|
||||||
|
|
||||||
func _on_set_day_time(value: float) -> void:
|
func _on_set_day_time(value: float) -> void:
|
||||||
set_time(value)
|
set_time(value)
|
||||||
|
|||||||
BIN
core/game_menu/assets/page.png
Normal file
|
After Width: | Height: | Size: 583 KiB |
40
core/game_menu/assets/page.png.import
Normal file
@@ -0,0 +1,40 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://kvn5l0n11a3q"
|
||||||
|
path="res://.godot/imported/page.png-6c8405fbc970a849a62cab2019c549ca.ctex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://core/game_menu/assets/page.png"
|
||||||
|
dest_files=["res://.godot/imported/page.png-6c8405fbc970a849a62cab2019c549ca.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/uastc_level=0
|
||||||
|
compress/rdo_quality_loss=0.0
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=false
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/channel_remap/red=0
|
||||||
|
process/channel_remap/green=1
|
||||||
|
process/channel_remap/blue=2
|
||||||
|
process/channel_remap/alpha=3
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=1
|
||||||
BIN
core/game_menu/assets/page_1/1_dx.png
Normal file
|
After Width: | Height: | Size: 133 KiB |
40
core/game_menu/assets/page_1/1_dx.png.import
Normal file
@@ -0,0 +1,40 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://dyvwywse5raqt"
|
||||||
|
path="res://.godot/imported/1_dx.png-72d52e4e36c6fed20f7226414ff0abd6.ctex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://core/game_menu/assets/page_1/1_dx.png"
|
||||||
|
dest_files=["res://.godot/imported/1_dx.png-72d52e4e36c6fed20f7226414ff0abd6.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/uastc_level=0
|
||||||
|
compress/rdo_quality_loss=0.0
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=false
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/channel_remap/red=0
|
||||||
|
process/channel_remap/green=1
|
||||||
|
process/channel_remap/blue=2
|
||||||
|
process/channel_remap/alpha=3
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=1
|
||||||
BIN
core/game_menu/assets/page_1/1_sx.png
Normal file
|
After Width: | Height: | Size: 75 KiB |
40
core/game_menu/assets/page_1/1_sx.png.import
Normal file
@@ -0,0 +1,40 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://dbpfa1xgxxn8s"
|
||||||
|
path="res://.godot/imported/1_sx.png-f04965d63490ae436799d59856936013.ctex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://core/game_menu/assets/page_1/1_sx.png"
|
||||||
|
dest_files=["res://.godot/imported/1_sx.png-f04965d63490ae436799d59856936013.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/uastc_level=0
|
||||||
|
compress/rdo_quality_loss=0.0
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=false
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/channel_remap/red=0
|
||||||
|
process/channel_remap/green=1
|
||||||
|
process/channel_remap/blue=2
|
||||||
|
process/channel_remap/alpha=3
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=1
|
||||||
|
Before Width: | Height: | Size: 1.7 MiB After Width: | Height: | Size: 1.7 MiB |
BIN
core/game_menu/assets/page_1/rings.png
Normal file
|
After Width: | Height: | Size: 9.8 KiB |
40
core/game_menu/assets/page_1/rings.png.import
Normal file
@@ -0,0 +1,40 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://clvc6nlbgyvp1"
|
||||||
|
path="res://.godot/imported/rings.png-21117a64acb1855b44e3ce941dd421bd.ctex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://core/game_menu/assets/page_1/rings.png"
|
||||||
|
dest_files=["res://.godot/imported/rings.png-21117a64acb1855b44e3ce941dd421bd.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/uastc_level=0
|
||||||
|
compress/rdo_quality_loss=0.0
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=false
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/channel_remap/red=0
|
||||||
|
process/channel_remap/green=1
|
||||||
|
process/channel_remap/blue=2
|
||||||
|
process/channel_remap/alpha=3
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=1
|
||||||
BIN
core/game_menu/assets/page_2/2_dx.png
Normal file
|
After Width: | Height: | Size: 27 KiB |
40
core/game_menu/assets/page_2/2_dx.png.import
Normal file
@@ -0,0 +1,40 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://drwe2xcnp8vs1"
|
||||||
|
path="res://.godot/imported/2_dx.png-1c9a95db875176635d05c1084fc67cb1.ctex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://core/game_menu/assets/page_2/2_dx.png"
|
||||||
|
dest_files=["res://.godot/imported/2_dx.png-1c9a95db875176635d05c1084fc67cb1.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/uastc_level=0
|
||||||
|
compress/rdo_quality_loss=0.0
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=false
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/channel_remap/red=0
|
||||||
|
process/channel_remap/green=1
|
||||||
|
process/channel_remap/blue=2
|
||||||
|
process/channel_remap/alpha=3
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=1
|
||||||
BIN
core/game_menu/assets/page_2/2_sx.png
Normal file
|
After Width: | Height: | Size: 14 KiB |
40
core/game_menu/assets/page_2/2_sx.png.import
Normal file
@@ -0,0 +1,40 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://cgllgxrstcoy7"
|
||||||
|
path="res://.godot/imported/2_sx.png-396d61afe82f03c22efe87c2626240ae.ctex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://core/game_menu/assets/page_2/2_sx.png"
|
||||||
|
dest_files=["res://.godot/imported/2_sx.png-396d61afe82f03c22efe87c2626240ae.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/uastc_level=0
|
||||||
|
compress/rdo_quality_loss=0.0
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=false
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/channel_remap/red=0
|
||||||
|
process/channel_remap/green=1
|
||||||
|
process/channel_remap/blue=2
|
||||||
|
process/channel_remap/alpha=3
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=1
|
||||||
BIN
core/game_menu/assets/page_3/3_dx.png
Normal file
|
After Width: | Height: | Size: 60 KiB |
40
core/game_menu/assets/page_3/3_dx.png.import
Normal file
@@ -0,0 +1,40 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://b6ae0kp1m0x74"
|
||||||
|
path="res://.godot/imported/3_dx.png-c85d01f060ffa9993163c423a29a54fc.ctex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://core/game_menu/assets/page_3/3_dx.png"
|
||||||
|
dest_files=["res://.godot/imported/3_dx.png-c85d01f060ffa9993163c423a29a54fc.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/uastc_level=0
|
||||||
|
compress/rdo_quality_loss=0.0
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=false
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/channel_remap/red=0
|
||||||
|
process/channel_remap/green=1
|
||||||
|
process/channel_remap/blue=2
|
||||||
|
process/channel_remap/alpha=3
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=1
|
||||||
BIN
core/game_menu/assets/page_3/3_sx.png
Normal file
|
After Width: | Height: | Size: 30 KiB |
40
core/game_menu/assets/page_3/3_sx.png.import
Normal file
@@ -0,0 +1,40 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://diuai5vtjx23l"
|
||||||
|
path="res://.godot/imported/3_sx.png-537fe112f093326f28478c136b142922.ctex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://core/game_menu/assets/page_3/3_sx.png"
|
||||||
|
dest_files=["res://.godot/imported/3_sx.png-537fe112f093326f28478c136b142922.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/uastc_level=0
|
||||||
|
compress/rdo_quality_loss=0.0
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=false
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/channel_remap/red=0
|
||||||
|
process/channel_remap/green=1
|
||||||
|
process/channel_remap/blue=2
|
||||||
|
process/channel_remap/alpha=3
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=1
|
||||||
BIN
core/game_menu/assets/page_3/coming_soon_01.png
Normal file
|
After Width: | Height: | Size: 143 KiB |
40
core/game_menu/assets/page_3/coming_soon_01.png.import
Normal file
@@ -0,0 +1,40 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://vg5y4qgc26ko"
|
||||||
|
path="res://.godot/imported/coming_soon_01.png-25c9049aaff7242878eb6f73c7097db7.ctex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://core/game_menu/assets/page_3/coming_soon_01.png"
|
||||||
|
dest_files=["res://.godot/imported/coming_soon_01.png-25c9049aaff7242878eb6f73c7097db7.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/uastc_level=0
|
||||||
|
compress/rdo_quality_loss=0.0
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=false
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/channel_remap/red=0
|
||||||
|
process/channel_remap/green=1
|
||||||
|
process/channel_remap/blue=2
|
||||||
|
process/channel_remap/alpha=3
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=1
|
||||||
BIN
core/game_menu/assets/page_3/coming_soon_02.png
Normal file
|
After Width: | Height: | Size: 140 KiB |
40
core/game_menu/assets/page_3/coming_soon_02.png.import
Normal file
@@ -0,0 +1,40 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://bmatlcouch6jm"
|
||||||
|
path="res://.godot/imported/coming_soon_02.png-3a0cf6d408d00a891bcda63b2e091de2.ctex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://core/game_menu/assets/page_3/coming_soon_02.png"
|
||||||
|
dest_files=["res://.godot/imported/coming_soon_02.png-3a0cf6d408d00a891bcda63b2e091de2.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/uastc_level=0
|
||||||
|
compress/rdo_quality_loss=0.0
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=false
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/channel_remap/red=0
|
||||||
|
process/channel_remap/green=1
|
||||||
|
process/channel_remap/blue=2
|
||||||
|
process/channel_remap/alpha=3
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=1
|
||||||
BIN
core/game_menu/assets/page_3/coming_soon_03.png
Normal file
|
After Width: | Height: | Size: 140 KiB |
40
core/game_menu/assets/page_3/coming_soon_03.png.import
Normal file
@@ -0,0 +1,40 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://bm55xiv8jgnni"
|
||||||
|
path="res://.godot/imported/coming_soon_03.png-57925084415215faf6655b4afb668ed8.ctex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://core/game_menu/assets/page_3/coming_soon_03.png"
|
||||||
|
dest_files=["res://.godot/imported/coming_soon_03.png-57925084415215faf6655b4afb668ed8.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/uastc_level=0
|
||||||
|
compress/rdo_quality_loss=0.0
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=false
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/channel_remap/red=0
|
||||||
|
process/channel_remap/green=1
|
||||||
|
process/channel_remap/blue=2
|
||||||
|
process/channel_remap/alpha=3
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=1
|
||||||
BIN
core/game_menu/assets/page_3/coming_soon_04.png
Normal file
|
After Width: | Height: | Size: 145 KiB |
40
core/game_menu/assets/page_3/coming_soon_04.png.import
Normal file
@@ -0,0 +1,40 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://cj81qdlrulal2"
|
||||||
|
path="res://.godot/imported/coming_soon_04.png-8f40cb1c6984110b3c2b3d9c3c9c8658.ctex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://core/game_menu/assets/page_3/coming_soon_04.png"
|
||||||
|
dest_files=["res://.godot/imported/coming_soon_04.png-8f40cb1c6984110b3c2b3d9c3c9c8658.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/uastc_level=0
|
||||||
|
compress/rdo_quality_loss=0.0
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=false
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/channel_remap/red=0
|
||||||
|
process/channel_remap/green=1
|
||||||
|
process/channel_remap/blue=2
|
||||||
|
process/channel_remap/alpha=3
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=1
|
||||||
BIN
core/game_menu/assets/page_3/coming_soon_05.png
Normal file
|
After Width: | Height: | Size: 142 KiB |
40
core/game_menu/assets/page_3/coming_soon_05.png.import
Normal file
@@ -0,0 +1,40 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://biu4i40ck272q"
|
||||||
|
path="res://.godot/imported/coming_soon_05.png-ac2ff567503cb2e314861075714ac8fb.ctex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://core/game_menu/assets/page_3/coming_soon_05.png"
|
||||||
|
dest_files=["res://.godot/imported/coming_soon_05.png-ac2ff567503cb2e314861075714ac8fb.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/uastc_level=0
|
||||||
|
compress/rdo_quality_loss=0.0
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=false
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/channel_remap/red=0
|
||||||
|
process/channel_remap/green=1
|
||||||
|
process/channel_remap/blue=2
|
||||||
|
process/channel_remap/alpha=3
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=1
|
||||||
|
Before Width: | Height: | Size: 1.7 MiB |
