improve ui, bug fix and update assets

This commit is contained in:
2026-06-04 23:33:52 +02:00
parent 34ffced619
commit 5ffd92c26b
72 changed files with 1276 additions and 144 deletions

View File

@@ -19,22 +19,26 @@ func _ready() -> void:
radio.track_changed.connect(_on_radio_track_changed)
if radio.stream and radio.stream.resource_path:
track_label.text = radio.stream.resource_path.get_file().get_basename().capitalize()
play_pause_icon_button.image = play_pause_icon_button.images[1]
else:
track_label.text = "Unknown Track"
func _on_radio_track_changed(track_name: String) -> void:
track_label.text = track_name
play_pause_icon_button.image = play_pause_icon_button.images[1]
func _on_prev_track_icon_button_pressed() -> void:
if radio:
radio.prev_track()
func _on_play_pause_icon_button_pressed() -> void:
radio.toggle_pause()
#if radio.stream_paused:
#button_pause_resume.text = "Resume"
#else:
#button_pause_resume.text = "Pause"
if radio:
if radio.stream:
radio.toggle_pause()
else:
radio.next_track()
var play_pause_index = 0 if radio.stream_paused else 1
play_pause_icon_button.image = play_pause_icon_button.images[play_pause_index]
func _on_next_track_icon_button_pressed() -> void:
if radio: