add rain sound + add time to screen

This commit is contained in:
2026-04-09 14:21:16 +02:00
parent ecaa3704d7
commit 65294c7011
32 changed files with 383 additions and 234 deletions

View File

@@ -1,5 +1,14 @@
extends Control
@onready var day_night: EnvironmentManagerRoot = get_node_or_null("../DayNight") as EnvironmentManagerRoot
@onready var day_time_label: Label = $DayTimeLabel
@onready var day_time_slider: HSlider = $DayTimeSlider
func _ready() -> void:
UIEvents.day_time_changed.connect(_on_day_time_changed)
_sync_day_time_ui()
func _on_rain_toggled(toggled_on: bool) -> void:
UIEvents.toggle_rain.emit(toggled_on)
@@ -18,6 +27,17 @@ func _on_storm_toggled(toggled_on: bool) -> void:
func _on_day_time_slider_value_changed(value: float) -> void:
UIEvents.set_day_time.emit(value)
func _on_day_time_changed(value: float, time_string: String) -> void:
day_time_slider.set_value_no_signal(value)
var label_text: String = "Time %s" % time_string
if (
day_night != null
and day_night.environment_config != null
and day_night.environment_config.show_day_time_debug
):
label_text = "Time %s | nt %.3f | dt %.3f" % [time_string, value, day_night.day_time]
day_time_label.text = label_text
func _on_fog_overlay_toggled(toggled_on: bool) -> void:
UIEvents.toggle_fog_overlay.emit(toggled_on)
@@ -32,3 +52,19 @@ func _on_pause_toggled(toggled_on: bool) -> void:
func _on_shadows_toggled(toggled_on: bool) -> void:
UIEvents.toggle_shadows.emit(toggled_on)
func _sync_day_time_ui() -> void:
if day_night == null:
return
var day_night_controller: DayNightController = (
day_night.get_node_or_null("DayNightController") as DayNightController
)
if day_night_controller == null:
call_deferred("_sync_day_time_ui")
return
_on_day_time_changed(
day_night_controller.current_time,
day_night_controller.get_time_string()
)

File diff suppressed because one or more lines are too long