update game_menu

This commit was merged in pull request #40.
This commit is contained in:
2026-06-30 20:01:13 +00:00
parent 7db1df9ab6
commit 7be800398d
81 changed files with 8493 additions and 139 deletions

Binary file not shown.

After

Width:  |  Height:  |  Size: 771 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://clmbvd7ilhra2"
path="res://.godot/imported/button_choochoo_on.png-e06955044ec386fd4f20a50236119841.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://core/main_scene_ui/assets/button_choochoo_on.png"
dest_files=["res://.godot/imported/button_choochoo_on.png-e06955044ec386fd4f20a50236119841.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 765 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://qq84r14df2ix"
path="res://.godot/imported/button_visibility_on.png-32e35f3ae7b88f431f03c78dc0b29e6c.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://core/main_scene_ui/assets/button_visibility_on.png"
dest_files=["res://.godot/imported/button_visibility_on.png-32e35f3ae7b88f431f03c78dc0b29e6c.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

View File

@@ -8,7 +8,6 @@ extends Control
@onready var photo_icon_button: Button = $%PhotoIconButton
@onready var choo_choo_button: Button = $%ChooChooButton
@onready var collectible_icon_button: Button = $%CollectibleIconButton
@onready var resume_button: Button = $GameMenuPanel/GameMenu/Pages/Page3/OptionMenu/VBoxContainer/ResumeButton
@onready var weather_row: HBoxContainer = $%WeatherRow
@onready var time_of_day_row: HBoxContainer = $%TimeOfDayRow
@onready var photo_mode_texture_panel: Panel = $%PhotoModeTexturePanel
@@ -40,7 +39,7 @@ func _ready() -> void:
menu_icon_button.pressed.connect(_open_game_menu_on_page.bind(2))
photo_icon_button.pressed.connect(_on_photo_icon_button_pressed)
choo_choo_button.pressed.connect(_on_choo_choo_button_pressed)
resume_button.pressed.connect(_on_resume_button_pressed)
UIEvents.resume_game_requested.connect(_on_resume_button_pressed)
func _process(_delta: float) -> void:
if time_label and dist_label and GameState.is_loaded:

File diff suppressed because one or more lines are too long