ai and game menu

This commit was merged in pull request #23.
This commit is contained in:
2026-05-30 14:56:28 +00:00
parent 6cb5104729
commit 55aea7bdc4
92 changed files with 32771 additions and 118 deletions

View File

@@ -2,11 +2,16 @@ extends AudioStreamPlayer
class_name Radio
signal track_changed(track_name: String)
@export var playlist: Array[AudioStream] = []
var current_track_index: int = 0
func _ready():
finished.connect(next_track)
#if !playlist.is_empty():
#play_track(0)
func play_track(index: int = current_track_index):
if playlist.is_empty():
@@ -14,6 +19,10 @@ func play_track(index: int = current_track_index):
current_track_index = posmod(index, playlist.size())
stream = playlist[current_track_index]
if stream and stream.resource_path:
track_changed.emit(stream.resource_path.get_file().get_basename().capitalize())
else:
track_changed.emit("Unknown Track")
play()
stream_paused = false