Add daynight scene to museum beome gen + add camera pivot to daynight
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6
docs/museums/biome_generator/museum_biome_generator.gd
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docs/museums/biome_generator/museum_biome_generator.gd
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extends Node3D
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func _input(event):
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if event is InputEventKey and event.pressed:
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if event.keycode == KEY_ESCAPE:
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get_tree().quit()
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@@ -0,0 +1 @@
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uid://bw42tcfoee7xl
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File diff suppressed because one or more lines are too long
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docs/museums/daynight/museum_daynight.gd
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docs/museums/daynight/museum_daynight.gd
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@@ -0,0 +1,6 @@
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extends Node3D
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func _input(event):
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if event is InputEventKey and event.pressed:
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if event.keycode == KEY_ESCAPE:
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get_tree().quit()
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1
docs/museums/daynight/museum_daynight.gd.uid
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docs/museums/daynight/museum_daynight.gd.uid
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uid://bs232puek1gwc
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@@ -1,6 +1,7 @@
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[gd_scene format=4 uid="uid://bjkhawylawqof"]
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[ext_resource type="PackedScene" uid="uid://cmuvmmp7xam4o" path="res://core/daynight/environment_management.tscn" id="1_daynt"]
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[ext_resource type="Script" uid="uid://bs232puek1gwc" path="res://docs/museums/daynight/museum_daynight.gd" id="1_ouqsa"]
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[ext_resource type="Shader" uid="uid://bneoex8xpmcm8" path="res://core/daynight/sky.gdshader" id="3_jiovi"]
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[ext_resource type="Texture2D" uid="uid://dest0qa7vaid0" path="res://core/daynight/stars_albedo.png" id="4_abyor"]
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[ext_resource type="AudioStream" uid="uid://dvabvoqyya0g5" path="res://core/daynight/sounds/thunder_3.mp3" id="4_d5ghv"]
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@@ -107,6 +108,7 @@ albedo_color = Color(0.135, 0.45, 0.18224995, 1)
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size = Vector3(200, 0.08, 200)
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[node name="Museum" type="Node3D" unique_id=1411616506]
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script = ExtResource("1_ouqsa")
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[node name="DayNight" parent="." unique_id=1578787116 node_paths=PackedStringArray("camera") instance=ExtResource("1_daynt")]
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camera = NodePath("../Camera3D")
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