@@ -19,6 +19,8 @@ func setup() -> void:
|
|||||||
_add_collectible(collectible)
|
_add_collectible(collectible)
|
||||||
if unlocked_collectible_ids.has(collectible.id):
|
if unlocked_collectible_ids.has(collectible.id):
|
||||||
_unlock_collectible(collectible.id)
|
_unlock_collectible(collectible.id)
|
||||||
|
if is_inside_tree():
|
||||||
|
await get_tree().process_frame
|
||||||
|
|
||||||
func on_collectible_unlocked(collectible_id: StringName) -> void:
|
func on_collectible_unlocked(collectible_id: StringName) -> void:
|
||||||
_unlock_collectible(collectible_id)
|
_unlock_collectible(collectible_id)
|
||||||
|
|||||||
@@ -1,8 +1,6 @@
|
|||||||
extends Control
|
extends Control
|
||||||
|
|
||||||
@onready var tabs: Array[GameMenuTab] = [$%Tab1, $%Tab2, $%Tab3]
|
@onready var tabs: Array[GameMenuTab] = [$%Tab1, $%Tab2, $%Tab3]
|
||||||
@onready var pages: Array[GameMenuPage] = [$%Page1, $%Page2, $%Page3]
|
|
||||||
var current_index = 0
|
|
||||||
|
|
||||||
func _ready() -> void:
|
func _ready() -> void:
|
||||||
for tab: GameMenuTab in tabs:
|
for tab: GameMenuTab in tabs:
|
||||||
@@ -10,9 +8,11 @@ func _ready() -> void:
|
|||||||
|
|
||||||
on_tab_pressed(0, true)
|
on_tab_pressed(0, true)
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
func on_tab_pressed(index: int, disable_animation: bool = false) -> void:
|
func on_tab_pressed(index: int, disable_animation: bool = false) -> void:
|
||||||
for page in pages:
|
if BookAPI.is_busy() and not disable_animation:
|
||||||
page.hide_page()
|
return
|
||||||
|
|
||||||
for tab in tabs:
|
for tab in tabs:
|
||||||
if tab.index == index:
|
if tab.index == index:
|
||||||
@@ -26,8 +26,4 @@ func on_tab_pressed(index: int, disable_animation: bool = false) -> void:
|
|||||||
else:
|
else:
|
||||||
tab.deselect()
|
tab.deselect()
|
||||||
|
|
||||||
pages[index].show_page()
|
BookAPI.go_to_page((index + 1) * 2)
|
||||||
current_index = index
|
|
||||||
|
|
||||||
func open() -> void:
|
|
||||||
pages[current_index].show_page()
|
|
||||||
|
|||||||
@@ -3,7 +3,7 @@ extends Control
|
|||||||
@onready var photo: Photo = $%Photo
|
@onready var photo: Photo = $%Photo
|
||||||
@onready var panel: Panel = $%Panel
|
@onready var panel: Panel = $%Panel
|
||||||
|
|
||||||
|
var is_closing: bool = false
|
||||||
|
|
||||||
func _ready() -> void:
|
func _ready() -> void:
|
||||||
GameState.on_photo_highlighted.connect(_on_photo_highlighted)
|
GameState.on_photo_highlighted.connect(_on_photo_highlighted)
|
||||||
@@ -15,10 +15,13 @@ func _on_photo_highlighted(texture: Texture) -> void:
|
|||||||
TweenFX.fold_in(photo)
|
TweenFX.fold_in(photo)
|
||||||
photo.setup(texture)
|
photo.setup(texture)
|
||||||
|
|
||||||
|
func _input(event: InputEvent) -> void:
|
||||||
|
if not visible:
|
||||||
|
return
|
||||||
|
|
||||||
var is_closing: bool = false
|
if event is InputEventMouse:
|
||||||
|
get_viewport().set_input_as_handled()
|
||||||
|
|
||||||
func _on_panel_gui_input(event: InputEvent) -> void:
|
|
||||||
if is_closing:
|
if is_closing:
|
||||||
return
|
return
|
||||||
if event is InputEventMouseButton and event.button_index == MOUSE_BUTTON_LEFT and event.pressed:
|
if event is InputEventMouseButton and event.button_index == MOUSE_BUTTON_LEFT and event.pressed:
|
||||||
|
|||||||
@@ -45,6 +45,4 @@ theme_override_constants/margin_top = 30
|
|||||||
theme_override_constants/margin_right = 20
|
theme_override_constants/margin_right = 20
|
||||||
theme_override_constants/margin_bottom = 185
|
theme_override_constants/margin_bottom = 185
|
||||||
|
|
||||||
[connection signal="gui_input" from="Panel" to="." method="_on_panel_gui_input"]
|
|
||||||
|
|
||||||
[editable path="Photo"]
|
[editable path="Photo"]
|
||||||
|
|||||||
@@ -17,6 +17,7 @@ func _ready() -> void:
|
|||||||
play_button.pressed.connect(_on_play_button_pressed)
|
play_button.pressed.connect(_on_play_button_pressed)
|
||||||
save_button.pressed.connect(_on_save_button_pressed)
|
save_button.pressed.connect(_on_save_button_pressed)
|
||||||
quit_button.pressed.connect(_on_quit_button_pressed)
|
quit_button.pressed.connect(_on_quit_button_pressed)
|
||||||
|
resume_button.pressed.connect(func(): UIEvents.resume_game_requested.emit())
|
||||||
|
|
||||||
func _on_play_button_pressed() -> void:
|
func _on_play_button_pressed() -> void:
|
||||||
_play_train_horn()
|
_play_train_horn()
|
||||||
|
|||||||
@@ -2,8 +2,6 @@
|
|||||||
|
|
||||||
[ext_resource type="PackedScene" uid="uid://id854u4gh12f" path="res://core/game_menu/page.tscn" id="1_uxih6"]
|
[ext_resource type="PackedScene" uid="uid://id854u4gh12f" path="res://core/game_menu/page.tscn" id="1_uxih6"]
|
||||||
[ext_resource type="Texture2D" uid="uid://bd80xo2id3xdm" path="res://core/game_menu/assets/decoration_page1.png" id="2_3i50p"]
|
[ext_resource type="Texture2D" uid="uid://bd80xo2id3xdm" path="res://core/game_menu/assets/decoration_page1.png" id="2_3i50p"]
|
||||||
[ext_resource type="PackedScene" uid="uid://bh1kxsp5jyxfx" path="res://core/game_menu/train_selector.tscn" id="3_ijm38"]
|
|
||||||
[ext_resource type="PackedScene" uid="uid://bc60gon7fmvbr" path="res://core/game_menu/biome_selector.tscn" id="12_7yi8x"]
|
|
||||||
|
|
||||||
[node name="Page1" unique_id=2037261222 instance=ExtResource("1_uxih6")]
|
[node name="Page1" unique_id=2037261222 instance=ExtResource("1_uxih6")]
|
||||||
anchors_preset = 15
|
anchors_preset = 15
|
||||||
@@ -16,6 +14,7 @@ grow_vertical = 2
|
|||||||
mouse_filter = 2
|
mouse_filter = 2
|
||||||
|
|
||||||
[node name="Background" parent="." index="0" unique_id=1203110384]
|
[node name="Background" parent="." index="0" unique_id=1203110384]
|
||||||
|
visible = true
|
||||||
layout_mode = 1
|
layout_mode = 1
|
||||||
anchors_preset = 15
|
anchors_preset = 15
|
||||||
anchor_right = 1.0
|
anchor_right = 1.0
|
||||||
@@ -36,17 +35,3 @@ pivot_offset_ratio = Vector2(0.5, 0.5)
|
|||||||
mouse_filter = 2
|
mouse_filter = 2
|
||||||
texture = ExtResource("2_3i50p")
|
texture = ExtResource("2_3i50p")
|
||||||
expand_mode = 1
|
expand_mode = 1
|
||||||
|
|
||||||
[node name="TrainSelector" parent="." index="2" unique_id=1039769375 instance=ExtResource("3_ijm38")]
|
|
||||||
layout_mode = 0
|
|
||||||
offset_left = 211.0
|
|
||||||
offset_top = 365.0
|
|
||||||
offset_right = 871.0
|
|
||||||
offset_bottom = 758.0
|
|
||||||
|
|
||||||
[node name="BiomeSelector" parent="." index="3" unique_id=1957954960 instance=ExtResource("12_7yi8x")]
|
|
||||||
layout_mode = 0
|
|
||||||
offset_left = 1038.0
|
|
||||||
offset_top = 365.0
|
|
||||||
offset_right = 1738.0
|
|
||||||
offset_bottom = 783.0
|
|
||||||
|
|||||||
52
core/game_menu/page_1_left.tscn
Normal file
@@ -0,0 +1,52 @@
|
|||||||
|
[gd_scene format=3 uid="uid://h8hbdm1uno7q"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" uid="uid://0yyr318wl7co" path="res://core/game_menu/page_interactive.gd" id="1_script"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://bh1kxsp5jyxfx" path="res://core/game_menu/train_selector.tscn" id="2_train"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://kvn5l0n11a3q" path="res://core/game_menu/assets/page.png" id="3_page_bg"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://dbpfa1xgxxn8s" path="res://core/game_menu/assets/page_1/1_sx.png" id="3_sm65a"]
|
||||||
|
|
||||||
|
[node name="Page1Left" type="Control" unique_id=1881242741]
|
||||||
|
layout_mode = 3
|
||||||
|
anchors_preset = 15
|
||||||
|
anchor_right = 1.0
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
offset_right = -1160.0
|
||||||
|
offset_bottom = -506.0
|
||||||
|
grow_horizontal = 2
|
||||||
|
grow_vertical = 2
|
||||||
|
mouse_filter = 2
|
||||||
|
script = ExtResource("1_script")
|
||||||
|
|
||||||
|
[node name="PageBackground" type="TextureRect" parent="." unique_id=820333238]
|
||||||
|
layout_mode = 1
|
||||||
|
anchors_preset = 9
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
offset_right = 760.0
|
||||||
|
grow_vertical = 2
|
||||||
|
mouse_filter = 2
|
||||||
|
texture = ExtResource("3_page_bg")
|
||||||
|
expand_mode = 1
|
||||||
|
flip_h = true
|
||||||
|
|
||||||
|
[node name="PageBackground2" type="TextureRect" parent="." unique_id=1693418558]
|
||||||
|
layout_mode = 1
|
||||||
|
anchors_preset = 9
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
offset_right = 760.0
|
||||||
|
grow_vertical = 2
|
||||||
|
mouse_filter = 2
|
||||||
|
texture = ExtResource("3_sm65a")
|
||||||
|
|
||||||
|
[node name="TrainSelector" parent="." unique_id=2114418660 instance=ExtResource("2_train")]
|
||||||
|
layout_mode = 1
|
||||||
|
anchors_preset = 8
|
||||||
|
anchor_left = 0.5
|
||||||
|
anchor_top = 0.5
|
||||||
|
anchor_right = 0.5
|
||||||
|
anchor_bottom = 0.5
|
||||||
|
offset_left = -346.0
|
||||||
|
offset_top = -154.5
|
||||||
|
offset_right = 279.0
|
||||||
|
offset_bottom = 154.5
|
||||||
|
grow_horizontal = 2
|
||||||
|
grow_vertical = 2
|
||||||
58
core/game_menu/page_1_right.tscn
Normal file
@@ -0,0 +1,58 @@
|
|||||||
|
[gd_scene format=3 uid="uid://d06kfd33fgepf"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" uid="uid://0yyr318wl7co" path="res://core/game_menu/page_interactive.gd" id="1_script"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://bc60gon7fmvbr" path="res://core/game_menu/biome_selector.tscn" id="2_biome"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://dyvwywse5raqt" path="res://core/game_menu/assets/page_1/1_dx.png" id="3_6tfbo"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://kvn5l0n11a3q" path="res://core/game_menu/assets/page.png" id="3_page_bg"]
|
||||||
|
|
||||||
|
[node name="Page1Right" type="Control" unique_id=2093612752]
|
||||||
|
layout_mode = 3
|
||||||
|
anchors_preset = 15
|
||||||
|
anchor_right = 1.0
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
offset_right = -1160.0
|
||||||
|
offset_bottom = -506.0
|
||||||
|
grow_horizontal = 2
|
||||||
|
grow_vertical = 2
|
||||||
|
mouse_filter = 2
|
||||||
|
script = ExtResource("1_script")
|
||||||
|
|
||||||
|
[node name="PageBackground" type="TextureRect" parent="." unique_id=1432670109]
|
||||||
|
layout_mode = 1
|
||||||
|
anchors_preset = 11
|
||||||
|
anchor_left = 1.0
|
||||||
|
anchor_right = 1.0
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
offset_left = -760.0
|
||||||
|
grow_horizontal = 0
|
||||||
|
grow_vertical = 2
|
||||||
|
mouse_filter = 2
|
||||||
|
texture = ExtResource("3_page_bg")
|
||||||
|
expand_mode = 1
|
||||||
|
|
||||||
|
[node name="PageBackground2" type="TextureRect" parent="." unique_id=1327230938]
|
||||||
|
layout_mode = 1
|
||||||
|
anchors_preset = 11
|
||||||
|
anchor_left = 1.0
|
||||||
|
anchor_right = 1.0
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
offset_left = -760.0
|
||||||
|
grow_horizontal = 0
|
||||||
|
grow_vertical = 2
|
||||||
|
mouse_filter = 2
|
||||||
|
texture = ExtResource("3_6tfbo")
|
||||||
|
stretch_mode = 2
|
||||||
|
|
||||||
|
[node name="BiomeSelector" parent="." unique_id=679177937 instance=ExtResource("2_biome")]
|
||||||
|
layout_mode = 1
|
||||||
|
anchors_preset = 8
|
||||||
|
anchor_left = 0.5
|
||||||
|
anchor_top = 0.5
|
||||||
|
anchor_right = 0.5
|
||||||
|
anchor_bottom = 0.5
|
||||||
|
offset_left = -301.0
|
||||||
|
offset_top = -158.0
|
||||||
|
offset_right = 368.0
|
||||||
|
offset_bottom = 158.0
|
||||||
|
grow_horizontal = 2
|
||||||
|
grow_vertical = 2
|
||||||
@@ -1,13 +1,7 @@
|
|||||||
[gd_scene format=3 uid="uid://4bamw5busnvc"]
|
[gd_scene format=3 uid="uid://4bamw5busnvc"]
|
||||||
|
|
||||||
[ext_resource type="PackedScene" uid="uid://id854u4gh12f" path="res://core/game_menu/page.tscn" id="1_ka6tx"]
|
[ext_resource type="PackedScene" uid="uid://id854u4gh12f" path="res://core/game_menu/page.tscn" id="1_ka6tx"]
|
||||||
[ext_resource type="Texture2D" uid="uid://xgx0211eo8hi" path="res://core/game_menu/assets/page_2/photocollections_text.png" id="2_4uwhd"]
|
|
||||||
[ext_resource type="Texture2D" uid="uid://d3qq4ho24phyw" path="res://core/game_menu/assets/decoration_page2.png" id="2_xqdsh"]
|
[ext_resource type="Texture2D" uid="uid://d3qq4ho24phyw" path="res://core/game_menu/assets/decoration_page2.png" id="2_xqdsh"]
|
||||||
[ext_resource type="Texture2D" uid="uid://xfl3ks4dbfaw" path="res://core/game_menu/assets/page_2/achievements_text.png" id="3_4uwhd"]
|
|
||||||
[ext_resource type="PackedScene" uid="uid://b6r787sik5yil" path="res://core/game_menu/photo_gallery.tscn" id="4_3tfra"]
|
|
||||||
[ext_resource type="PackedScene" uid="uid://bvw086glfpcba" path="res://core/game_menu/collectible_gallery.tscn" id="5_w0bcg"]
|
|
||||||
[ext_resource type="PackedScene" uid="uid://c7t3p8sp54apy" path="res://core/game_menu/highlighted_photo.tscn" id="6_2273a"]
|
|
||||||
