update game_menu

This commit is contained in:
2026-05-14 22:31:37 +02:00
parent 788397e544
commit 5be52377a4
59 changed files with 590 additions and 329 deletions

View File

@@ -1,29 +1,36 @@
extends Control
@onready var play_button: TextureButton = $%PlayButton
@onready var resume_button: TextureButton = $%ResumeButton
@onready var play_button: Control = $%PlayButton
@onready var resume_button: Control = $%ResumeButton
func _ready() -> void:
GameState.on_game_paused.connect(_on_game_paused)
GameState.on_game_resumed.connect(_on_game_resumed)
resume_button.hide()
func _on_play_button_pressed() -> void:
pass # Replace with function body.
func _on_resume_button_pressed() -> void:
GameState.resume_game()
func _on_save_button_pressed() -> void:
GameState.save_game()
func _on_quit_button_pressed() -> void:
GameState.quit_game()
func _on_game_paused() -> void:
play_button.hide()
resume_button.show()
func _on_game_resumed() -> void:
play_button.show()
resume_button.hide()
func _on_play_button_on_button_pressed() -> void:
pass # Replace with function body.
func _on_resume_button_on_button_pressed() -> void:
GameState.resume_game()
func _on_save_button_on_button_pressed() -> void:
GameState.save_game()
func _on_quit_button_on_button_pressed() -> void:
GameState.quit_game()