disable collision for ai and remove old test mesh
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@@ -12,7 +12,7 @@ _data = {
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[node name="CowMannequin" unique_id=786985233 instance=ExtResource("1_60f5q")]
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[node name="Skeleton3D" parent="Armature" parent_id_path=PackedInt32Array(698629112) index="0" unique_id=1122133347]
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[node name="Skeleton3D" parent="Armature" parent_id_path=PackedInt32Array(792301245) index="0" unique_id=1950086664]
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bones/1/rotation = Quaternion(0.7071068, -6.209646e-07, -6.209645e-07, 0.7071067)
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bones/1/scale = Vector3(1, 1, 1)
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bones/4/rotation = Quaternion(0.0015316998, -0.0015319793, 0.70710516, 0.70710516)
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@@ -77,5 +77,5 @@ bones/35/scale = Vector3(1, 1, 1)
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bones/37/rotation = Quaternion(0.7071068, -9.581396e-07, -9.581394e-07, 0.7071067)
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bones/37/scale = Vector3(1, 1, 1)
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[node name="AnimationPlayer" parent="." index="1" unique_id=1944296898]
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[node name="AnimationPlayer" parent="." index="1" unique_id=1401028430]
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libraries/custom = SubResource("AnimationLibrary_lowte")
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