[ext_resource type="Texture2D" uid="uid://bx6gsh5uchkge" path="res://core/game_menu/assets/lock.png" id="8_48jk0"]
|
|
||||||
|
|
||||||
[node name="Page2" unique_id=2037261222 instance=ExtResource("1_ka6tx")]
|
[node name="Page2" unique_id=2037261222 instance=ExtResource("1_ka6tx")]
|
||||||
anchors_preset = 15
|
anchors_preset = 15
|
||||||
@@ -31,49 +25,4 @@ mouse_filter = 2
|
|||||||
texture = ExtResource("2_xqdsh")
|
texture = ExtResource("2_xqdsh")
|
||||||
expand_mode = 1
|
expand_mode = 1
|
||||||
|
|
||||||
[node name="PhotoCollectionText" type="TextureRect" parent="." index="2" unique_id=240014191]
|
|
||||||
layout_mode = 0
|
|
||||||
offset_left = 260.0
|
|
||||||
offset_top = 330.0
|
|
||||||
offset_right = 827.0
|
|
||||||
offset_bottom = 415.0
|
|
||||||
texture = ExtResource("2_4uwhd")
|
|
||||||
stretch_mode = 3
|
|
||||||
|
|
||||||
[node name="AchievementsText" type="TextureRect" parent="." index="3" unique_id=1478291812]
|
|
||||||
layout_mode = 0
|
|
||||||
offset_left = 1184.0
|
|
||||||
offset_top = 330.0
|
|
||||||
offset_right = 1579.0
|
|
||||||
offset_bottom = 401.0
|
|
||||||
texture = ExtResource("3_4uwhd")
|
|
||||||
stretch_mode = 3
|
|
||||||
|
|
||||||
[node name="PhotoGallery" parent="." index="4" unique_id=354419843 instance=ExtResource("4_3tfra")]
|
|
||||||
layout_mode = 1
|
|
||||||
offset_left = 244.0
|
|
||||||
offset_top = 410.0
|
|
||||||
offset_right = 844.0
|
|
||||||
offset_bottom = 850.0
|
|
||||||
|
|
||||||
[node name="CollectibleGallery" parent="." index="5" unique_id=708445500 instance=ExtResource("5_w0bcg")]
|
|
||||||
visible = false
|
|
||||||
layout_mode = 1
|
|
||||||
offset_left = 1050.0
|
|
||||||
offset_top = 425.0
|
|
||||||
offset_right = 1690.0
|
|
||||||
offset_bottom = 835.0011
|
|
||||||
|
|
||||||
[node name="HighlightedPhoto" parent="." index="6" unique_id=888465569 instance=ExtResource("6_2273a")]
|
|
||||||
visible = false
|
|
||||||
layout_mode = 1
|
|
||||||
|
|
||||||
[node name="LockTexture" type="TextureRect" parent="." index="7" unique_id=1369712242]
|
|
||||||
layout_mode = 0
|
|
||||||
offset_left = 1265.0
|
|
||||||
offset_top = 449.0
|
|
||||||
offset_right = 1547.0
|
|
||||||
offset_bottom = 809.6977
|
|
||||||
texture = ExtResource("8_48jk0")
|
|
||||||
expand_mode = 1
|
|
||||||
stretch_mode = 5
|
|
||||||
|
|||||||
57
core/game_menu/page_2_left.tscn
Normal file
@@ -0,0 +1,57 @@
|
|||||||
|
[gd_scene format=3 uid="uid://ct0pbs1nyi3d1"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" uid="uid://0yyr318wl7co" path="res://core/game_menu/page_interactive.gd" id="1_script"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://xgx0211eo8hi" path="res://core/game_menu/assets/page_2/photocollections_text.png" id="2_text"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://b6r787sik5yil" path="res://core/game_menu/photo_gallery.tscn" id="3_gallery"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://cgllgxrstcoy7" path="res://core/game_menu/assets/page_2/2_sx.png" id="3_sfb5f"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://kvn5l0n11a3q" path="res://core/game_menu/assets/page.png" id="4_page_bg"]
|
||||||
|
|
||||||
|
[node name="Page2Left" type="Control" unique_id=922443654]
|
||||||
|
layout_mode = 3
|
||||||
|
anchors_preset = 15
|
||||||
|
anchor_right = 1.0
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
offset_right = -1160.0
|
||||||
|
offset_bottom = -506.0
|
||||||
|
grow_horizontal = 2
|
||||||
|
grow_vertical = 2
|
||||||
|
mouse_filter = 2
|
||||||
|
script = ExtResource("1_script")
|
||||||
|
|
||||||
|
[node name="PageBackground" type="TextureRect" parent="." unique_id=1425677666]
|
||||||
|
layout_mode = 1
|
||||||
|
anchors_preset = 9
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
offset_right = 760.0
|
||||||
|
grow_vertical = 2
|
||||||
|
mouse_filter = 2
|
||||||
|
texture = ExtResource("4_page_bg")
|
||||||
|
expand_mode = 1
|
||||||
|
flip_h = true
|
||||||
|
|
||||||
|
[node name="PageBackground2" type="TextureRect" parent="." unique_id=1817272886]
|
||||||
|
layout_mode = 1
|
||||||
|
anchors_preset = 9
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
offset_right = 760.0
|
||||||
|
grow_vertical = 2
|
||||||
|
mouse_filter = 2
|
||||||
|
texture = ExtResource("3_sfb5f")
|
||||||
|
stretch_mode = 2
|
||||||
|
|
||||||
|
[node name="PhotoCollectionText" type="TextureRect" parent="." unique_id=643307421]
|
||||||
|
layout_mode = 0
|
||||||
|
offset_left = 96.0
|
||||||
|
offset_top = 27.0
|
||||||
|
offset_right = 663.0
|
||||||
|
offset_bottom = 112.0
|
||||||
|
mouse_filter = 2
|
||||||
|
texture = ExtResource("2_text")
|
||||||
|
stretch_mode = 3
|
||||||
|
|
||||||
|
[node name="PhotoGallery" parent="." unique_id=1823812771 instance=ExtResource("3_gallery")]
|
||||||
|
layout_mode = 1
|
||||||
|
offset_left = 80.0
|
||||||
|
offset_top = 107.0
|
||||||
|
offset_right = 680.0
|
||||||
|
offset_bottom = 547.0
|
||||||
103
core/game_menu/page_2_right.tscn
Normal file
@@ -0,0 +1,103 @@
|
|||||||
|
[gd_scene format=3 uid="uid://clno1ahv2byng"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" uid="uid://0yyr318wl7co" path="res://core/game_menu/page_interactive.gd" id="1_script"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://xfl3ks4dbfaw" path="res://core/game_menu/assets/page_2/achievements_text.png" id="3_4uwhd"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://drwe2xcnp8vs1" path="res://core/game_menu/assets/page_2/2_dx.png" id="3_msl27"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://bvw086glfpcba" path="res://core/game_menu/collectible_gallery.tscn" id="5_w0bcg"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://bx6gsh5uchkge" path="res://core/game_menu/assets/lock.png" id="8_48jk0"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://vg5y4qgc26ko" path="res://core/game_menu/assets/page_3/coming_soon_01.png" id="8_71v1w"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://bmatlcouch6jm" path="res://core/game_menu/assets/page_3/coming_soon_02.png" id="9_g7kul"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://kvn5l0n11a3q" path="res://core/game_menu/assets/page.png" id="9_page_bg"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://bm55xiv8jgnni" path="res://core/game_menu/assets/page_3/coming_soon_03.png" id="10_h6k52"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://cj81qdlrulal2" path="res://core/game_menu/assets/page_3/coming_soon_04.png" id="11_7aajs"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://biu4i40ck272q" path="res://core/game_menu/assets/page_3/coming_soon_05.png" id="12_dn2di"]
|
||||||
|
|
||||||
|
[sub_resource type="AnimatedTexture" id="AnimatedTexture_0x02d"]
|
||||||
|
frames = 5
|
||||||
|
frame_0/texture = ExtResource("8_71v1w")
|
||||||
|
frame_0/duration = 0.15
|
||||||
|
frame_1/texture = ExtResource("9_g7kul")
|
||||||
|
frame_1/duration = 0.15
|
||||||
|
frame_2/texture = ExtResource("10_h6k52")
|
||||||
|
frame_2/duration = 0.15
|
||||||
|
frame_3/texture = ExtResource("11_7aajs")
|
||||||
|
frame_3/duration = 0.15
|
||||||
|
frame_4/texture = ExtResource("12_dn2di")
|
||||||
|
frame_4/duration = 0.15
|
||||||
|
|
||||||
|
[node name="Page2Right" type="Control" unique_id=944053844]
|
||||||
|
layout_mode = 3
|
||||||
|
anchors_preset = 15
|
||||||
|
anchor_right = 1.0
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
offset_right = -1160.0
|
||||||
|
offset_bottom = -506.0
|
||||||
|
grow_horizontal = 2
|
||||||
|
grow_vertical = 2
|
||||||
|
mouse_filter = 2
|
||||||
|
script = ExtResource("1_script")
|
||||||
|
|
||||||
|
[node name="PageBackground" type="TextureRect" parent="." unique_id=1387851649]
|
||||||
|
layout_mode = 1
|
||||||
|
anchors_preset = 11
|
||||||
|
anchor_left = 1.0
|
||||||
|
anchor_right = 1.0
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
offset_left = -760.0
|
||||||
|
grow_horizontal = 0
|
||||||
|
grow_vertical = 2
|
||||||
|
mouse_filter = 2
|
||||||
|
texture = ExtResource("9_page_bg")
|
||||||
|
expand_mode = 1
|
||||||
|
|
||||||
|
[node name="PageBackground2" type="TextureRect" parent="." unique_id=1602066462]
|
||||||
|
layout_mode = 1
|
||||||
|
anchors_preset = 11
|
||||||
|
anchor_left = 1.0
|
||||||
|
anchor_right = 1.0
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
offset_left = -760.0
|
||||||
|
grow_horizontal = 0
|
||||||
|
grow_vertical = 2
|
||||||
|
mouse_filter = 2
|
||||||
|
texture = ExtResource("3_msl27")
|
||||||
|
stretch_mode = 2
|
||||||
|
|
||||||
|
[node name="AchievementsText" type="TextureRect" parent="." unique_id=766898810]
|
||||||
|
layout_mode = 0
|
||||||
|
offset_left = 261.0
|
||||||
|
offset_top = 34.5
|
||||||
|
offset_right = 656.0
|
||||||
|
offset_bottom = 105.5
|
||||||
|
mouse_filter = 2
|
||||||
|
texture = ExtResource("3_4uwhd")
|
||||||
|
stretch_mode = 3
|
||||||
|
|
||||||
|
[node name="CollectibleGallery" parent="." unique_id=916407522 instance=ExtResource("5_w0bcg")]
|
||||||
|
visible = false
|
||||||
|
layout_mode = 1
|
||||||
|
offset_left = 127.0
|
||||||
|
offset_top = 129.5
|
||||||
|
offset_right = 767.0
|
||||||
|
offset_bottom = 539.5
|
||||||
|
|
||||||
|
[node name="LockTexture" type="TextureRect" parent="." unique_id=535700029]
|
||||||
|
layout_mode = 0
|
||||||
|
offset_left = 342.0
|
||||||
|
offset_top = 153.5
|
||||||
|
offset_right = 624.0
|
||||||
|
offset_bottom = 514.2
|
||||||
|
mouse_filter = 2
|
||||||
|
texture = ExtResource("8_48jk0")
|
||||||
|
expand_mode = 1
|
||||||
|
stretch_mode = 5
|
||||||
|
|
||||||
|
[node name="TextureRect" type="TextureRect" parent="." unique_id=1942592146]
|
||||||
|
layout_mode = 0
|
||||||
|
offset_left = 596.0
|
||||||
|
offset_top = 86.0
|
||||||
|
offset_right = 743.0
|
||||||
|
offset_bottom = 233.0
|
||||||
|
texture = SubResource("AnimatedTexture_0x02d")
|
||||||
|
expand_mode = 1
|
||||||
|
stretch_mode = 5
|
||||||
@@ -2,9 +2,7 @@
|
|||||||
|
|
||||||
[ext_resource type="PackedScene" uid="uid://id854u4gh12f" path="res://core/game_menu/page.tscn" id="1_ua8fn"]
|
[ext_resource type="PackedScene" uid="uid://id854u4gh12f" path="res://core/game_menu/page.tscn" id="1_ua8fn"]
|
||||||
[ext_resource type="Texture2D" uid="uid://fpnhk1ygcrmu" path="res://core/game_menu/assets/page_3/bg_timbri.png" id="2_ckqcb"]
|
[ext_resource type="Texture2D" uid="uid://fpnhk1ygcrmu" path="res://core/game_menu/assets/page_3/bg_timbri.png" id="2_ckqcb"]
|
||||||
[ext_resource type="PackedScene" uid="uid://cxf8s80ivwj1p" path="res://core/game_menu/option_menu.tscn" id="2_tymfi"]
|
|
||||||
[ext_resource type="Texture2D" uid="uid://db2yhovnqq4cp" path="res://core/game_menu/assets/decoration_page3.png" id="2_yx6jr"]
|
[ext_resource type="Texture2D" uid="uid://db2yhovnqq4cp" path="res://core/game_menu/assets/decoration_page3.png" id="2_yx6jr"]
|
||||||
[ext_resource type="PackedScene" uid="uid://caqf471x0kttc" path="res://core/game_menu/settings_menu.tscn" id="4_twko7"]
|
|
||||||
|
|
||||||
[node name="Page3" unique_id=2037261222 instance=ExtResource("1_ua8fn")]
|
[node name="Page3" unique_id=2037261222 instance=ExtResource("1_ua8fn")]
|
||||||
anchors_preset = 15
|
anchors_preset = 15
|
||||||
@@ -37,33 +35,4 @@ anchor_bottom = 0.7740741
|
|||||||
texture = ExtResource("2_ckqcb")
|
texture = ExtResource("2_ckqcb")
|
||||||
metadata/_edit_use_anchors_ = true
|
metadata/_edit_use_anchors_ = true
|
||||||
|
|
||||||
[node name="OptionMenu" parent="." index="3" unique_id=1055457221 instance=ExtResource("2_tymfi")]
|
|
||||||
layout_mode = 0
|
|
||||||
anchors_preset = 0
|
|
||||||
anchor_left = 0.7213542
|
|
||||||
anchor_top = 0.5212963
|
|
||||||
anchor_right = 0.7213542
|
|
||||||
anchor_bottom = 0.5212963
|
|
||||||
grow_horizontal = 1
|
|
||||||
grow_vertical = 1
|
|
||||||
metadata/_edit_use_anchors_ = true
|
|
||||||
|
|
||||||
[node name="PlayButton" parent="OptionMenu/VBoxContainer" parent_id_path=PackedInt32Array(1055457221, 508055524) index="0" unique_id=1990327704]
|
|
||||||
visible = false
|
|
||||||
|
|
||||||
[node name="SettingsButton" parent="OptionMenu/VBoxContainer" parent_id_path=PackedInt32Array(1055457221, 508055524) index="2" unique_id=1931222561]
|
|
||||||
visible = false
|
|
||||||
|
|
||||||
[node name="SettingsMenu" parent="." index="4" unique_id=1639777294 instance=ExtResource("4_twko7")]
|
|
||||||
layout_mode = 1
|
|
||||||
anchor_top = 0.5388889
|
|
||||||
anchor_right = 0.0
|
|
||||||
anchor_bottom = 0.5388889
|
|
||||||
offset_left = 278.11
|
|
||||||
offset_top = -240.0
|
|
||||||
offset_right = 902.11
|
|
||||||
offset_bottom = 285.0
|
|
||||||
grow_vertical = 2
|
|
||||||
size_flags_horizontal = 6
|
|
||||||
|
|
||||||
[editable path="OptionMenu"]
|
|
||||||
|
|||||||
50
core/game_menu/page_3_left.tscn
Normal file
@@ -0,0 +1,50 @@
|
|||||||
