improve ui, bug fix and update assets
This commit is contained in:
@@ -19,6 +19,7 @@ func _ready():
|
||||
TweenFX.breathe(self, 1)
|
||||
|
||||
func _on_pressed() -> void:
|
||||
if TweenFX.is_playing(self, TweenFX.Animations.PRESS_ROTATE):
|
||||
return
|
||||
TweenFX.stop_all(self)
|
||||
scale = Vector2.ONE
|
||||
rotation = 0.0
|
||||
TweenFX.press_rotate(self)
|
||||
|
||||
Reference in New Issue
Block a user