|
[gd_scene format=3 uid="uid://dhjocrxlqosyr"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" uid="uid://0yyr318wl7co" path="res://core/game_menu/page_interactive.gd" id="1_script"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://caqf471x0kttc" path="res://core/game_menu/settings_menu.tscn" id="2_settings"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://diuai5vtjx23l" path="res://core/game_menu/assets/page_3/3_sx.png" id="3_jdqrf"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://kvn5l0n11a3q" path="res://core/game_menu/assets/page.png" id="3_page_bg"]
|
||||||
|
|
||||||
|
[node name="Page3Left" type="Control" unique_id=1419303211]
|
||||||
|
layout_mode = 3
|
||||||
|
anchors_preset = 15
|
||||||
|
anchor_right = 1.0
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
offset_right = -1160.0
|
||||||
|
offset_bottom = -506.0
|
||||||
|
grow_horizontal = 2
|
||||||
|
grow_vertical = 2
|
||||||
|
mouse_filter = 2
|
||||||
|
script = ExtResource("1_script")
|
||||||
|
|
||||||
|
[node name="PageBackground" type="TextureRect" parent="." unique_id=1048771500]
|
||||||
|
layout_mode = 1
|
||||||
|
anchors_preset = 9
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
offset_right = 760.0
|
||||||
|
grow_vertical = 2
|
||||||
|
mouse_filter = 2
|
||||||
|
texture = ExtResource("3_page_bg")
|
||||||
|
expand_mode = 1
|
||||||
|
flip_h = true
|
||||||
|
|
||||||
|
[node name="PageBackground2" type="TextureRect" parent="." unique_id=1869708897]
|
||||||
|
layout_mode = 1
|
||||||
|
anchors_preset = 9
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
offset_right = 760.0
|
||||||
|
grow_vertical = 2
|
||||||
|
mouse_filter = 2
|
||||||
|
texture = ExtResource("3_jdqrf")
|
||||||
|
stretch_mode = 2
|
||||||
|
|
||||||
|
[node name="SettingsMenu" parent="." unique_id=1402645746 instance=ExtResource("2_settings")]
|
||||||
|
layout_mode = 0
|
||||||
|
anchors_preset = 0
|
||||||
|
anchor_right = 0.0
|
||||||
|
anchor_bottom = 0.0
|
||||||
|
offset_left = 68.0
|
||||||
|
offset_top = 24.5
|
||||||
|
offset_right = 692.0
|
||||||
|
offset_bottom = 549.5
|
||||||
|
size_flags_horizontal = 6
|
||||||
64
core/game_menu/page_3_right.tscn
Normal file
@@ -0,0 +1,64 @@
|
|||||||
|
[gd_scene format=3 uid="uid://cnaguqaowck52"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" uid="uid://0yyr318wl7co" path="res://core/game_menu/page_interactive.gd" id="1_script"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://cxf8s80ivwj1p" path="res://core/game_menu/option_menu.tscn" id="2_option"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://b6ae0kp1m0x74" path="res://core/game_menu/assets/page_3/3_dx.png" id="3_j1o0h"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://kvn5l0n11a3q" path="res://core/game_menu/assets/page.png" id="3_page_bg"]
|
||||||
|
|
||||||
|
[node name="Page3Right" type="Control" unique_id=1670917406]
|
||||||
|
layout_mode = 3
|
||||||
|
anchors_preset = 15
|
||||||
|
anchor_right = 1.0
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
offset_right = -1160.0
|
||||||
|
offset_bottom = -506.0
|
||||||
|
grow_horizontal = 2
|
||||||
|
grow_vertical = 2
|
||||||
|
mouse_filter = 2
|
||||||
|
script = ExtResource("1_script")
|
||||||
|
|
||||||
|
[node name="PageBackground" type="TextureRect" parent="." unique_id=957141621]
|
||||||
|
layout_mode = 1
|
||||||
|
anchors_preset = 11
|
||||||
|
anchor_left = 1.0
|
||||||
|
anchor_right = 1.0
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
offset_left = -760.0
|
||||||
|
grow_horizontal = 0
|
||||||
|
grow_vertical = 2
|
||||||
|
mouse_filter = 2
|
||||||
|
texture = ExtResource("3_page_bg")
|
||||||
|
expand_mode = 1
|
||||||
|
|
||||||
|
[node name="PageBackground2" type="TextureRect" parent="." unique_id=409054633]
|
||||||
|
layout_mode = 1
|
||||||
|
anchors_preset = 11
|
||||||
|
anchor_left = 1.0
|
||||||
|
anchor_right = 1.0
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
offset_left = -760.0
|
||||||
|
grow_horizontal = 0
|
||||||
|
grow_vertical = 2
|
||||||
|
mouse_filter = 2
|
||||||
|
texture = ExtResource("3_j1o0h")
|
||||||
|
stretch_mode = 2
|
||||||
|
|
||||||
|
[node name="OptionMenu" parent="." unique_id=537721615 instance=ExtResource("2_option")]
|
||||||
|
layout_mode = 1
|
||||||
|
anchors_preset = 8
|
||||||
|
anchor_left = 0.5
|
||||||
|
anchor_top = 0.5
|
||||||
|
anchor_right = 0.5
|
||||||
|
anchor_bottom = 0.5
|
||||||
|
offset_left = -181.5
|
||||||
|
offset_top = -212.0
|
||||||
|
offset_right = 248.5
|
||||||
|
offset_bottom = 212.0
|
||||||
|
|
||||||
|
[node name="PlayButton" parent="OptionMenu/VBoxContainer" parent_id_path=PackedInt32Array(537721615, 508055524) index="0" unique_id=1990327704]
|
||||||
|
visible = false
|
||||||
|
|
||||||
|
[node name="SettingsButton" parent="OptionMenu/VBoxContainer" parent_id_path=PackedInt32Array(537721615, 508055524) index="2" unique_id=1931222561]
|
||||||
|
visible = false
|
||||||
|
|
||||||
|
[editable path="OptionMenu"]
|
||||||
14
core/game_menu/page_interactive.gd
Normal file
@@ -0,0 +1,14 @@
|
|||||||
|
extends Control
|
||||||
|
|
||||||
|
signal manage_pageflip(give_control: bool)
|
||||||
|
|
||||||
|
func _ready() -> void:
|
||||||
|
manage_pageflip.connect(_on_manage_pageflip)
|
||||||
|
|
||||||
|
func _on_manage_pageflip(give_control: bool) -> void:
|
||||||
|
var tweens = find_children("*", "ContainerTween", true, false)
|
||||||
|
for tween in tweens:
|
||||||
|
if give_control:
|
||||||
|
tween.start_tween()
|
||||||
|
else:
|
||||||
|
tween.stop_tween()
|
||||||
1
core/game_menu/page_interactive.gd.uid
Normal file
@@ -0,0 +1 @@
|
|||||||
|
uid://0yyr318wl7co
|
||||||
@@ -17,6 +17,8 @@ func load_gallery() -> void:
|
|||||||
for file_path in saved_photos:
|
for file_path in saved_photos:
|
||||||
if FileAccess.file_exists(file_path):
|
if FileAccess.file_exists(file_path):
|
||||||
_create_photo_thumbnail(file_path)
|
_create_photo_thumbnail(file_path)
|
||||||
|
if is_inside_tree():
|
||||||
|
await get_tree().process_frame
|
||||||
|
|
||||||
func _create_photo_thumbnail(file_path: String) -> void:
|
func _create_photo_thumbnail(file_path: String) -> void:
|
||||||
var image = Image.load_from_file(file_path)
|
var image = Image.load_from_file(file_path)
|
||||||
|
|||||||
BIN
core/main_scene_ui/assets/button_choochoo_on.png
Normal file
|
After Width: | Height: | Size: 771 KiB |
40
core/main_scene_ui/assets/button_choochoo_on.png.import
Normal file
@@ -0,0 +1,40 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://clmbvd7ilhra2"
|
||||||
|
path="res://.godot/imported/button_choochoo_on.png-e06955044ec386fd4f20a50236119841.ctex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://core/main_scene_ui/assets/button_choochoo_on.png"
|
||||||
|
dest_files=["res://.godot/imported/button_choochoo_on.png-e06955044ec386fd4f20a50236119841.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/uastc_level=0
|
||||||
|
compress/rdo_quality_loss=0.0
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=false
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/channel_remap/red=0
|
||||||
|
process/channel_remap/green=1
|
||||||
|
process/channel_remap/blue=2
|
||||||
|
process/channel_remap/alpha=3
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=1
|
||||||
BIN
core/main_scene_ui/assets/button_visibility_on.png
Normal file
|
After Width: | Height: | Size: 765 KiB |
40
core/main_scene_ui/assets/button_visibility_on.png.import
Normal file
@@ -0,0 +1,40 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://qq84r14df2ix"
|
||||||
|
path="res://.godot/imported/button_visibility_on.png-32e35f3ae7b88f431f03c78dc0b29e6c.ctex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://core/main_scene_ui/assets/button_visibility_on.png"
|
||||||
|
dest_files=["res://.godot/imported/button_visibility_on.png-32e35f3ae7b88f431f03c78dc0b29e6c.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/uastc_level=0
|
||||||
|
compress/rdo_quality_loss=0.0
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=false
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/channel_remap/red=0
|
||||||
|
process/channel_remap/green=1
|
||||||
|
process/channel_remap/blue=2
|
||||||
|
process/channel_remap/alpha=3
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=1
|
||||||
@@ -8,7 +8,6 @@ extends Control
|
|||||||
@onready var photo_icon_button: Button = $%PhotoIconButton
|
@onready var photo_icon_button: Button = $%PhotoIconButton
|
||||||
@onready var choo_choo_button: Button = $%ChooChooButton
|
@onready var choo_choo_button: Button = $%ChooChooButton
|
||||||
@onready var collectible_icon_button: Button = $%CollectibleIconButton
|
@onready var collectible_icon_button: Button = $%CollectibleIconButton
|
||||||
@onready var resume_button: Button = $GameMenuPanel/GameMenu/Pages/Page3/OptionMenu/VBoxContainer/ResumeButton
|
|
||||||
@onready var weather_row: HBoxContainer = $%WeatherRow
|
@onready var weather_row: HBoxContainer = $%WeatherRow
|
||||||
@onready var time_of_day_row: HBoxContainer = $%TimeOfDayRow
|
@onready var time_of_day_row: HBoxContainer = $%TimeOfDayRow
|
||||||
@onready var photo_mode_texture_panel: Panel = $%PhotoModeTexturePanel
|
@onready var photo_mode_texture_panel: Panel = $%PhotoModeTexturePanel
|
||||||
@@ -40,7 +39,7 @@ func _ready() -> void:
|
|||||||
menu_icon_button.pressed.connect(_open_game_menu_on_page.bind(2))
|
menu_icon_button.pressed.connect(_open_game_menu_on_page.bind(2))
|
||||||
photo_icon_button.pressed.connect(_on_photo_icon_button_pressed)
|
photo_icon_button.pressed.connect(_on_photo_icon_button_pressed)
|
||||||
choo_choo_button.pressed.connect(_on_choo_choo_button_pressed)
|
choo_choo_button.pressed.connect(_on_choo_choo_button_pressed)
|
||||||
resume_button.pressed.connect(_on_resume_button_pressed)
|
UIEvents.resume_game_requested.connect(_on_resume_button_pressed)
|
||||||
|
|
||||||
func _process(_delta: float) -> void:
|
func _process(_delta: float) -> void:
|
||||||
if time_label and dist_label and GameState.is_loaded:
|
if time_label and dist_label and GameState.is_loaded:
|
||||||
|
|||||||
@@ -47,3 +47,5 @@ signal day_time_option_changed(index: int)
|
|||||||
#train signals
|
#train signals
|
||||||
@warning_ignore("unused_signal")
|
@warning_ignore("unused_signal")
|
||||||
signal toot_toot(update_stats: bool)
|
signal toot_toot(update_stats: bool)
|
||||||
|
@warning_ignore("unused_signal")
|
||||||
|
signal resume_game_requested
|
||||||
|
|||||||
@@ -224,11 +224,6 @@ transform = Transform3D(0.57785755, -0.57709646, 0.5770964, 0, 0.7071067, 0.7071
|
|||||||
rotation_target = NodePath("../pivot")
|
rotation_target = NodePath("../pivot")
|
||||||
iso_camera = NodePath("../camera_iso")
|
iso_camera = NodePath("../camera_iso")
|
||||||
|
|
||||||
[node name="MainSceneUi" parent="cameras" unique_id=1359391222 instance=ExtResource("49_exdk1")]
|
|
||||||
offset_left = 3.0
|
|
||||||
offset_right = 3.0
|
|
||||||
mouse_filter = 2
|
|
||||||
|
|
||||||
[node name="DayNight" parent="." unique_id=1611939731 node_paths=PackedStringArray("camera_pivot") instance=ExtResource("36_qwsp8")]
|
[node name="DayNight" parent="." unique_id=1611939731 node_paths=PackedStringArray("camera_pivot") instance=ExtResource("36_qwsp8")]
|
||||||
camera_pivot = NodePath("../cameras")
|
camera_pivot = NodePath("../cameras")
|
||||||
thunder_sounds = Array[AudioStream]([SubResource("AudioStreamMP3_ra0ar"), SubResource("AudioStreamMP3_j8mxr"), ExtResource("37_pdfkp"), ExtResource("38_fpbvh"), ExtResource("39_hxtdl")])
|
thunder_sounds = Array[AudioStream]([SubResource("AudioStreamMP3_ra0ar"), SubResource("AudioStreamMP3_j8mxr"), ExtResource("37_pdfkp"), ExtResource("38_fpbvh"), ExtResource("39_hxtdl")])
|
||||||
@@ -555,6 +550,9 @@ theme_override_colors/font_hover_pressed_color = Color(1, 1, 1, 1)
|
|||||||
theme_override_colors/font_outline_color = Color(1, 1, 1, 1)
|
theme_override_colors/font_outline_color = Color(1, 1, 1, 1)
|
||||||
text = "Update Rails"
|
text = "Update Rails"
|
||||||
|
|
||||||
|
[node name="MainSceneUi" parent="." unique_id=1359391222 instance=ExtResource("49_exdk1")]
|
||||||
|
mouse_filter = 2
|
||||||
|
|
||||||
[connection signal="toggled" from="Control/Snow" to="Control" method="_on_snow_toggled"]
|
[connection signal="toggled" from="Control/Snow" to="Control" method="_on_snow_toggled"]
|
||||||
[connection signal="toggled" from="Control/Rain" to="Control" method="_on_rain_toggled"]
|
[connection signal="toggled" from="Control/Rain" to="Control" method="_on_rain_toggled"]
|
||||||
[connection signal="toggled" from="Control/Wind" to="Control" method="_on_wind_toggled"]
|
[connection signal="toggled" from="Control/Wind" to="Control" method="_on_wind_toggled"]
|
||||||
|
|||||||